100 Hand Drawn UI & Icons by JaRock Games
🔥 100+ UI & Icons Pack – Expand Your Game World! 🔥
Bring your game world to life with this high-quality UI & Icons Asset Pack – a perfect addition for Idle RPG Clicker games, strategy games, city builders, and more! Designed with hand-drawn visuals, these Overlay and Icons seamlessly integrate into any 2D game project.
🔥 What's Inside?
Over 160 Textures (Sprites 2D) + Extra Spritesheets with Animated Effects
🔥 Image Dimensions & Info:
• Textures Sizes:
Backgrounds Height: 1000 to 1920 px
Backgrounds Width: 1080 px
Buttons Height: 92 to 512 px
Buttons Width: 128 to 1080 px
Icons Height: 128 to 512 px
Icons Width: 128 to 512 px
• 72 dpi & Bit Depth 24
• Transparent .png format
• Low sizes - Under 1MB per .png image
• Detailed Quality - Over 10MB per .psd image
• Multiple Backgrounds, Buttons, Dropdowns, Icons, Input Fields, Notifications and more! In Square, rectangle, diamond and other shapes!
• Over 100 Hand-Drawn Art – Beautiful, stylized UI & Icons to match the fantasy RPG and idle clicker aesthetic.
🔥 Textures Categories:
• Achievement Icons (over 20+)
• Shop Icons (over 9+)
• Statistics Icons (over 19+)
• Skills Icons (over 4+)
• 5 Animated Damage Spritesheets (Explosion, Bite, Explosion 2, Slash, Magic)
• Buttons (over 20+)
• Backgrounds (over 10+)
• Frames (over 4+)
• Bars (over 3+)
• Wallet Icons (3 currencies)
• 5 Active & Inactive Function Buttons (Village, Game Modes, Combat, Team, Shop)
and more!
• Optimized for all Games – Ideal for creating Interface, Main Menu, Level Select, Gameplay Systems!
• Easily Customizable – Adapt assets to fit your game’s theme and mechanics with ease.
🔥 Perfect for:
• Idle Clicker & RPG Games
• City & Village Building Games
• Strategy & Management Games
• Expansion packs for exisitng projects
🔥 Want the full experience?🔥
Check our other packages! There are: Items, Buildings, Heroes, Monsters, Biomes and more!
This UI & Icons Pack was originally designed for Idle RPG Clicker – Complete Game Template, a fully-developed game framework with combat, progression, hero collection, and more! If you need a complete game system, check it out in the Asset Store!
🔥 Upgrade your game’s visuals and economy mechanics today with this premium UI & Icons Pack!
Price $30.00
Janky Array Maker by Janky Gamesmiths
Not yet tested in URP, HDRP, or SRP.
Janky Array Maker provides a simple workflow for creating 2D Texture arrays.
Features
-------------------
- The Array Maker scriptable object remembers your textures and file paths to help quickly edit and export 2d texture arrays.
- Simple texture modification functions from directly inside the Array Maker scriptable object.
- The array slicer tool lets you disassemble 2d arrays into individual textures.
Note
-------------------
This tool does not come with any examples.
Price $0.00
Modular Hotel Corridor by Env-Art-Studio
Features:
- More than 130 Unique Meshes
- High Quality Assets
- Game ready/Optimized
- High Attention to Details
Texture Sizes:
- 4096
- 2048
Polycount Details:
Small Assets : 100 to 8K Tris
Mid Assets : 8K to 22K Tris
Detailed Assets : 22K to 40K Tris
Texture Size: 4096 , 2048
Collision: Yes, Auto
LODs: Yes, Auto
Number of Meshes:More than 130 Unique Meshes
Number of Textures: 233
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic,Ambient occlusion , Opacity
Supported Development Platforms: All Platforms
High detailed Hotel Corridor Scene.
A detailed 3D Modular Hotel Corridor environment scene for Unity. Features Modular kits . props for hotel and a designed room. Perfect for realistic game projects and VR projects.
The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Built-in, URP and HDRP supported.
Price $44.99
Heavy Duty Diesel Engine by iMVR
This asset has a total polly count is 329K with 400.6K verts within 11 models.
Within each model (.FBX) file all the individual components are separated.
Animated parts include the Crankshaft, Camshaft, Pistons, Fans, Gears, Dipstick and Turbo Charger.
There are 9 materials (4 Translucent variants to see the inner workings) included each with 4 texture maps : Diffuse, Metallic Smoothness normal and ambient occlusion.
36 Textures in total, All textures are 2048x2080.
This asset / model is of a 14.8 liter inline-six heavy-duty Diesel engine commonly used in Semi trucks and other Class-A commercial vehicles.
