Silent_Sufferer by CG_lapka
Number of textures 7
Texture dimensions 2048
Maximum polygon count 7,783
Number of meshes/prefabs 1
Rigging: Yes
Animation count 7
Animation type list
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
Low-poly Silent_Sufferer model. Perfect for your projects in genres such as: RPG, strategy, shooters, etc.
Animations: 7
Attack x1
Scream x1
Walk x1
Run x1
Hit x1
Idle x1
Death x1
Textures:
2K PBR Textures (tga)
2 materials
8 Textures
Polycount:
Vertices 3,901
Edges 11,667
Faces 7,778
Triangles 7,788
Price $18.00
Elephant Bo by eliza_vit
Features:
Blendshapes / Morph Targets / Facial Expressions
Completely Modular
Epic Skeleton with additional bones
Different outfits
Rigged: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of characters: 3
Number of Materials : 24
Number of Textures: 39
Vertex counts of characters:
Polycount ┆
SK_Elephant_Bo (without clothes)
Faces 6098 ⋆ Tris 12030 ⋆ Verts 6119
SK_Elephant_Bo_01 (OVERALLS)
Faces 9140 ⋆ Tris 18102 ⋆ Verts 9283
SK_Elephant_Bo_02 (SWEATER)
Faces 6990 ⋆ Tris 13794 ⋆ Verts 7120
SK_Elephant_Bo_03 (T_SHIRT)
Faces 7008 ⋆ Tris 13848 ⋆ Verts 7150
🎬 VIDEO PREVIEW: 🔗 https://youtu.be/vabLKot2J9o?si=zN-rYRWN0CJ-IVmy
⭐ Discord┆ ArtStation┆ YouTube ┆ Instagram ┆ Behance ┆ Pinterest
Key Features
A wonderful render scene
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Lots of unique clothes
Advanced materials!
Polycount ┆
SK_Elephant_Bo (without clothes)
Faces 6098 ⋆ Tris 12030 ⋆ Verts 6119
SK_Elephant_Bo_01 (OVERALLS)
Faces 9140 ⋆ Tris 18102 ⋆ Verts 9283
SK_Elephant_Bo_02 (SWEATER)
Faces 6990 ⋆ Tris 13794 ⋆ Verts 7120
SK_Elephant_Bo_03 (T_SHIRT)
Faces 7008 ⋆ Tris 13848 ⋆ Verts 7150
Rig is based on the Humanoid Skeleton with additional bones compatible with Unity
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found here
Animated: (None)
Blendshapes
Perfectly calibrated 54 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 4.
Can be used for Live Stream facial animations
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Unreal Engine Project
Supported version: 4.27+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
4K Textures
8 Texture sets: BODY, EYES, OVERALLS , SWEATER1, SWEATER2, T_SHIRT, TROUSERS, TROUSERS2
Each set contains:
BaseColor, Normal, MaskMap, Ambient Occlusion
Thank you!
Price $29.99
BACKGROUND - Pixel Horror 1 by Dreamly Studios
Number of Textures: Unique 60 (Total 120)
Texture Resolutions: 320x180, 1920x1080
Supported Development Platforms:
Windows: Yes
Mac: Yes
Additional: Pixel, Pixelart, 2D Pixelart, 2D Assets, Backgrounds
This pack contains 6 pixel art style horror background environment locations:
- Abandoned Asylum
- Creepy Swamp
- Cursed Village
- Dark Forest
- Graveyard
- Haunted House
Perfect for visual novel backgrounds, character backgrounds, themed backgrounds, storytelling, store listing, location highlighting, Pixel games, Board games, RPG games, Adventure games, main theme, loading page, dialogue page, TCG, UI, etc... Feel free to use them in any way you like.
Features:
- 6 Environment locations
- 60 Pixel Art backgrounds
- PNG images
- 320x180 & 1920x1080 pixels size
Price $19.99
Iconizer - Icon Generation by Lawless Studios
- Automated Icon GenerationInstantly create icons for every armor piece, weapon, or attachment within a single prefab with just one click, streamlining asset preparation.
