WWII Far East Collection by Pransode Games
World War II 2D Concepts, Icons and 3D Low Polys model.
RIGGED/ANIMATED/TEXTURED
Chinese Character 17 Actions 464 Polys
Japanese Character 15 Actions 629 Polys
Cavalryman 11 Actions(Horse 654 Polys)
BigKnifeMan 3 Actions
FT17 TANK 550 POLYS
T26 TANK 906 POLYS
Military Base/House
37mmshell Ammobox
Bullets Ammobox
Binocular
GasTank
BigKnife/Sabre
M35 Helmet
Rifles
Zb26 LMG
WiredWall/Sandbag
More+
Price $9.99
RTS Human Barracks - Smashy Craft Series by BitGem
Price $9.00
Endless Circle- Complete Game by Cihan Sakarya
Price $15.00
DS UK Public Telephone by DAN SANDERSON
Animation included to open and close the door (See demo scene).
Prefabs set up for Telephone box (clean and dirty) and Telephone (clean and dirty) with colliders in place.
Photoshop files included!
Telephone Phone Box:
Model Specs:
Verts: 852
Tris: 1568
Format: FBX
Animation: Yes
Texture Specs:
phonebox_clean.png & phonebox_distressed.png: 2048px
posters_clean.png & posters_distressed.png: 1024px
windows_clean.png & windows_distressed.png: 2048px
Telephone:
Model Specs:
Verts: 1587
Tris: 3027
Format: FBX
Animation: No
Texture Specs:
phone_clean.png & phone_distressed.png: 2048px
coin_collection_box_clean.png & coin_collection_box_distressed.png: 1024px
Price $4.99
Survival Pack for mobile/PC games by Juss Takit
Package includes:
- 111 low poly models (less then 300 triangles each).
- Used 1 Texture (220x220) (Easy to change colors by editing texture by opening it in any graphics editor).
- Used 1 Material.
- Some models consist of 2 or more parts (separated) for easy animation in future (pivot points are set up). There are no animations in pack.
-Scaled well for Unity.
- Demo scenes (Prefabs_demo, ModelsScene).
Any questions or suggestion contact me at: r87r@mail.ru
Best wishes, Juss Takit.
Price $20.00
Animated Vegetation Shader by taecg
Feature:
-Provide two shaders.(Diffuse and Unlit)
-Free control animation switch.
-Free control of the intensity and frequency of animation.
Support Mail
Price $5.00
Video4Unity by zhanghl
"Video4Unity" Let you no longer worry about the pain of video play!
Features
- Support video playback with Alpha channel.
- Core code c++ writing to ensure efficiency.
- C# calls c++ have been bridged, and the upper layer calls c# directly.
- Small and light
- .NET 2.0 Subset Compatibility
- Thanks the open source ffmpeg.
Production platforms
- Windows Unity platforms
Runtime platforms
- Windows
- Linux
Price $29.00
DEMON MINION by PROTOFACTOR, INC
Geometry is 13.62 Ktris. Rig is 58 bones and is set to mecanim Humanoid. Model uses 1 material. Textures are 4096*4096.
A set of 21 animations is included in the package (7 being root motion variations).
Price $24.99
DEMON DOG by PROTOFACTOR, INC
Geometry is 15.26 Ktris total (body: 13.89 Ktris / Collar: 1.38 Ktris). Rig is 81 bones and is set to mecanim generic. Textures are 4096*4096 (body) and 1024*1024 (collar).
The pack includes a set of 16 animations (4 being root motion variations).
Price $24.99
Eazy NetChecker - Reliable Internet Detection by Hellmade Games
▶ Android Demo
▶ Documentation
▶ API Reference
Do you want to truly know your game can reach the internet? Eazy NetChecker is the right tool! Eazy NetChecker is a light but reliable and powerful tool for really determining the status of the internet connection on all devices and platforms.
Methods like Unity's Application.internetReachability cannot truly tell if a device is actually connected to the internet, and neither was designed to do so. Moreover, simple methods like pinging google are unreliable since devices could appear to be connected to the internet, but in reality be behind a restricted network. Eazy NetChecker is the solution to all that! By utilizing a technique called Captive Portal Detection, it can quickly and reliably determine the current internet connection. Caprive Portal Detection is a technique that is used in all major operating systems for detecting internet connectivity.
FEATURES
• Reliable detection of internet connection status (Pending, NoConnection, WalledGarden, Connected)
• Pre-specified captive portal detection check methods (Google204, MicrosoftNCSI, AppleHotspot)
• Custom check methods
• Automatically select the best check method for each build platform
• Control over when checks are performed
• On Start: Run a check when your game is loaded
• Continuously: Automatically run checks on configurable intervals
• Manual: Run a single check whenever you need it.
• Stats and info about internet status and connectivity
• Helpful events to listen to (OnStart, OnFinish, OnStatusChanged, OnTimeout)
• Runtime API (Fully documented)
• Easy to use Editor
• Super easy integration
• Full C# source code
COMPATIBILITY
• Multi-platform support (Windows, Mac, Linux, Android, iOS)
• Unity 5.6 or higher
SUPPORT
If you need help, have a question or want to request future features, please feel free to contact us and we will get back to you as soon as possible. You can send us an email at support@hellmadegames.com, or contact us on Facebook
Price $1.97
Helix Jumper by Mammoth Studio
One-tap easy-to-learn controls, rich visual effects and addictive gameplay mechanics.
