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The newest packages in the Unity Asset Store.
Updated: 38 min 18 sec ago

Digger PRO by Amandine Entertainment

2019, July 11 - 10:53
Digger PRO is a simple yet powerful tool to create natural caves and overhangs in your Unity terrains directly from the Unity editor or from your game.
Digger PRO has all Digger features + real-time / in-game editing support.

Doc | