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The newest packages in the Unity Asset Store.
Updated: 4 min 50 sec ago

Top Down 3D Buildings (100+ & Interiors+) by Stylised generation

2025, February 10 - 06:18
This Pack Contains High quality 3D Buildings can be used in Top Down and other types.

Textures = 1024x

Number Of Prefabs = 106

polygon count(range) = 1,000-7,000

Number of textures = 102

UV mapping = Yes

Materials= 52

Top Down 3D Buildings (100+ & Interiors+)


This pack features over 100 high-quality 3D buildings designed for top-down and other game perspectives. It includes a diverse range of structures such as alpine cabins, Middle Eastern architecture, mosques, ruined buildings, and snowy environments. The pack also provides interior details for added realism, making it perfect for strategy games, city builders, and action RPGs. Optimized for performance, these assets maintain a low-poly aesthetic while delivering impressive visual fidelity.


Key Features:

  • 100+ detailed buildings suitable for top-down and other views
  • Interior support for enhanced gameplay depth
  • Variety of architectural styles: Middle Eastern, Alpine, Cabins, Mosques, and more
  • Ruined and destroyed variants for apocalyptic settings
  • Optimized for performance with a balanced poly count
  • Ideal for 2.5D, RTS, RPG, and strategy games

-The Model is built to real-world scale - Units: m.

-Fully optimized for games and videos.

-The Model is Named, Grouped & Layered Professionally.

-The Model is fully unwrapped UVs.



For any inconvieniances let us know



Price $9.99

LX Laptop by Lampourine

2025, February 10 - 06:16
The LX Laptop is a customizable 3D model with separate screen, base, and DVD tray components. Designed for performance and visual appeal, it’s optimized with a compact file size under half a megabyte.

Number of Textures:
6 (3 currently used in the LX Laptop models, plus 3 optional textures for additional customization)

Texture Dimensions:

  • Keyboard Text Logo.png: 1000x395
  • Webcam.png: 256x256
  • Logo Placeholder.png: 64x64
  • Keyboard Text Customizable.png: 1000x395
  • LX Laptop Logo Big.png: 1024x1024
  • LX Laptop Logo Small.png: 1024x1024

Polygon Count of LX Laptop:
13.3k triangles

Minimum Polygon Count:
13.3k triangles

Maximum Polygon Count:
13.3k triangles

Number of Meshes:
Each LX Laptop model is composed of 3 meshes (screen, base, DVD tray).

Number of Prefabs:
The package includes 10 laptop prefabs representing different customization options, plus 1 prefab for the demo scene (LX Laptop Showcase), for a total of 11 prefabs.

Rigging:
No

Animation Count:
0

Animation Type List:
None

UV Mapping:
Yes

LOD Information (Count, Number of Levels):
None (these are not Level of Detail models; the package includes 5 material customization variants of the LX Laptop model. Each variant also has an alternate version that allows keyboard backlight material customization, totaling 10 models, all with identical geometry).

Types of Materials and Texture Maps:
Diffuse/Albedo maps (PNG with transparency).
No PBR materials or additional texture maps are included.

LX Laptop - Free 3D Customizable Laptop Asset


LX Laptop is a well optimized, highly customizable laptop 3D model that includes the screen assembly, base, and DVD tray as different objects for added functionality as seen in the "LX Laptop Free Asset Showcase" youtube video, when creating this asset i did my best to achieve a balance between visual appeal and performance, the file size of the laptop with all the bare materials and essential textures is less than half a megabyte.


As mentioned in the license agreement, attribution is NOT required, but is GREATLY appreciated.


Price $0.00

FakeLight by anthonyc

2025, February 10 - 06:13
FakeLight is a fake volumetric effect for spotlights which mimics a true volumetric look. It works using a simple cone mesh and a semi-transparent material.