Fully animated Diesel engine with internal parts. Breaks down into core elements
Animated parts include the Crankshaft, Camshaft, Pistons, Fans, Gears, Dipstick and Turbo Charger.
Includes individual parts such as, Alternator, Air Compressor, Fuel Filters, Head Gasket, Injector Harness, even down to the Individual Valves / Fuel injectors and many more!
For all questions, please email us at support@imvrcanada.ca
Price $29.99
FlexGridInventory by Raven Forge Studio
Hotkeys:
- The W key adds a random item to the inventory.
- The Q key activates the inventory sorting function, using a special tool for organizing.
- The F key allows you to show an image of the selected item, activating the corresponding visualization.
Mouse controls:
- Left click (single) - starts the process of dragging the item if the cursor is on it.
- Left click (double) - attempts to equip the item, automatically determining the appropriate slot for it.
- Left click (press and move) - turns on the drag mode, and the item begins to follow the cursor.
- Left click (release) - ends the drag process, fixing the item in a new slot, if possible.
Item interaction mechanics:
- Item pickup: When the user left-clicks on an item, it is picked up and becomes selected. If the item is already in the hand, it can be placed in a new slot.
- Item dragging: If the cursor moves a sufficient distance, a visual indicator of the dragged object is created, while the item itself becomes transparent, but remains in the inventory.
- Item placement: If the slot is free, the item is placed in it. If the slot is occupied, the possibility of exchanging with the item already there is checked. If the exchange is not possible, the item is returned to its original position.
- Item equipping: When double-clicking, the system tries to find a suitable slot for the item. If the slot is occupied, an exchange is attempted.
- Slot highlighting: When an item is moved near the cursor, the slot highlighting is activated, signaling the user about available or unavailable positions for placing or equipping.
Thus, the inventory supports a flexible system of interaction with objects, which provides various ways of their selection, placement and equipment, as well as convenient visual cues for the user.
FlexGrid Inventory is a powerful inventory system solution for Unity that is perfect for developers of all genres, be it survival, RPG or any other. This tool provides all the necessary features to create a graphical and immersive gameplay experience, providing flexibility and scalability.
With its extensive customization options, FlexGrid Inventory is easily adapted to any of your requirements, allowing you to create unique interfaces and mechanical inventories. Easy to use and use, this tool saves time and effort, providing you with a fully configured inventory system ready to implement in your project.
With FlexGrid Inventory, your project will receive a level of quality and sophistication that will attract players, and you will be able to trust in the reliability and functionality of your inventory system. Don't miss the chance to improve your game with this advanced tool!
Price $20.00
Procedural Starfield by Nicky Kitchingman
Overview
Select the Procedural Starfield gameobject and adjust the properties to add some astronomical ambience to your project.
Ideal for an interstellar game or a night-time scene.
No set-up required, intuitive interface.
Customisable Features
• Star Density - Proportion of stars on screen
• Star Color - Color of the foreground stars
• Background Color - Color of the background sky
• Twinkle Speed - Speed at which the stars intensify and fade
Note - Solid Color must be selected in the scene camera to allow this asset to function, not the skybox (as shown).
Price $4.99
Urban Photo Studio (HDRP) by DEXSOFT
Features:
- Modular Interior
- Example Scene Included
- 82 Game Ready Assets
- HDRP Version Only
Technical Details:
- Number of Meshes: 82
- Number of Prefabs: 87
- LOD stages: Yes, 1-4 per model
- Number of Materials: 76
- Number of Textures: 158 (+ HDRI sky cube)
- Texture Resolutions: up to 4K
- Texture Formats: PNG and TGA
Poly-count Examples LOD0):
- Beige Fotel: 2502
- Camera: 13212
- Espresso Machine: 2880
- MakeUp Chair: 2484
- MakeUp Table: 244
- Marble Table: 252
- Paravan: 340
- Shelf Main: 160
- Shelf Trolley: 1300
- Small Chair: 3404
- Soft Box: 5693
- Table Main: 316
- Tablet Holder: 1554
- Umbrella: 2532
- White Sofa: 2884
Modular Photo Studio with 82 game-ready unique meshes + example level included.
HDRP Version Only!
The photo studio has multiple rooms:
- 2 photo studio set-ups
- Kitchen
- Meeting room
- Rest area
- Make-up room
Scene:
The example scene is included in this asset pack.
The photo studio environment is made using a modular workflow so you can further design yours with the provided constructive elements.
