Colored Circle by Digi Smile Limited
A ball is bouncing inside the circle and you have to make sure it keeps doing so! Note that the ball will only bounce if it hits the part of the circle with the same color. 4 parts of the circle have 4 different colors and the ball’s color will also change randomly to one of these colors. So you have to be quick to rotate the circle so that the ball won’t touch the side with the different color! You will lose if this happens and then your score is calculated based on the number of times that the ball has bounced.
Download Android Demo
Price $1.99
Customizable Sci-Fi PBR Materials by Human Unit
Substance to create custom sci-fi materials.
Features:
• Procedurally generated patterns
• 16 Hand made, adjustable patterns
• 6859 possible combinations, not counting infinite number of randomly generated patterns
• Adjustable Wear/Dirt/Leaks
• Decals adaptable to Wear/Dirt/Leaks
• Tools to create tile sets from patterns
Send your feedback or requests to my email.
Price $25.00
Space Drone - Craw - PBR by good luck, have fun, LLC
- Clean space drone fighter mesh
- PBR textured for the Unity 5 standard shader
- 3 included texture skin variants
- Ready to use prefabs
- Tris: only 822 total!
3D Preview available at https://skfb.ly/TIXp
Price $9.50
FootstepsPak by MGWSondDesign
Price $5.00
Retro Sound Mega Pack by Levi Moore
The packet includes:
30 jumps sounds.
30 1Up sounds.
30 lose/death sounds.
30 laser sounds.
30 coin sounds.
30 boom/explosion sounds.
30 extra mixed sounds.
A demo scene where you can see all the sound effects in action.
You can hear all the sound effects here on the page before you buy.
The packet does NOT include the background images you can see to the right, it DOES include the characters.
If you need any help or have any questions feel free to contact me at mail@levimoore.dk
Price $5.00
Fantasy Monster(Troll) by TS WORK
This monster is designed for all platforms, including mobile.
includes a simple field terrain.
- Mesh(tris) = 1278
- Diffuse map (512x512 1EA , 128X128 1EA)
- Normal map (512x512 1EA , 128X128 1EA)
- 11 Animations:
Idle01,
Idle02,
attack01,
walk,
run,
damage,
damage away,
drop down,
sit up,
dead,
dead away.
Scene have settings for testing.
- character/ camera control
- Light setting
- Field setting
Price $12.00
Lighter with Flame FX by Rivermill Studios
Simple press and hold the left mouse button to ignite the lighter.
Multiple techniques are utilised to create the effect such as key frame animation on the button and wheel, a custom script to trigger and control the various elements, multiple particle effects, a flickering light script and audio.
The lighter model, although detailed, has less than 2000 vertices.
Price $15.00
Old pirate by Igor_Glazunov
Lowpoly game model includes 4 element:
-Pirate ( 2114k tris )
-Musket ( 306k tris )
-bomb (116 tris )
-stand ( 232 tris )
-bandage (186 tris)
-albedo
-ao
-metallic
-normal
Textures size: pirate - 2048, weapon -512
Animation list:
idle 1,2, walk, run, musket up, musket down, idle battle, attack 1-3, lie down, lying attack, get up, jump, surrender, hit 1-3, death 1-2
Price $10.00
Corvette Fighter Spaceship by LittleChild Games
Price $40.00
EpicTranslate by Hot Totem Assets
EpicTranslate is a localization system that let's you easily translate your games!
It directly integrates with Unity UI's Text element, but can also be used with every string in your code.
Features :
- Add translations directly inside the Inspector
- Can be used without any coding
- Includes extension method for Unity UI Text to translate them directly
- Can be used for any piece of text in your code
- Export to XML or TS ( compatible with QT Linguist )
- Lightweight and easy to use
The tool is tested and working on iOS, Android, OSX and Windows, but should also work on every other platform!
If you got any questions, don't hesitate to contact us!
Price $2.50
Time Machine by Avaleryon
Time Machine simulates the passage of time in days, months and years at variable speeds and allows you to call a specified method at any date.
Time Machine was developed with pausable Real-Time-Strategy Games in mind, but will prove useful to any program in need of an Event System that is based on realistic date calculations.
