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Updated: 14 min 34 sec ago

80s Service Truck by Perfectvertexstudio

2025, April 3 - 17:31
This models was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel. Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.

This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.

Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.

Car body - 52599 tris and 232374 verts.

Wheels - 10964 tris and 46492 verts.

This model have separated steering wheel, lights glass, windows and license plates.

Hood, door do not open.

Rear doors open(u can see on pictures)

Model comes with shadowplane.

No LODs.

All screenshots from Unity, with Post Procecessing Package.




10 materials for 80sServiceTruck

80sServiceTruck_body_yellow (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*

80sServiceTruck_body_white (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*

80sServiceTruck_glass (2048x2048 BaseMap/MaskMap/Normal)

80sServiceTruck_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)

80sServiceTruck_interior (2048x2048 BaseMap/MaskMap/Normal)

80sServiceTruck_licence_plates (1024x1024 BaseMap)**

80sServiceTruck_lights_glass (2048x2048 BaseMap/MaskMap/Normal)

80sServiceTruck_mirrors (128x128 BaseMap/MaskMap/Normal)

80sServiceTruck_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)

shadow_plane (1024x1024 BaseMap)



* five additional color schemes for body

** three different textures for plates



Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.

Environment details


container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *

floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)

wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)

store - 1 material (2048x2048 BaseMap/MaskMap/Normal)



*** three different textures for containers - red, blue, yellow.


34 maps for 80sServiceTruck (including additional colos schemes and licence plates)

29 maps for environment (including additional colors)


Feel free to ask me about this product before purchasing.

No refunds will be given after the asset has been downloaded.



Car body - 36655 tris and 22047 verts.

Car wheels - 15622 tris and 9088 verts.

This model have separated steering wheel, lights glass, windows,license plates and service bed doors.

Hood, doors do not open.


Price $49.99

Advanced Graphics Settings for URP by JiRo Ent.

2025, April 3 - 15:57
Integrates a robust system that facilitates the creation of Advanced Video and Graphics settings and Graphics Presets into your URP projects.

SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

-------------------------------------------------


Game performance is something players deeply care about now more than ever, as game engines and games evolved and got more and more complex, so does the challenge of optimization, scalable video and graphical settings allow players to fine-tune performance and visuals to their hardware, preventing frustration from lag or unnecessary power consumption (in the case of portable devices).


Advanced Graphics Settings for URP (AGS for URP) handles this task by offering controls for the following settings:


Support for a wide range of video options:

  • Resolution
  • Refresh rate
  • Fullscreen mode
  • V-sync
  • Render scaling
  • FPS cap

Support for advanced graphics settings:

  • Anisotropic filtering
  • Anti-Aliasing
  • Global Shadow Distance
  • Global Shadow LOD Quality
  • Global Shadow Quality
  • Local Shadow Quality
  • Texture Quality
  • Ambient Occlusion

FRICTIONLESS SETUP, the biggest goal of AGS is offering the simplest yet most robus way to handle video and graphics settings, so we ended up with a 2 step setup, first simply add AGS Runtime to your scene, and lastly start creating your settings in our custom AGS Setup window, and that's it, any settings created would automatically be added to AGS Runtime.


CONTROL, you can name your graphics options, pick between different techniques for each option, for example you could use FXAA in LOW and SMAA in HIGH anti-aliasing...


PRESETS, AGS offers a powerful Preset system that lets you apply a collection of settings all at once, you could create a PERFORMANCE preset with LOW settings and a QUALITY preset with HIGH settings for example, the possibilities are yours to fit your games.


SUPPORTS DYNAMIC RESOLUTION FOR URP, our most loved tool "Dynamic Resolution" is supported in AGS, you'll be able to use it if you have it installed in the project. Make you to check out Dynamic Resolution if you have not already!


ACTIVE SUPPORT, while we can't promise anything in the future we do intend on continued development of AGS, in the form of both bug fixes and new features.


