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The newest packages in the Unity Asset Store.
Updated: 54 min 1 sec ago

Simple Godrays by MatthewMer

2025, April 28 - 18:09
A simple god ray/light shaft shader with two slightly different variants aimed to create a realistic look but can easily be used for all sorts of genres.

Supports a day and night cycle system and is implemented as a fullscreen render pass before post processing effects. The light strength and direction automatically syncs with the set light sources but only one is neede, the otherone will get ignored in case its set to null. The details are customizable in the inspector. The package contains two different renderer features using RenderGraph, both having a slightly different approach to get a different but believable result and are easily interchangeable by simply switching the added renderer feature. The shaders will render both light sources in a single shader pass and merge the result with the camera color texture. It is possible to render the godrays at lower resolutions (50%, 25%, 12.5%, and 6.25% of the screen resolution) to improve performance when necessary. Rendering at 50% or 25% resolution typically has little to no visual impact.

It works straigh out of the box with any game using a directional light source. It's build to handle two light sources at the same time in case you are using a day and night cycle system and will sync autoamtically with the light sources.


Price $9.99

Monster Creature Pack 1 - Stylized Devils - Ghoul Woman Rigged Demon Troll - #64 by ExistenceStudios

2025, April 28 - 17:46
Introducing the ultimate "Stylized Devils" collection, featuring the Ghoul, Ghoul Woman, and Demon Troll - three rigged, lowpoly 3D models perfect for horror and fantasy games, animations, and RPGs

Attached video (Wear ear protection!) (Unity Demonstration / Switch RP on URP, HDRP, Rigs)


Number of textures - 55

Texture dimensions - 4096x4096

Polygon count:


Polycount Total: 97 023 Tris | 49 404 Points

GhoulWoman: 36 923 Tris | 18 863 Points

Ghoul: 37 856 Tris | 19 369 Points

DemonTroll: 22 244 Tris | 11 172 Points


Number of meshes/prefabs - 35/40

Rigging - Yes (rig is issued personally at your request)

Animation count - 71

Animation type list - In-Place

UV mapping: Yes

Types of materials and texture maps - PBR

Be part of our community on Discord

And Social Links Artstation | LinkedIn


Demonstration Video (Wear ear protection!)


Unity Separate Link on each asset

Features:

  • The pack includes products at a fixed price - SAVE 30% OFF!
  • Custom Gameready Controller
  • Animations (x71)
  • Control Rig (Cinema 4D)
  • Setup Projects (Maya, Cinema 4d, 3dsMax, Blender)
  • PBR Materials, 4K Textures
  • Support SRP, URP, HDRP (Unity)
  • System Modules

Control Settings (Unity 2019 and higher):

  • W, A, S, D - Move
  • Shift - Speed
  • LBC - Shoot
  • Space - Jump

Technical Info:


Polycount:


Polycount Total: 97 023 Tris | 49 404 Points

  • GhoulWoman: 36 923 Tris | 18 863 Points
  • Ghoul: 37 856 Tris | 19 369 Points
  • DemonTroll: 22 244 Tris | 11 172 Points

  • Version UnrealEngine - 5.0 and higher support
  • Version Unity - 2019, 2021 and higher
  • Video&Photo preview render make in another software, background content is not included in the asset
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

AnimationsPack consists of custom 71 animations:

  • attack
  • weapon_equip
  • death
  • get_hit
  • idle (with and without weapon)
  • jump
  • walk
  • run

👻 Introducing the ultimate "Stylized Devils" collection, featuring the Ghoul, Ghoul Woman, and Demon Troll - three creepy, rigged, lowpoly 3D models perfect for horror and fantasy games, animations, and RPGs.


🎃 The Ghoul is a spooky, undead beast, blending eerie mutant features with ghostly, gothic mystery. Animated and rigged to perfection, it transforms from phantom-like haunting movements to swift, nightmare-inducing attacks, making it an unforgettable horror enemy or formidable fantasy boss.


🕷️ Meet the Ghoul Woman, a spectral figure merging traits of a vampire, goblin, and phantom, with a pumpkin accessory on her head perfect for Halloween. Her humanoid form and mutant shapeshifting abilities let her serve as a chilling boss, an undead minion of a necromancer, or a fearsome, gothic enemy challenging players in any creepy encounter.


🔥 The Demon Troll, a monstrous mythical guardian, is the fierce brute of the group. This savage barbarian wields a legendary enchanted hammer, embodying dark magic and brutal strength. Rigged and animation-ready, this ogre-like warrior is ideal for intense RPG dungeon battles or as a legendary centerpiece in fantasy collections.


👾 Each character in this pack - ghoulishly spooky, monstrously gothic, or savagely mythical - brings versatile action and haunting atmospheres to games, animations, and storytelling. Dive into a realm filled with zombies, demons, mutants, shapeshifters, and necromancers, and elevate your project with these animation-ready 3D models designed to captivate, terrify, and enchant.


Successful development to you!


Price $94.99

GameReady Superhero 04 Character - Low Poly 3D Character by Abdurakhman Nurzhan

2025, April 28 - 17:45
A low-poly asset featuring Superhero 04, a fully rigged character. Additionally, it comes with 65 animations, making it perfect for creating games in a polygonal style.

Number of textures 8

Texture dimensions 2K

Polygon count

Builders: Superhero 04 (Full Mesh):

  • Faces: 2026
  • Verts: 1917
  • Tris: 3750

Rigging: Yes

Animation count:65

Animation type list:0

LOD information (count, number of levels): Not included

Types of materials and texture maps (e.g., PBR): PBR

🦸‍♂️ Superhero 04 – Action Character

Low Poly | Modular | GameReady | Rigged 3D Character!