Time Machine also takes leap years into account.
Time Machine comes with an easy to use inspector interface and a well documented C# based API.
Furthermore this Package includes a Demo Scene that shows off all of Time Machine's Features and also gives you an idea how Time Machine can be used with a GUI.
Key-Features:
accurate Simulation of Dates:
--can simulate forwards and backwards in time
--adjustable speeds
--takes leap years into account
date event system:
--any void method can be set to be called at any date
--events can be set via inspector and script
--dates and events can be saved with a simple method and will continue automatically the next time Time Machine is initialized
well documented C# based API:
--multiple methods for various date calculations
Useful Links:
-Documentation
-Website
Price $45.00
41 Animated Pixel Characters by Improx Games
41 colorful animated pixel art characters for your game.
This package includes:
- 41 characters (sprites + prefabs)
- Idle animations
- Bored animations
- Walking animations
- Example scene
You can see these sprites in use in the game Trimmer Tycoon on Steam or at www.improxgames.com.
Price $0.99
Low Poly City Pack Starter by Saif Mohamd
-Buildings: 6 types of building, including Gas station, small marketplace, hospital, hotel, police station, fire department.
-Houses : 11 types of houses, including, 8 types of standard houses, 2 special ones, and 1 mansion.
-Vehicles : 4 types of Vehicles, including Family car, classic car, small van, and crane. 4 in total.
-Props : 13 type of props, including, 2 type of boxes, bench, swinger, traffic light, mail box, fire hydrant, fence...
-Nature : 4 type of plants, 2 trees, 2 decoration plants.
-Grounds : 7 types of grounds, including, grass, grass with water, concrete, sand, mud..
-Roads : 7 different types of roads,including, straight, straight left side, straight right side, straight two sides, intersection..
Number of meshes = 52.
Price $5.00
Steam Workshop - Easy Steamworks Integration by Denis Lapiner
Features:
- single prefab drag n' drop for static UI
- single code line for popup UI
- highly customizable uGUI prefabs
- search items
- sort items
- subscribe and download items
- vote items
- add favorite items
- upload items (create or update)
- make and upload screenshots with defined resolution
Links: Documentation | Forum
Game using the Steam Workshop - Easy Steamworks Integration
- Guts and Glory
The Easy Steamworks Integration series are powered by Steamworks.NET created by Riley Labrecquea. If you are lucky enough to earn some money with your game, then please consider a donation to Riley Labrecquea.
Price $25.00
Bogatur by Radik_Bilalov
Model have 1890 tris; diffuse, normal, metallic and roughness maps (all maps 2048x2048).
Animation:
- idle 1, 2, 3
- attack 1, 2, 3
- walk
- run
- run atack
- run block
- jump
- block-idle
- block punch
- block idle
- block hit
- hit
- idle-block
- dead
All animations are shown in sketchfabe.
If you have question, write my mail:
Billl90.90@mail.ru
Price $10.00
Cartoon Car Mini Toon by 3D Galaxy Games Developers
The model consists of 728 polys (including all four wheels) and utilizes 2048x2048 diffuse textures.
Perfect for mobile, browser, or other low poly applications.
The wheels are separated from the body of the cars, so you can animate them or use the vehicle simulation system you like.
3dgalaxygamesdevelopers@gmail.com
3DGGD website
Price $5.00
Moile Sports Car HQ by Vlad Ocs
3319 triangles - car body
192 triangles - wheel
Mobile game high end sports car with a PBR substance and baked albedo. Wheel has a baked albedo and a PBR substance
Model optimized for high to low end phones. Using the baked albedo will guarantee smooth, no framedrop gameplay
Compatible with: * Unity: Standard Assets * Randomation Vehicle Physics 2.0 * Realistic Car Controller 2.8 * Extreme Vehicle Pack
Textures are placed on uv space so they can be used at a resolution of 256*256 and still retain design fidelity The wheel textures can be set as low of 64x64 resolution and still maintain design fidelity
Productive Realtime in-app Substance textures tweaking
Light 100x smaller texture files for faster downloads and faster starts
Dynamic Enables runtime texture modifications
For questions and requests, feel free to contact me via email, skype or pm.
Price $4.99