-------------------------------------------------

CHECK OUT OUR MOST POPULAR TOOL:


-------------------------------------------------

SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

-------------------------------------------------


Price $24.00

KayKit - Resource Bits (for Unity) by Kay Lousberg

2025, April 3 - 15:38
This pack has 132+ models of resources and materials, there's Wood, Stone, Iron, Copper, Silver, Gold, Textiles, Fuel, Gems, Money, Food and more!

Features:

  • 132 x low-poly optimized 3D models, suitable for mobile too (.fbx)
  • Minimum Polycount : 20 triangles
  • Maximum Polycount : 5370 triangles
  • Average Polycount : 1034 triangles
  • 1 x Texture (.png) 1024x1024, can be downsampled up to 128x128
  • UV mapped using the color atlas technique
  • 1 x Material (URP Material included too)
  • 132 x Prefabs included
  • Demo scene included

KayKit - Resource Bits (for Unity)

----

This pack has 132+ models of resources and materials, there's Wood, Stone, Iron, Copper, Silver, Gold, Textiles, Fuel, Gems, Money, Food and more! Ideal to add to any type of game that requires crafting resources, or you can place it around environments as props.

  • Wood
  • Wood Planks
  • Stone
  • Stone Bricks
  • Iron Ore & Bars
  • Copper Ore & Bars
  • Silver Ore & Bars
  • Gold Ore & Bars
  • Textiles
  • Scrap/Parts
  • Money (Coins, Bills, and Stacks)
  • Gems
  • Fuel (Jerrycan & Barrels)
  • Food in lots of different sizes and containers
  • Containers (Boxes & Crates)
  • Pallets in various shapes

(You can check out the full contents in the sample images. Note that these are just example images and while every model pictured is included in this pack, the actual scenes are not.)


----


This pack, just like all the other KayKit packs, has been crafted with a lot of love and attention to detail.


This is the (for Unity)-version, a specialty version of this asset pack, made specifically for use in Unity that will save you valuable time in setting up the assets. You'll get:

  • A neat folder structure
  • Every model is included as a prefab
  • All materials set up correctly

Price $7.49

Wild Draconid by Leks

2025, April 3 - 15:20

Number of textures 33

Texture dimensions 4096

Maximum polygon count 20446

Number of meshes/prefabs 5

Rigging: Yes

Animation count 25

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

Low-poly model of the character WildDraconid. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.


Texture Resolutions: All(4096)

Materials 10

Textures 33


The model contains animations 25

Attack (x5)

Walking (x5)

Roar (x1)

Run (x1)

Idle (x2)

Taking damage (x1)

Death (x1)

Tookoff_Flying (x1)

Tookoff (x1)

Flying (x5)

Flyin_Attack (x2)


The character consists of 5 sets of textures. In one set (from 4 to 5 texture maps). The character consists of 2 materials Body and Wings.


Warning:

This pack consists of only 1 characters. It does not include the demo scenes in the screenshots.


Body

faces 10620

verts 10195

tris 20360


Wings

faces 9826

verts 9570

tris 19185


Price $60.00

Warrior Samurai by SDKwarrior

2025, April 3 - 15:20
Low poly model for your game will be the main heroine of your game for you. Supports Built-in, URP, and HDRP

👇 Unity project

👉 Supported version: 2021.3.21f1

👉 Render pipelines: Built-in, URP, HDRP

👉 For facial animations use Blendshapes

👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character


👉Low-poly

👉Completely modular

👉Fully Rigged

👉Apple Blendshapes

👉Adjustable body parts

👉Change color cloth and Dirty or Clean

👇 Polycount

➡️Character

BODY and Cloth and Weapon🐥 Faces 42508 🐥 Tris 82836 🐥 Verts 43917

Hair 🐥 Faces 12863 🐥 Tris 25730 🐥 Verts 24814

👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)

👍 Samurai

An action-adventure model with elements of survival horror and stealth action

👇 Key Features

👉Low-poly

👉Completely modular

👉Fully Rigged

👉Apple Blendshapes

👉Adjustable body parts

👉Change color cloth and Dirty or Clean

👇 Polycount

➡️Character

BODY and Cloth and Weapon🐥 Faces 42508 🐥 Tris 82836 🐥 Verts 43917

Hair 🐥 Faces 12863 🐥 Tris 25730 🐥 Verts 24814

👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)

👇 Blendshapes

👉Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

👇 Modularity

👉The model is completely modular, you can remove or add any part you want.

