Customizable Easter Eggs by PixelPulse
✅ Game-Ready & Versatile
- Optimized for performance – Perfect for mobile, VR, and large-scale projects.
- Compatible with Unity Render Pipelines – URP, HDRP.
- Manually optimized – Low-poly count while maintaining high visual quality.
- Physically accurate – Colliders and rigidbody setup.
✅ Low Poly count
- EasterEggs – 192 Tri.
- EasterBasket – 492 Tri.
- Rubber Duck – 860 Tri.
✅ Textures
- Clean UVs
- EasterEggs & Basket – 2 textures (2048x2048)
- EasterEggs Custom – 2 textures (2048x2048) Full UV space layout
- RubberDuck - 1 texture (1024x1024)
Bring easter to your game environments with this low poly easter eggs asset pack, perfect for stylized and optimized projects. This pack includes 15 distinct models with endless color variations and a funny buddy.
Features:
✅ Low Poly Optimized models
- 12 Easter Eggs – Each with their own handmade design
- 2 Easter Eggs – With customizable textures
- 1 Easter Basket – Perfect to fit eggs in
- 1 Little Rubber Duck – 🦆❤️
✅ Customizable
- Custom shader included – Endless possibility of colors
- 14 Hand-painted patterns🎨
🎮 Seamless integration: Just drag and drop into your scene, go wild, and choose your own colors!
❤ Like our work ?
Check out this pack for more features like this one !
Price $5.00
Captain Brassfield - 2D Animated Character by Artbit Studio
Premium 2D Animated Character (Spriter)
Take your game to the next level with this high-quality animated character!
Key Features:
■Unique & Eye-Catching Character Design – Professionally crafted to stand out.
■Smooth & Detailed 11 Animations – High-quality animations for fluid gameplay.
■Animation Exports as PNG & Spritesheet – Easily integrate into your project.
■Optimized for Unity – Fully compatible and ready for import.
■Source Files Included – SCML (Spriter) + Unity files for customization.
■100% Vector Art – Scale without quality loss.
Complete Animation List:
All Animations are provided in PNG format (1030x952px Resolution)
1.Idle
2.Idle Blinking
3.Firing
4.Slashing
5.Jumping
6.Falling Down
7.Running
8.Run Firing
9.Sliding
10.Hurt
11.Dying
Perfect for:
- Action/Adventure Games
- Platformers & Side-Scrollers
- Fighting & Beat ‘em Up Games
- Endless Runners
- Check out our other premium assets! Thank you for your support.
Price $8.00
Blaze Shooter - 2D Animated Character by Artbit Studio
Premium 2D Animated Character (Spriter)
Take your game to the next level with this high-quality animated character!
Key Features:
■Unique & Eye-Catching Character Design – Professionally crafted to stand out.
■Smooth & Detailed 10 Animations – High-quality animations for fluid gameplay.
■Animation Exports as PNG & Spritesheet – Easily integrate into your project.
■Optimized for Unity – Fully compatible and ready for import.
■Source Files Included – SCML (Spriter) + Unity files for customization.
■100% Vector Art – Scale without quality loss.
Complete Animation List:
All Animations are provided in PNG format (951x832px Resolution)
1.Idle
2.Firing
3.Slashing
4.Jumping
5.Falling Down
6.Running
7.Run Firing
8.Sliding
9.Hurt
10.Dying
Perfect for:
- Action/Adventure Games
- Platformers & Side-Scrollers
- Fighting & Beat ‘em Up Games
- Endless Runners
- Check out our other premium assets! Thank you for your support.
Price $8.00
THUNGSTEN GRID by THUNGSTEN TOOLS
Requires Unity 2021.3+ LTS or newer
🧭 Precision gridlines for strategy, simulation, and design tools
Project clean, anti-aliased, distance-fading gridlines directly into world space — with full control over grid size, line thickness, and fade behavior. Built for all render pipelines (BRP, URP, HDRP) with performance and clarity in mind.
🔹Features
✅ World- or local-space aligned grid: Projects cleanly over any surface — perfect for terrain overlays, planning tools, simulation systems, and RTS-style maps.
📏 Multi-layer support: Blend two grid layers (e.g. 1m / 10m) through one material shader.
