MCS Male: Law Enforcement Outfit by Morph 3D
The MCS Male Law Enforcement Outfit is a contempory set of police uniforms, weapons and police accessoriesthat are compatible with the MCS Male. As an add-on pack, this product is compatible with the Morph Character System (MCS) and all of the clothing and accessories contained in it will conform to the shapes and sizes of any MCS character that you design.
Features and Assets Include:
PBR MaterialsMCS Compatible
4 LODs
Law Enforcement Outfit Outfit with 5 Texture Variations
Law Enforcement Outfit Weapons
Law Enforcement Outfit Outfit Accessories
This product requires MCS Male 1.6
Price $15.00
MCS Male and MCS Female: Modern Military Bundle by Morph 3D
The MCS Male and Female: Modern Military Bundle is a set of four old military-inspired outfits for the MCS figure. The set has three outfits compatible with the MCS Male and one outfit compatible with the MCS Female. As an add-on bundle, this product has been built to be compatible with the Morph Character System (MCS) and all of the clothing and accessories contained in it will conform to the shapes, and sizes of any MCS characters that you design.
Features and Assets Include:
MCS Female: Army Trooper
MCS Male: Army Soldier
MCS Male: Modern Soldier
MCS Male: Naval Uniform
This product requires MCS Male and Female 1.6
Visit the Morph 3D Store for all MCS add-ons and products.Price $30.00
Al Gore caricature by Veg3D
Check out my pack of politicians: politicians caricature pack
Textures are 4K pbr. Color map, normal map, spec map and AO map are included. Textures can be reduced to 1K without significant loss in quality. Ice raft mesh with textures is also included in the pack.
One custom demo animation is included. You can preview animation in video
Examine model in 3D viewer on sketchfab: 3D viewer Al Gore
Browse my asset store to see more of my work.
If you like my style and would need to have custom characters created for your projects, feel free to contact me for freelance work:
tomislav.veg@gmail.com
Price $69.00
Simple Dialogues by 7ark's Assets
Features
- Custom editor to add dialogue nodes in a tree format.
- Triggers for each window to detect when you've hit a node.
- Multiple trees per Dialogue component, for different trees based on different situations.
- Access to the Dialogues component to get all the data from it's trees.
Price $0.00
True Random by crosstales LLC
Website
Documentation
API
Forum
PRO
Demos
WebGL | Android
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This is the first asset that gives you the chance to generate real- and not just pseudo random like Unity does.
Generate random numbers, sequences and strings just as simple as the normal Unity random.
Why use True Random?
True Random can generate “true random” numbers for you and your application.
The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs.
People use True Random for holding drawings, lotteries and sweepstakes, to drive online games, for scientific applications and for art and music.
How does this differ from Unity Random?
Perhaps you have wondered how Unity can generate randomness. In reality, random numbers used in Unity are pseudo-random,
which means they are generated in a predictable fashion using a mathematical formula.
This is fine for many purposes, but it may not be random in the way you expect if you're used to dice rolls and lottery drawings.
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Features:
• Can generate true random:
▸ integers
▸ floats
▸ sequences
▸ strings
▸ Vector2
▸ Vector3
▸ Vector4
• Extension methods for vectors to generate
Colors and Quaternions
• Works with Windows, Mac and Linux-
editors
• Works with Unity 5.1 - Unity 2017
• Runs on all Unity build platforms!
• PlayMaker actions!
• Powerful API to get maximum control as
a developer
• Contains a Proxy manager for Internet
connections
• Internet availability tester included!
• Test-Drive the random generators inside
the Editor!
• Extensive demo scenes, tests,
documentation, API and support!
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Important:
Needs a connection to the Internet to generate true random numbers. If no connection is available, the standard PRNG will be used.
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Information about this edition:
This is the Standard edition (DLL, no source code) of the asset. If you need the source code, consider buying or upgrading to the PRO edition.
Price $9.90
3D maze game by Rubam
Price $14.99
CARmelo Alegria (Sports Car) by CARmelo
The doors and every wheel is separated of the model to be rotated/moved by code or to be animated.
This package includes an scene with a presentation of the model and a prefab ready to use.
This package does not includes scripts for the movement of the car.
Price $49.00
Car Engine Sound - V10 German by slaczky
There are total 22 Wav audio files in this package.
This package is a part from Realistic Engine Sounds - Plus Unity Asset.