👇 Unity project

👉 Supported version: 2021.3.21f1

👉 Render pipelines: Built-in, URP, HDRP

👉 For facial animations use Blendshapes

👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character


Price $69.99

130 Fantasy NPC Portraits – Hand-Painted 2D Character Icons for RPGs by CosmoJulia

2025, April 3 - 15:20
A collection of 130 high-quality fantasy NPC portraits in three resolutions for RPGs, visual novels, and adventure games.

Quantity: 130 unique portraits


Resolutions: 256x256, 512x512, and 1024x1024 pixels


File format: PNG (transparent background)

Enhance your fantasy game world with this pack of 130 beautifully crafted NPC portraits. Designed for RPGs, visual novels, and adventure games, these hand-painted character icons bring depth and personality to your non-playable characters. Featuring a diverse cast of medieval, noble, rogue, and common folk, this collection is perfect for dialogue boxes, character selection, or quest interactions.


Key features:


130 unique, high-quality fantasy character portraits.


Various character types: nobles, merchants, warriors, sorcerers, commoners, and more.


Ideal for RPGs, visual novels, adventure games, and tabletop adaptations.


Transparent PNG format for seamless integration.


Available in three resolutions: 256x256, 512x512, and 1024x1024 pixels.


AI-assisted base designs with manual post-processing and refinement in Photoshop for a polished look.


Optimized for both desktop and mobile games.


Your feedback matters! Leave a review to help us improve future asset packs.

For questions or suggestions, contact: j2liarozhkova@gmail.com


Price $7.99

Low Poly 3D Icons - Bundle by HQP Studios

2025, April 3 - 15:00
The Low Poly 3D Icons Bundle offers a diverse collection of ready-to-use, high-quality low poly icons, perfect for enhancing your creative projects with a sleek and modern design.

Low Poly 3D Icons - Pack

  • Texture dimensions: 256px * 256px
  • Number of textures: 1
  • Type of textures: .png
  • Minimum polygons: 16 triangles
  • Maximum polygons: 2200 triangles
  • UV mapping: Unwrapped and textured (Project View)

3D Country Icons - Low Poly

  • Texture dimensions: 256px * 256px
  • Number of textures: 1
  • Type of textures: .png
  • Minimum polygons: 16 triangles
  • Maximum polygons: 12,888 triangles
  • UV mapping: Unwrapped and textured (Project View)

Low Poly 3D Icons - Bundle includes 2 low poly icon asset packs by HQP Studios with more than 1700+ icon ready to use.


Grab this bundle and save 25%! The included asset packs are worth $10, plus you’ll get bonus assets—all for just $7.50!


Content:

  • More than 1700+ unique Icons.
  • Easy to use. Just drag and drop prefabs to your scene.
  • Time-Saving: Pre-configured assets enable you to achieve stunning results quickly and effortlessly.
  • All Icons use ONLY ONE Texture/Color.
  • No PNG Assets. Only 3D Assets.
  • No Animation included.


The Low Poly 3D Icons - Bundle has just about everything you need—well, for the most part! We’re still adding more. From weapons, and foods to countries, arrows, medieval, and weather, you name it, it’s probably in there.


Content inside:


-1702 Icons-

  • 760 - Icons
  • 760 - Extra style of icons
  • 182 - Country/Continent Icons

As an added BONUS, you'll also receive exclusive assets that aren't originally included in any of the packs.

  • 50 Medieval icons
  • 1 Extra style of icons

—Follow Us—


Twitter

Instagram


—Reach Out—


Contentcreatordd@gmail.com



Price $7.50

Bicycle Controller by RageRun Games

2025, April 3 - 14:56
Build realistic or arcade-style bicycle gameplay with easy-to-use Bicycle Controller for Unity!

