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The newest packages in the Unity Asset Store.
Updated: 12 min 27 sec ago

Low Poly WWII Vehicles by Simon Mercuzot

2018, September 5 - 18:44
These Vehicles are designed for use at Desktop or Mobile, Several renders are provided with.

Included:

Up to 14 Low Poly Military Vehicles :
-Models in FBX
-Prefabs files
-3 Differents materials for 3 differents textures
-4 Tanks, 1 Comming soon
-5 Armored car
-5 Scout car

-1 Texture "WWII Camo"

More Vehicles soon :

- Tanks
- Planes
- Trucks


Don't forget to ranked the package if you download it. It's helping me to make greatest things.

Thank you!

Contact

Art Station
Price $7.00

AI butterfly by Mixaill

2018, September 5 - 18:10
Mixaill studio presents a good solution for your games, VR projects and simulators. Butterfly_real is a collection of 10 species of butterflies, made in real size and color.

Butterfly have they own behaviour, and it depends on flying time and how close is player to them. You This assets provides you place area with butterflies on different surfaces. They can explore example scene in Assets/Butterflies Scenes

Pack includes the following types:
Morpho achilles
Aglais urticae
Aglais io
Papilio machaon
Papilio maackii
Chrysiridia rhipheus
Thecla coronata
Ornithoptera alexandrae
Papilio rumanzovia
Morphotenaris schoenbergi

Models have LOD0 and LOD1 We really hope that we can help you, also if you have any questions and wishes please write: Mixaill(dog)gmail.com
Price $24.99

RPG Mount Saber Cat by Lylek Games

2018, September 5 - 15:33
Specs- Roughly 6k vertices and 10k tris. - Up to three materials per character, for the saddle, hair, and animal, ranging from 512x512 to 1024x1024 - Generic rig, animations included. - Character controller mechanics not included. - Low Poly VR Friendly. - Not intended for Mobile.

WebGL Demo!

RPG Mount Saber Cat
- Rigged and animated.
- Multiple prefabs included: standard saddled saber animal, saddled saber animal with hair, and then unsaddled versions of each.
- Separate materials for the animal, hair, and saddle. Materials that can be swapped out for different color customizations.

Animations
- Standard: Idle, Walk, Run, Jump, TakeDamage, Death
- Combat ready: Idle_battle, Attack1, Attack2, Attack3
- Additional: Sit, Sitting

Website
lylekgames.com
Support
lylekgames.com/contacts
Price $25.00

Hierarchy+ by Thomas Fuentes

2018, September 5 - 15:11
Hierarchy+ is an editor extension which allow you to easily access often-used fonctionality in the hierarchy tab.
Have you ever dreamed of switching the state of a light directly in the hierarchy tab? Disabling Gamobjects without select them? It will be within your reach with Hierarchy+

It will also display some additionals informations like the child level or the prefab instance type.
Moreover, you will be able to save the changes you made during playmode with the simple SaveOnPlay button.


Credits :
- Thomas Fuentes (Programmer)
- Maxime Renault (Graphist)
- Camille Vandenbussche (Graphist)

Price $9.00

Ground Slam FX by Rivermill Studios

2018, September 5 - 14:59
A dramatic ground slam earthquake effect.

The effect is comprised of multiple elements including pre-baked physics with multiple dust, debris, smoke and spark particle effects, triggered by a custom script.

An alpha mask shader is used, meaning the effects will work on any flat surface with no need to cut a hole in the ground

A simple cube is used to break the ground as an example; this can easily be replaced with your own elements such as a character's hammer attack or a meteor hit.
Price $10.00

Easy marker tracking by VR Cardboard Buddies

2018, September 5 - 14:34
This is an independent, completely transparent and customizable marker tracking using binarization image and corner detection. It DOES NOT need any “OpenCV” or any “ARcore”. It works on any kind of platform and only needs the camera feedback.

It works when there is a high contrast between a marker and the background (as show in the video).

The code includes functions that:
• Draw a circle on a texture.
• Operates with image matrices.
• Determines binary images and coordinates of the corners of a marker.