- Batch ProcessingGenerate icons for all prefabs in a specified folder or across the entire project simultaneously, perfect for large-scale asset management.
- Exclusion SystemSkip unwanted objects or placeholders with advanced options, focusing icons on key components.
- Camera & Lighting CustomizationFine-tune angles, projection types, and lighting settings for polished, professional icons.
- Multiple Background VariationsApply various background textures in one click, creating diverse icon styles for different contexts.
- Post-Processing EffectsEnhance icons with effects like bloom, color grading, and ambient occlusion for a standout visual finish.
- Live PreviewSee real-time updates as you adjust settings, ensuring the perfect result before saving.
- Resolution SettingsCustomize icon dimensions to fit various display needs, from UI to previews.
- Sprite Output OptionsSave icons as Unity sprites with adjustable settings for seamless integration.
- Process One at a TimeManually control icon generation per mesh, offering precision for complex prefabs.
- Save with Normalized NamesStandardize filenames for consistency and easier asset management.
- Output Format SelectionChoose between PNG and JPEG formats, balancing quality and file size.
- Scripting/API AccessProgrammatically generate icons via scripts or API for advanced automation.
- Video Step-by-Step TutorialsDetailed video guides walk you through setup, workflows, and advanced features, making it easy to master the tool.
- Easy-to-Understand User Guide & DocumentationComprehensive, clear documentation ensures you can quickly understand and leverage every feature.
- Broad CompatibilityWorks with any mesh-based prefab in Unity, including characters, weapons, and environmental props, ensuring versatility across projects.
- User-Friendly InterfaceDrag-and-drop design with no coding needed, making it accessible to all skill levels.
- High-Quality PNG OutputExport icons as high-quality PNG files, ready for immediate use in your game.
Unlock effortless icon creation with Iconizer, the Unity tool that turns any prefab—characters, weapons, or props—into crisp, game-ready icons in moments. With one-click automation, it tackles entire asset sets instantly, banishing the grind of manual work. Shape your vision with flexible tweaks: skip unwanted parts, layer on backgrounds, and perfect every detail. Whether you’re a beginner or a pro, Iconizer blends simplicity with speed, freeing you to build your game, not your icons.
Get Iconizer now and supercharge your workflow!
Price $25.00
Stylized Character (Tirsa Lightningstrike) by SnackStore
- Number of Unique Meshes: 2 (Сharacter + Two-handed hammer)
- Number of meshes/prefabs: 2/8
- Rigged: (Yes) Humanoid
- Number of Characters: 1
- Vertex Counts of Characters: 13,782 + Two-handed hammer 2,408
- Animated: (No)
- Number of Materials: 8
- Number of Textures: 30
- UV mapping: (Yes)
- Texture Resolutions: (4096x4096) PBR Textures (png)
- Documentation Link: (No)
- Important/Additional Notes: Extra bones - eye_l-r, brows_01-03_l-r, tongue_01-03, t_teeth, b_teeth hair_01-13_06, b_shoulder-pad, fur_01-07, s_shoulder-pad, hand_protection, buckle, m_skirt_01-02_01-03_l-r, m_skirt_01-03, b_skirt_01-08_01-04
⚡️Tirsa Lightningstrike — a storm in human form. Her hammer, forged from celestial stone, carries the power of the tempest. Legends tell of the day she challenged the demon lord, and when lightning struck from the sky, her blow shattered the mountain and dispelled the darkness🌞
🟣Summary:
⚡️Stylized character with customization options for your fantasy game. For example for Action-RPG, MOBA or MMO
🟣Asset Description:
⚡️The kit includes various color materials to customize character colors in the game location.
