Rural City Pack by Andragor Inc.
Fully modular architecture
3D scanned textures
Exteriors & interiors
This pack include :
- Example scene
- Modular walls
- Modular streets & pavements
- Modular gutters
- Doors & doorsteps
- Old & modern windows
- Old & modern shutters
- Manholes & sewers
- Electric & gas boxes
- Chimneys
Each model comes with multiple texture variations such as material type and colors.
Some models have LODs
Also include a profile for Post-Processing
(Downloadable via the Package Manager)
Price $30.00
Training Assets-Stunning Visuals: A Workflow for Artists Starting Assets by Unity EDU
To learn more about this workshop and other training offerings, please visit the Unity Training Workshops page!
Price $0.00
RPG Sound Pack Volume 1 by Mosphere
Every track follows the same sort of style to enable a consistent soundtrack throughout your game.
Tracks are in OGG format and have been normalised.
Licence Details
No Royalty Payments Required Only for use in video games and\or media used to promote a developed game (YouTube videos for example)
Tracks are not to be resold either individually or as part of a package or bundle
Mosphere retains copyright of all tracks
Price $9.99
UAA - Business - Paint booth by Testmobile
The booth (interior only) is perfect to be used as a car display on your game garage, as a car customizing scene or it could even be used in cutscenes.
It uses a single 1024x1024 texture and has a polycount of 968 triangles (or 529 polygons) If you like this asset make sure to check everything else from the Urban American Assets
Price $0.00
Urban Tiles - Wood by IVSMultimedia
All photos are 2048x2048.
Updates on request (alternate color maps, noticeable fixes that are needed, etc.)
Free updates happen naturally as i create texture that fit into these packs themes.
All photos taken from RAW images captured by my Nikon in my travels.
Price $4.99
PBR sport balls collection by GamesAreLife
-Basketball / 3 variation (2048*2048px)
-Dodgeball / dirt variation (2048*2048px)
-Voleyball /3 variation(with sand textures for each) (2048*2048px)
-Soccer ball /3 variation(with dirt textures for each) (2048*2048px)
-Football (American) /2 variation(with dirt textures for each) (2048*2048px)
-Tennis ball (2048*2048px)
-Baseball /3 variation(with damage textures for each) (2048*2048px)
-Beach ball /3 variation(with wet textures for each) (2048*2048px)
Materials contain 3 textures: diffuse (Albedo), normal map, metallic texture (with adjusted smoothness)
All textures are applied and adjusted.
All meshes are fitted to Unity measurement systems and correspond to the dimensions of existing originals.
Price $5.00
Warehouse KIT V1 by Gene Ferrol
The Warehouse KIT V1
This is the Warehouse Kit V1, a model package
with which you can create your own modular warehouses of any shape and size.
Simply click the prefabs with Vertex-Snapping (V) together.
Additionally there are also a bunch of industrial models included to make your
warehouse look more beautiful and real.
This package is update guaranteed, yes it will surely grow and improved in future updates.
So save it to this great price.
Content:
- 125 Prefabs
- Modular Warehouse items
- + Industrial models (growing)
- only 12 Materials
- 36 Textures (Albedo, Metalness, Roughness, Normal or mixed)
- Textures 4096 px (many models one texture)
- Textures in PSD with Layers
- 10 Example Warehouses
Price $8.25
Medieval Hammer Weapons Vol1 by Cole
This package is part of the Medieval Weapons Vol1.
10 game ready ( VR too ) Hammer model with pbr texture.
All texture resolution is 2k / 2048x2048
The package includes:
- 10 Hammer ( warhammer, barbarian, dwarf, sledge, mace, etc... )
- 1 Wooden Weapon holder.
------------------------------------------------------------ Avarage tri count : 560 Triangle
Maximum model tri count : 1350 Triangle
Minimum model tri count : 82 Triangle
Price $6.00
Revolver M1917 by GRASBOCK
Suitable for FPS due to 9 individual parts with correctly placed pivot points:
-The crane that lets you move the cylinder out of the frame
- the cylinder itself
- An ejector rod
-Trigger
-Hammer that hits the bullet
-Two types of bullets. One that has not been and the other has been hit by the hammer which allows for realistic reloading - a thumbpiece
- and of course the frame
Stats:
Gun
vertices 2815
polygons 5708
Fresh bullet
vertices 146
polygons 144
Shot bullet
vertices 114
polygons 112
3 textures in total; Normal map, Color map, Specualrity map (2048x2048)
No animation or rigging
If you have questions or suggestions, feel free to send me an email
Price $5.00
Dynamic barrels and gas cylinder by Pxltiger
Price $4.50
Bitcoin Farm Game (full art pack) by Mammoth Studio
- Backgrounds
- All icons, including user interface
- Two characters (men and women)
- Separate clothes for each of the characters
- Separate headgear for each of the characters
- Separate accessories for each of the symbols
- Several options for updating the room elements
- Sprite animation for coins
- Fire sprite animation
- Animations Sprite for the cat (sit, go to the left, go to the right)
- Sprite animation for the dog (sit, go to the left, go to the right, go straight)
- Fonts
- Sound effects
- Music
You will be satisfied with this asset, since you can use it as a whole, or separately its parts, in your games!
Price $100.00
Curve/ Bend Shader Effect by Curio Assets
The package comes with a simple script that sets the public values of shader and you can change the bending on the go through animation so it'll look seamless.
The asset is tested on mobile and it works good on almost all kind of devices.
Package doesn't include any of the models shown in promo
Support Information
Feel free to send your suggestions and queries at support emails.
➽ Facebook Page
➽ Website
✉ Support Email
Price $7.00
Zombie Bambi by Digital Dog Games
Total Verts: 29,481
Total Tris: 46,452
6 Meshes
11 sub-meshes
75 blend shapes
Demo animation controller with sample zombie animations from mixamo.com
Bambi's hair and outfit are removable should you choose to apply your own to mix the style up.
Price $7.00
WordPress Achievements by myBad Studios
The premise is as simple as this:
Step 1. You go to your dashboard and create a new achievement (using the same editor you normally use to make a blog post) giving it a graphic to display when it has been achieved and a graphic to display when it has not. Next, pick what game this achievement belongs to and you now have an achievement.The game identifier and the two graphics are the only things that are really required. I would recommend you give it a name, though, just to make it easier for you to find when you want to modify it.
Price $14.95