Features:


  • Works with the light component
  • Noise to better mimic a true volumetric look
  • 3D Fog/Smoke
  • VR Supported
  • Works in Scene View
  • No number limit
  • Easy to set-up

Limitations:


  • Only works with spotlights for now

FakeLight is essentially an add-on to spotlights and inherits the same properties as the light. It can also be used without a light component. Because it is a simple transparency shader and not a true volumetric effect, it is extremely cheap and can run on many low-end platforms including mobile and VR. 


Documentation for FakeLight.


Price $29.99

GOcean by Grant Mistr

2025, February 10 - 06:09
Infinite ocean rendering system for Unity HDRP.
  • Shader Effects
    • Ocean with stochastic sampling at a distance for anti tiling
    • Infinite surface that extends beyond camera far clip plane
    • Caustic on opaque gbuffer geometry
    • Underwater fog with waterline split
    • Light rays, occluded by opaque gbuffer geometry
    • Water drips on screen
  • Falloff and shore waves using Unity terrain system
  • Ocean height and normal queries on CPU
  • Compute shader mesh generation and frustum culling

GOcean is an infinite ocean rendering system for Unity HDRP, that uses scriptable objects to store user defined parameters and initialize the ocean. Focuses on being simple and rather straightforward to use.


Features:

  • stochastic sampling for anti tiling
  • infinite surface (extends beyond far clip plane)
  • caustics
  • light rays
  • underwater fog
  • waterline split
  • screen water drips
  • falloff and shore waves using Unity terrain system
  • ocean height and normal CPU queries
  • compute shader mesh generation

Price $24.00

Stylized cartoon animal characters_03 by baibai

2025, February 10 - 06:02
The adorable animal character series assets feature a cute cartoon style and are designed for casual, tower defense, simulation, management, RPG, and other games.

Model Details:

Number of Textures: 6 texture maps (tga)

Texture Size: 512x512

Minimum Polygon Count per Model: 824 triangles

Maximum Polygon Count per Model: 1360 triangles

Average Polygon Count per Model: 900 triangles

Number of Meshes: 6 character model prefabs

Bone Rigging: Skeleton bound

Number of Animations: 14

Animation Type List: Each character includes 14 actions

stand

idle

walk

run

jump

attack

hit

death

happy

cry

anger

applaud

pick_up

laydown

UV Mapping: Generally supported

LOD Information: The model has a relatively low polygon count, suitable for creating LOD models.

Type of Materials and Textures: Textures are in tga format; the material uses a basic shader.

animal characters

Includes:

Hippopotamus

Lion

Mouse

Pig

Polar_bear

Ring_tailed_lemur

The adorable animal character series assets feature a cute cartoon style and are designed for casual, tower defense, simulation, management, RPG, and other games.

Bone Rigging: Skeleton bound

Number of Animations: 14

Animation Type List: Each character includes 14 actions

stand

idle

walk

run

jump

attack

hit

death

happy

cry

anger

applaud

pick_up

laydown


Price $34.99

Monitors by RVH

2025, February 10 - 05:59
Filing cabinets are a collection high-quality, game-ready asset and is ideal for developers seeking detailed and efficient assets.

2048x2048 Textures

30 Texture Maps

albedo, roughness, normal, ambient occlusion (AO), emissive, metallic smoothness, and mask map

Monitor_01 606 Tris

Monitor_01 2992 Tris

CRT_01 3224Tris

CRT_02 3224Tris

4 Prefabs

UV Mapped:Yes

URP by default, contains alternative materials for HDRP and SRP

Monitors is a collection of 4 high-quality, game-ready asset designed for seamless integration into game engines such as Unity (HDRP & URP). It includes 2K PBR textures with detailed maps including albedo, roughness, normal, ambient occlusion (AO), emissive, metallic smoothness, and mask map. This asset is ideal for developers seeking a detailed and monitor model.


Price $12.00

Wrap It! by Small Hedge

2025, February 9 - 22:57
Wrap It! - Create mesh decals and runtime fake shadows!