🟣Set of models:
⚡️Сharacter (🔹Faces: 15, 186🔹Tris: 26, 960🔹Verts: 13,782)
⚡️Two-handed hammer (🔹Faces: 2, 557🔹Tris: 4, 586🔹Verts: 2,408)
🟣 PBR Stylized Material:
👩Сharacter:
⚡️Texture resolution: 4096 x 4096
⚡️6 BaseColor Maps
⚡️6 Normal Maps
⚡️6 MetallicSmoothness Maps
⚡️2 Emissive Maps
⚡️1 Ambient Occlusion Map (All)
⚡️1 Id Map (All)
⚒️Two-handed hammer:
⚡️2 BaseColor Maps
⚡️2 Emissive Maps
⚡️1 Normal Map (All)
⚡️1 MetallicSmoothness Map (All)
⚡️1 Ambient Occlusion Map (All)
⚡️1 Id Map (All)
🟣 Different character styles (Skin):
⚡️Wild Heiress (Skin1)
⚡️Burning Tigress (Skin2)
⚡️Sandstorm Warrior (Skin3)
⚡️Crimson Huntress (Skin4)
⚡️Cold-Blooded Warrior (Skin5)
⚡️Frost Lioness (Skin6)
🟣Character facial emotions:
⚡️Anger
⚡️Smile
⚡️Rage
🟣Skeleton and rig:
🦴The character has a skeleton and a humanoid rig.
🌕Unity project:
⚡️Supported version: 2021.3.26f1 (and earlier versions)
⚡️Render pipelines: Built-in, URP
⚡️Texture Resolutions: PBR Textures
⚡️This project is based on the humanoid rig, extra bones
⚡️The project does not include animation.
⚡️Textures 4096 x 4096 (png)
Thank you for choosing us!🖤
💌Contact us if you have any questions: snackstore.models@gmail.com
Price $45.00
Ivory Gladiator by Schaken-Mods
- 12 Textures
- 4K Resolution
- Cloth Physics setup
- Rigged
- Polygons: 39,871
- Vertices: 39,020
- 3 levels of LOD
- Ground meshes included
Shadowlace Armor.
Polygons: 39,871 (Total)
Vertices: 39,020 (Total)
Textures: 12 (4096 X 4096)
(The Mask, Necklace, boots, and gloves share a texture map)
Meshes (Comes with Ground models as well!):
- Top Armor (4 optional Textures 4096 X 4096)
- Shorts (4 optional Textures 4096 X 4096)
- Boots (4 shared optional Textures 4096 X 4096)
- Necklace (4 shared optional Textures 4096 X 4096)
- Mask (4 shared optional Textures 4096 X 4096)
- Gloves (4 shared optional Textures 4096 X 4096)
Texture Types:
- Diffuse Map
- Normal Map
- Roughness Map
- Metallic Map
- Includes Weight Maps for Cloth Physics inside a ZIP file..
Custom Shader:
I use a custom shader I made myself, I think if you take a look, you will enjoy it as well. It adds a place for roughness, Ambient Occlusion and lots of options while keeping it lightweight! (Shader IS Included!)
Body:
The Body that this fits is the Genesis 9 from DAZ3D (NOT Included). The body is not included. You can download DAZ3D for free and import the Genesis 9 body for free. To use the Genesis 9 body in your game, you must purchase that from DAZ3D here: https://www.daz3d.com/genesis-9-starter-essentials
The body partials that are included with the outfit are my own making, there is not tetures, they are simply there as a filler to show a general idea what it would look like on the DAZ3D body. The display images are with the DAZ3D Genesis 9 body.
Cloth Physics:
I also already setup the Cloth Physics for best appearance and optimization. Inside the "Extras.zip" is a weightmap for the Cloth Physics. To make use of this, you will need my Cloth Weightmap Tool (Hopefully will be in asset store soon!)
Ground Meshes:
All Ground meshes are created as well so it looks natural when laying on the ground, has 3 levels of LOD and collision.