Fully rigged and featuring 65 animations, including 56 locomotion animations and 9 attack animations, with modular customization options.

💡 Key Features

Low-poly

Completely modular (combine parts to create unique configurations)

Fully Rigged

65 ready-to-use animations (56 locomotion, 9 attack)

Adjustable body parts

📱 Polygon Count

🔹 Faces: 2026

🔹 Verts: 1917

🔹 Tris: 3750

🖼️ Textures & Materials

🔹 Number of Textures: 8

🔹 Number of Materials: 6

🔹 Texture Dimensions: 2048x2048 (PBR)

🔹 Texture Types: Albedo, Mask

🔹 Color Variations: 3

⚙️ Rigging

Rigged: Yes

🎬 Animations

Total: 65 animations, including:

🔹 Locomotion Animations (56)

  • A_Hero_ALS_CLF_GetUp_Back.FBX
  • A_Hero_ALS_CLF_GetUp_Front.FBX
  • A_Hero_ALS_CLF_Rotate_L90.FBX
  • A_Hero_ALS_CLF_Rotate_R90.FBX
  • A_Hero_ALS_CLF_TurnIP_L90.FBX
  • A_Hero_ALS_CLF_TurnIP_L180.FBX
  • A_Hero_ALS_CLF_TurnIP_R90.FBX
  • A_Hero_ALS_CLF_TurnIP_R180.FBX
  • A_Hero_ALS_CLF_Walk_B.FBX
  • A_Hero_ALS_CLF_Walk_F.FBX
  • A_Hero_ALS_CLF_Walk_L.FBX
  • A_Hero_ALS_CLF_Walk_R.FBX
  • A_Hero_ALS_CLF_WalkPose.FBX
  • A_Hero_ALS_Flail.FBX
  • A_Hero_ALS_Mannequin_T_Pose.FBX
  • A_Hero_ALS_N_FallLoop.FBX
  • A_Hero_ALS_N_JumpLoop.FBX
  • A_Hero_ALS_N_JumpRun_LF.FBX
  • A_Hero_ALS_N_JumpRun_RF.FBX
  • A_Hero_ALS_N_JumpWalk_LF.FBX
  • A_Hero_ALS_N_JumpWalk_RF.FBX
  • A_Hero_ALS_N_Land_Heavy.FBX
  • A_Hero_ALS_N_LandRoll.FBX
  • A_Hero_ALS_N_Mantle_1m_LH.FBX
  • A_Hero_ALS_N_Mantle_1m_RH.FBX
  • A_Hero_ALS_N_Mantle_2m.FBX
  • A_Hero_ALS_N_Pose.FBX
  • A_Hero_ALS_N_Rotate_L90.FBX
  • A_Hero_ALS_N_Rotate_R90.FBX
  • A_Hero_ALS_N_Run_B.FBX
  • A_Hero_ALS_N_Run_BasePose.FBX
  • A_Hero_ALS_N_Run_F.FBX
  • A_Hero_ALS_N_Run_LB.FBX
  • A_Hero_ALS_N_Run_LF.FBX
  • A_Hero_ALS_N_Run_RB.FBX
  • A_Hero_ALS_N_Run_RF.FBX
  • A_Hero_ALS_N_RunPose.FBX
  • A_Hero_ALS_N_RunPose_F.FBX
  • A_Hero_ALS_N_RunPose_LF.FBX
  • A_Hero_ALS_N_RunPose_RF.FBX
  • A_Hero_ALS_N_Sprint_F.FBX
  • A_Hero_ALS_N_Sprint_F_Impulse.FBX
  • A_Hero_ALS_N_to_CLF.FBX
  • A_Hero_ALS_N_TurnIP_L90.FBX
  • A_Hero_ALS_N_TurnIP_L180.FBX
  • A_Hero_ALS_N_TurnIP_R90.FBX
  • A_Hero_ALS_N_TurnIP_R180.FBX
  • A_Hero_ALS_N_Walk_B.FBX
  • A_Hero_ALS_N_Walk_F.FBX
  • A_Hero_ALS_N_Walk_LB.FBX
  • A_Hero_ALS_N_Walk_LF.FBX
  • A_Hero_ALS_N_Walk_RB.FBX
  • A_Hero_ALS_N_Walk_RF.FBX
  • A_Hero_ALS_N_WalkPose.FBX
  • A_Hero_ALS_N_WalkPose_F.FBX
  • A_Hero_ALS_N_WalkPose_LF.FBX
  • A_Hero_ALS_N_WalkPose_RF.FBX

🔹 Attack Animations (9)

  • A_Hero_Combat_Attack_01.FBX
  • A_Hero_Combat_Attack_02.FBX
  • A_Hero_Combat_Attack_03.FBX
  • A_Hero_Combat_Attack_04.FBX
  • A_Hero_Combat_Attack_05.FBX
  • A_Hero_Combat_Attack_06.FBX
  • A_Hero_Combat_Fatality_Attacker_01.FBX
  • A_Hero_Combat_Fatality_Attacker_02.FBX
  • A_Hero_Combat_Fatality_Attacker_03.FBX

📩 For any issues or inquiries, feel free to contact:

✉️ 00001adm@gmail.com


Price $15.00

Analog Noises Vol.1 by MV01

2025, April 28 - 17:36
Analog Noises Vol.1

wav.

48000

24 bit

Stereo

This is a compilation of dark noisy ambient pieces, made with care on tape using old modded cassette recorders, it contains sounds made with my synths, AM/FM broadcast noise in addition to selected,worped and distored samples of my own music.