Wrap It! – A Simple Yet Powerful Unity Asset 🎯

Easily wrap planes around objects in Unity with Wrap It!.

How it works:

  • Point the Wrap It plane mesh towards your target objects.
  • Adjust the plane’s quality (number of vertices and triangles).
  • Click Preview to fire raycasts from each vertex and visualize the hits.
  • Click Wrap to lock the vertices to their hit points, wrapping the plane around colliders.
  • Great for mesh decals!

For dynamic effects, enable runtime wrapping!

  • Raycasts fire at set intervals to adaptively wrap around objects.
  • Perfect for creating fake shadows and other runtime effects.

Wrap It! – Quick, easy, and versatile!


Price $4.99

Rooms+Boundaries Studio by Small Hedge

2025, February 9 - 22:41
Rooms+Boundaries Studio – Power up Unity with fast, flexible Boundary Generation and intuitive Room Creation. Optimize, create, and design effortlessly!

⚙️ Technical Details ⚙️

Shaders & Materials:

  • 10 texture shapes for proximity effectsReady-to-go materials includedLit & unlit proximity shaders for Built-In, URP, and HDRP
  • Example Scenes:3 URP demo scenes to get you started

Compatibility:

  • Works with Unity 6, 2023, 2022, 2021

Setup:

  • Quick and easy to set up
  • No coding required – use the viewport and inspector

Flexibility:

  • Tweak boundary settings easily from one inspector
  • Choose between box collider or mesh collider boundaries
  • Show, hide, enable, or disable boundaries with ease

Performance:

  • Highly performant – updates boundaries only when necessary

Customization:

  • Extensive personalized settings for different workflows
  • Intuitive, uses standard Unity hierarchy and game object interactions
  • See changes in real-time and observe boundary adjustments

For Programmers:

  • Includes original C# source code

📽️ Watch the tutorial video or read the documentation to get started!

Rooms+Boundaries Studio: Ultimate Boundary and Interior Design Toolkit for Unity

Need a comprehensive tool for managing colliders and designing dynamic rooms in Unity? Rooms+Boundaries Studio combines flexibility, precision, and efficiency to elevate your level design workflow. From generating complex boundaries to creating visually immersive interiors, this all-in-one toolkit equips you with everything you need to optimize your projects.


🔹 Key Features

Boundary Control

Add, remove, shape, and move nodes with ease to craft custom colliders and perfectly shape your spaces. Whether you're creating rooms, hallways, or intricate layouts, precise boundary control ensures accuracy.


Room Generation

Transform your boundaries into complete interiors with automatically generated walls, floors, and ceilings. Powered by smart triangulation algorithms, this feature streamlines room creation while maintaining flexibility.


Procedural Boundary Generation

Generate boundaries dynamically around objects in your scene with highly customizable parameters for size, shape, and complexity before finalizing the design.


Prefab Placement

Seamlessly add prefabs along boundary edges — spawn trees, rocks, or any objects to define or decorate your boundaries with just a few clicks.


Dynamic Shaders

Enhance visuals with proximity-based shader effects, making colliders visible only when the camera is nearby. Keep your scenes clean and immersive by reducing visual clutter.


🚀 Why Choose Rooms+Boundaries Studio?

  • All-in-One Solution: Integrates boundary creation, interior design, and prefab placement seamlessly.
  • Time-Saving Automation: Auto-generates floors, ceilings, and walls, speeding up development.
  • Flexible Customization: Configure boundaries and prefabs to suit any game style or environment.
  • Clean Visuals: Maintain immersion with included proximity shaders that reveal collider borders.

📚 Fully Documented and Easy to Learn

  • Detailed Video Tutorials: Step-by-step guides and tutorials to get you started.
  • Comprehensive Documentation: Details of all the knobs and whistles
  • Example Scenes: Learn by exploring practical, ready-to-use scenes included with the asset.
  • Fast Customer Support: Unsure about a particular feature? Reach out and ask away!

