MoonBehavior by Devil Kind games
Features:
-Multi-use: Create reusable AI behaviors and/or logic with minimun coding.
-Unity friendly: MoonBehavior stores all data into ScriptableObjects, you will be able to export to any unity plataform without any serialization issue.
-Local Memory: Store/Get Variables and information for each AI GameObject using the AI Memory Property.
-Realtime Debugger: Debug the logic of your behavior trees using the realtime debugger that allows you to visualize the execution, and data of your behavior trees in realtime.
-Source code included: You will get all source code (documented) of this asset, including the editor side that allows you to modify MoonBehavior to your needs if you want to.
Price $15.00
Intersection Helper by Fairuz
- intersection between sphere and capsule
- intersection between segment and triangle
- and many more!
Refer to the online documentation for all the functions available:
http://respawnpoint.net/intersectionhelper/class_intersection_helper.html
A demo scene is also included to show you how each of the functions can be used (see readme.txt)
All the functions are highly-optimized for real-time usage in gameplay mechanics, physics simulations and graphics calculations. Feel free to contact me if you have suggestions for new functionality!
Price $15.00
Dance MoCap Collection by Morro Motion
This package contains a collection of 60 fbx motion capture animations for a bipedal humanoid character performing various dance moves.
Compatible with Morro Motion's other packages and Unity's Mecanim, Dance MoCap Collection is the perfect choice for new or returning users who are looking for a huge selection of high quality dance moves.
User's new to our assets need not worry as all of our animation packages contain our talented and beautiful MorroMan character. He, she, or it is ready to bend, twist, and move to display our animations for you.
See these animations in action at https://youtu.be/itzhvCmZ_2U
If you have any questions or experience any problems (no way, not possible) please feel free to contact our support staff at: support@morromotion.com
*all animations are clamped to optimal ranges. T-poses for re-targeting purposes can be found by un-clamping each animation.
*all animations are made for the Unity Game Engine.
Price $60.00
Fantasy Sword and Shield by Comeback
Sword - 662 tris.
Shield - 816 tris.
This pack include:
- 2 prefabs and 2 materials for mobile projects;
- 2 prefabs and 2 materials for desktop projects;
- 8 textures (AlbedoTransparency, MetallicSmoothness, Normal, Height) 1024*1024, png;
I hope you will enjoy my product!
Price $0.00
Goose lowpoly by Rifat_Bilalov
Model has - 2100 tris (1734 tris - middle poly; - 1236 tris - low poly), 2 version color maps and normal map (2048x2048), 12 animations: idle 1-2, attack, eat , hit, dead, walk, swim, sleep, run, sleep_start, sleep_end.
The model is suitable for any games
Animation show in scetchfab.
Price $10.00
Demon Pack by Evgeny Korchuganov
Texture maps info:
PBR metallic shader. AO, diffuse, normal, metallic, emissive.
Body texture maps 2048x2048;
Weapon texture maps 1024x1024;
Each model fully animated, has 13 unique animations:
Demon Slave:
1) Idle1 (1-41);
2) Idle2 (42-202);
3) Idle3 (203-318);
4) Walk (319-363);
5) Run (365-389);
6) Attack1 (390-438);
7) Attack2 (439-484);
8) Attack3 (485-539);
9) Jump (540-592);
10) GetHit1 (593-614);
11) GetHit2 (615-651);
12) Death1 (652-693);
13) Death2 (696-725);
Polys: 4104;
Tris: 6868;
Verts: 3681.
Demon Mage:
1)Idle1 (1-49);
2)Idle2 (50-194);
3)Idle3 (195-266);
4)Walk (267-301);
5)Run (302-326);
6)Attack1 (327-396);
7)Attack2 (397-479);
8)Attack3 (480-518);
9)Jump (519-566);
10)GetHit1 (567-587);
11)GetHit2 (588-609);
12)Death1 (610-647);
13)Death2 (648-688);
Polys – 4056;
Tris – 6522;
Verts – 3660.
Demon Warrior:
Animation (action):
1) Idle1 (1-37);
2) Idle2 (38-122);
3) Idle3 (123-235);
4) Jump (236-285);
5) Attack1 (286-322);
6) Attack2 (323-369);
7) Attack3 (370-416);
8) GetHit1 (417-440);
9) GetHit2 (441-471);
10) Death1 (472-524);
11) Death2 (525-555);
Animation (movement):
1) Walk (1-38);
2) Run (39-63);
Polys: 3424;
Tris: 5514;
Verts: 2991.
I hope my characters will help your creative projects :)
Price $30.00
Magical Rock by Old Tree Studio
Price $0.00
2D game sprites pack by Sergey Kornev
Price $3.00
Fork Particle Celebration Pack by Fork Particle
Do you want celebration VFX after level completion or any stage of your Game? Are you looking for some high quality Confetti, Party Poppers and some Stylized Fireworks for your projects? This Celebration Pack is for YOU then.