- Easy setup

- Fully functional Bicycle Controller controller

- 1 Bicycle Model (90kTris) - you can easily add yours too

- 1 Textures (1024 x 1024)

- Demo Scene Included

Bicycle Controller – Ride with Control & Style!


This asset delivers a smooth bicycle physics system for Unity. Whether you're aiming for realistic cycling mechanics or a fun, arcade-style experience, this controller is built to handle both.

Fully customizable and optimized for quick prototyping, it includes flexible input support and physics-based motion that responds naturally to surfaces. Works great for city riding sims, open-world exploration, or mobile biking games.


Key Features:

  • Physics-based pedaling and balance system.
  • Customizable speed, grip, turn radius & gear behavior.
  • Arcade or realistic riding modes.
  • Supports keyboard, gamepad, and mobile controls.
  • Rider tilt, leaning, and IK-Driven animation.
  • Full source code & clean, commented scripts.
  • Easy integration – drag-and-ride setup.
  • Works with any 3D bicycle model.

NOTE

This package uses Cinemachine and Animation Rigging Package, so it's recommended to import it into a new, empty Unity project. You may receive a warning prompting you to override project settings. If you're importing into an existing project, simply disable all the override checkmarks and ensure Cinemachine and Animation Rigging is installed, as the camera is controlled using it and player animations are controlled using Animation rigging Package. The asset is developed using Unity 6, so please make sure to import the package only in Unity 6. I’ll be updating the asset to support previous Unity versions in upcoming updates.


Contact:

Email: ragerungames@gmail.com

Discord: RageRun Discord Server


Checkout my other assets:

https://assetstore.unity.com/publishers/68658


------------------------------------

[DISCORD] [YOUTUBE]

------------------------------------


Price $19.99

Animation Pack - Character Combat by PolyOne Studio

2025, April 3 - 14:53
Character Animation Pack – Complete Motion Set for Game Development

Technical Details:

- Total Animations: 80+ high-quality animations
- Rig Type: Humanoid (Compatible with Unity & Unreal)
- Animation Types: Root Motion & In-Place
- Frame Rate: 30 FPS
- File Formats: FBX, Unity Package
Compatibility:
•Unity: Supports Mecanim (Humanoid Rig)
•Unreal Engine: Works with Manny / Mixamo characters
Optimization:
•Clean looping & smooth transitions
•Ideal for Blend Trees & Animation Controllers
- Documentation: Included setup guide for Unity & Unreal
- Additional Features:
•Modular animation structure for easy integration
•Variations for different gameplay mechanics
Ready to use in RPGs, MOBAs, Action, and Adventure games!

Hi everybody,

The Character Animation Pack is a comprehensive animation set designed to bring your humanoid characters to life in RPGs, MOBAs, Action, and Adventure games. This pack provides a wide range of high-quality animations, covering basic movements, combat, magic, and emotes, ensuring smooth and dynamic gameplay integration


Features:

80+ High-Quality Animations – Including idle, walking, running, jumping, dodging, climbing, combat, spell casting, weapon handling, and interactive emotes.
• Combat-Ready – Supports swords, bows, shields, dual-wield, and magic-based attacks.
• Optimized for Unity & Unreal – Fully compatible with Humanoid Rig, Root Motion, and In-Place animation options.
• Game-Ready – Designed for smooth blending, AI behavior, and animation controllers.
• Modular and Flexible – Easily customizable for different character types and game mechanics.


Perfect For:

Indie developers looking for a ready-to-use animation set.
- Game studios aiming to speed up production and maintain high-quality animations.
- Prototypes and game projects requiring fluid and natural character movement.


Technical Details:
•Compatible with: Unity (Humanoid Rig), Unreal Engine (Mixamo/Manny).
•File Formats: FBX, Unity Package.
•Root Motion & In-Place versions included for maximum flexibility.


Elevate your characters with fluid and immersive animations!