🎯 Fixed line thickness: Gridlines retain constant width in world units — no matter the grid spacing or camera zoom.
🧪 Anti-aliased lines: Uses screen-space derivatives to reduce shimmer and aliasing at distance.
🔄 Camera distance fade: Fade grids out smoothly with configurable start/end range and fade strength for each layer.
🟡 Soft mask fade: Fade out towards a certain world position, e.g. character position or cursor world position.
🎨 Texture fill: Fill individual tiles in the grid with colors from a texture, allowing you to show different states such as walkable, weights, or other.
⚙️ Fully runtime configurable: Control any settings during runtime for varying and smooth effects.
🔧 Use Cases
- Grand strategy / 4X world maps
- Tactical overlays and unit planning
- City building zone previews
- Terrain editing and design tools
- Simulation grids (heatmaps, influence zones)
📦 Includes
- 1× Grid Decal Shader (Shader Graph) for Universal and High Definition Render Pipelines
- 1× HLSL Grid Shader for Built in Render Pipeline
- 3× Material templates with exposed controls per Render Pipeline
- 1× Demo scene with examples on show per Render Pipeline
- 1x Full Documentation in HTML format
🧱 Requirements
- Unity 2021.3+
- Decal Projector support enabled (in HDRP and URP)
Price $7.99
RGB ChannelFusion by Ciconia Studio
This is a beta version of RGBChannelFusion. The final release is planned for early June 2025. Please note: pricing may change upon full release.
RGBChannelFusion – Powerful Texture Channel Merger for Unity
RGBChannelFusion is a Unity Editor extension that lets you merge multiple textures into a single output by combining their Red, Green, Blue, and Alpha channels. You choose the source texture for each channel, giving you full control over the final result.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
▼ Key Features
• Intuitive Texture Selection
Select your input textures for the Red, Green, Blue, and Alpha channels with ease.
No complex setup—just a few clicks to assign each channel independently.
• Custom Alpha Channel
Need a specific transparency? No problem.
Choose any channel (Red, Green, Blue, or Alpha) from any texture as your Alpha source for full control.
• Real-Time Preview (⚠️ Feature not available in beta)
No more blind exports.
Every change is instantly reflected in a live preview, so you know exactly what you're getting.
• Flexible Export Settings
Set your file name, image resolution, export format (PNG), and output path.
Once configured, export is fast, clean, and ready for production.
(⚠️ Upcoming: JPG, TGA, EXR export formats and custom output path support)
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
▼ Benefits
• Save Time – Eliminate the need for third-party tools: do it all directly in Unity.
• Boost Performance – Optimize your textures using an efficient channel fusion workflow.
• Full Precision – Customize each channel independently for pixel-perfect results.
• Beginner-Friendly – Clean, intuitive UI designed to be accessible to all levels.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
▼ Supported Unity Versions (LTS only)
✔ Unity 2019.4 to 2022.3
✔ Unity 6.0
▼ Supported Render Pipelines
✔ Built-in
✔ Universal
✔ High Definition
Help us make RGBChannelFusion better — send your feedback or ideas to contact@ciconia-studio.com
Price $0.00
Wine Glassware Pack by Guiding Light Studio
- Number of Models: 22
- Poly Count: around 1500–2500 polygons per model
- Textures: None
- Materials: Glass material
- UV Mapping: Yes, non-overlapping
- LODs: None
- Colliders: None (can be added in Unity)
The Wine Glassware Pack is an elegantly designed set of realistic wine glasses tailored for games, architectural visualizations, VR experiences, and animations. Each model is meticulously crafted with high-quality topology, optimized poly count, and realistic proportions, ensuring excellent performance without sacrificing detail.
This versatile pack includes a comprehensive range of wine glass styles:
- Bordeaux
- Burgundy
- Cabernet
- Champagne Flute
- Chardonnay
- Coupe Champagne
- Fizzio
- Hock
- ISO
- Montrachet
- Pinot Noir
- Port Wine
- Riesling
- Rosé
- Sauternes
- Sauvignon
- Sherry
- Tumbler
- Tulip
- White Burgundy
- XL Oversized
- Zinfandel
Ideal for developers and artists who need authentic props to elevate their scenes, increase immersion, and add a touch of elegance and realism. All models are UV-unwrapped, allowing easy customization and integration of custom textures or materials to perfectly suit your project's aesthetic.