Price $30.00
ase_ai_animation_for_unity by jamee
This package Collects the character's position, rotation, linear velocity, and angular velocity use the Unity Sentis package for AI model inference can control the characters Rotation of joint. include,torso,head,right_upper_arm,right_lower_arm,right_hand,left_upper_arm,left_lower_arm,right_thigh,right_shin,right_foot,left_thigh,left_shin and left_foot.
Once you have trained the ase physics animation model you can refer to this project and import the trained model into unity to make a game.
The ase project path is https://github.com/nv-tlabs/ASE.
This package is based on Sentis model reasoning. and works in all versions of Unity – Free, Plus & Pro.
Please use unity version 2023.2.20 or later.
How to run the demo scenes:
open demo scene SampleScene, Open the 'Package Manager'-window in Unity editor, click the '+'-button, select 'Install package by name' from the menu and enter 'com.unity.sentis'.
Then hit Enter or the 'Install'-button. This will install 'Sentis' - the Unity package for AI model inference.
If you have any questions or suggestions, please send them to weiweiw195@gmail.com
Price $60.00
Air Hockey Table Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 21 (Base color, AO, Height, Metallic, Normal Roughness)
5 Materials
4 color variations
UV mapping: Yes
Total Pack
Polygons: 2679
Vertex: 2843
Number of meshes/prefabs: 3
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Air Hockey Table V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $4.99
low poly moon rover by 7ka
All models have 13,5k triangles.
Used for games, rendering, advertising.
One texture and one material are used for the whole set.
● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing.
● Regular updates and support. We aim to improve this package, add new resources, and constantly enhance its content.
Price $17.00
Hogswille Village - Stylized 3D asset pack by Tiade Workshop
Number of textures: 9
Texture dimensions: 64x64 up to 2048
Minimum polygon count: 24
Maximum polygon count: 9164
Number of meshes/prefabs : 403 meshes + 469 prefabs
UV mapping: No
LOD information : Yes, every prefab has 3 LODs (LO0, LOD1 and LOD2)
Types of materials and texture maps: No
Pack consists of individual parts, combined prefabs and completed exteriors made in English town and countryside style.
Hogswille Village is perfect for creating small towns and villages ground up, from buildings and infrastructure to decorations and props. It also offers greenery like grass, flowers, bushes etc. for your little settlement to look even more alive
Asset pack includes:
- Over 200+ different building parts and decorative blocks. Building blocks are separated into 7 sets, each made from different material, such as wood planks, bricks or boulder. Decorations include different types of greenery, road signs, market tents, pots, barrels, boxes and others. There's also a set of environment parts such as sidewalk blocks, pebble, fountain, statue etc;
- More than 30+ house parts such as 1st floors, 2nd floors and roofs, that separated into 2 different house formats - 3/3 (square building) and 3/2 (rectangular building);
- About 40+ combined prefabs, such as house extensions (balconies, enterances), arches, connectors, towers, clutter piles, carts etc. Evevator has animator component set up + 2 animation clips (going up + going down);
- Exteriors itself. 13 Completed houses for your use (no interiors);
- 4 particle systems: fire, smoke, water splashes and leaf fall;
- 2 scenes: Assets demo showcase scene and Hogsville Town itself. First includes all the existing assets on a flat surface, and second is a perfect example of what you can do with this pack when actually building a scene: few winding streets that circle around main one. This scene uses almost every asset from this pack.
- 5 textures and 3 terrain layers for Town scene, all the textures are PNGs, 2048*2048;
- Every prefab has 3 LODs;
Some assets has a "Colored" suffix, it means that parts of those meshes has separate material slots, they're might be recolored using different materials so you are not restricted to default color scheme and free to change, for example, color of the roof blocks;
Price $35.00
2D Foliage Shader by Neko Legends
Tree Texture Dimensions: 4096x4096
Background Dimension: 5120x2880
🎮 Check out the live web demo here (compressed, 2 trees per type, and much lower resolution)
🎁 Bundle Deal: This package is included in the Neko Legends - All 3D & VFX Bundle, giving you even more value for your creative projects.
