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Updated: 8 min 39 sec ago

No Latency AudioTrack by ShikiShiki

2018, January 3 - 21:55
Get a perfect and accurate synchronization with music or any audio track on android !

This plugin provides you with an easy to use android audio player allowing a precise and consistent sync with animations and/or user inputs, reducing latency dramatically (max. 20ms)

[SEE IT LIVE]
[DOCUMENTATION]

The standard Unity's audiosource accuses a severe offset between the reported track time (playhead) and the music as heard by the user. This offset further varies considerably between devices.

This plugin:
- give you the exact track position as heard by the user
- provides a microsecond accuracy (>= KIT KAT) or max 20ms (older devices)
- play any unity's audioclip or raw float pcm data
- bypass Unity's Audio (no effect/mixer)

It uses android sdk/native code features such as audio hardware timestamps and estimate hardware latency.
Price $19.99

Plug Input System by WorldWizards

2018, January 3 - 21:52

Plug is a light weight open and extensible input system.

It uses pluggable, programmer writable drivers called InputProviders that can adapt any input source to its unified input model.

It provides a virtual axis system that allows run-time re-configuration of individual physical controls to virtual controls inside of your application.

Finally, it provides an easy to use "InputBinder" object that connects the virtual controls to your game logic through Unity events.

The base system comes with an InputProvider for all inputs configured in Unity Input as well as mouse, keyboard and touch screen.

Additional InputProviders will be made available for such things as USB and DirectX input.

Plug comes with full source code and a PDF file that explains the system as well as as an example project that includes a run-time GUI that can be used in your application or as an example to write your own from.

Plug has been tested on Windows, Android and WebGL. WebGL demo available at:

https://storage.googleapis.com/ww-static-web/WebGL/index.html
Price $15.00

2D Vanish by Jackie Lo

2018, January 3 - 21:49
Launch Sale! 50% Off!
Get 2D Vanish for 7.99 instead of 15.99

2D Vanish is a shader effect for Sprites/UI. Effects in this package were created in Shader Weaver.

Features
- Parameters to customize
- Support Sprite Animation
- Support Sprite Lighting
- Mobile friendly

Compatible with
- Shader Weaver
- UGUI
- Playmaker
- Bolt
- Corgi Engine - 2D + 2.5D Platformer
- Unity Anima2D
- 2D Dynamic Lights and Shadows
- Light2D - GPU Lighting System
- 2DDL Pro : 2D Dynamic Lights and Shadows

Price $7.99

2D Dissolve by Jackie Lo

2018, January 3 - 21:45
Launch Sale! 50% Off!
Get 2D Dissolve for 3.99 instead of 7.99

Add dissolve effect to Sprites/UI. Two variations: 1. default dissolve 2.dissolve - invisible. Effects in this package were created in Shader Weaver.

Features
- Parameters to customize
Color, pace, dissolve texture
- Support Sprite Animation
- Support Sprite Lighting
- Mobile friendly

Compatible with
- Shader Weaver
- UGUI
- Playmaker
- Bolt
- Corgi Engine - 2D + 2.5D Platformer
- Unity Anima2D
- 2D Dynamic Lights and Shadows
- Light2D - GPU Lighting System
- 2DDL Pro : 2D Dynamic Lights and Shadows

Price $3.99

2D Outlines by Jackie Lo

2018, January 3 - 21:40
Launch Sale! 50% Off!
Get 2D Outlines for 1.99 instead of 3.99

Outline sprites/UI with solid color or gradient colors from ramp texture. Effects in this package were created in Shader Weaver.

Features
- Parameters to customize
Color, Width
- Support Sprite Animation
- Support Sprite Lighting
- Mobile friendly

Compatible with
- Shader Weaver
- UGUI
- Playmaker
- Bolt
- Corgi Engine - 2D + 2.5D Platformer
- Unity Anima2D
- 2D Dynamic Lights and Shadows
- Light2D - GPU Lighting System
- 2DDL Pro : 2D Dynamic Lights and Shadows

Price $1.99

Cafe Coffee Set Pack by Coffee duck

2018, January 3 - 21:13

Set of 40 hand drawn This set includes: .

-40 unique icons in total;

- Each icon is 256x256 pixels size (PNG);

- Each icon is128x128 pixels size (PNG);

- All Icons have transparent background.