Computers have only been used to process the recordings and edit/export to audio standards.


Price $4.99

Cute Gray Aliens by BEKKOLOCO

2025, April 28 - 17:34
Adorable Cute Gray Aliens characters in various designs with glowing accents, perfect for family-friendly games and space adventures. Nintendo,

humanoid Rig

1 walk animation


small Gray - The smallest, most adorable alien :

  • 30 000 triangles (30k tris)
  • 1 Diffuse map (512x512)
  • 1 Normal map (512x512)
  • humanoid Rig
  • 1 walk animation

Standard Gray - Classic alien design :

  • 30 000 triangles (30k tris)
  • 1 Diffuse map (512x512)
  • 1 Normal map (512x512)
  • humanoid Rig
  • 1 walk animation

Techy Gray - With glowing arm accents :

  • 44 000 triangles (44k tris)
  • 1 Diffuse map (512x512)
  • 1 Normal map (512x512)
  • 1 Emission map (512x512)
  • humanoid Rig
  • 1 walk animation

Tall Gray - Featuring a sporty pink/purple outfit :

  • 44 000 triangles (44k tris)
  • 1 Diffuse map (512x512)
  • 1 Normal map (512x512)
  • 1 Emission map (512x512)
  • humanoid Rig
  • 1 walk animation

Tall Gray - Featuring a sporty pink/purple outfit :

  • 44 000 triangles (44k tris)
  • 1 Diffuse map (512x512)
  • 1 Normal map (512x512)
  • 1 Emission map (512x512)
  • humanoid Rig
  • 1 walk animation

Mantis Gray - Taller, slender design with antennas

  • 38 000 triangles (38k tris)
  • 1 Diffuse map (512x512)
  • 1 Normal map (512x512)
  • 1 Emission map (512x512)
  • humanoid Rig
  • 1 walk animation

Cute Alien Grays

Adorable Extraterrestrial Friends for Your Game!

The Cute Aliens collection is part of our charming low-poly series designed for game developers looking for appealing, performance-friendly assets. With optimized polygon counts, these cartoonish alien characters bring otherworldly charm to your projects without heavy resource demands.

Features:

  • Collection of 5 adorable alien characters with varying designs and heights
  • Optimized for mobile ( LOD version in development! )
  • Cute, cartoonish aesthetics perfect for family-friendly games
  • Glowing accent details on some models for visual interest
  • Easy to integrate into Unity projects

The Collection Includes:

  1. small Gray - The smallest, most adorable alien
  2. Standard Gray - Classic alien design
  3. Techy Gray - With glowing arm accents
  4. Tall Gray - Featuring a sporty pink/purple outfit
  5. Mantis Gray - Taller, slender design with antennas

Perfect For:

  • Space adventure games
  • Casual mobile games
  • Educational sci-fi themed applications
  • Children's games
  • Any project needing adorable extraterrestrial characters!

The Cute Aliens collection uses the URP Shader, making it compatible with the URP render pipeline in Unity, with easy upgrading options for Built-in and HDRP (in development!)

Get your friendly grays companions today and bring charming extraterrestrial life to your game world!


Price $15.00

Mystery Box Open Sounds by ShashiRaj Productions

2025, April 28 - 17:32
Unlock the magic—where mystery meets sound!

TOTAL UNIQUE SOUNDS: 92


Number of Audio Waves: 92 + 92

Sample rate / bit rate: 96kHz-24bit/44.1kHz-16bit 

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo 

Minutes of audio provided: 5:48

Supported Development Platforms:

Windows: Yes

Mac: Yes


AUDIO DEMO


This pack features mystical and fantastical sound effects, perfect for treasure chests, secret boxes, and transition elements. In addition to the fantasy sounds, individual box-opening effects are included, allowing for layering as needed."


  • Total Sounds: 92
  • Positive Mystery Box_Open = 27
  • Suspense Mystery Box Open = 19
  • Wooden Trunk Box Foley = 23 
  • Wet Wooden Trunk Box Foley = 23

Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.



Price $6.99

Crowded by Wembassy

2025, April 28 - 17:32
Crowded lets you easily create dynamic, lifelike crowds with customizable waypoint movement. Optimized for performance and compatible with Unity NavMesh. Perfect for adding life to any Project!

📌 Technical Details

🚀 Key Features

  • Dynamic Crowd System – Populate your scene with moving NPCs effortlessly
  • Waypoint-Based Navigation – Set up complex movement paths using waypoints and branches
  • Flexible Spawning System – Spawn crowds instantly or in staggered waves
  • NavMesh Integration – Fully compatible with Unity's built-in NavMesh system for smooth AI movement
  • Event System – Trigger custom events when NPCs reach waypoints
  • Supports Any 3D Character Model – Works with humanoid, robotic, and custom models
  • Optimized for Large Crowds – Performance-friendly even with hundreds of active NPCs
  • Multiple Crowd Spawner Support – Create different groups with unique behaviors
  • Looping & Branching Pathways – Make NPCs follow dynamic, realistic movement patterns
  • Works Across All Render PipelinesBuilt-in RP, URP, HDRP supported

📦 Package Contents

TypeQuantityDescriptionScripts✅Core crowd movement, spawner, and waypoint system scriptsEditor Tools✅Custom Crowded Editor Window for waypoint and route managementPrefabs✅Example Crowd Member, Spawner, and Waypoint prefabsDemo Scene✅Fully set up example scene showcasing Crowded in actionDocumentation🚧Full documentation coming soon! (Community support available)

🖥️ System Requirements

RequirementDetailsUnity Version2022.1.23f and newerPlatformsWindows, macOS, Linux, Android, iOS, WebGL, VR, AR, ConsoleRender PipelinesBuilt-in RP, URP, HDRPDependenciesNone (Works out of the box)NavMesh Support✅ Unity’s Built-in NavMeshThird-Party Asset Compatibility✅ Works with external character models & animations

📖 Documentation & Support

  • Full documentation coming soon – Join our Discord for assistance!
  • Need help? Contact us via:📧 Email: cmcintosh@wembassy.com
    🐦 X (Twitter): @TeamWembassy
    💬 Discord: Join Here

⭐ Why Choose Crowded?