🌳40+ High Resolution Tree Images: This package includes a variety of trees for the first version, each with transparent backgrounds, ready to be placed in any scene.
📦 Important Installation Notes: The demo scenes will not work unless the free Shared Assets Demo dependency is installed, which is shared across all of my products for demo purposes as shown in the demo videos.
This shader was designed to enhance 2D and 2.5D game scenes with dynamic, lightweight foliage effects. Key features include:
- Simple Wind Animation: Adds a natural swaying effect to trees and plants, with a focus on leaf movement. A Center Stiffness Slider ensures only the leaves sway, keeping trunks and branches stable.
- Adjustable Leaf Height: Customizable via a slider to accommodate trees of varying heights, allowing precise control over where the wind effect applies.
- Gradient Effects: Includes primary and secondary gradients for subtle seasonal or day/night transitions, such as adding snow or shifting colors.
- Low-Poly Grass with Billboard Effects: Incorporates simple, performance-friendly grass that always faces the camera, enhancing depth in 2D scenes.
Future updates will expand the asset with additional 2D foliage art, including anime/stylized grass and plants, to support creating vibrant, cohesive scenes. Ideal for developers looking to bring life to their environments with minimal overhead.
Price $19.00
Snow-covered Mountain Forest by alexander_yc
All models in the scene are in LOD mode, from LOD0 to LOD2.
There are four types of mountain models used as background, the LOD0 model has 16759 faces, the LOD1 model has 8379 faces, and the LOD2 model has 4189 faces.
There are eight types of snow-covered stone models, LOD0 models have about 300 faces, LOD1 models have about 200 faces, and LOD2 models have about 100 faces.
With five snow-covered shrubs, the LOD0 model has about 200 to 2,000 faces, the LOD1 model has about 100 to 1,000 faces, and the LOD2 model has about 60 to 400 faces.
There are four species of snow-covered ferns, and the LOD0 model has about 200, the LOD1 model has about 100, and the LOD2 model has about 60.
There are two kinds of snow-covered tree stumps, LOD0 model has about 900 faces, LOD1 model has about 400 faces, and LOD2 model has about 200 faces.
There are eight types of snow-covered trees, and the LOD0 model has about 3000 faces, the LOD1 model has about 1600 faces, and the LOD2 model has about 800 faces.
Most of the texture images are 4k resolution, the rest are 2k.
Please note that all trees, shrubs, etc. in the scene do not support wind-powered animation.
In the scene, there is a 4kmx4km mountain covered with snow. There are two kinds of weather: misty and sunny, and cloudy.
Price $20.00
Monster 3D Model Pack by Modelicious Studio
Number of textures : 5
Texture dimensions : 512x512
Polygon count : 10,200
Minimum: 1,602
Maximum: 2,652
Meshes & Prefabs : 5
UV Mapping: Yes
Materials & Texture Maps : PBR
Rigging: No
Monster 3D Model Pack – Perfect for Games!
Bring your game to life with this Monster 3D Model Pack! 👾 Featuring 5 unique, hand-painted creatures, this pack is ideal for RPGs, platformers, strategy games, and mobile projects. Whether you're building a fantasy world or a sci-fi adventure, these vibrant monsters will add personality and charm to your project!
Price $4.99
BrainIT Source Control by BrainIT
📂 Installation (Unity Asset Store)
1️⃣ Purchase & Download
- Visit the Unity Asset Store and purchase BrainIT Source Control.
- Click "Open in Unity" to launch the Unity Package Manager.
2️⃣ Import the Package
- In Unity, go to Window > Package Manager.
- Select BrainIT Source Control from the list and click "Import".
- Ensure all files are selected, then click "Import" again.
3️⃣ Open the Tool
- In Unity, navigate to Tools > BrainIT Source Control.