WHAT'S INCLUDED
1) Diverse Celebration VFX 2) Free Unity plugin to run these effects as is
Fork Particle Celebration Pack includes multi behavior high quality stylized celebration particle effects ready to use for your Unity Games. Available for Windows, Mac, iOS, and Android
The Celebration pack includes VFX related to Winning points, Level Completion effects, multi behavior Confetti and party showers and much more. You can use these effects as is or tweak to your project needs for example color, scale, and other attributes. Crafted in Fork Particle studio, A real-time particle FX solution to create fantastic particles effects. EFFECTS LIST1) Confetti Balloons 2) Confetti Ribbons 3) Confetti Stars 4) Ribbons Shower 5) Stars Shower 6) Cartoon Fireworks 1 7) Cartoon Fireworks 2 8) Coins Spray 9) Fountain Coins 1 10) Fountain Coins 2 11) Winning Points 1 12) Winning Points 2 13) Winning Points 3
CREATE YOUR OWN FX Get full Windows Mac Plugin to create super awesome particle effects for your PC Games GET MOBILE PLUGINS Create awesome VFX for Mobile games with our iOS and Android Plugin TECH SUPPORT Fork Particle Forums ANNOUNCEMENTS Fork Particle on Unity Forums FURTHER INFORMATION info@forkparticle.com Fork Particle Website
Price $2.00
Road Creation by Mabega
- define your own road kinds
set your individual road segments with mesh and material.
- roads with edges
- road segment merging for better performance
The example scene contains:
- road placement and road removement during run mode
- two kinds of roads
Price $38.00
EC725 Caracal by Thibault Jaouen
3 LOD :
Lod0 = 35410 Tri
Lod1 = 14541 Tri
Lod2 = 9778 Tri
Texture size : 4096x4096 px
Maps : Albedo, Metallic, Normal, Occlusion
Extra Maps : Curvature, Ddna, Gloss, ObjectSpaceNormals, Rglossiness, Roughness, XYZgradiant, Id, Uv.
Extra Flat Blades
Custom Mesh Colliders
PSD Source Files
Demo Scene (Trailer Scene)
New Content in progress
Any questions?
___.___
(_]===* jaouen.thibault@gmail.com
o 0
Price $35.00
Ultimate Progress Bar by Adham
You can use the sprites included in this package or you can use your own sprites.
The package contains:
- 1 linear progress bar prefab
- 1 circular progress bar prefab
- progress bar sprites:
- 1 violet progress bar
- 1 green progress bar
- 1 blue progress bar
- 1 green circular progress bar
- progress bar script
Price $1.99
Adventure Loot Pack by The Pocket Dimension
Showcase Video: AdventureLootPack
Features
- Highly optimized game ready assets with AAA quality
- Nicely rendered icons for each object, ready to use for an inventory system (with and without background)
- Nearly every asset has 1-3 LODs
- Some assets like the potions, books and ingots have different materials for more variation
Technical Details
Physically-Based Rendering: Yes
Collision: No Collision
Vertex Count: 8 - 3050
LODs: 0-3
Meshes: 79
Materials: 48
Textures: 182
Icons: 169
The Pocket Dimension on Artstation
Price $89.99
Simple XML Inventory by Glitch Squirrel
Simple inventory interface with XML Save & Load ability.
Features:
— C#
— XML Save & Load
— Based on Unity UI systems and layouts, no custom design and ready for UI designers.
— Drag&Drop controls.
— Demo resources.
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Price $10.00
Zero Gravity Part One by Poly Workshop Oy
The first installment of the Zero Gravity asset series. Designed for high-end desktops, the package provides you with the tools to build stunning sci-fi themed environments, and with the combination of powerful Shader Forge-based shaders, tune the mood of your environment from brand new, to old and abandoned.
The package features meshes with face weighted normals, tiling base materials, and detail decals to ensure the best possible visual quality even at very close distances. Base materials feature multiple parameters such as; Base Roughness, Roughness variation, Material color, color variation, Material variation ( create cracked or chipped paint etc), texture and variation sizes, and more.
Package includes:· 59 Prefabs which include: Walls, Panels, Windows, Props and more
·77 texture assets which include different types of PBR materials, and masks used for material customization
· 4 Custom Shader Forge based PBR shaders with up to 28 different parameters
· Asset overview scene
Package features
· High-quality meshes with face weighted normals
· Highly customizable base materials
· Decal textures for details
· Fully PBR textures sourced from scanned data
· Variation masks used for roughness and material variation
Price $29.00
