Ambient Music Scenario Pack by BELOUDEST
This collection is a masterfully constructed music pack for any game project scenarios that require drumless ambient music that inspires players emotions before the more intense action moments. It has been composed with careful consideration and mastered for maximum clarity by Harry Pinnock (aka Ideal Scenario) the talented in-house music composer for BELOUDEST.
All of the original tracks have been specifically designed to sound good at low volumes and high volumes, for maximum game design usability.
Typical Usage:
Cinematic Cutscenes, Loading Screens, Menus Screens, Atmospheric Moments, Eerie Spaces, Disturbances in the Force, Dream Worlds, Vast Areas, Haunted Buildings, Pre-Boss Battles, Caves, Epic Fantasy Realms, Sci-fi Bases, Future Landscapes and any story based game genre.
Quality:
25 atmospheric ambient tracks of varying style, mood and texture!
24 bit 44,100 kHz stereo WAV recordings!
Full professional quality mastering!
Designed to sound great at all volumes!
Listen to Previews
Previews Link
TRACK LIST/BPM
AMBIENT (1) - 120 BPM
AMBIENT (2) - 120 BPM
AMBIENT COUNTDOWN - 120 BPM
AMBIENT VOICE FIELD - 120 BPM
COLOURFUL DREAMS - 115 BPM
CHILLED PIANO, STRINGS & DEEP BASS - 120 BPM
DIGITALLY SCARY AMBIENTS - 120 BPM
DISSONANT SCAPE (1) - 110 BPM
DISSONANT SCAPE (2) - 110 BPM
DISSONANT SCAPE (3) - 110 BPM
DISSONANT SCAPE (4) - 110 BPM
EMPTY HALLOWING SPACE - 115 BPM
GHOSTLY WINDS (1) - 120 BPM
GHOSTLY WINDS (2) - 100 BPM
JUST A DRONE - 105 BPM
JUST SPACE - 110 BPM
LIGHT AMBIENCE - 120 BPM
LOADING - PLEASE WAIT, SOUNDSCAPE - 118 BPM
LONELY ROBOTS - 120 BPM
NAMELESS - 115 BPM
NEW MOON DREAMS - 120 BPM
RANDOM PIANO LAND - 105 BPM
SLOWLY BOUNCY CLOUDS - 120 BPM
SOFTLY AMBIENT GOODBYE - 115 BPM
SOMETHING NEW OR STRANGE - 120 BPM
100% Royalty Free!
More professional music packs coming soon!
If you want to enquire about the pack or request an original soundtrack, use our website support form to talk:
Contact Link
Price $18.65
Car Racing & Parking Ultra UI Kit by Gameshard
Car Racing & Parking Modern UI Pack included all car game elements for making pc and mobile games. This package usable for develop the car games with modern UI. PC & Mobile friendly buttons. Detailed elements, high quality Steering Wheels, Buttons and much more. All game ui and elements layered, commented and created with vector based shape tool for easy customization.
What’s in this pack?
Game Elements:
Steering Wheels - Car Sport, Car Classic, Car Racing - Truck
Acceleration & Brake Pedals
Item Prefabs for Quick Design
Game Ready Scenes / UI Menus, Game Screen UI Examples
Gear
3 Different Style Speedometers
Game in Buttons / Camera - Retry - Pause etc..
4 PC & Mobile Friendly App Icons
User Interface:
Different Menu Buttons
3 Different Mouse Cursor
Social Buttons
Text Menu & Extra Buttons
Level Progress, Update-Upgrade Bars
Extra Colorful Buttons Pack
In-App Purchase Window
In-App Purchase Items / Buttons
Guest Avatar
Leaderboard Layout + Leaderboard Items
Window Layouts
Money & Coin & Gem
Pop-up Windows - Win / Fail Windows
Custom PNG Numbers (Silver&Gold)
Fully Editable PSD Files
High Resolution Design
Layered and Commented PSD Projects
IMPORTANT: That the car images for preview only and not included in this pack.
If you need any additional graphics, please send e-mail for freelance.
Please Check Our Other Works;
Super Pool - Billiard Game UI Kit
Thank you for purchasing!
Price $39.90
PaperDoll - Sarah by Bird Dog Games
Make your next 2D game pop with this character from Bird Dog Games. Mix and match clothing, hair style, eye color, skin color and more to create a huge variety of different looks!
Features:
• Mix and match 7 complete outfits and 4 facial and hair styles for 100's of unique combinations.• Tintable skin, hair, eyes and wardrobe.
• 50 custom animations to bring your characters to life in a variety of situations.
• Attachment points for holding weapons or other items.
• 6 weapon sprites to get you started.
Requires the free PaperDoll - Core asset.