Features:
- Procedural location generation (not prefabs), platforms are always different; - Endless game;
- Generate color locations (you can add new and modify existing ones);
- Score/ Best Score system;
- Simple and understandable source code in C #;
- Suitable for iOS / android.
Price $20.00
Scifi Deep Space Com Relay by MSGDI
- Scifi deep space com relay
- 6 different texture sets
- PSD with intact layers is included
- PBR textures for the unity 5 standard shader (metallic)
- Ready to use prefabs of all models are included
- Texture size is 4096
- Tris count ca. 8000
Screenshots were made using Unitys “Post Processing Stack” – available for free on the asset store.
Price $10.00
Spaceship AI by Sincress
Features
- Rigidbody physics driven ship model
- Modular ship scripting enables easy expansion and adding of features
- AI command framework for easy order issuing and management
- Modular system for adding new orders
- Several example orders implemented (Move, Idle, Patrol)
- UI markers for ships with ship selection feature
- PID controller implementation with tested parameters
- Game proven mechanics and a well-polished framework
Price $9.00
Massive Vegetation by GraphicDNA
Features:
-Ultra-high-performance billboard rendering system
- Visual editing tools, integrated in Unity’s Editor
- Support for hundreds, thousands or millions of billboards in your real-time scenes
- Fully compatible with the Unity’s built-in Sprite Editor
- Manual or automatic creation mode
- Full local control of billboard’s position, size and rendering parameters
- Automatic planting of billboards on the ground
- Automatic randomization of size, type and billboard flipping, to create more natural environments
- Fully compatible with Unity’s forward rendering pipeline, including dynamic shadows, multiple lights and fog
- Complex lighting and transparency algorithms, including Alpha To Coverage, Ambient Occlusion and Spherical Harmonics.
- Automatic Frustum and Distance culling to dramatically improve performance, and allow creating huge, open-world environments
- Wind Animation included
- Includes several Sprite Sheets with ready-to-use trees, grass and plants
- Automatic creation of Colliders, to add physics collisions to trees and plants
- Full source code included
Pending Features: - By now, it only works with the Forward Rendering Pipeline - Untested with baked lighting
The starting point of Massive Vegetation is a component you add to any game GameObject. It takes care of creating, configuring and rendering Billboards for you, according to the parameters you provide. Also, the custom editors provided perfectly integrate with Unity’s built-in editor so you can manually create things manually, or fine tune everything.
Because Massive Vegetation (from now MV) is based on Billboards or impostors, it’s especially suitable for scenes where a huge amount of trees/plants are needed or when performance is a critic factor.
Although it’s indeed possible to get very appealing visual results, MV is not designed to provide high-fidelity, close-up images of trees. In such scenarios, a 3D representation would probably do better than billboards. But again, if the amount of elements is too high or if performance is your top priority, Massive Vegetation is the way to go.
Price $69.90
Forest Ground Textures by HollynVlad
All textures seamless with a resolution of 2048x2048
Albedo texture formats TGA(Smoothness(A)) Normal map formats PNG
Textures made specifically for the terrain shader Unity(Built in Standard Metallic)
Price $2.50
SpriteVoxels: simple sprite to voxel by Dysomega
Price $1.99
Teen room - interior and props by Mixaill
window
door
bunk bed
chair
a pictures in a frame
10 books
cardboard box
folder for papers
desk alarm clock
illuminator
table lamp
cupboard
skateboard
ball desk table indoor flower
All textures PBR. We really hope that we can help you, also if you have any questions and wishes please write: Mixaill(dog)gmail.com
Price $29.99
Low Poly Arenas – Coliseum by Wired Developments Pty Ltd
The Coliseum plays host to a list of low poly goodness, all sharing the one material:
- 6 x Blocks (avg. 26 polys)
- 14 x Columns (majority between 38 – 150 polys)
- 5 x Rocks (12 polys)
- 1 x Half Pillar (joined to create semicircular structures like the entrance to the Coliseum – 186 polys)
- 1 x Seat/Stairs (56 polys)
- 1 x Support Beams (12 polys)
- 1 x Custom Terrain (1,152 polys)
- 5 x Tiles (20 polys)
- 7 x Walls (avg. 25 polys)
There are 2 versions:
Non-textured (single color):
This version uses a single 2 x 2 .png texture in a Mobile Diffuse shader for extra fast performance on mobile.
Textured version:
This version uses 1 texture for all the objects and another texture for the custom terrain. so 2 draw calls which is still super fast!
Also included:
- 1 x Sand PFX system using a Mobile Particle Additive shader.
- 1 x Custom Skybox as seen in video.
This asset is very versatile from arena fighting games or boss fights on console, desktop or mobile to a simple backdrop for a main menu!
Price $10.00
Low Poly Modular Kitchen 3D model by Flamingo Games
- Kitchen cabinets
- Fridge with interior.
- Sink
- Stove (countertop or with oven)
- Microwave oven
- Plates
- Plate holder
- Pan
- Table and chairs
- Crate
- Mug
- Cutting Board
Sample scene has 4503 polygons. Whole set is 8161 polygons.
Price $5.00