Meshes:
82 unique meshes in total, including: studio and photo equipment (camera with stand, soft boxes, spotlights, back-drop, umbrella), kitchen with supplies, sofa, chairs, tables, plants, decorative elements etc.
Questions, concerns or assistance:
Contact email: info@dexsoft-games.com
Join DISCORD SERVER
Note:
Textures used for some of the materials are taken from free PBR sources: www.ambientcg.com
Images used for posters are from free image source: unsplash.com
HDRI sky included!
Price $29.99
Medieval Melee Weapons by Aljubory
- Wide Weapon Variety:Includes a diverse selection of medieval melee weapons such as swords, axes, maces, spears, and daggers.
- Stylized Low-Poly Design:Optimized for a lightweight and visually appealing low-poly art style, suitable for stylized or minimalist games.
- Game-Ready Assets:Fully prepared for integration into major game engines like Unity and Unreal Engine.
- Performance Optimized:Low polygon count ensures smooth gameplay performance, even on mobile and low-end devices.
- Customizable Materials:Basic materials with easy-to-adjust settings for recoloring or adding custom textures.
- UV Unwrapped Models:All models are UV unwrapped, ready for custom texturing or shader application.
- Multiple File Formats:Assets are provided in FBX, OBJ, and native formats for compatibility with most 3D software.
- High-Quality Craftsmanship:Designed to strike a balance between historical authenticity and creative stylization.
- Lightweight Download:A compact package size, making it easy to add to your development pipeline without consuming excessive storage.
- Suitable for Various Projects:Ideal for RPGs, strategy games, battle simulators, and other medieval-themed or stylized projects.
Medieval 3D LowPoly Melee Weapons Pack
Bring your medieval game world to life with this comprehensive pack of low-poly melee weapons! Perfect for RPGs, battle simulators, or strategy games, this collection offers a variety of historically inspired weapons while maintaining a lightweight design for optimized performance.
Price $4.99
MicroBle by MakeCode - micro BLE Interface by TomoSoft
- Using BLE(Bluetooth low energy)
- BBC micro:bit version 2.x
- MakeCode - Code editor for the micro:bit
MicroBle by MakeCode is an interface adapter that connects Windows PC to micro:bit version 2.x using BLE(Bluetooth low energy). This adapter allows for the quick integration of micro:bit as an alternative gamepad in your game—no coding required!
To utilize an accelerometer and LED screen on the micro:bit, you will write code by MakeCode for the micro:bit, and execute Unity scripts using purchased assets. This setup enables you to receive x, y, and z acceleration data from the accelerometer and send a message to the LED screen.
Features:
- The package includes the micro:bit code that obtains x, y, and z acceleration data from the accelerometer sensor. You write this code to the micro:bit using MakeCode.
- Read accelerometer data from the micro:bit and transfer that data to Unity by using BLE(Bluetooth low energy).
- The package includes the Unity 3D object ‘glasses’ to move using the accelerometer and Inputfield / Button for displaying message on the LED screen on the micro:bit.
- The Unity script describes how to receive the acceleration data from micro:bit and to send a message to the LED screen on micro:bit.
- Refer to ‘Quick Start of MicroBle by MakeCode’ for how to set up the MicroBle in detail.
Requirements:
- Unity 2022.3 or newer
- Windows PC (Windows10 or Windows11) with Bluetooth low Energy Adapter
- BBC micro:bit version 2.x
- Ability to send a message (maximum: 20 alphanumeric characters)
- MakeCode for setup instructions refer to ‘MakeCode for micro:bit’
- The package includes third-party libraries under their respective licenses, which are scribed in Third-Party Notices.txt.
If you encounter any issues, please contact me via email for assistance.
Price $15.00
COZY Stylized Weather Integration for Game Creator 2 by Fullscreen
Visual Scripting Features
Triggers
- On Time
- On Day and Time
- On Year, Day and Time
- On Time Interval
- On Any Weather
- On Specific Weather
- On Temperature
- On COZY Event
- On COZY Habit Event (Requires COZY: Habits module)
Instructions
- Transition time with Game Creator's 2 built-in tweening.
- Set Weather, add Forecasts, Variables, Atmosphere, Ambience, Climate Profile
- Set Fog, Skydome and Cloud Style
- Set Weather Selection, Climate Control Method and Time Curve
- Wait Time
Conditions
- Is Weather (Compare two weather profiles).
- Compare Temperature
Get/Set Properties
- Extensive new properties added, including Hour, Minute, Day, Year, Time Movement Speed, Temperature, Snow Levels, Wetness, Pause Time, and more. Easily get or set these properties to enhance your game's dynamic systems.