Whether you're designing player boundaries, creating forests, or building dungeons, Rooms+Boundaries Studio gives you the tools to design smarter, faster, and more creatively.

Transform your Unity workflow — craft boundaries and rooms with confidence!


Don't hesitate to ask any question. Please contact via email at contact@smallhedge.com


Third Party Assets showcased in video:

Fullscreen Editor, Yughues Free Metal Materials, Toon Fantasy Nature

These assets are also covered by the Standard Unity Asset Store EULA


Price $29.98

Hand Painted Textures - Vol 125 - Snow by Yoge

2025, February 9 - 09:39

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

14 seamless textures


Price $7.99

Stylized Crystals 2 by Infinity3DGame

2025, February 9 - 08:24
The package contains a large number of different crystals. Suitable for simulating resource collection in the game.

This package contains:


1) Models (total models: 183):


  • 60 Crystals (10 - 72 tris)
  • 3 Grounds (45 - 72 tris)
  • 120 Composition Crystals (95 - 762 tris)

2) Prefabs (total prefabs: 183):


  • 60 Crystals
  • 3 Grounds
  • 120 Composition Crystals

3) Textures:


  • 1 Atlas textures (Diffuse Map) - resolution 4096x4096

4) Scenes:


  • 1 Prefab Scene

The compositions contain 3 crystal states:

  • full
  • half
  • collected

You can make the number of states you need, as well as their variability.


  1. Models are optimized for gaming.
  2. Supports Universal Render Pipeline (URP) and can be upgraded to High-DefinitionRender Pipeline (HDRP).

If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com


Price $30.00

AI Deepseek Assistant - Pro by Frostweep Games

2025, February 8 - 22:13
Proviudes an ability to chat with DeepSeek AI model via simple interface. Useful for AI games and apps.
  • Chat with DeepSeek AI model
  • Copy response from chat with assistant to clipboard

AI Deepseek Assistant - Pro a true tool for Unity which provides functionality for:

  • Chat with DeepSeek AI model
  • Get DeepSeek account balance
  • Access API via api key - chat and reasoner
  • Available at runtime and in editor window

Warning:

  • Be sure to read the terms of service of DeepSeek
  • The plugin does not cover the cost of DeepSeek and do not provide any API keys.

In Pro version - Full source code Included!


We love to hear from you! Contact us, share your feedback, suggestions at assets@frostweepgames.com

Connect to our Official Discord Server


Price $9.99

Hand Painted Textures - Vol 124 - Ice by Yoge

2025, February 8 - 12:15

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

18 seamless textures


Price $7.99

Ica Skinned Mesh by Ica

2025, February 8 - 08:45
Ica Skinned Mesh is perfect tool for rendering high quality characters.
  • Fully GPU Accelerated via optimized Compute Shaders
  • Dual Quaternion Skinning with Scale Support
  • Post-Deformation Normal Recompute
  • High Performace Blend Shape Skinning
  • Bounce Simulation via Verlet Physics

BIRP, URP, HDRP Supported (Render pipeline agnostic), Compute Shader Capable Platform required

Docs | Try in Browser


⭐ Ica Skinned Mesh ⭐


Ica Skinned Mesh is a compute shader based skinner that focused on skinning high quality digital humans.


Its a replacement for the built in "Skinned Mesh Renderer" component, that enables state of the art skinning techniques that used by many AAA games.


💼 When To Use

- You are working realistic character for games or cinematic projects.

- Your character model have a lot of blendshapes and reducing performance (10-300+).

- You want dynamic, physics-driven elements for secondary motion.



⭐ Dual Quaternion Skinning (DQS) with Scale


Say goodbye to volume loss with DQS, the gold standard for realistic deformation. DQS solve the volume loss issue on skinned meshes, mostly seen at joints. You probably already familiar with DQS since it standard in 3D Modelling applications(called "Preserve Volume" in Blender).