Crowded is the ultimate crowd simulation tool for Unity. Whether you’re designing realistic cities, sci-fi worlds, or fantasy RPG towns, this system helps you populate your environment effortlessly while keeping performance optimized.

🚀 Get started today and bring your world to life!

Crowded – Dynamic Crowd Generation & Waypoint System for Unity 🚶‍♂️🚶‍♀️

Bring your scenes to life with dynamic, intelligent crowds!

Crowded is a versatile crowd simulation system that allows you to quickly and easily populate your environment with moving NPCs. Whether you’re building a bustling city, a busy theme park, a futuristic space station, or a medieval market, Crowded helps you create realistic and efficient crowd movement with minimal effort.

Using Crowded, you can integrate any 3D character model into your crowd, set up waypoint-based movement, and control how individuals spawn and interact within the system. It’s fully compatible with Unity’s built-in NavMesh, ensuring smooth AI pathfinding while keeping performance optimized.

✨ Key Features

Dynamic Waypoint System – Easily create complex movement paths for NPCs
Flexible Spawning Options – Spawn crowds instantly or stagger them over time for realism
Supports Any 3D Model – Works with humanoid, robotic, and creature models
Seamless Unity NavMesh Integration – Uses Unity’s native navigation system
Optimized for Large Crowds – Smooth performance even with high NPC counts
Supports Multiple Crowd Groups – Create different types of NPCs moving in the same scene
Cross-Platform Compatibility – Works on PC, Mobile, VR, AR, and Consoles
Supports All Render Pipelines – Compatible with Built-in, URP, and HDRP

📌 How Crowded Can Be Used in Your Game

🎮 Open-World Cities & Towns

Populate streets with wandering NPCs, shopkeepers, and townsfolk following realistic routes. Perfect for RPGs, adventure games, and simulation experiences.

🏟️ Sports Events & Arenas

Simulate stadiums, racetracks, and arenas by dynamically filling seats with spectators or controlling fan movement around the venue.

🎢 Theme Parks & Public Spaces

Use Crowded to create theme park visitors, museum guests, or passengers moving through airports, train stations, or shopping malls.

🏙️ Sci-Fi & Fantasy Worlds

Add citizens, androids, or aliens to futuristic cities or medieval villages with complex waypoint routes and branching pathways.

🎥 Cinematic Cutscenes & NPC Traffic

Enhance cutscenes and background activity by dynamically controlling NPC movement and interactions in a controlled environment.

🚀 How It Works

1️⃣ Create & Configure Your Crowd Members

  • Attach the Crowd Member component to any character model
  • Set up animation settings and crowd behavior
  • Save it as a Prefab

2️⃣ Build Your Route System

  • Add waypoints using the Crowded Editor Window
  • Define branches for NPCs to take different paths
  • Create looping or non-looping movement patterns

3️⃣ Set Up a Crowd Spawner

  • Attach the Crowd Spawner component to an empty GameObject
  • Assign a Waypoint System
  • Add multiple Crowd Member Prefabs for variation
  • Adjust spawn rates, stagger settings, and density

4️⃣ Run Your Scene & Watch the Crowd in Action! 🎭

🎮 Optimized Performance for Large Crowds

Crowded is built for performance and scalability, allowing you to manage hundreds of NPCs with minimal impact on FPS. Using staggered spawning, efficient pathfinding, and batched processing, you can create realistic crowd behavior without performance spikes.

📖 Documentation & Support

📚 Full documentation coming soon! Need help? Join our Discord Community for support and discussions.

💬 Discord: Join Here
📧 Email: cmcintosh@wembassy.com
🐦 X (Twitter): @TeamWembassy

📜 License & Usage

✔️ Allowed: Use in personal and commercial projects
Not Allowed: Reselling, redistributing, or modifying without permission

⭐ Add Lifelike Crowds to Your Game Today!

Make your scenes feel alive and immersive with Crowded! Whether you're building a bustling city, a fantasy village, or a sci-fi metropolis, this asset gives you the tools to create engaging, dynamic crowds effortlessly.

🎉 Get Crowded now and bring your game world to life! 🚀


Price $50.00

Underground Tunnels by Dekogon Studios

2025, April 28 - 13:36

Underground Cold War Era Base retrofitted for current year. This project includes everything pictured with all assets and materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.

Features:

  • Over 100 mesh assets
  • Master material setup that control the majority of all props and models within the room
  • Master material on all tiling surfaces to control dirt, wetness, and a secondary texture set
  • Material setups such as fog and lighting rays
  • Blueprint for easy light rig setup
  • Multiple Look Up Tables (LUTs)
  • Wire Splines for cords and cables
  • Grunge and Decay Decals
  • Cinematic Post Processing
  • Glass materials
  • Tilable texture sets for concrete, damaged concrete, stained concrete, dirt, rocky dirt, sandy dirt, footprint dirt, and many more.

Art created by Dekogon Kollab Artists


Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.


Price $84.99

AI DevKit - AI Chat, Voice, Image (GPT-4.5, Gemini) by Glitch9 Inc.