Assets were created in the Spine 2D animation package and require the Spine Unity Runtime.
You will need a copy of Spine Essential or Professional to have permission to use the Spine Unity runtime in a released product.
Price $10.00
PaperDoll - Mark by Bird Dog Games
Make your next 2D game pop with this character from Bird Dog Games. Mix and match clothing, hair style, eye color, skin color and more to create a huge variety of different looks!
Features:
• Mix and match 7 complete outfits and 4 facial and hair styles for 100's of unique combinations.• Tintable skin, hair, eyes and wardrobe.
• 50 custom animations to bring your characters to life in a variety of situations.
• Attachment points for holding weapons or other items.
• 6 weapon sprites to get you started.
Requires the free PaperDoll - Core asset.
Assets were created in the Spine 2D animation package and require the Spine Unity Runtime.
You will need a copy of Spine Essential or Professional to have permission to use the Spine Unity runtime in a released product.
Price $10.00
PBR Missile Launcher by Kinetix Studio
Features :
- PBR texture maps (Albedo, Metallic, Normal, Height and Occlusion) for all game objects (missile launcher & both missiles).
- Opens doors and activate the launcher when target is within the active range (range can be adjusted).
- Closes doors and deactivates the launcher when target is outside the active range (range can be adjusted).
- Fires missile's when the target is within the firing range (range can be adjusted).
- Reloads the launcher when the last missile has fired (reloading time can be adjusted).
- Time between firing missiles can be adjusted.
- Can use any type of missile model (two missiles are included).
- Won't fire at the target if there are game objects in the way (using ray cast).
- Includes two missile game objects with smoke and sounds (Script can accommodate afterburner and explosions).
- Two types of missile guidance systems (homing missile & last know position).
Contact Information & Useful Links
Website
Contact us
Youtube Demo
Price $20.00
Paperdoll - Core by Bird Dog Games
Make your next 2D game pop with this characters from Bird Dog Games. Mix and match clothing, hair style, eye color, skin color and more to create a huge variety of different looks!
This package contains all of the code and assets necessary to use your favorite BDG Paperdoll assets.
Assets were created in the Spine 2D animation package and require the Spine Unity Runtime.
You will need a copy of Spine Essential or Professional to have permission to use the Spine Unity runtime in a released product.
FREE DOWNLOAD
Concrete Fence (Low Poly) by Yodha Game Studio
-This is a Low-Poly Concrete Fence ready for us in any game.
-Game ready Textures.
-Maps included 1024 x 1024 Albedo (Diffuse), Normal, Ambient Occlusion.
-Tris 10
Artstation
Price $2.00
Concrete Barriers model by Yodha Game Studio
-This is a Low-Poly Concrete Barriers ready for us in any game.
-Three Types Barriers.
-Barrier A, B or C
-Textures. 1024 x 1024 Diffuse
-Tris 26
Artstation
Price $2.00
Smart Parenting by ugamesoft
Author: U Prashanth
Description:
Smart Parenting helps you keep your hierarchy organised by creating a parent object and make the selected or tagged or layered or all three types of objects as child objects.
Features:
Three different methods for parenting
- Tag
- Layer
- Selection
Price $10.00
Cloth - Playmaker Actions by ugamesoft
Author: U Prashanth
Warning: *It is the customer's sole responsibility to own Playmaker, no refunds will be issued for failure to own the third party asset."
Note:
-> This is an extension for 'Playmaker'.
-> You are required to have Playmaker Asset in order for this package to work.
-> You can get Playmaker from here
Description:
Do you have playmaker? If yes, then extend your Playmaker Actions for Unity Cloth Simulation.
Features:
- Upto 26 Actions
The list of actions that you get for this package.
Actions List:
- Clear Transform Motion
- Get Bending Stiffness
- Get Cloth Enabled
- Get Cloth Friction
- Get Collision Mass Scale
- Get Damping
- Get External Acceleration
- Get Random Acceleration
- Get Sleep Threshold
- Get Stretching Stiffness
- Get Use Gravity
- Get World Acceleration Scale
- Get World Velocity Scale
- Set Bending Stiffness
- Set Cloth Enabled
- Set Cloth Friction
- Set Collision Mass Scale
- Set Damping
- Set Enabled Fading
- Set External Acceleration
- Set Random Acceleration
- Set Sleep Threshold
- Set Stretching Stiffness
- Set Use Gravity
- Set World Acceleration Scale
- Set World Velocity Scale
--> Use the above actions as usual like other actions you'd normally use.
Price $5.00
Rune/Summon_Stone/Portal by Paul van Leeuwen
RuneStone/SummonPortal,
with low detail collision mesh.
Uses 1 material.
Includes (Particle) effects, Sounds and
Controll script,
Call 1 function to Start/Stop the portal.