89party@naver.com

Thank you.


Price $29.99

Caravan with Car by Lowpoly_Master

2018, January 3 - 19:39
Lowpoly Caravan Car 3D model . Model ready for use in games and animation...

Features:

- In pack included 1 car and 2 Type of caravan Model.
- 1 dirt model and Clean included
- Caravan Model _ poly:987 tris: 2276 Vertis: 1172
- Model is correctly divided into main part and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
- All materials, textures and other parts of pack properly named.

Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $10.00

Asian Fantasy Music Pack by W.O.W Sound

2018, January 3 - 19:29
Be absorbed into the fantasy world of Asia! These 4 music tracks are composed with both traditional Chinese and Western musical instruments to create a beautiful fusion of East and West, Great for oriental fantasy themed games!

Pack includes 4 Music with variations! Also comes with 11 SFXs (music stingers, jingles and more!)

FULL Music Track Preview + Download
[ Mp3 version, Watermarked ]
Soundcloud

Album Contains:
[ Music ]
1. Disaster Looms
- FULL (1:07)
- Short (0:15)
- Short 2 (0:15)

2. Evil Empress
- FULL (1:18)
- Alt Ver (0:35)

3. Oriental Love Theme
- FULL (1:42)
- Lite (1:42)
- Piano (0:48)
- Short (0:48)

4. Southern Village
- FULL (0:40)

[ Stingers and SFXs - 11 in total excluding variations ]
1. Game End
2. Game Start
3. Lose Jingle
4. Negative Stinger 01
5. Negative Stinger 02
6. Negative Stinger 03_1 - 2
7. Positive Stinger 01_1 - 2
8. Positive Stinger 02_1 - 2
9. Positive Stinger 03_1 - 2
10. Skill Unlock
11. Win Jingle

[ Format ]
wav - stereo, 44.1kHz, 16bit

[ Support Email: hello@wowsound.com.sg ]
And if you have any music genres you would like to hear but are currently not available in our store, do drop us an email! We will be most excited to try to create your desired sound effects and music for you!

* We release new packs regularly so there will always be the latest and most up-to-date music and sounds for your game projects!
Price $25.00

Horror Story by Breitbarth

2018, January 3 - 18:53
A mixture of 10 looping songs for Horror games from Orchestral to Rock/Pop with different moods. These cover intro / outro titles as well as ingame background songs reflecting darkness, threat to mystery. Song titles only suggest usage but only your imagination is the limit here, so this colection could be even used for other genres.

Discovery - 3:04
Disturbing - 1:09
Down Here - 1:09
End Titles - 0:46
Gearing Up - 0:51
Investigation - 1:57
Main Theme - 1:34
Menace - 0:27
Story Intro - 1:21
Stress - 2:01


Price $19.99

Living Room Furniture Pack by Dimonati

2018, January 3 - 18:35
Around 16 models for your interior! All models have 2k texture.

This pack includes:
-3 variations of table
-3 variations of tv stand
-4 variations of stillage
-2 variations of sofa
-Chair
-Shelf
-Coffee table
-2 variations of lamps
-Table lamp


All models have 2 or more variations of textures!

Also you can see our other assets:
Kitchen props
Trailer pack

Price $10.00

Photoshop-like 2D Sprite Outline / Stroke Effect by 2 Legit

2018, January 3 - 18:31
Easily add outlines to your sprites and achieve a similar look as Photoshop's stroke effect.

* Change the color to any color you like
* Adjust the size from 1-10px
* Add anti-aliasing to blur the outer edges
* Save time and increase performance by optionally including child sprites in the parent's outline using a single instance of the component


Contents of README.txt is shared below:

//
// Outline Object
// Setup/Usage Instructions
//

For a visual representation of the following, please refer to the video on the plugin page in the Asset Store.

See also a list of known limitations regarding this plugin and descriptions of available public methods at the bottom of this document.

----------

[Setup]

The only setup step required for using this plugin is: * turning on "Read/Write Enabled" in the Import Settings of *every* sprite that requires an outline.

Q: Why is this necessary? A: In order for the included pixel shader to display outlines around your sprites, each sprite must have a border of transparent pixels surrounding it that is equal or greater to the desired size of the outline. For example, if a 5px outline is desired, the sprite must have a 5px border of transparent pixels surrounding it in all 4 directions (above/below and both sides).