For further questions please contact
michael.soler.beatty@gmail.com
Price $5.00

Low-poly Spider by GoodBits

2018, September 5 - 13:53
A simple, ready-to-use, low-poly spider.
Features:
-860 triangles
-3 animations (idle, walk, attack)
-Comes with a motor scripts

Price $3.00

Flower fairy Lisanna by Christine Designs

2018, September 5 - 01:26
This cute little flower fairy has 3 diffuse sizes available: 256 x 256, 512 x 512 and 1024 x 1024. Whether it's an MMO or fantasy based game Lisanna will uplift your levels. This pack includes:

1x Flower fairy Lisanna (7 colour variations)

Animations included:

Idel 1
Idel 2
Cheer
Fly
Agree
Disagree


Price $8.00

Heroes - Tribal Warrior by Polygonmaker

2018, September 5 - 01:25
Realistic warrior based on African Zulu Warriors with 18 animations ready to use in your game!

Animated PBR character with optimized polygon count:
- LOD0: 15k tris
- LOD1: 8ktris
- LOD2: 3k tris

4K "PBR" textures: Albedo, Metalness, Glossiness, Occlusion and Normal maps

It includes facial expressions and visemes on LOD0
Price $49.99

2718281-1 by Unity EDU

2018, September 5 - 01:12
To learn more about this workshop and other training offerings, please visit the Unity Training Workshops page!
Price $0.00

.Peek Build Inspector by Well Fired Development

2018, September 5 - 01:08
Website / Doc / Support / Roadmap / Issue Tracker

Your project build size needs to stay under control ?
You want your assets to remain optimized to ensure your game meets the performance expected ?
.Peek is for you !


.Peek is a tool that automatically creates a report of what goes in your build, and what does not.

It is a must have for any development team that wants to react on time when undesirable assets are integrated to the project.


Features that makes the difference on the Asset Store :

&#x1F525 Installing it and starting using it is incredibly easy. Import the package, build your project (through Unity build menu or through your custom build pipeline). Congratualation ! You generated your first build report !

&#x1F525 .Peek focuses on information that matters, nothing less, nothing more.

&#x1F525 Use of optimized dlls and threads to allow quickly browsing through build reports.

&#x1F525 Full programming control of the tool allowing its integration in any build flow (custom build scripts, continuous integration systems, ...).

&#x1F525 Super optimized UI that allows scrolling long list of assets at light speed even in AAA projects with thousands of assets (say hi to .Guacamole. our open-source UI framework).

Other features :

&#x1F525 Automatically generates and archives a build report each time a build is performed.

&#x1F525 Provides a nice interface to quickly jump between build reports and compare the content of each build.

&#x1F525 Provides a list of used and unused assets for each build.

&#x1F525 Assets can be filtered by type or by name. They can also be reordered by name or size.

&#x1F525 Gives the possibility to share build reports on a VCS repository, on a shared network resource, or in a personal location for each team member.

&#x1F525 Possibility to run build generation silently or to totally shut it off.

&#x1F525 Build report are saved in the open JSON format and can be displayed or processed in any other third-party tool.

Our roadmap is available here, and you are very welcome to create or vote proposal tickets on our issue tracker if you are looking for new features.

Compatibilities :

• Unity 2017 and 2018 (free and paid)
• Desktop platforms.
• Android and IOS.
• More platforms to come if the community asks for it.

Check the doc for more info !

Note that .Peek is distributed in optimized dlls to ensure high speed execution. We are committed to release .Peek source code if one day the tool is not supported anymore.


Price $20.00

Old Building NYC #2 by LemmoLab

2018, September 5 - 00:36
Old Building NYC #2
Polygons - 4 716
Triangles - 9 062
Vertices - 7 908

Model consists of 61 meshes:
2048x2048 - 256x256 textures (AlbedoTransparency, Normal, MetallicSmoothness)
Model has 12 materials.
Clean modeling, UV, and texturing.
Correct naming of objects and materials.
Price $4.99

Wizard Apprentice by Haphazrd

2018, September 5 - 00:22
A rigged Wizard Apprentice with 18 animations, optimized with 6,492 triangulated polygons.
All maps are 2048x2048 (diffuse, ambient occlusion, roughness, metallic, normal).
Includes 4 different materials for the skin, 6 for the eyes, and 6 for the clothing to add more customization.
Skin materials:
Light, Beige, Tan, and Dark
Eye materials:
Blue, Brown, Green, Grey, Hazel, and Violet
Clothing:
Black, Blue, Green, Purple, Red, and White

Animations:
1H_Spell
2H_Ground_Spell
2H_Spell
Die
Idle
Idle_Look_Around
Jump
Nod_Head
Open_Door
Pick_Up
Read
Run
Shake_Head
Sit_On_Chair
Sitting_On_Chair_Idle
Sleep
Sleep_Idle
Walk
Price $20.00

MagicAI by Chronos Coding Services

2018, September 5 - 00:20
FIRST RELEASE (advanced beta): 50% OFF!
Regular Price: $60

Tutorial Video Playlist
Documentation
Support Forum

MagicAI is a toolbox designed to help you create believable character AI in your game.
You bring your characters, animations and a NavMesh, MagicAI provides the tools and infrastructure to bring it all together in a real world application your way.