RuneStone 1156 tris.
Collision 506 tris.
4K Texture maps :
Albedo
Metallic/Smoothness
Normal
Height
Occlusion
(Emission 1024)
Comes with 5 different colored Prefabs.
But can be changed to any color.
(May need some adjusting on older Unity versions)
Price $2.00
Complete 360° Tour by Benjamin Salmon
FULL DOCUMENTATION
We're VR Ready, are you?
Harnessing the power of Unity's native VR support, C360's tours will work with all major VR targets; Including GearVR, Vive, and Oculus Rift.
-
Everything is supported!
Stereoscopic images and video? No problem! Our solution will dynamically identify stereoscopic content, and automatically ensure that it appears in stunning 3D when viewed in VR.
Taking advantage of the 5.6 VideoPlayer class, C360 handles both Images & Video.
Build platforms are only limited by Unity's own VideoPlayer support.
-
Easy to use! Extensible!
Our example project allows you to simply drag in a single Complete360Tour prefab, and you're good to go!
C360's custom built node interface interface gives you the power to build custom tours to suit your needs, straight out of the box.
Editor tools are dynamically loaded, allowing your team to code your own custom types; or simply use our Prefab Mapper to place your own prefabs around your tour - No need for any extra coding!
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Price $210.00
Grapher - Visual Debugging, Logging and Replay by NWH Coding
Features:
✓ Single line use -> Grapher.Log();
✓ Graph, log to file and log to console at the same time.
✓ Graphs and replays multiple variables concurrently.
✓ Supported types: float, int, bool, enum, List, Array, Queue, Vecto2, Vector3 (IEnumerables and Vectors are displayed as multiple channels).
✓ Replay immediately after exiting play mode, or later from file.
✓ Manually and automatically adjustable horizontal (time) and vertical (value) resolution.
✓ C# source code included.
✓ Documentation.
For more information, news and suggestions check out Grapher forum thread.
Price $8.00
Medieval Shields 2D Pack by Ciconia Studio
All images are 1K pxl size in png (Multiple Sprite Sheets).
10 different coat of arms, 8 shields, 200 different combinations.
- 20 wood
- 50 Bronze
- 50 Silver
- 40 Gold
- 40 Platinium
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FOLLOW US ON TWITTER
If you have any questions, please feel free to contact us :
contact@ciconia-studio.com
Price $24.90
Bouncy Cat by Sam Luo
Cat comes with 4 color skins, with one being a greyscale skin to easily create your own variations (includes UV map texture).
Model includes 4 animations:
Idle
Hop (suitable for locomotion)
Take damage
Death
The .blend file is included for easy animation editing and creation for the custom rig that supports squashing and volume retention for the lower body, and individual butt cheek controls.
The package also includes a test scene to view the 4 animations and 4 color skins. Note that this package does not include a locomotion controller.
Included is a toon shader, which is the same shader that can be found in the standard assets package.
Price $10.00
Dynamic Footsteps for 1st Person Games by John's Art
Documentation || Website || YouTube
• Dynamic Footsteps is an easy to use and to customize asset to add dynamic footsteps to your first person games.
• Just one single script with a custom editor view to easily customize footsteps settings!
• Contains high quality footsteps sounds, sample models and more.
• Includes an advanced and easy to understand PDF documentation that covers all you need to start and build you game.
• MAIN FEATURES:
Easy and highly customizable footsteps:
• Footsteps based on different tags
• Different walking and running speeds based on surfaces
• Create a new surface in less than 20 seconds!
• Customizable sounds for each surface
• Perfect for any type of first person game
And much more:
• PDF Documentation
• One single script application
• Clean assets and 100% bugs free
• If you need support with this just go here
Illegal download will not recive any support.
Any project created with an illegal copy of this asset will be reported.
Price $10.00
Scifi Capital Ship Mega Pack I by MSGDI
- 1 Scifi Battleship Archangel
- 1 Scifi Battleship Monarch
- 1 Scifi Battleship Retribution
- 1 Scifi Carrier Tempest
- 1 Scifi Capital Ship Modular Equipment
- modular design
- torpedoes + missiles
- 7 different texture sets
- all models have 0 rotation
- PBR textures for the unity 5 standard shader
- Ready to use prefabs of all models are included
Price $85.00
Spiderweb Generator by Kalagaan
You can create spiderwebs which fit exactly with your scene. The geometry tool is really easy to use, the UI is displayed in the scene view for a fast design.
The procedural shader generate unique customizable spiderwebs in no time!
You can choose to use the procedural shader or bake it into a texture and share it between spiderweb objects.
Each spiderweb can cast shadows, this really improves the visual of your game.
forum
source code included
Price $20.00