Rather than having to manually add the aforementioned border to each and every sprite that requires an outline, this plugin does it for you automatically via code (by creating a new texture in memory; it does not modify the original source texture). "Read/Write Enabled" must be checked to allow the raw pixel data of the sprite to be accessed.

----------

[Usage]

1. Add the "Outline Object" component on all parent sprites that require an outline. (Refer to steps 6-8 for important information about child sprites).

2. Set "Outline Material" to "Sprites-Outline" to allow the generated outline sprite to be rendered using the outline shader.

3. Use "Outline Color" to change the color of the outline from white to a color of your choosing.

4. Drag the "Outline Size" slider to adjust the size of the outline anywhere from 1px up to 10px thick.

5. Drag the "Outline Blur" slider to blur the outline by adding anti-aliasing to the outer edges of the outline.

6. Enable "Include Children" to have child sprites included in the outline.

7. Adjust "Child Layers" to filter which child sprites will be included in the outline. This is useful if you have UI sprites attached to a sprite which you do not want to be included in the outline.

8. Enable "Children Overlap" if any two or more sprites with transparent pixels in them overlap each other to ensure that the transparent pixels do not mask out the opaque ones in the other sprites -- potentially removing portions of the outline. This includes child sprites that overlap the main parent sprite as well. (Refer to the video at 1:49 to see a visual.)

9. Enable "Generates On Start" to have outlines auto-generated at game start. This also disables real-time changes while in edit mode.

----------

[Known Limitations]

* Rotation/scaling is only supported on the main parent sprite, not children. If you need to rotate or scale a child sprite that requires an outline, you should instead add individual "Outline Object" components to each sprite with the "Include Children" option set to false.

* Child sprites aren't included in the outline if they are nested within a game object that does not have a Sprite Renderer attached. For example, take the following prefab structure:

Hero (has Sprite Renderer & Outline Object components)
  - Weapon Slot (used to offset attached bow, does not have Sprite Renderer)
    - Bow (has Sprite Renderer)

In this scenario, "Bow" will not show up in the outline as "Weapon Slot" does not contain a Sprite Renderer and the Outline Object component will not traverse the children of that game object.

* Sprite-based animations are not supported by default. If you want to have the outline update when a sprite frame is changed, you must call the 'Regenerate' method on the component itself. To do so:

OutlineObject outline = GetComponent< OutlineObject > ();
outline.Regenerate();

Keyframe-based animations should work, however, provided that you added individual "Outline Object" components to each sprite.

----------

[Public Methods]

* Regenerate() -> Updates the outline.

* Clear() -> Permanently destroys the outline.

* Hide() -> Makes the outline disappear, without permanently destroying it.

* Show() -> Makes the outline visible again.

* SetSortOrder() -> Sets the sort order of the outline to the specified value.

* SetSortOrderOffset() -> Sets the sort order of the outline to the lowest sort order of all included sprites, offsetted by the specified value.

* ShouldIgnoreSprite() [Overridable] -> Tells the component which child sprites to *not* include in the outline when traversing the children of the main parent sprite.

----------

Thanks for reading!

Have questions? Send an email to: support@legit-games.com
Price $10.00

Old Car with Interior 6 by Lowpoly_Master

2018, January 3 - 18:22
Old Cars With Interior 6 . Model ready for use in games and animation...

Features:

-HD Textures, 4k resolution
- Poly 2931, Tris: 5921 Verts:3166
- Model is correctly divided into main part and wheels.
- Included car interior.
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
- All materials, textures and other parts of pack properly named.

Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $8.00

AwesomeFX by Alo17

2018, January 3 - 18:15
AwesomeFX is a stylized effects Package that enrich your game.

It contains 300 FX prefabs. Most of them are consist of 4~5 colorized prefabs.
Maximum texture size is 1024x1024.

For ease of Use, It also contains custom Particle Scale Script.

-------------------------------------------

This Asset includes

- Aura
- Blast
- Bubble
- Fire
- Lightning
- Water
- Confetti
- Crack
- Explosion
- Fireflies
- MuzzleFlash
- Rain
- Snow
- Shield
- Slash
- Models (FX, DemoScene)
- Shaders
...


email : creatoralo@gmail.com
if you have a problem, please contact to me.