Contact me for support. Hope to receive feedback from everyone. Thank you very much.



Price $20.00

VideoToFBXAnimator by jamee

2025, April 3 - 14:24
VideoToFBXAnimator is a plugin that processes video input and generates FBX animations through AI.

VideoToFBXAnimator is an offline model.

run model by onnxruntime-DML and libtorch-gpu.

If unity's log shows that the dll is not found, you can use the vs tool dumpbin /dependents your_dll.dll

Support platforms:

Windows

The dependent models and libraries can be downloaded from the following address

https://drive.google.com/drive/folders/1uUtYzSzuzJrD3tveQOq0veOORwOqfrC0?usp=drive_link.

Downloaded filenames must exactly match the filenames displayed in document images.

user can implement animation recording functionality through the Animation Recorder plugin , which supports real-time animation capturing and FBX format exporting

Once a user selects a local video file,the system utilizes models to analyze each video frame, extracting human pose and motion data.Use unity's animation system to play animation data.fbx animation files can be generated by recording the position and rotation of unity's human bones.

The system currently has limitations:

1. generating global coordinates requires reading the entire video. Cannot run in

real time.

2. AI-generated animations do not include hand articulation and require manual

adjustments through animation editing tools.

3. Try not to move the camera during the video.

4. The cpu version does not support it, and animation data will jitter.

5. Try to ensure a person in the video, do not support multiple people.

6. The person can move within the camera, do not leave the camera.

Help & Support:

For any assistance, please contact us at weiweiw195@gmail.com.

Note that the samples use various third-party art assets under the CC0 license.


Price $60.00

MAPGrid (Beta) - 3D Tilemap System by MightyAndPowerfulGames

2025, April 3 - 14:20
MAPGrid (mighty and powerful grid) is an advance 3D Tile System with a logic-based approach to Rule Tiles.
  • Advanced Rule-Tile System with Support for Tile Layer Checks, as opposed to simple exists vs doesn't exist checks (which are also supported of course)
  • Tile Attributes, Which can Affect Rule-Tiles, e.g., normal tiles, rounded corners, and slopes, all in One Tileset!
  • Tiles are Automatically Combined into as Few Meshes as Possible, with a Multithreaded Mesh Combiner.
  • Optional Angle-Based Smoothing of Mesh Normals for a Seamless Mesh.
  • Chunk-based Tilemap System, with support for Dynamic Tilemap Resizing.
  • Automatic Chunk-based Culling System with Visibility and Distance Culling.
  • Automatic Collider Mesh, with Custom Collider Options, e.g., Primitive, Custom Mesh From Tile Mesh, and None.
  • Custom Tile Brushes with Support for Varying Height.
  • Prefab Tiles, with rotation and scale options.
  • Full Scene-View Editing Support, with Radial Menus and an Optional Scene View Overlay, No Inspector Required.
  • Hybrid Raycaster which Allows Editing of Tiles without Colliders.

This package is in beta, and the price will increase upon full release. Purchasing MAPGrid now will help fund further development of the tool.


What exactly is MAPGrid?

MAPGrid is a 3D tilemap creator that automatically combines tiles into as few meshes as
possible. It features a chunk system that is dynamically resizable, support for prefab tiles,
and much more. It's a grid-based world editor.


Why is it better than the alternatives?

Unlike other 3D tile systems on the Asset Store, MAPGrid automatically combines tiles into compound meshes. Tiles are tracked as separate entities internally, but displayed as combined meshes, improving the speed and performance in-editor. Prefab tiles are supported as well, if you DON'T want them to be combined into a single mesh.


What can I expect out of the box?

MAPGrid currently comes with two tilesets that are reminiscent of a certain 2.5D RPG 

who's name means 8 paths:

  • A Grassy Terrain with experimental slopes.
  • Bricks with stairs, pillars, and a fence that snaps along the edge of brick structures.

More Non-Pixelated Tilesets are in the works!