2025, April 28 - 12:18
AIDevKit empowers beginner developers to effortlessly integrate advanced AI functionalities directly into Unity, dramatically simplifying your game development workflow.

AIDevKit empowers beginner developers to effortlessly integrate advanced AI functionalities directly into Unity, dramatically simplifying your game development workflow.


>> Online Documents

>> Join Discord Server


FEATURES


💬 Interactive AI Assistant (Pro Only)

Chat directly with an integrated AI-powered assistant within the Unity Editor. Ask anything from "How do I fix this error?" to "What scripts do I need for character jumping?" The assistant provides clear explanations, coding tips, and even edits existing scripts on command, simplifying your coding process.


🎨 Image & Texture Generation

Generate detailed textures, sprites, icons, and concept art directly from descriptive text prompts using cutting-edge AI like DALL·E and Stable Diffusion. Just input something like "Pixel art icon of a magic sword with blue flames," and receive high-quality assets instantly ready to use.


🔊 Sound Effects Creation (Pro Only)

Quickly create custom sound effects with simple text prompts like "Gentle forest background sounds with birds and wind." AIDevKit enables you to effortlessly create audio effects tailored exactly to your game’s atmosphere, saving time and resources.


🗣️ Speech-to-Text (STT) & Text-to-Speech (TTS)

Easily implement voice commands and speech recognition, transforming spoken words into game actions. Additionally, use advanced text-to-speech to generate natural-sounding voices for dialogues and narrations in multiple languages, eliminating the need for expensive voice recordings.


🎙️ Voice Changer & Audio Isolation (Pro Only)

Enhance your audio assets further with built-in tools for voice modulation (e.g., creating robotic or monster voices) and background noise removal. Perfect for enriching character interactions and improving voice chat quality.


🛡️ AI Content Moderation

Automatically detect and moderate inappropriate text content in player-generated dialogues or chats, keeping your game environment safe and friendly. Integrated seamlessly via OpenAI’s moderation API.


🌐 Extensive AI API Support

AIDevKit uniquely integrates multiple AI providers into one unified system—OpenAI’s GPT-4 and DALL·E, Google Gemini, and ElevenLabs for advanced voice synthesis. Enjoy maximum flexibility to choose and combine services best suited to your game’s needs.


🛠️ Powerful Editor Tools (Pro Only)

Intuitive Unity Editor interface for accessing all AI features without any complicated setup. Easily manage prompts, view AI-generated assets, and tweak settings through dedicated, beginner-friendly panels.


🚀 Runtime Integration & Cross-Platform Compatibility

Use AI features seamlessly in your finished games, not just in the editor. Dynamically generate NPC dialogues, custom names, or sounds at runtime. Fully compatible with all Unity-supported platforms (PC, mobile, consoles).


SUPPORTED APIS

  • OpenAI: Chat Completions, Realtime, Audio, Embeddings, Fine-tuning, Files, Uploads, Images, Models, Moderations, Assistants (Pro only), Completions (legacy)
  • Google: Text Generation, Image Generation, Files, Tuning, Embeddings
  • ElevenLabs (Pro Only): Text to Speech, Speech to Text, Voice Changer, Voice Isolator, Sound Effects, Voices, Voice Library
  • More API integrations are on the way: Have something you'd like to see next? Let us know via Discord — your feedback shapes the roadmap.

SUPPORTED PLATFORMS

Windows, OSX, Linux, Unity WebGL, iOS, Android, Windows Phone/Store, PlayStation, Xbox, PS Vita/PSM, Switch


This asset uses UniTask for asynchronous operations under MIT License. See the Third-Party Notices.txt file in the package for license details.


Price $0.00

Synthwave - Volume 2 by Frequently Asked Music

2025, April 28 - 11:55
More than 1 hour of music, 10 original tracks (for a total of 138 files) inspired by the iconic synth-driven beats of the 80s, this second collection is perfect for retro or futuristic games.

Features:

  • Full length tracks: 10
  • Loops: 71
  • Edits: 31
  • Intro 12
  • Outro 12

Number of Audio Wavs: 138

Sample rate / bit rate: 44,100 Hz / 16 Bit

Does music loop: Yes

Minutes of audio provided: 1h, 18m, 49s

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

"Synthwave - Volume 2" is the second volume of our Synthwave music collection, perfect for video game developers looking for a retro-futuristic vibe. Featuring 10 main tracks with a total of 128 variations, including loops, intros, outros, and 15/30/60-second edits (perfect for logos and transitions). 

With a total duration of 1 hour and 18 minutes, you’ll find tracks suitable for any part of your game, from epic levels to more relaxed moments. If your game has a futuristic or retro vibe, this music is made for you!


Unique Times Full length (01:33), 6 loops, 3 edits

From 80s To Eternity Full length (01:56), 9 loops, 4 edits

Nights Falling Over The 80s Full length (02:18), 8 loops, 4 edits

Shimmering City Light Full length (01:50), 6 loops, 3 edits

Space Vaporwave Glitters Full length (01:22), 5 loops, 3 edits

Synth Vibes From The 80s Full length (01:57), 7 loops, 3 edits

Synthetic Dreams Full length (02:21), 7 loops, 3 edits

That Star So Far Away Full length (03:13), 9 loops, 3 edits

Train Harder Full length (02:01), 7 loops, 3 edits

When We Were Young Full length (01:55), 7 loops, 4 edits



Take a look: Total Game Music Collection - 400 High Quality music themes ideal for any game!

Maybe you might be interested at Synthwave Vol.1 and Arcade EDM - Vol. 1


Hi, I'm Luca Tomassini a composer with more than 20 years of expertise in music production with multiple TV, feature films and multimedia placements.