Perfect for:
- Architectural Visualization
- VR/AR Applications
- Realistic Games
- Cinematic Productions
- Interior Design Projects
Boost the visual quality of your project instantly with the Wine Glassware Pack!
Price $14.99
Zombie Crawler Pack2 by Tselueva
Number of Materials:
- Zombie 1 - 3
- Zombie 3 - 4
- Zombie 4 - 4
- Zombie 5 - 4
Number of Textures:
- Zombie 1 - 5
- Zombie 3 - 7
- Zombie 4 - 7
- Zombie 5 - 7
Texture Resolutions: 4096x4096
Vertex Count:
- Zombie 1 - Triangles 13,983
- Zombie 3 - Triangles 13,233
- Zombie 4 - Triangles 16,980
- Zombie 5 - Triangles 12,309
Rigged to Epic skeleton, IK bones are included
Number of prefabs: 15
Animated: Yes
Number of Animations: each zombie has 26 animations
LODs: No
Types of materials and texture maps - PBR
Each zombie:
- 26 animations ( Idle x 4, Attack x 4, Angry x 2, GetHit x 3, Crawl, Walk x 2, StandUp, Jump, TurnLeft, TurnRight, Turn180, Run, Death x 4)
- Texture resolutions: 4096x4096
- Rigged to Epic skeleton, IK bones are included
- 3 skins
- Triangles 13,983
- 4 skins
- Triangles 13,233
- 4 skins
- Triangles 16,980
- 4 skins
- Triangles 12,309
Price $86.99
Low Poly DMR Weapon Pack 3 by CASTLE BRAVO
90 Models
95 Prefabs
153 UI Textures
1 Standard Material for all Weapons、Attachments、Bullets
1 Transparent Material for all Optic Lens
1 Texture for all Models
512 × 512 Texture Dimensions
No Animations
Real-world-size
UI Texture Resolution: 1k
New Generation of Low Poly Weapon Series 3️⃣ has been launched !
Get the DMR Weapon Pack For Now !
The pack has Models following:
— Weapons🎮 —
- DMR Weapons (New x5)
— Attachments🎰 —
- Optics (x18 + New x4)
- MasterKeys (New x2)
- ForwardGrips (x11)
- Stocks (New x3)
- Bayonets (x2)
- Muzzles (x16 + New x2)
- Lasers (x4)
- Lights (x4)
- Rail (x1)
— Bullets💣 —
- Bullets (x4)
— UI Texture🌍 —
- Weapon UI (x10)
- Attachment UI (x135)
- Bullet UI (x8)
All models share a common material and texture.
All models reference real-world Scales.
All Optic Lenses are independently separated.
Recommended Asset🔥:
Low Poly Weapon Bundle Pack 1 | 3D 枪支 | Unity Asset Store
Low Poly Weapon Bundle Pack 2 | 3D 枪支 | Unity Asset Store
Low Poly Weapon Pack Series 1️⃣:
Low Poly AR Weapon Pack 1 | 3D 武器 | Unity Asset Store
Low Poly Pistol Weapon Pack 1 | 3D 武器 | Unity Asset Store
Low Poly ShotGun Weapon Pack 1 | 3D 武器 | Unity Asset Store
Low Poly Optic Attachment Pack 1 | 3D 枪支 | Unity Asset Store
Low Poly SMG Weapon Pack | 3D 武器 | Unity Asset Store
Low Poly Recon Weapon Pack 1 | 3D 武器 | Unity Asset Store
Low Poly LMG Weapon Pack 1 | 3D 枪支 | Unity Asset Store
Low Poly DMR Weapon Pack 1 | 3D 枪支 | Unity Asset Store
Low Poly Weapon Pack Series 2️⃣:
Low Poly AR Weapon Pack 2 | 3D 枪支 | Unity Asset Store
Low Poly SMG Weapon Pack 2 | 3D 枪支 | Unity Asset Store
Low Poly DMR Weapon Pack 2 | 3D 枪支 | Unity Asset Store
Low Poly ShotGun Weapon Pack 2 | 3D 枪支 | Unity Asset Store
Low Poly Pistol Weapon Pack 2 | 3D 枪支 | Unity Asset Store
Low Poly Recon Weapon Pack 2 | 3D 枪支 | Unity Asset Store
Low Poly LMG Weapon Pack 2 | 3D 枪支 | Unity Asset Store
Low Poly Weapon Pack Series 3️⃣:
Low Poly AR Weapon Pack 3 | 3D 枪支 | Unity Asset Store
Please leave a comment or rank if you like it.