⭐ Optimized Blend Shape Processing


Process all blend shapes in a single compute shader dispatch, improving performance by up to 4x compared to Unity's built-in Skinned Mesh Renderer, when a lot of blendshapes is active at same time.

Perfect for character models that have high amount of blend shapes.


⭐ Accurate Normal & Tangent Recalculation


Fix inaccurate lighting caused by multiple blend shapes affecting the same vertex.

Utilizes a compute shader pipeline for runtime recalculation of normals and tangents, ensuring correct results at every frame.


⭐ (Experimental) Verlet Simulation for Realistic Secondary Motion

Bring life to characters with physics-driven secondary motion for mesh parts.

Based on Verlet integration, providing natural, dynamic movement while maintaining performance.

Easily configurable via vertex colors and stiffness, damping levels to suit your character’s design.



⭐ Runs Editor time

All Ica Skinned Mesh components works on edit time too, what you see in edit time is what you get in runtime 😎 Also fast play mode options are supported.



⭐ Attachment Skinner

Attachment Skinner is alternative way of skinning for meshes that meant to follow a base mesh, for example clothing, 3d decals.

It does not use bone or blend shape information, instead an attachment follows their base shape whenever it deforms.

This results much faster computation, for applicable meshes. Also reduces both vram and disk consumption.

Also since it does not required to transfer weight painting and blend shapes from base mesh, it simplifies asset creation pipeline significantly.



🚀 Why Choose This Asset?

- Built for Performance: Ica Skinned Mesh built for high performance from very first iteration, based on experience of author previous DOTS based normal recalculation asset. Its prioritize use of compute shaders whenever algorithms allows, and using DOTS on CPU side.

- Ongoing Support: Used and supported by author continuously.

- Non-Disruptive Integration: Ica Skinned Mesh read bone transforms and handles the skinning part, it does not not interfere with other plugins that work on IK, Animation, Shader etc.



📦 Package Includes

Three Components:

- Ica Skinner System: Process all other Ica Renderers in the scene on ever frame.

- Ica Skinner: Main component of the asset and a replacement for built in SMR

- Ica Attachment Skinner Attachment skinner deform meshes to follow a base Ica Skinner.


⚡Requirements

- Unity 22 LTS or higher

- Compute Shader Support


⚠ Current Caveats


- Normal recompute is equivalent of "legacy with split tangents" and not "mikktspace"

- Ica Skinner has higher Vram usage than SMR **

- Nothing is cached in pre built, this results higher startup initialization time **

- Ica Skinner has different performance characteristics (could be better or worse) **

- API is not stable *

- 4 Bones per Vertex Only *

- Not all SMR api methods provided in Ica Skinner *

- Verlet Physics still in experimental state *

- Tension compute still in experimental state *


(*) Planned to be fixed or improved.

(**) These may be fixed if I can convince Unity to make some improvements in the engine.



Price $89.99

Metal cap by Valeria Miller

2025, February 8 - 07:04
3D model Metal cap contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height, Mask map for HDRP. Game ready. Suits for male/female characters.

Number of textures 34

Texture dimensions 4096x4096

Maximum polygon count 1103

Number of meshes/prefabs 5

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

3D model Metal cap contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height, Mask map for HDRP. Game ready. Suits for male/female characters.

Contains Low poly and High Poly variations.

All texture can be compressed to 1024x1024 without loss much quality.


5 Skins


Metal cap - 1103 polygons

High poly



Materials - 5

Textures - 34


Price $6.00

SCI FI: PAGUROLITHE by PROTOFACTOR, INC

2025, February 7 - 23:13
***Included inside Sci Fi Bosses Vol 2 and Sci Fi Characters Mega Pack Vol 3***

All included materials are Standard Built-In. This means they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.

Here is Pagurolithe. This massive alien ermit crab can either use its powerful claws or shoot some deadly goo at its opponents. It usually is protected inside its shell but sometimes one can encounter it exposed when it's transitioning from one shell to another. This is where you can see its pulsating weakpoints on its back.