Price $32.50

45 Rust Industrial models by Stonemason

2018, January 3 - 00:34
This package contains 45 models with 512x512 textures.
Every model has its albedo, normal, specular and AO textures.

+ Convenient slider for viewing models

Price $14.00

Desert Pack SimP Series by Meshtint Studio

2018, January 3 - 00:19
Click here to see more products in our Unity Asset Store.

SEE FORUM HERE

SimP Series assets are simple, stylized and low poly.

About Desert Pack SimP Series Pack:
This pack contains buildings, props ,ground and effect to create a desert environment. Demo scene in the video is included. You can quickly populate your game scene with these game ready assets! Desert Pack is an extension pack of Environment Pack SimP Series. It's recommended to get Desert Pack together with other SimP Series assets. Check out the links below.

Character Creator SimP Series
Environment Pack SimP Series
Fungusa Pack SimP Series
Wyvern SimP Series
Eye Monster SimP Series
Spiderling SimP Series
And more

The look and feel of the demo scene is achieved by baked lightmaps, lighting and camera effects(Post Processing Stack v1).

This pack contains:
6 Buildings
1 Mountain
4 Mountain Packs
2 Desert Trees
1 Tile
2 Tile Packs
1 Demo Scene
1 Ground

Notes:
Characters and creatures in the preview video are not included in the package. They are sold separately.
3D and PSD working files are not / will not be included in the package.

Please see images and YouTube video for animations and model preview before making purchase.

Click here to see more products in our Unity Asset Store.

Price $11.90

Cherry Blossom Flower Particle by Nancy

2018, January 2 - 22:13
- Shuriken Particle System
- Mesh flower white/pink, 2 colors(2 meshes)
- 1 flower 220 triangles
- No alpha PNG on mesh
- 1024x1024 texture resolution
- 1 material, 1 texture for 2 colors
- Can choose 1~2 colors in 1 particle system

Price $5.00

Procedural Indicators by cogobyte

2018, January 2 - 19:41
Procedural indicators is a package for creating ingame 3D UI. For now it supports procedurally generated arrows. With this package you can generate a wide variety of 3D arrows. Define the path of the arrow using a list of points or with animation curves and then you can change size, rotation, color, transparency and shape along that path. Procedural indicators package also supports arrows with broken path and arrows made of custom meshes (spheres, boxes, meshes). You can define arrow tips on both ends of the path using similar options that are used for the main path. Great for strategy, racing and puzzle games or fps tutorial levels/ objectives.
Price $29.99

Daily Reward System Internet Time & Date by Leaton Mitchell

2018, January 2 - 19:25
A secure 24 hour timer is very important for your Unity3d Project. It is a fact that players enjoy coming back to a game simply for the daily rewards, but without a proper time system in place, you game can be easily hacked. If your daily or hourly reward system is checking the platform time, then all the player has to do is change the time of their computer or phone and “Tada!”. With a internet base time and date, you can create a daily events and rewards that is independent of the device time.
Price $5.00

Wall's Holes by Onefall Games

2018, January 2 - 19:22
Find the gap in the wall, roll over the terrain and try to fit inside. Avoid the wall! Wall’s Holes is an exciting endless runner game that will keep the player engaged for hours!
This game is ready for release out-of-the-box. Everything just works. It is also flexible and customizable.
Highlights:
- Addictive one-touch gameplay
- Daily reward system for better retention
- 15 built-in characters with cute blocky style(you can add more if you want)
- Unlock characters with coins
- Free-to-use assets (fonts, sounds, music, model, etc.)
- Optimized for mobile
Demo APK
Support email: onefallgames@gmail.com
Your rating, review and feedback are greatly appreciated!
Price $15.00

Ancient Caverns by DLNK

2017, December 28 - 21:30
[ASSET INFO] [Website] [Support]

With Ancient Caverns you find a complete tool for your natural underground environment. It comes with over 180 prefabs including different big blocks to create custom rooms and also premade rooms to make it easier. Just add different details from rocks to stalactites, manmade stuff, candles, fungus, etc. Blocks are made to fit among them with a few clicks.

You can also use it as FPS or Top/Down environment since rooms are made of separate pieces so you can remove roofs whenever you want.

Check out [ASSET INFO] link above for extended info.


Price $29.50

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