Take your projects to the next level with the COZY Stylized Weather 3 Integration for Game Creator 2, a seamless way to bring dynamic, immersive weather and time systems to visual scripting.
With advanced visual scripting options, this integration allows you to make highly interactive environments. From managing weather transitions and forecasts to dynamically adjusting time, snow, wetness, and atmosphere, you gain full control of your game's environment, all through Game Creator 2’s intuitive visual scripting.
The integration adds over 60 new properties, triggers, Instructions, and conditions
✨FEATURES✨
✔New Triggers: Execute triggers based on time, date, weather, or intervals.
✔New Instructions: Control every aspect of weather and environment settings, from time progression to snow and groundwater levels.
✔New Conditions: Check for specific weather states and temperatures for tailored gameplay interactions.
✔Fully integrated into Game Creator 2’s visual scripting ecosystem.
✔Compatibility with Game Creator 2’s save system for seamless persistence.
✔Optimized for performance, ensuring smooth gameplay.
Designed with performance and customization in mind, the integration is perfect for creating breathtaking, atmospheric worlds that are as dynamic as they are beautiful. Whether you are developing an RPG, survival game, or simulation, the COZY Stylized Weather 3 Integration for Game Creator 2 gives you the triggers, instructions, conditions, and properties to elevate your project effortlessly.
Includes
✔Source code
✔Demo scene
✔ Learning Resources (Documentation, Setup Guide, Roadmap)
🔎 Added Transparency
This project started originally as free standalone Game Creator 2 instructions on the Game Creator Hub. However, as new issues arose and updates became more frequent, we decided to rebuild it from the ground up to provide a complete, optimized integration with better functionality, long-term support, and improved performance.
✅ Everything is new—no old code remains in this integration.
✅ If you're still using the old integration and unsure about upgrading, we want to assure you that if you're not happy with the new version, you can contact us, and we’ll work to resolve any concerns.
Learning Resources
This is a third-party integration. It is not affiliated with or endorsed by the creators of COZY Stylized Weather 3 or Game Creator 2
Price $15.00
Dragon Warrior_1 by Alesky
Number of textures 4
Number of Materials 1
Polygon count of 6.535
Number of meshesprefabs 1
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps - PBR
Low-Poly Rigged PBR Character - Dragon Warrior
- Humanoid Rig (Tested with Animations see Video)
- 6.535 Vertex 1 Material - Perfect for you mobile Game!
4K Textures (can be reduced) :
- BaseColor
- MetallicSmoothness
- Normal
- Emissive
Vertex : 6.535
Price $19.90
Low Poly Fantasy Minerals - Ore by OctaBlade
Number of textures: 216
Number of prefabs: 100
Number of materials: 101
Vertex Count: 129 - 718
Triangle Count: 88 - 554
Texture Resolution: 1024 x 1024
Animation: No
Script: No
Texture Resolution used - 1024 x 1024:
- Diffuse / Albedo
- Emission
- Metallic
- Roughness
- Normal
- MetallicRoughness - used for URP & HDRP
10 shapes of ores with each type:
- Adamantine
- Azurite
- Copper
- Silver
- Gold
- Platinum
- Jade
- Olivite
- Orichalcum
- Mythril
Price $4.99
Free Cartoony Item Icons by Katrina Tagle
- Contains 54 .png icons, 31 of which are unique and 23 of which are borderless versions of the icons.
- Also contains a single unity scene showcasing all icons.
- Animated: No
- Source files are 1500 x 1500 but their max size is set to 1024 in editor to avoid aliasing when used as small icons.
Suitable for cartoony, wacky project with a simple artstyle.
Originally made for Ransack - a game I worked on
Price $0.00
Baggage Jam | Match Game Template by EK Studio
Supported platforms: Android / IOS / WebGL / Windows / MAC / Linux
Link to documentation: Click!
🛄 Match the Baggage, Satisfy the Passengers! ✈️
Baggage Jam is a fast-paced matching game where players must deliver the correct luggage to passengers based on their colors! With an easily customizable structure, pre-built levels, and powerful boosters, this template is the perfect starting point for your next hit game!
OUR ADVANTAGES
Easy-to-use tools
Clean structure and code
Demo Link
🎮 Try it now! APK Demo / Browser Demo
📦 What’s Inside?
🔹 24 Pre-Built Levels – Ready-to-play and fully customizable. Plus, support for infinite level loops!
🔹 4 Unique Baggage Types – Different baggage styles for dynamic gameplay.
🔹 4 Powerful Boosters:
🔸 Time Booster: Freeze time.
🔸 Undo Booster: Take back your last move.