Artists and Designers: Combine Tasks and AIChecks to create complex acting characters without any coding.

Programmers: Write your own Tasks and AIChecks to enable your Designers to build a rich and living world.

You don’t need to be a Programmer to use MagicAI. Everything is designed to work without any scripting. But if you are, MagicAI is extensible to any extent.

Supports PlayMaker for visual scripting and Node Canvas for complex decision making.

Developed in Unity 2017.3.0, tested in 5.5 and 2018.1.
Supports all Unity supported platforms.

Does not yet contain any combat related Tasks and AIChecks. They will come soon as an extension package to MagicAI.
Price $30.00

HD Dry Tree by Andrey Graphics

2018, September 5 - 00:17
Scan Dry tree, pbr textures, Albedo, Normal map, Gloss, AO, Specular.
3 lods
- lod2 = 445 tris
- lod1 = 1458 tris
- lod0 = 3444 tris
Price $0.85

Advertising Panels 2 by DEXSOFT-Games, 3DModels-textures

2018, September 5 - 00:05
Make your cities more interesting with our great panels and billboard models!
Collection of 62 prefabs, 45 day and 17 night versions, original adv. design, 3 LOD stages per model.
First LOD from 500-1200 triangles
Second LOD fom 300-500
Third LOD from 30-100 triangles
Atlased 4K textures for ALL models. 2 ALBEDO versions. Additional maps: Normal, AO, metalic with roughness in alpha channel, height map, 2 emissive maps.

Thanks to good LOD system you can make really huge cities in unity format.
Price $29.99

Bezier Track Editor by Vento 3D

2018, September 4 - 23:56

This Unity-Extension enables you to create your own race track using a bezier curve. With a bezier curve you can create a complex track with just a few control points.
Features:
* Test drive your track while you design it. You can use your own car-controller or the one contained in this asset.
* The track has a built-in mesh-collider for the border (can be disabled). So you can't fall into the void while test-driving.
* Use regular Unity-Handles to control the rotation and position of Bezier-Control-Points.
* Control the resolution (smoothness) of the track with sections-forward and sections-cross. This also determines how many polygons will be created.
* You can use the track as-is in your game as there is no run-time overhead.
* Save your track as Wavefront-obj-file for further processing in your 3d-modelling software.
* Full source code included.
* Manual in PDF-format included.

Please visit my website to watch the videos.


Price $30.00

Dynamic sky shader by ErbGameArt

2018, September 4 - 23:49
The shader depends on the position and color of the directional light.
You can use one sky cubemap in the daytime with a smooth transition to the second at night.
The time of day and the position of the sun is changed by rotating the directional light.

In the shader, you can use 0~2 cubemaps and change:
- Sun size
- Sun intensity
- Sunset color
- Sky color
- Horizon color
- Night sky intensity

IMPORTANT! There are no textures in the asset, only a shader.
On the screenshots and video in the cubemaps, textures were used from this asset to demonstrate the capabilities of the shader.
Price $8.00

Asset Factory Designer: Vegetation by Deegan

2018, September 4 - 23:45

Stylized vegetation assets and editor.
All assets can be edited into multiple combinations with the simple editor, including the material properties and mesh shapes available.


Contents:

*Multiple variations of:
   -rocks
   -trees
   -plants(flower,grass, bamboo, ...)
   -mushrooms

*Example prefabs

*Editor scripts

*Asset textures

*2 scenes


Price $10.00

Ezekiel's Wheel by martiancow

2018, September 4 - 23:40
Ezekiel's wheel is a celestial creature/Object

The model uses textures of 4096x4096 resolution. it is rigged and has a spinning animation of two variations. The eyes has Blinking blend shapes.


LOD0:
verts: 5 006
Polys: 4 840
Tris: 9 186

LOD1:
verts: 2 746
Polys: 3 173
Tris: 4 739

LOD2:
verts: 2 048
Polys: 2 568
Tris: 3 382

LOD3:
verts: 1 039
Polys: 1 513
Tris: 1 803

Price $8.00

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