Pagurolithe geometry is 31.97 Ktris total (body and the 5 weak points). The shell is 6.48 Ktris (Whole version) or 12.9 Ktris (Split into pieces version). The model uses 2 materials (body and shell) , both using a 4096*4096 PBR texture set. Rig is 133 bones.


The package includes a set of 58 animations (18 being root motion variations).


Price $39.99

Adventure Music Pack Vol. I by Dave Lindsay

2025, February 7 - 19:02
5 epic orchestral seamless music loops

Audio file types: WAV

Sample rate: 48kHz

Bit depth: 24bit

Loopable: Yes

Additional: Stereo

This music pack contains 5 loopable tracks of orchestral adventure music. These loops are a blend of epic, heroic, and triumphant themes making them perfect for your adventure, RPG, or fantasy games.


TRACKLIST (.wav, 48kHz, 24bit)

  • Town Theme I (LOOP)
  • Adventure Theme I (LOOP)
  • Temple Theme I (LOOP)
  • Battle Theme I (LOOP)
  • Boss Battle Theme I (LOOP)

Credit is optional but always appreciated. You may list "Music by Dave Lindsay". Please let me know when and how you use my music so that I can check out your game!


Price $10.00

opened and used products by SQUID

2025, February 7 - 17:25
Open food items make a room feel more lived in

the total number of polygons in the project is 21324. In addition to textures, were used, textures were used 1 images 2048x2048, the number of materials was 1

BIG ASSET (BA-icon on the first picture)This asset will be automatically included in the large asset.


The asset includes what is shown in the last four screenshots. The demo scene is not included in the asset.


open products


sausages (x2), smoked meat (x3), cheese (x2), condensed milk (x2), canned goods (x4), peaches (x2), coffee (x2), curd cheese (x2), soda (x3), beer (x3), cheese, ham, sprats, sour cream, milk cocktail (x2), drinking yogurt (x2), chewing candy (x3), juice (x4), processed cheese, yogurt (x2), almond milk, protein bar, cookies, cigarettes (x2), cigarette, marmalade (x2), chocolate spread (x2), chocolate wafers (x3), chocolate covered cookies (x2), cookies (x2), rice cakes, roll (x2), cookies with jelly (x3), croissant (x2), salted straws, pumpkin seeds (x2), porridge (x2), nuggets (x2), crackers (x2), chocolate bar (x5), large chocolate bar (x4), waffles (x2), cereal (x2), mini croissants (x2), dumplings (x2), chips (x2), bread (x4), corn snack (x2), popcorn (x2), oatmeal cookies (x2), gingerbread (x2), mini cookies (x2), cracker (x2)


Price $10.00

BoZo: Stylized Modular Characters - Professions Pack by BoZo

2025, February 7 - 17:07
  • Supported version: 2021.3.21f1
  • Render pipelines: Built-in, URP, HDRP
  • Humanoid rig with Eye bones and Jaw bone
  • Hairstyles have their own rig
  • For facial animations use Blendshapes.
  • Animations are not included. Supports Mixamo and other animation packages
  • Physics are not included.
  • Rigging: Yes
  • UV mapping: Yes
  • No LODs

  • Polycount Ranges from 13k-25k depending on customization
  • Each Textures range from 512 -1024 Tops, 256-512 Bottoms Feet and Hair
  • All Clothes and Hairstyles contain Diffuse and Normal Map

Base Pack is not required to use this asset it will work in addition to as well as standalone


👀 Features:

  • 76 Customizable outfits pieces
  • Mixable hairstyles with 11 front styles and 15 back styles
  • Hairstyles have their own rig to allow animations and physics applied to them independently
  • Base body that blends between male and female
  • Adjustable Height, Head Size, and Shoulder Width
  • Facial blendshapes to create unique faces
  • Modular blendshapes to create your own unique expressions
  • Simple Humanoid rig compatible with mixamo and other animation packages
  • A Skin and Clothes shader for customizing colors (Requires the Unity shader graph installed)
  • Procedural eyeshader
  • Includes a character customization scene
  • Simple Lightweight outfit Equip System
  • Simple Save System for character and outfit