I sincerely hope my music will help you to elevate your creation!


Price $29.99

Game Sfx Toolkit: Success And Coin Sounds V1 by ShashiRaj Productions

2025, April 28 - 10:12
Casual sound effects for victory, and jackpot moments

TOTAL UNIQUE SOUNDS: 212


Number of Audio Waves: 212 + 212

Sample rate / bit rate: 96kHz-24bit/44.1kHz-16bit 

Audio file types: Wav

Do Sound FX loop: No

Additional: Stereo 

Minutes of audio provided: 9:24

Supported Development Platforms:

Windows: Yes

Mac: Yes

AUDIO DEMO


Total Sounds: 212

  • Cash Register: 24 
  • Cheerful Ding Bell Run = 4
  • Cheerful Ding Short Tune = 2
  • Cheerful Ding Single = 6
  • Cheerful Tring Ding = 3
  • Coin Hit = 24
  • Crowd Applause = 8
  • Fireworks Victory = 19
  • Foley Coin Fall = 6
  • Foley Coins Drop = 3
  • Foley Coins Friction = 2
  • Foley Coins Handling = 14
  • Foley Coins Shaking = 3
  • Foley Coins Transfer = 4
  • Foley Pearls Bag = 4
  • Foley Treasure Bag = 13
  • Jackpot Celeb = 18
  • Orchestral Horns = 3
  • Orchestral Strings Short Run = 2
  • Orchestral Symphony = 4
  • Rising Success Atmospheric = 3
  • Rising Success Melodic Rise = 2
  • Rising Success Melodic Short = 6
  • Simple Stage Clear Bells = 8
  • Simple Winning Sounds = 18
  • Single Bell Ting = 6
  • Success Bells Stab = 1
  • Success Soft Bells = 2


Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.



Price $6.99

Teleport-Sound Effects-Pack by Deanx

2025, April 28 - 10:07
A collection of 30 teleportation sound effects

Audio format - .wav

-

Bit rate - 24 bits @48khz sample rate


30 high-quality sounds, crafted to bring your teleportation mechanics to life. Whether you're building a sci-fi epic, a fantasy adventure, or a puzzle platformer, these dynamic and versatile sounds will seamlessly integrate into your game, saving you development time and adding a polished, professional touch to your teleportation experience.




Price $4.99

ScrollingUIBackground by ShigeDev

2025, April 28 - 09:32
Allows you to implement a scrolling background in the UI. Very useful for creating placeholders and demos.

Unity LTS Support: Supports Unity LTS versions 2022.3.44f1 and up.

Allows easy implementation for unity projects. It has a demo and a document that helps make implementation easier.

Demo | Documentation


No coding skills required

 Allows you to run it only using the inspector.

Scripting API

 Allows greater control through code.

Full Source Code Included

 Extend and modify the tool to fit your needs.

Built-in, URP, HDRP

 Fully compatible across all major render pipelines



Price $0.00

[ Time Tweaker ] - Fast Iteration by Compile & Co.

2025, April 28 - 09:31
Add a time scale slider to Unity's play mode toolbar for fast and customizable runtime testing.

• Adjust `Time.timeScale` with a slider directly in the Unity Editor toolbar  

• One-click RESET button to return to default time scale  

• Fully customizable slider range and default value via ScriptableObject  

• Automatically refreshes the toolbar UI when settings are changed  

• No scene setup required — plug-and-play  

• Editor-only — will not be included in builds  

• Lightweight and modular codebase, suitable for all Unity projects

TimeTweaker is a lightweight Unity Editor extension that injects a runtime time scale slider into the play mode toolbar. It allows you to test your game at different speeds without writing any code.


This tool is ideal for debugging movement, animations, physics, or frame-sensitive interactions. You can easily speed up or slow down time and reset it to a default value with a single click.


The range and default value of the slider are fully customizable through a simple ScriptableObject. When modified, the toolbar updates automatically—no need to restart Unity.


TimeTweaker is Editor-only, requires zero setup, and works immediately after importing the package.


Price $0.00

Mesh & Submesh Combiner by CodaCrea

2025, April 28 - 09:26
Boost your workflow with Mesh Combiner. Merge multiple meshes by material in seconds, right from the Unity Editor. Fast, easy, and compatible with all render pipelines, without adding any components.

Features

Combine multiple GameObjects into a single mesh

Preserves materials by grouping submeshes per material

Supports meshes with multiple submeshes

One-click execution via Tools > Mesh Combiner

Keeps the original position, rotation, and scale

Automatically saves the resulting mesh as an asset

Clean, editor-only script with no runtime overhead


How to Use

Place the script in an Editor folder.

Select at least two GameObjects with a MeshFilter and MeshRenderer.

Open the Mesh Combiner from Tools > Mesh Combiner.

Confirm and let the tool handle the rest.


Compatibility

Supports all render pipelines (URP, HDRP, Built-in)

Compatible with Unity 2022.3.57f1 and newer

Mesh Combiner is a lightweight and intuitive Unity Editor extension that helps you optimize your scenes in just a few clicks, without adding any components.


Whether you're building games, apps, or interactive experiences, Mesh Combiner lets you merge multiple meshes into a single object while preserving materials and submeshes, all directly from the Unity Editor.


It’s perfect for boosting performance, reducing draw calls, and keeping your hierarchy clean. After combining, you can easily add a Mesh Collider if needed.