Key Features

  • Advanced Rule-Tile System with Support for Tile Layer Checks, as opposed to simple exists vs doesn't exist checks (which are also supported of course)
  • Tile Attributes, Which can Affect Rule-Tiles, e.g., normal tiles, rounded corners, and slopes, all in One Tileset!
  • Tiles are Automatically Combined into as Few Meshes as Possible, with a Multithreaded Mesh Combiner.
  • Optional Angle-Based Smoothing of Mesh Normals for a Seamless Mesh.
  • Chunk-based Tilemap System, with support for Dynamic Tilemap Resizing.
  • Automatic Chunk-based Culling System with Frustum and Distance Culling.
  • Automatic Collider Mesh, with Custom Collider Options, e.g., Primitive, Custom Mesh From Tile Mesh, and None.
  • Custom Tile Brushes with Support for Varying Height.
  • Prefab Tiles, with support for rules.
  • Full Scene-View Editing Support, with Radial Menus and an Optional Scene View Overlay, No Inspector Required.
  • Hybrid Raycaster which Allows Editing of Tiles without Colliders.

Upcoming Features

  • Grass/Foliage System, with autoplacement.
  • New Tilesets with non-pixelated textures.
  • Water/Lava Tiles.
  • Tile Transitions.
  • Procedural Generation.
  • QoL improvments, such as: Quick mesh swap for tileset templates, making it easy to swap meshes that are assigned to multiple rule variations.

URP is supported out of the box. HDRP is not officially supported yet, but the only problem is the materials used. If you feel like converting materials to HDRP, by all means go ahead. The Editor materials are located in MightyAndPowerfulGames > Tools > MAPGrid > core > Graphics > loadable. The tileset materials were created in Shader Graph and all you need to do is switch the active target to HDRP in Shader Graph.



Dependencies

  • Burst (com.unity.burst)
  • Collections (com.unity.collections)
  • Version Control (com.unity.collab-proxy) for in-editor serialization.

Price $19.99

Cartoon Marten by Rifat_Bilalov

2025, April 3 - 14:18
This asset contains a Cartoon Marten model with 72 animations. (IP/RM)

Number of textures: 2

Texture dimensions: 2048x2048

Polygon count of :9600tris

Minimum polygon count :4200 tris

Maximum polygon count: 9600 tris

Number of meshes/prefabs: 2/2

Rigging: Yes

Animation count: 72

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR (Albedo)

This asset has Cartoon Marten model.


The model has 9600 tris and 4200 tris for the mobile version.


Texture size 2048x2048 and 512x512 for mobile version


72 animations (IP/RM)

Attack 1-3, death,eat 1-2, hit (back,front,midle), idle 1-2, jump IP, jump forward, jump (start, idle up, idle horisontal, idle down, end), lie (start,idle,end), sleep(start,idle,end), run attack, run (forward,left,right),walk (f-b-l-r-bl-br), swim(f-b-l-r-bl-br), turn (left,right) etc.


If you have any questions, please contact us by mail: Chester9292@mail.ru


Price $15.00

Stylized Skeleton Model + Animations by LMAssets

2025, April 3 - 14:18
A Rigged And Animated Stylized Skeleton Holding A Sword And Shield!

Number of textures: This pack contains an albedo and normal map texture. The file formats are PNG


Texture dimensions:

Albedo - 32 x 32

Normal map - 2048 x 2048


Polygon count: 6357 triangles


Rigging: Yes


Animation count: 14

Bring your game to life with this Stylized Skeleton character, perfect for all kinds of games, maybe as an enemy!


Features

- Rigged Skeleton Model

- 14 Animations

- 1 Albedo Texture (32 x 32)

- 1 Normal Map (2048 x 2048)


Animations:

Attack1

Attack2

Attack3

BlockStart

BlockContinue

BlockDamage

TakeDamage

Die

Idle

IdleLookLeft

IdleLookRight

WalkFWD

WalkBWD

Run


This asset pack is part of a larger pack releasing later.


Price $15.00

GuideCatAvatarSet by kazuto777

2025, April 3 - 14:17
It will be a guide Cat art set that can be used in various games. It consists of 68 layers, and various poses and animations can be added.