Asset Breakdown:

Total: 102 Unique Assets

  • 21 Tops
  • 16 Bottoms
  • 14 Footwear
  • 4 Gloves
  • 6 Hats
  • 11 Front Hairstyles
  • 15 Back Hairstyles
  • 3 Head Accessories
  • 7 Face Accessories
  • 6 LowerFace Accessories
  • 1 Head Mesh (includes blendshapes for BodyType, Face Type, Eyelash Length )

Technical details:

  • Polycount Averages
    • Tops 5000 Tris
    • Bottoms 2500 Tris
    • Footwear 1500 Tris
    • HairBack 4000 Tris
    • HairFront 2000 Tris
    • Head Accessories 700 Tris
    • Face Accessories 700 Tris
    • Head 6000
  • Each Textures Are 2048 so you can scale to the detail needed
  • All Assets contain Diffuse and Normal Map
  • Most Outfits include Blendshapes for (BodyType, Chest Size) excluding Head, Hair, Face Accessories which have none.

Custom Shaders:

Ouftit Shader -

  • Created in Shader Graph
  • Can Customize Up to 6 Colors (3 For White Alpha and 3 For Black Alpha)

Skin Shader -

  • Created in Shader Graph
  • SkinTone, UnderTone, Eyelash Color, Eyebrow Color, Fuzz Color
  • Fuzz Color and Width
  • Underwear Color and Opacity

Eye Shader -

  • Created in Shader Graph
  • Customize Pupil Color, and Size
  • Iris Color, Size, and Gradients
  • Sclera Color

Price $40.00

Urban Clothing Pack — Casual Wear for Male & Female Characters by CGTailor

2025, February 7 - 16:39
A versatile collection of urban-style clothing for male and female characters, perfect for modern games and projects. Includes high-quality PBR textures, optimized meshes, and ready-to-use prefabs.

Number of textures 50

Texture dimensions 4096x4096

Minimum polygon count 2700

Maximum polygon count 43446

Number of meshes/prefabs 15

Rigging: No

UV mapping: Yes

Types of materials and texture maps (PBR)

The Urban Clothing Pack is a comprehensive collection of modern casual wear for male and female characters. Ideal for use in games, VR/AR projects, and simulations, this pack provides high-quality clothing assets that bring style and authenticity to your scenes.


Package Contents:

  • 10+ modular clothing assets for male and female characters.
  • High-quality PBR textures and materials.
  • Prefabs for quick setup.

Included in the package:

  1. Female Shirt 1 pcs
  2. Male Shirts 1 pcs
  3. Female Pant 1 pcs
  4. Male Pant 2 pcs
  5. Female Sneakers 1 pcs
  6. Male Sneakers 1 pcs
  7. Female Polo 1 pcs
  8. Male TShirt 2 pcs
  9. Female Top 2 pcs
  10. Male Jacket 1 pcs
  11. Female Jacket 1 pcs
  12. Female shorts 1 pcs

Price $35.00

Sushi ship set by YOWATARI JAWS

2025, February 7 - 16:24
This is a 3D model of a Sushi ship set. Sushi is served on a plate shaped like a ship. Can be used for parties, etc.

Number of textures: 5

Texture dimensions: 2048x2048

Polygon count of models: 37,014

Number of meshes/prefabs: 22/24

Rigging: No

Animation count: 0

UV mapping: Yes

There are 14 types of sushi toppings (Tuna, Sea bream, Sea urchin, Amberjack, Salmon, Eel, Egg, Squid, Octopus, Salmon roe, Shrimp, Scallops, Ginger, Wasabi).


Each object is independent.

Includes set and individual scenes and prefabs.


Price $5.99

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