- The BrainIT Source Control window will open, ready for setup and use. 🚀
🚀 Using the Tool
📂 Manual Backup
- Click "Manual Backup" at any time to force an immediate backup.
⏸ Pause/Resume Auto Backup
- Click "Pause Backup" to disable automatic backups temporarily.
- Click "Resume Backup" to restart the auto backup process.
- If paused, the tool remains paused even after restarting Unity.
📸 Snapshot Backups
- Every hour, a popup will appear asking if you want to create a snapshot backup.
- Snapshots are stored in a separate folder and are never overwritten.
📊 Generating Backup Reports
- Click "Generate Backup Report" to create an HTML report of all backup history.
- The report includes timestamps and file paths.
BrainIT Source Control is a Unity Editor tool designed to automatically back up C# scripts from your Unity project at configurable intervals.
It provides:
✔ Auto-detecting all C# scripts in the Assets folder
✔ User-defined backup intervals (in minutes)
✔ Backup archive system to prevent excessive duplicates
✔ Configurable backup directory
✔ Overwrite toggle (to either replace or skip existing files)
✔ Automatic file archiving after X hours (default: 5 hours)
✔ Manual backup option
✔ Pause/Resume backup option
✔ Hourly snapshot backups that are never overwritten
✔ Backup reports in HTML format
Price $4.99
Low Poly Rock Golems with Animations by cresnit
No Textures
Polygon Counts:
Golem 1 (golem that has yellow parts): 996 tris , 500 verts
Golem 2: 1086 tris , 545 verts
Prefab Count : 2
Rigging: Yes
Animation Counts:
Golem 1 : 4 (walk,smash,Idle,death)
Golem 2 : 4 (walk,smash,Idle,death)
UV Mapping : No
Types of materials : PBR
2 golems are rigged and has animations. You can use these assets in many projects.
Price $4.99
HQ Tech Store by Bright Vision Game
-Poly Count:
Collider Tris - 24
DeviceStand Tris -70
HeadphoneA Tris - 3656
HeadphoneB Tris - 3408
HeadphoneC Tris - 4324
Headset_Stand Tris -256
HeadsetKeyFeature Tris -60
LaptopA Tris - 1818
LaptopB Tris - 2454
LaptopBox Tris - 108
LaptopC Tris - 2066
LaptopD3 Tris - 1112
LaptopKeyFeature Tris - 60
LaptopKeyFeature1 Tris - 60
LaptopKeyFeature2 Tris - 60
LoungeChair Tris -2666
MobileA Tris - 228
MobileB Tris - 228
MobileBoxA Tris - 12
MobileBoxB Tris - 12
MobileBoxRack Tris - 884
- Texture Size - 2048X2048
- 57 Prefabs
- All textures are PNG format.
- 1 Demo scene included.
Bring your virtual retail experience to life with this high-quality Tech Store Environment. Designed for Unity, this detailed environment features modern interior design, realistic lighting, and optimized assets for smooth performance. Perfect for game developers, VR experiences, simulations, and architectural visualizations, this asset includes display shelves, tech gadgets, checkout counters, and immersive details to create a realistic electronics store setting. Comes with properly placed colliders for enhanced interaction.
Installation Instructions:
- HDRP: To install HDRP, simply click on the "Tech Store HDRP unitypackage" located in the HDRP folder.
- URP: To install URP, click on the "Tech Store URP unitypackage" in the URP folder. Please ensure that HDRP and URP are already installed in your project before proceeding.
Pack Features:
- High-Quality Textures: 2048x2048 pixels (Albedo, Mask, and Normal maps).
- Render Pipeline Support: Compatible with HDRP, URP, and the built-in render pipeline (standard render).
- Texture/Material Variants: Includes both clean and worn textures/materials for all objects.
- Prefabs: 57 prefabs included for easy scene assembly.
- Platform Compatibility: Suitable for Desktop, VR, and Mobile projects.
- Lighting: Baked lighting for optimal performance.