Features:
- Acceleration and deceleration wav files for exterior and interior camera views
- 16 wav files (8 for interior and 8 for exterior camera views)
- 6 demo wav files
- Prefabs for Realistic Engine Sounds Unity Asset Package
If you have suggestions or problems, feel free to contact me via Email or post in the Forum
Price $5.00
Doors and Keys by Player's Town
Doors And Keys asset is an ultimate tool to add Doors And Keys in your game. 5 doors, 2 keys and 4 sounds.
Doors have three different modes:
1. Door Mode.
Door works as a regular door. Drag&Drop. - Configurable speed and angle.
- Door can be locked with a key. (The 'Key item ID' of a door should be equal to the 'Item ID' of a key for this door)
- Door can be closed automaticley.
- Playing sound when locked.
- Playing sound when closing.
- Playing sound when opening with a key.
2. Door to another location
The door is loading another scene and placing player to a gameobject specified in "Player appears here" field. Don't forget to add all locations in Build Settings. Set 'Door ID' to connect same doors in different locations.
- Door can be locked with a key.
- Playing sound when locked.
3. Teleport
Moves player to a gameobject specified in "Player appears here" field.
- Door can be locked with a key.
- Playing sound when locked.
Keys are made as takable items. You should only input an Item ID to connect a key to a specific door (with same Key Item ID).
===W13Assets===
PlayerInteractor allows you to interact with doors and take keys from this asset.
- Sending Click(); message to an object in front of player camera (If PlayerInteractor.cs is added to player camera object).
- EButton mode - doing that on pressing E button, Mouse mode - doing that on pressing left mouse button.
TakeItem allows you to make item takable. 2 modes:
- PlayerLookAndClick. The item is taken when GameObject receive Click (); message.
- PlayerComeClose. The item is taken when Player comes close to it.
===NOW TO===
1.1. Drag and drop Wing13Assets/W13Core prefab to yor scene.
1.2. Place a door on your scene.
2.1. In a first person game Add PlayerInteractor.cs to your Player Camera object. Now you can take the keys and open doors using E button or left mouse button.
2.2. In a third person game Add PlayerInteractor.cs to your Player object. Point you character to the door and press E or left mouse button.
Please let me know if you need other features.
Price $5.00
Low Poly Cartoon Mining Props by YGS Assets
All of them with unity's builtin colliders and prefabed.
Mobile ready models.
Prefabs:
Bucket (Handle dettached)
Danger Sign
Diamond
Hammer
Keep Out Sign (2 wood colors)
Ladder
Mining Cart
Mining Sieve
Ore Nuggets(3 textures + 3 different meshes)
Pickaxe
Shovel
Torch with holder (emissive map for the torch tip)
Price $5.00
3D Letters and Numbers by Sunnshine Games
Price $6.56
Simple File Browser by Graces Games
A simple and free file browser
By using this file browser your game can save and load files on the computer of the user without any dependencies!
Features:
- Easy navigation through file system- Save and load files
- Enforce and filter on file extension
- Search for files in each directory
- Support for multiple drives
- Tested on Windows and Mac
Open source and fully customizable to support the needs of your game
Contact for improvements
Price $0.00
Feeding The Monster by Sasha Gorec
Price $4.60
Chin & Dip Station by wb-gameart
HQ Chin & Dip Station created in low-poly as one object with 2 LODs.
Topology LOD0: 7178 Qudas, 12982 Tris Topology LOD1: 3821 Qudas, 6710 Tris
Topology LOD2: 885 Qudas, 1123 Tris PBR Textures:
1x Diffuse Map (4096x4096) 1x Normal Map (4096x4096)
1x Metallic/Roughness Map (4096x4096) 1x Ambient Occlusion Map (4096x4096)
Mesh: .fbx Format
Textures: .png Format
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!
Price $7.00
Useful Wooden items for Game interface by Palladadesign
Price $4.90
Scifi Pitbull Medium Antigrav Tank by MSGDI
- Scifi antigrav tank
- Modular equipment
- 2 animated barrels
- Turret/barrel can rotate
- 2 camo patterns
- 4 different texture sets
- PSD with intact layers is included
- PBR textures for the unity 5 standard shader (specular)
- Ready to use prefabs of all models are included
- Texture size tank 4096 / equipment 2048
- Tris count ca. 8600
Price $25.00