Price $7.90

Volume Splines (Trigger Zones, Reverb Zones, NavMesh Modifiers, etc.) by E. A. Buley

2025, April 28 - 09:21
Create complex 3D trigger/reverb zones and NavMesh modifiers with spline-based volumes. No mesh needed — use control points to define any shape for fully dynamic, interactive zones in your world.
  • Control point placement system
  • Custom 3D volumes - no mesh required
  • NavMesh modifier volumes
  • Reverb zones
  • Trigger zones
  • Gizmo visualiser
  • In scene view volume editor

Volume Splines is a tool for creating 3D zones in Unity using spline-based volumes. These zones can be used for triggers, reverb effects, affecting NavMeshes or any other gameplay-related area that requires a custom shape. Instead of relying on predefined colliders or meshes, you define the volume by placing control points in the Scene view, making it easy to create zones that fit the exact shape you need.


You can adjust these volumes at runtime, which makes them useful for dynamic environments or situations where the zone shape needs to change based on player interaction or game events. This tool is fully integrated with both Unity's audio system and Unity's AI navigation system, so it can apply reverb effects to any audio sources or modify the state of a NavMesh within the defined volume. You can see a live interactive representation of the zones in the Scene view for quick adjustments.


Volume Splines is designed to be easy to use and requires no additional setup. It’s ready to be dropped into any project, with complete documentation to guide you through its basic functionality.


IF ERRORS ARE BEING ENCOUNTERED:


Volume Splines has a feature involving NavMeshes. As such, the AI Navigation package is a dependancy and must be installed to use this feature. If this is not a required part of your project, you don't need to install the AI Navigation package. If so, you should delete the folder labelled NavMesh Modifier in the EBuley/VolumeSplines directory, and remove the "Volume Spline NavMesh Modifier" and "NavMesh Surface" objects in the demo scene. The errors will be resolved.


Price $7.99

Food Trucks – Asian Edition by Sofia Shevliagina

2025, April 28 - 09:01
A set of four unique food trucks featuring various Asian cuisines, each embodying its own vibrant gastronomic mood and distinctive Eastern style.

Number of textures - 1

Texture dimensions - 1024x1024

Polygon count of all asset - 57346 tris

Minimum polygon count - 12970 tris

Maximum polygon count - 15759

Number of meshes/prefabs - 4

Rigging: No

LOD information - No


These models fit perfectly into projects where scene lightness and an expressive, cute design matter.The ideal low-poly pack for flat-color games.


Why this pack is for you


Flat-Color Style

All models are designed with a minimalist color palette in mind. Perfect for 2D/3D hybrid and minimalist projects where consistent color application and ease of perception are key.


Single 1024×1024 Texture

The entire pack is packed into one compact 1024 × 1024 texture atlas composed of various gradients. 


Optimized Geometry

A reasonable polygon count allows the food trucks to be used in mobile applications and games.


The perfect solution for developers and designers who value style, performance, and ease of integration. Add bright, flavorful accents to your project today!


Price $15.00

6 Stylized Medieval Houses by Sofia Shevliagina

2025, April 28 - 09:01
Low poly model of six stylized medieval houses.

Number of textures - 12

Texture dimensions - 2048x2048

Polygon count of [Model Name]

Minimum polygon count - 2018 tris

Maximum polygon count - 4720 tris

Number of meshes/prefabs - 6

Rigging: No

UV mapping: Yes

LOD information - No

Types of materials and texture maps - PBR

The model has PBR textures in a resolution of 2048x2048. You can use only the diffusion map if your project does not require PBR textures because the model has a detailed diffusion map (you can see what the model looks like with only the diffusion map in the preview). The roof texture has opacity (the alpha channel is in the base color map).

The model has :

Tris : 20379

Verts : 16134

4 texture assets with resolution 2048x2048

Number of textures: 12

The textures of the roof and walls is tiled along the width


Price $22.00

Modular 3D Characters Bundle by Firetoy Studios

2025, April 28 - 08:05
Modular 3D Characters Bundle A stylized 3D character with many modular parts and a customization system.

💎 Modular 3D Characters Bundle

🔥 A stylized 3D character with many modular parts and a customization system.


After purchasing the bundle, go through each asset in the Asset Store and download them all for free.


With this pack you can save 69% compared to buying packs separately.

Bundle include next packs:



⭐Key Features


  • 2750+ modular pieces
  • Customizable system for your characters
  • 160 Characters
  • Fully Rigged
  • Demo scene included
  • Modular body parts and clothes
  • Icons for each item

⭐Modular 3D City Characters Vol 1


  • Beard: x24
  • Glasses: x9
  • Hair: x21
  • Hats: x24
  • Headphoes: x6
  • Shoes: x16
  • Torso: x16
  • Eyebrows: x90
  • Arms: x20
  • Pants: x16
  • Masks: x9
  • Full Body: x6
  • x20 Example Characters

⭐Modular 3D City Characters Vol 2


  • Beard: x24
  • Glasses: x9
  • Hair: x15
  • Hats: x27
  • Headphoes: x6
  • Shoes: x16
  • Torso: x19
  • Eyebrows: x90
  • Arms: x20
  • Pants: x16
  • Masks: x6
  • x20 Example Characters

⭐Modular 3D Characters Vol.1


  • Bard: x56
  • Glasses: x21
  • Hair: x49
  • Hats: x96
  • Headphoes: x6
  • Shoes: x21
  • Torso: x21
  • Eyebrows: x30 ( x210 color variations )
  • Arms: x14
  • Masks: x12
  • x20 Example Characters

⭐Modular 3D Characters Vol.2


  • Beard: x56
  • Glasses: x27
  • Hair: x49
  • Hats: x78
  • Headphones: x6
  • Shoes: x21
  • Torso: x21
  • Eyebrows: x30 ( x210 color variations )
  • Arms: x14
  • Masks: x12
  • x20 Example Characters