- Post Processing: Includes a post-processing setup for enhanced visual quality.
- File Format: All textures are provided in PNG format.
- Emissive Textures: Emissive textures included for light sources.
- Geometry: Clear and optimized geometry for efficient rendering.
- Organization: All materials and textures are properly named and organized for ease of use.
- Colliders: Pre-configured colliders for all relevant objects, enabling interaction in gameplay and simulations.
- Demo Scene: A fully set-up demo scene is included to showcase the asset.
All source files are included in this package. Bright Vision Game is a team of 3D game artists with over a decade of experience in the field. Check out our other models by clicking on our user name to view the complete gallery.
If you like this product, please rate and comment. For support, contact us at brightvisiongame@gmail.com
Price $24.99
Modular Footstep System by ChepGameSystems
This plugin is designed to add footstep effects (such as sounds, traces, and particles) to game entities.
Key Features of the Plugin:
1. Types of Effects:
- Footstep traces (decals).
- Footstep sounds.
- Particle effects.
2. Modularity:
- Combine different effects or use them individually.
3. Adaptation to Surfaces:
- Different effects can play depending on the surface type (e.g., sand, wood, stone).
4. Entity States:
- Effects can change based on the entity's state (e.g., walking steps differ from running steps).
5. Flexible Configuration:
- Effects can be configured through a user-friendly interface or by manually adding components for advanced customization.
Why is it Useful?
The plugin simplifies the process of creating footstep effects in games, enhancing realism and immersion. It is especially useful for game developers working on projects with diverse environments and character animations where detailed effects improve player engagement.
Compatibility:
The system is compatible with Unity 2023 and Unity 6.
NOTE:
This is a scripting/tool only and doesn't contain any audio clips or particle effects.
Asset uses sounds and model under CC0 1.0 Universal (CC0 1.0); see Third-Party Notices.txt file in package for details.
Price $0.00
Supermarket Store Assets by Artisan 3D Ventures
- Polygon Count:
Barrier Tris - 272
Basket Tris - 934
ChocolateTrayA Tris - 44
ChocolateTrayB Tris - 44
GateSensor Tris - 274
HangingLight Tris - 694
JuiceStall Tris - 200
JuiceStandee Tris - 32
MintStandA Tris - 190
MintStandB Tris - 176
Reception Tris - 173
TV Tris - 34
- Textures: (Albedo, Normal, Mask map, AO).
- Texture Resolution: 2K for high-quality detailing.
- File Formats: FBX, and Unity package.
- Materials: Optimized for Unity Standard, URP, and HDRP render pipelines.
- Prefabs: Prefabs included for easy drag-and-drop use.
3D Grocery Store Props Pack
Enhance your grocery store, supermarket, or retail environments with this high-quality 3D Grocery Store Props Pack. This collection includes a variety of essential store items such as shelves, shopping carts, baskets, refrigerators, checkout counters, and product packaging. Optimized for performance, each prop is designed with clean topology, PBR textures, and game-ready materials. Perfect for Unity projects, AR/VR experiences, and simulations.
Features:
Game-Ready Assets – Optimized for Unity with proper UV mapping and efficient poly count.
High-Quality PBR Textures – Realistic materials with normal maps, roughness, and AO.
Modular Design – Easily arrange and customize the layout for different store setups.
Colliders Included – Ready for physics-based interactions.
Compatible with Unity URP & HDRP – Seamless integration for various render pipelines.