if you have any question, Please contact me in E-mail without hesitation.
Visiting my Web:
https://1657076765.wixsite.com/castle-bravo
Keep Going, Keep Developing!
Castle Bravo
Price $4.99
Kenshi The Ninja Warrior - 2D Animated Character by Artbit Studio
Premium 2D Animated Character (Spriter)
Take your game to the next level with this high-quality animated character!
Key Features:
■Unique & Eye-Catching Character Design – Professionally crafted to stand out.
■Smooth & Detailed 15 Animations – High-quality animations for fluid gameplay.
■Animation Exports as PNG & Spritesheet – Easily integrate into your project.
■Optimized for Unity – Fully compatible and ready for import.
■Source Files Included – SCML (Spriter) + Unity files for customization.
■100% Vector Art – Scale without quality loss.
Complete Animation List:
All Animations are provided in PNG format (1537x1022px Resolution)
1.Idle
2.Idle Blinking
3.Slashing
4.Running
5.Sliding
6.Jump Loop
7.Jump Start
8.Stabbing
9.Defending
10.Squatting
11.Squat Defending
12.Squat Slashing
13.Slashing in The Air
14.Hurt
15.Dying
Perfect for:
- Action/Adventure Games
- Platformers & Side-Scrollers
- Fighting & Beat ‘em Up Games
- Endless Runners
- Check out our other premium assets! Thank you for your support.
Price $8.00
Arlo - 2D Animated Character by Artbit Studio
Premium 2D Animated Character (Spriter)
Take your game to the next level with this high-quality animated character!
Key Features:
■Unique & Eye-Catching Character Design – Professionally crafted to stand out.
■Smooth & Detailed 17 Animations – High-quality animations for fluid gameplay.
■Animation Exports as PNG & Spritesheet – Easily integrate into your project.
■Optimized for Unity – Fully compatible and ready for import.
■Source Files Included – SCML (Spriter) + Unity files for customization.
■100% Vector Art – Scale without quality loss.
Complete Animation List:
All Animations are provided in PNG format (688x725px Resolution)
1.Idle
2.Idle Blinking
3.Walking
4.Running
5.Sliding
6.Jump Loop
7.Jump Start
8.Run Slashing
9.Run Firing
10.Firing
11.Slashing
12.Kicking
13.Firing in The Air
14.Slashing in The Air
15.Hurt
16.Falling Down
17.Dying
Perfect for:
- Action/Adventure Games
- Platformers & Side-Scrollers
- Fighting & Beat ‘em Up Games
- Endless Runners
- Check out our other premium assets! Thank you for your support.
Price $8.00
Starnova Stylized Bundle (5 Packs) by StylArts
Features:
- 1000+ Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Supported Development Platforms: All Platforms
Render Pipeline Disclaimer:
Renders and animations were created in HDRP. Each package included in the bundle have their own compatibility. You can check them in their own asset store pages.
Bundle of our 5 Unique Environments! Don't miss the chance to get all of them together.
ALL OF THESE PACKAGES WORTH IN TOTAL 355$ ARE NOW JUST $10!
The list of these unique environments is below!
1- Stylized Floating Slums $69.99
2- Stylized Lost Cave $69.99
3- Stylized Halloween Village $94.99
4- Stylized Fantasy Provencal $49.99
5- Stylized Countryside House Interior $69.99
Note: When you buy this lite version 'Starnova Stylized Bundle' you get free access to the packages listed above on the Unity Asset Store.
Each pack have different compatibilities. You can find the pipeline and Unity version compatibilities and technical details in the links of each pack, please check them!