It will be a guide Cat art set that can be used in various games.

It consists of 68 layers, and various poses and animations can be added.


■Contents

・1PSB (PSD) * All parts are registered as layers.

・68 PNG


・Assembled sample 7png


■ Character height: about 965px

* High resolution that is easy to use even in FULLHD games. Of course, you can also make it smaller.


PSB (PSD) files are also included, so you can insert meshes and bones using SpriteEditor/SkinningEditor.

With meshes and bones you can bend joints and create more poses.



Since PNG is also included, you can easily handle it.

The demo scene contains a sample after assembly, so please use it.


Mouth: Includes positive and negative x closed and open.


You can express lip-syncing by combining closed and open.


In addition to the mouth, you can also create various expressions by changing the angle of the eyebrows.



Price $18.00

50 Pixel Art Bakery Icons - 32x32 by Megpiegood

2025, April 3 - 14:17
50 Bakery(Food) icons in 32 x 32 px.

- 2D Pixel Icon

- 32 x 32 px 

- No Animation


50 Bakery(Food) icons in 32 x 32 px.


- Cake

- Pastry

- Sandwich

- Doughnut

- Pie

- Biscuit

- Cookie


Price $5.99

drink pixel art with 42 images by ysingx

2025, April 3 - 14:12
drink pixel art with 42 images(each have two states:idle and selected)

Pixel Perfect Drink Icons for Your Game Development!

Looking to add a refreshing touch to your game? Our Pixel Art Drink Collection is exactly what you need! Whether you're working on an RPG, a simulation game, or an action-packed adventure, these pixelated drinks will bring a unique vibe to your game world with a cool, retro feel.

Multiple Drink Options, Two StatesWith a wide variety of pixelated drinks, each icon comes in two distinct states—idle and clicked—so you can easily add interactive elements to your game. Whether it’s a soda, juice, or something a bit more exotic, each icon is designed with meticulous detail, perfect for creating a dynamic gaming experience.

High-Quality Icons in Three SizesWe’ve got you covered with three sizes (32x32, 64x64, and 128x128), so no matter where you need them—whether in your game's inventory, UI, or for close-up views—they’ll look pixel-perfect. No need to worry about resizing—just drag and drop them into your game and they’ll fit right in!

Perfect for RPGs, Simulations, and More!

  • RPGs: Use these drinks as collectible items, quest rewards, or even special consumables that boost your character’s stats.
  • Simulation Games: Add them to your virtual stores, menus, or as part of your character interactions.
  • Action Games: Create interactive elements where drinks provide energy boosts or special effects.
  • Mini-Games: Whether it’s a fun soda-making challenge or a bartender mini-game, these icons will add a splash of color and creativity to your gameplay.

Don’t miss out on this set of pixel-perfect drinks—perfect for developers looking to add that little extra something to their game!


Price $4.99

Sushi&Ramen 69 pixel-art icons by ysingx

2025, April 3 - 14:12
69 unique Sushi & Ramen Icons with 2 states(idle and clicked)

pixel-art

Pixel-Perfect Sushi & Ramen Icons for Your Game!

Looking to spice up your game with some deliciously detailed pixel art? Our Pixel Art Sushi & Ramen Collection is exactly what you need! Whether you're developing an RPG, a cozy simulation, or a fun mini-game, these charming food icons will bring a flavorful touch to your world.

69 Unique Pixel Art Icons


This collection features 69 handcrafted sushi and ramen icons, each bursting with character and pixel-perfect charm. From fresh sashimi and nigiri to steaming bowls of rich ramen, every dish is designed to make your game feel more immersive and visually delightful.


Multiple Sizes for Maximum Flexibility


No need to stress about resizing! These icons come in three convenient sizes32x32, 64x64, and 128x128—making them perfect for inventory menus, UI elements, in-game shops, and more.


Interactive Click States for More Control


Each icon includes two different states—a default state and a clicked state—so you can easily integrate interactive elements into your game, whether it’s a selection menu, cooking system, or rewards screen.