Price $19.99
Policeman01 by Njordmund
Number of textures 41
Texture dimensions 4096
Maximum polygon count 128323
Number of meshes/prefabs 3
Rigging: Yes
Animation count 34
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
BuiltIn shader
HDRP shader
URP shader
Additional bones that are added to skeleton:
Bone_Face_Eye_r
Bone_Face_Eye_l
Bone_EyeLid_r
Bone_EyeLid_l
jaw
Textures:
Clothes, Accessories, Body - 4K PBR Textures(tga)
Eyes 1024x1024
Teeth 512x512
Lashes 2048x2048
Beard 1024x1024
Brows 2048x2048
Hair01 1024x1024
Hair02 2048x2048
18 materials
41 textures
Animations:
Model contains 34 animations:
atack(x5)
walk(x8)
jog(x8)
idle(x5)
gethit(x3)
death(x3)
turn180(x2)
Polycount
Verts: 128323
Faces: 48518
Tris: 94931
Price $55.00
Gems And Crystals Shader by Neko Legends
Core Properties
- Offset – Adjusts the position of the effect.
- Scale – Controls the overall size (0.1 - 5).
- Growth Direction – Defines the crystal's growth axis.
- Refraction – Adds light-bending effects (0 - 0.1).
- Crystal Color – Sets the primary color of the crystal.
- Glow Intensity – Controls glow brightness (0 - 5).
- Glow Speed – Adjusts the pulsation speed of the glow (0 - 5).
- Rim Power – Enhances the rim lighting effect (0 - 10).
Cloudiness
- Cloudiness – Adds a hazy effect to the crystal (0 - 1).
Cracks
- Crack Texture – Defines the crack pattern.
- Crack Scale – Adjusts the size of the cracks.
- Crack Offset – Moves the crack texture position.
- Crack Rotation – Rotates the crack texture (0 - 360).
- Crack Strength – Controls the crack visibility (0 - 5).
Subsurface Scattering
- SSS Strength – Adjusts the light penetration effect (0 - 5).
- SSS Color – Defines the subsurface scattering color.
- SSS Distortion – Warps the scattering effect (0 - 3).
Chromatic Dispersion
- Dispersion RGB Offset – Separates colors for a prismatic effect.
- Dispersion Strength – Controls the intensity of dispersion (0 - 1).
- Dispersion Refraction – Adjusts how much light bends through the crystal (0 - 2).
- Dispersion Intensity – Enhances the dispersion effect (0 - 1).
3D Model Triangle Details
crystal, 721 triangles
crystal2, 3071 triangles
crystal3, 1128 triangles
crystal4, 2229 top, 367 bottom
crystalMoon, 206 triangles
crystalRose, 5595 triangles , stem and leaf, 3072 triangles
diamond, 62 triangles
gemTearDrop, 228 triangles
heartGem, 120 triangles
marquiseGemstone. 128 triangles
🎮 Check out the live web demo here.
🎁 This package is included in the Neko Legends - All 3D & VFX Bundle
📦 The demo scenes require the free Shared Assets Demo dependency for its tile textures and scripts.
🎶 Music from demo is included in this asset.
✨ Core Features:
- Refraction & Chromatic Dispersion – Simulate light bending through crystal with adjustable refraction and RGB offset dispersion.
- Dynamic Glow & Rim Lighting – Enhance realism with glow intensity, animated glow speed, and customizable rim lighting.
- Specular Highlights & Shininess Control – Fine-tune surface reflections and highlights for a polished look.
- Subsurface Scattering (SSS) – Adds depth and softness to materials like jade, opal, and translucent gems.
🔥 Unique Effects:
- Cloudiness & Vertical Cloud Gradient – Adjust opacity from top to bottom for a more natural crystal effect.
- Procedural Cracks – Customize crack textures, strength, and even animate crack movement over time.
- Customizable Rendering Options – Choose between single-sided or double-sided rendering with adjustable culling modes.
- Animated Crystal Growth – Offset, scale, and direction properties let you create dynamic growing crystal effects.
🎮 Optimized for Unity URP:
- Designed for Unity’s Universal Render Pipeline (URP)
- Supports WebGL & Mobile-Friendly Performance
- Works with PBR lighting and shadow effects
Plus, it comes with 10 unique gems and crystal models ready to drop into your project—each designed to showcase the shader’s full potential.
If you need crystals that truly stand out, with depth, glow, and light-bending magic—this shader has you covered.
Price $19.00