For all your promotional requests, technical support needs, suggestions, please create a ticket
Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.
INSTAGRAM FACEBOOK LINKEDLN TWITTER YOUTUBE REDDIT
Price $19.99
Village Exterior Bundle (6 Packs) by Leartes Studios
Features:
- 1000+ Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Supported Development Platforms: All Platforms
Render Pipeline Disclaimer:
Renders and animations were created in HDRP. Each package included in the bundle have their own compatibility. You can check them in their own asset store pages.
Bundle of our 6 Unique Environments! Don't miss the chance to get all of them together.
ALL OF THESE PACKAGES WORTH IN TOTAL 650$ ARE NOW JUST $20!
The list of these unique environments is below!
1- Witch Village Environment $79.99
2- Demonic Village Environment $129.99
3- Bandit Valley Village $79.99
4- Asian Fishing Village Environment $79.99
5- Abandoned Village Environment $119.99
6- Medieval Village Environment / Camelot $159.99
Note: When you buy this lite version 'Village Exterior Bundle'' you get free access to the packages listed above on the Unity Asset Store.
Each pack have different compatibilities. You can find the pipeline and Unity version compatibilities and technical details in the links of each pack, please check them!
For all your promotional requests, technical support needs, suggestions, please create a ticket
Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.
INSTAGRAM FACEBOOK LINKEDLN TWITTER YOUTUBE REDDIT
Price $39.99
Collider Profiler | Collider Topology Profiling Framework by Golem Kin Games
Features Overview
Real-Time Collider VisualizationDraws wireframe bounding boxes around all Collider components in the scene. MeshColliders show actual vertex counts, while primitive colliders (Box, Sphere, Capsule) display smart estimations for quick profiling.
Smart LabelingEvery collider is labeled with its type and either an actual or estimated vertex count:
- MeshCollider: shows real sharedMesh.vertexCount
- BoxCollider: estimated ~8 verts
- SphereCollider: estimated ~42 verts
- CapsuleCollider: estimated ~64 verts
In-Editor Collider Stats HUDA live, floating UI box in the top-left corner of the Scene View shows total collider counts by type (Box, Mesh, Sphere, Capsule, Other). Quickly evaluate the complexity of your scene and identify potential performance hotspots.
Customizable VisualsTweak box color, label color, and label offset directly from the Editor Window. Adjust the view to match your scene layout or visual preferences.
Editor-Only ExecutionProfiler visuals are only active when the window is open. Keeps your builds clean and your runtime untouched.
Take full control of your scene’s physics setup with the Collider Profiler — a powerful, editor-only visualization tool that renders real-time collider overlays, labels, and statistics directly in the Unity Scene View. Designed to support developers, level designers, and performance optimizers, this tool gives you immediate insight into collider complexity and distribution across your environments.
Whether you're debugging mesh-heavy areas, verifying layout setups, or preparing for optimization passes, Collider Profiler makes it simple to see exactly what’s happening with every collider in your scene.
Features Overview
Real-Time Collider Visualization
Draws wireframe bounding boxes around all Collider components in the scene. MeshColliders show actual vertex counts, while primitive colliders (Box, Sphere, Capsule) display smart estimations for quick profiling.
Smart Labeling
Every collider is labeled with its type and either an actual or estimated vertex count:
- MeshCollider: shows real sharedMesh.vertexCount
- BoxCollider: estimated ~8 verts
- SphereCollider: estimated ~42 verts
- CapsuleCollider: estimated ~64 verts
In-Editor Collider Stats HUD
A live, floating UI box in the top-left corner of the Scene View shows total collider counts by type (Box, Mesh, Sphere, Capsule, Other). Quickly evaluate the complexity of your scene and identify potential performance hotspots.
Customizable Visuals
Tweak box color, label color, and label offset directly from the Editor Window. Adjust the view to match your scene layout or visual preferences.
Editor-Only Execution
Profiler visuals are only active when the window is open. Keeps your builds clean and your runtime untouched.
Price $7.99
Back Button Manager by RHPOSITIVE
🔑 Key Features:
- Easy Setup: Drag-and-drop prefabs into your scene to immediately gain control over back button interactions.