Perfect for:

  • RPGs – Use sushi and ramen as consumables, collectibles, or special buffs for your characters.
  • Simulation & Management Games – Create a sushi bar, run a ramen shop, or design the ultimate food stall experience.
  • Mini-Games & UI Elements – Add delicious details to your game’s menus, challenges, or crafting systems.

Why You'll Love These Icons:


✔ High-quality pixel art with vibrant colors and intricate details


✔ Multiple sizes for easy integration into different game styles


✔ Interactive click states to enhance gameplay mechanics


✔ A must-have for any game featuring food, restaurants, or Japan-inspired themes!


Get ready to serve up some mouthwatering pixel art in your game! Grab the Pixel Art Sushi & Ramen Collection today and start crafting a world that looks as good as it plays!


Price $5.99

American Fast Food pixel art 51 icons by ysingx

2025, April 3 - 14:12
51 unique pixel-art American Fast Food icons with 2 states(idle and clicked)

pixel-art

Pixel-Perfect American Fast Food Icons for Your Game!

Bring a delicious touch to your game with our American Fast Food Pixel Art Collection! Whether you're developing a restaurant sim, an RPG, or a casual mobile game, these mouthwatering pixel icons will instantly add charm and flavor to your world.

🍔 51 Handcrafted Pixel Art Icons

From juicy burgers and crispy fries to classic hot dogs and refreshing sodas, this pack delivers 51 unique fast-food icons, each designed with rich colors and pixel-perfect details. Every item comes in two interactive states—normal and clicked—so you can create dynamic, engaging gameplay with ease.

🎨 Multiple Sizes for Any Project

No need to worry about scaling issues! Every icon is available in three sizes (32x32, 64x64, and 128x128), making them perfect for everything from inventory menus to game interfaces and in-game shops. Just drop them into your project and let them shine!

🍟 Perfect for Many Game Genres

Restaurant Management Games – Build the ultimate fast-food empire with pixel-perfect visuals.
RPGs & Adventure Games – Use them as collectible items, quest rewards, or food buffs.
Casual & Mini-Games – Create fun cooking challenges or snack-based power-ups.

Spice up your game with pixel-art fast food goodness—your players will be craving more! 🍕🔥


Price $4.99

Offset Architect by Burak Can Usar

2025, April 3 - 14:11
OffsetArchitect is a powerful Unity tool designed to simplify the process of positioning, rotating, and scaling multiple instances of prefabs.
  • Easy prefab creation and manipulation
  • Precise control over position, rotation and scale offets
  • Chain Mode for dynamic object placement based on reference objects
  • Cumulative offset options for progressive adjustments
  • Runtime methods to modify properties during gameplay

Documentation Link: Documentation

OffsetArchitect is a powerful Unity tool designed to simplify the process of positioning, rotating, and scaling multiple prefab instances with precision and flexibility. Ideal for level designers and game developers. This asset enables you to create complex structures, repeating patterns and dynamic object arrangements quickly and efficiently.


With OffsetArchitect, you can easily manipulate the position, rotation and scale of objects using a variety of offset options. The tool includes features like Cumulative Offsets, which allow you to progressively adjust spacing, rotation and scale, and Chain Mode, which automatically positions objects based on the movement of selected "center" object, making object placement even easier and more intuitive.


Whether you're building a complex level layout, designing architectural elements or creating custom game mechanics, OffsetArchitect provides the tools you need to streamline your workflow and enhance your creative possibilities.


Documentation Link: Documentation


Price $5.00

Tank Container pack by 32cm

2025, April 3 - 14:03
Pack of two industrial tank containers.

Prefabs: 2

Meshes: 1

Polys: 13000.

Verts: 7000

Textures: 22

Iso tank containers. Real scale but scale as you needs. 2 materials each.


Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO and HDRP mask. Compress them to your liking.


Total tris 13000. 7000 verts.


Suitable for factories, nuclear plants, refineries, etc..


Price $5.99

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