🔸 Shuffle Booster: Changes the order of characters.
🔸 Hint Booster: Highlight the best move.
🔹 Easy Game & Level Data Management – Quickly add or modify levels and game settings.
🔹 Rewarded Videos & Ads Integration – Supports all major ad formats:
🔸 Rewarded Videos
🔸 Interstitial Ads
🔸 Banner Ads
🔸 Compatible with AdMob & Unity Ads
🔹 Cross-Platform Support – Optimized for mobile and other platforms.
🎯 Why Choose This Asset?
🛠️ Highly Customizable – Adjust levels, luggage types, and boosters with ease.
📖 Detailed Documentation – Step-by-step guide for smooth setup.
🎨 Engaging Visuals – Bright and stylish designs to capture players’ attention.
📱 Broad Compatibility – Optimized for all mobile platforms.
Match the right baggage, be quick, and keep the passengers happy! 🎒✈️
Start creating a fun and satisfying gaming experience with Baggage Jam today! 🚀
📩 Support: ekrem78ekrem@gmail.com | Connect with us on Discord!
Price $39.99
Line Slashes - Cute AOE Magic Spells by Piloto Studio
Line Slashes VFX
Set of elemental AOE spells to take your game to the next level!
Our pack is separated into themes and the VFX are tailored to fit each one. Some themes can be similar (Shock and Dark) but 90% of these FX are done with a high level of bespoke care.
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Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
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🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains VFX with the following themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Frost
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
- Physical
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $20.00
Arcade Pixel Retro VFX Pack by Piloto Studio
- 97 Materials
- 92 Textures
- 28 Prefabs
⚡Pixel Art VFX Bundle⚡
This package contains lots of game-ready VFX, coming in a variety of flavors to spice up your game! This pack is updated very frequently with new content, and its price gets adjusted periodically to reflect that.
All VFX are well optimized and ready for mobile and console.
We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).
✨ Key Features ✨
- Minimal set-up to get it working on your own mesh
- 1 Shader for all particles
- 1 Shader for all 3D Models
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
- Punchy Retro Pixel Art Style
- Drag and Drop!
Includes at least;
- AOE Explosion
- Aura
- Beam Effect
- Elemental Sword Slash
- Enchanted Ground
- Impact VFX
- Impales FX
- Mesh FX
- Muzzle Flash
- Orb
- Projectile
- Sky Flurries
- And More Sorted FX!
Price $29.99
Realistic Magic Area Beams VFX by Piloto Studio
- 213 Materials
- 142 Textures
- 18 Prefabs
- 4 Models for VFX Purposes Only
⚡Realistic Spell Pack⚡
This package contains lots of game-ready VFX, coming in a variety of flavors to spice up your game!
All VFX are well optimized and ready for mobile and console.
We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).
✨ Key Features ✨
- Minimal set-up to get it working on your own mesh
- 1 Shader for all particles
- 1 Shader for all 3D Models
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
- Hyper-realistic artstyle
- Drag and Drop!
Includes the following "themes"
- Wind
- Water
- Void
- Light
- Universe
- Tech
- Shock Blue
- Shock Yellow
- Nature
- Mist
- Holy
- Frost
- Fire
- Fairy
- Dark
- Crimson
- Joker
- Bard
Price $29.99
Crescent Projectile Moba VFX by Piloto Studio
- 277 Materials
- 220 Textures
- 20 Models for VFX Purposes only
🛆🛆🛆 Crescent Projectiles VFX 🛆🛆🛆
18 prefabs Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains 18 unique VFX with the following themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $29.99
Mushroom House (6 types) by YOWATARI JAWS
Number of textures: 4
Texture dimensions: 2048x2048
House name/Number of meshes/prefabs/Polygon count:
Eringi_HouseA /1/3/8,373
Eringi_HouseB /1/3/9,174
Eringi_HouseC /1/3/9,600
Shiitake_HouseA /1/3/4,220
Shiitake_HouseB /1/3/6,414
Shiitake_HouseC /1/3/7,711
Rigging: No
Animation count: 0
UV mapping: Yes
Includes three variations each of King Oyster Mushroom (Eringi) style and Shiitake Mushroom style houses.
Comes with baked textures, which can be switched in the scene or prefab.
Price $6.99
2tenpu type Japanese Clock by YOWATARI JAWS
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of models: 185,336
Number of meshes/prefabs: 18/18+1
Rigging: No
Animation count: 0
UV mapping: Yes
This 3D model is made up of multiple parts, and each object is independent.
The scene and prefabs are included in both finished and individual part versions.
Price $5.99