- Comprehensive Controls: Manage actions like ButtonClick, Trigger, Remove, Quit, and Wait to create intuitive user flows.
- Flexible Configuration: Customize removal strategies and handler activation methods to match your project’s needs.
- Runtime and Editor-Friendly: Adjust behaviors visually in the Unity Editor or programmatically at runtime using a well-documented API.
🛠️ Built-in Tools:
- BackButtonViewer: Inspect registered back-button handlers directly within the Unity Editor.
- BackButtonUIScanner: Scan all build-included scenes to identify UI elements with handlers and verify configurations instantly.
🚀 Extras:
- Mobile-Friendly: Includes automatic pause handling through the ApplicationPauseControl component for smoother mobile UX.
- Demo & Tutorial Support: Comes with a detailed demo scene and tutorial video to help you get started quickly.
Whether you're building a mobile app, desktop game, or interactive experience, Back Button Manager provides a complete and efficient solution for managing back navigation with ease.
Price $0.00
Action RPG Addon Module for GC2 by studiopoof
Technical Details:
- Unity Version Compatibility: Requires Unity version 6000.0.32f1 or higher.
- Render Pipeline Support: Compatible exclusively with the Built-in Render Pipeline.
- Dependencies: Requires the following Game Creator 2 modules:
- Game Creator 2 (Core)
- Inventory 2
- Melee 2
- Shooter 2
- Stats 2
- Transitions (Downloadable Here)
Key Features:
- Comprehensive ARPG Framework: Provides a robust template integrating melee and shooter combat, inventory management, and character stat systems.
- Pre-configured Demo Scenes: Includes ready-to-use scenes demonstrating core gameplay mechanics and interactions.
- Customizable Prefabs: Offers prefabs with built-in mechanics, such as interactive objects and enemies, facilitating rapid development.
- Global Variable Management: Utilizes a global variables file to ensure seamless functionality across different scenes and mechanics.
- Custom GC2 Instructions and Conditions: Extends Game Creator 2's capabilities with additional instructions and conditions, all organized under the "Studiopoof" namespace for easy access.
- *Optional Synty Studios Integration: Provides compatibility with Synty Studios' POLYGON assets, including pre-configured handles and demo scenes featuring Synty character models.
The ARPG Addon Module for GC2 is a structured template designed to help developers build action RPGs using Game Creator 2 in Unity. It provides a working example of how to integrate multiple GC2 modules, including Melee, Shooter, Inventory, and Stats, while demonstrating best practices for variable management, mechanic synchronization, and modular system design.
This asset serves both as a functional gameplay foundation and an educational tool, making it easier for developers to understand how to set up interconnected systems in a Game Creator 2-based RPG. It is designed to be customizable, allowing users to modify mechanics, expand functionality, and integrate additional assets into their own projects.
Features:
- Fully configured Action RPG template with combat, inventory, and stat-based progression
- Pre-made demo scenes and prefabs showcasing key mechanics
- Custom Game Creator 2 instructions, conditions, and triggers for expanded functionality
- Handles weapon attachment logic for both standard Game Creator 2 and Synty Studios character models
- Built-in global variable management to ensure smooth mechanic interactions
- Clear file organization to easily locate demo content, prefabs, and configuration files
- *Optional support for Synty Studios assets, providing additional character and environment integration
This asset is not a plug-and-play game system, but rather a working showcase and structured starting point for developers who want to build their own action RPG. It is ideal for those looking to learn how different GC2 modules interact, create new mechanics, or customize an existing foundation to fit their own vision.
Future updates will expand compatibility with additional Game Creator 2 modules, such as Dialogue, Quests, Perception, Behavior, and Traversal, offering even more flexibility for developers. Whether you are a beginner exploring Game Creator 2 or an experienced developer looking for a structured workflow, the ARPG Addon Module for GC2 provides a practical and customizable base for your RPG project.
Price $19.99
Country Cowboy Music by Bentley Sher's Lab
Number of Audio Tracks: 32
WAV format.