⭐Modular 3D Cyberpunk Characters Vol 1


  • Beard: x24
  • Glasses: x12
  • Hair: x21
  • Hats: x35
  • Headphoes: x3
  • Shoes: x16
  • Torso: x22
  • Eyebrows: x90
  • Arms: x20
  • Pants: x19
  • Masks: x9
  • Full Body: x6
  • x20 Example Characters

⭐Modular 3D Cyberpunk Characters Vol 2


  • Beard: x24
  • Glasses: x9
  • Hair: x21
  • Hats: x39
  • Headphoes: x6
  • Shoes: x16
  • Torso: x22
  • Eyebrows: x90
  • Arms: x20
  • Pants: x19
  • Masks: x9
  • Full Body: x6
  • x20 Example Characters

⭐Modular 3D Characters Vol.3


  • Beard: x56
  • Glasses: x21
  • Hair: x42
  • Hats: x81
  • Headphones: x9
  • Shoes: x21
  • Torso: x21
  • Eyebrows: x30 ( x210 color variations )
  • Arms: x14
  • Masks: x12
  • x20 Example Characters

⭐Modular 3D Characters Vol.4


  • Beard: x56
  • Glasses: x24
  • Hair: x49
  • Hats: x87
  • Headphones: x6
  • Shoes: x21
  • Torso: x21
  • Eyebrows: x30 ( x210 color variations )
  • Arms: x14
  • Masks: x9
  • x20 Example Characters

Extras:


The fonts shown in the video are not included in the project. You can download any fonts for free and use them without any problems.


Details on character customization are in the "Readme" file.


Polygon count of final model: ~3K tris / ~12K tris


Package contains 8 texture 1024px.


Animations are not included!


Contact: firetoy.studios@gmail.com

💎 Modular 3D Characters Bundle

🔥 A stylized 3D character with many modular parts and a customization system.


After purchasing the bundle, go through each asset in the Asset Store and download them all for free.


With this pack you can save 69% compared to buying packs separately.

Bundle include next packs:



⭐Key Features


  • 2750+ modular pieces
  • Customizable system for your characters
  • 160 Characters
  • Fully Rigged
  • Demo scene included
  • Modular body parts and clothes
  • Icons for each item

⭐Modular 3D City Characters Vol 1


  • Beard: x24
  • Glasses: x9
  • Hair: x21
  • Hats: x24
  • Headphoes: x6
  • Shoes: x16
  • Torso: x16
  • Eyebrows: x90
  • Arms: x20
  • Pants: x16
  • Masks: x9
  • Full Body: x6
  • x20 Example Characters

⭐Modular 3D City Characters Vol 2


  • Beard: x24
  • Glasses: x9
  • Hair: x15
  • Hats: x27
  • Headphoes: x6
  • Shoes: x16
  • Torso: x19
  • Eyebrows: x90
  • Arms: x20
  • Pants: x16
  • Masks: x6
  • x20 Example Characters

⭐Modular 3D Characters Vol.1


  • Bard: x56
  • Glasses: x21
  • Hair: x49
  • Hats: x96
  • Headphoes: x6
  • Shoes: x21
  • Torso: x21
  • Eyebrows: x30 ( x210 color variations )
  • Arms: x14
  • Masks: x12
  • x20 Example Characters

⭐Modular 3D Characters Vol.2


  • Beard: x56
  • Glasses: x27
  • Hair: x49
  • Hats: x78
  • Headphones: x6
  • Shoes: x21
  • Torso: x21
  • Eyebrows: x30 ( x210 color variations )
  • Arms: x14
  • Masks: x12
  • x20 Example Characters

⭐Modular 3D Cyberpunk Characters Vol 1


  • Beard: x24
  • Glasses: x12
  • Hair: x21
  • Hats: x35
  • Headphoes: x3
  • Shoes: x16
  • Torso: x22
  • Eyebrows: x90
  • Arms: x20
  • Pants: x19
  • Masks: x9
  • Full Body: x6
  • x20 Example Characters

⭐Modular 3D Cyberpunk Characters Vol 2


  • Beard: x24
  • Glasses: x9
  • Hair: x21
  • Hats: x39
  • Headphoes: x6
  • Shoes: x16
  • Torso: x22
  • Eyebrows: x90
  • Arms: x20
  • Pants: x19
  • Masks: x9
  • Full Body: x6
  • x20 Example Characters

⭐Modular 3D Characters Vol.3


  • Beard: x56
  • Glasses: x21
  • Hair: x42
  • Hats: x81
  • Headphones: x9
  • Shoes: x21
  • Torso: x21
  • Eyebrows: x30 ( x210 color variations )
  • Arms: x14
  • Masks: x12
  • x20 Example Characters

⭐Modular 3D Characters Vol.4


  • Beard: x56
  • Glasses: x24
  • Hair: x49
  • Hats: x87
  • Headphones: x6
  • Shoes: x21
  • Torso: x21
  • Eyebrows: x30 ( x210 color variations )
  • Arms: x14
  • Masks: x9
  • x20 Example Characters

Extras:


The fonts shown in the video are not included in the project. You can download any fonts for free and use them without any problems.


Details on character customization are in the "Readme" file.


Polygon count of final model: ~3K tris / ~12K tris


Package contains 8 texture 1024px.


Animations are not included!


Contact: firetoy.studios@gmail.com


Price $99.99

Stylized Textures - Vol 160 - Bricks by Yoge

2025, April 28 - 07:59

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

15 seamless textures


Price $7.99

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