Sample Rate / Bit Rate: 16 bit / 48000 Hz
Length of Audio Provided: 1 hour 42 min
Immerse your players in the rugged soul of the Wild West with this AI-crafted (via Suno) and meticulously polished music album. Designed for open-world adventures, RPGs, survival games, and historical or fantasy settings, this pack offers 32 dynamic tracks—fusing classic country twang, cowboy campfire melodies, and evocative Native American-inspired rhythms.
Perfect for Games Like:
- Wild West RPGs & Shooters (Red Dead Redemption-style)
- Frontier Survival & Crafting Games
- Native American-Themed Adventures
- Fantasy Westerns (Steampunk, Weird West)
- Historical & Educational Simulations
Price $16.99
Post Apocalyptic Destroyed Stairs by n3kded
Number of Unique Meshes: 11
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 5
Number of Textures: 25
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 408
Maximum polygon count: 4244
Supported Render Pipelines: Unity URP
This 3D project is a collection of Post Apocalyptic Destroyed Stairs models 11. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Rubble Debris Trash by n3kded
Number of Unique Meshes: 17
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 5
Number of Textures: 25
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 60
Maximum polygon count: 3477
Supported Render Pipelines: Unity URP
This 3D project is a collection of Rubble Debris Trash models 17. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
3D Medieval Pack by BlackLynx by Black Lynx
Number of textures: 13
Texture dimensions: 4096*4096 (Atlas Workflow) , 1024*1024 Glass Texture
Minimum polygon count: 4
Maximum polygon count: 9397
Number of meshes/prefabs: 900+
Types of materials and texture maps : PBR (Albedo/Normal)
Rigging: No
UV mapping: Yes ( Atlas workflow)
LOD information: No
IMPORTANT NOTE!!!
This package will be updated until it becomes a complete environment.
The following will be added in future updates: Terrain, Nature Assets, Interior Assets For Buildings, Modular Medieval Castle.
— Content —
- 900+ Prefabs ( with colliders ), ( Include modular pieces )
- Atlas Texture workflow ( 6 different material variation )
- Modular Workflow ( with enterable interiors )
- Great for First-Third Person, RPG games
- Well Organized
- There will be free updates
— Assets —
- 818x Modular House Pieces
- 7x SiegeWorks ( Catapult,Ballista,Trebuchet etc.)
- 5x Vehicle ( Carts, Prison Cart etc.)
- 69x Weapon ( Sword,Axe,Bow,Spear,Shield,Dagger/Knife etc.)
- 14x Preset Medieval Building ( with interiors )
Thanks for your purchase!
If you have any problems,questions or suggestions feel free to write to blacklynxinfo@gmail.com
Price $45.00
Serialized Reference Injector by Daimahou Games
- Automatic Injection
Populate serialized references at edit time with minimal setup, eliminating drag-and-drop. - Validation Icons
Instantly see if a reference is valid (green), missing (red), optional (grey), or scene-dependent (yellow). - Reference Rules
Easily configure where the system looks for components—[Self], [Child], [Parent], [Siblings], or [Scene]. - Array & List Support
Automatically fill multiple references with all compatible components found by your defined rules. - Detailed Logging
Quickly locate missing references with console logs linking back to the affected GameObject. - Prefab-Aware
Handle references that need to be resolved at the prefab level vs. those dependent on the scene.
Serialized Reference Injector streamlines your Unity workflow by automatically populating object references at edit time.
Say goodbye to manual drag-and-drop and let this tool handle everything for you—whether it’s referencing a component on the same GameObject, its children, siblings, parent, or anywhere in the active scene.
Key Features
- Effortlessly fill in references based on configurable rules like [Self], [Child], [Parent], [Siblings], or [Scene].Automatic Reference Injection
- Colored icons (green, yellow, red, or grey) instantly show whether a reference is valid, missing, or optional.Clear Visual Feedback
- Instantly spot and resolve missing references with console logs linking directly to the problematic GameObject.Comprehensive Validation
- Populate lists or arrays with all matching components automatically—no extra code needed.Array & List Support
- Logical defaults for prefabs: highlight dependencies that need to be resolved at the scene level, or within the prefab itself.Prefab Awareness
Supercharge your development process with Serialized Reference Injector, ensuring a clean, error-free setup for all your serialized references.
Price $15.00
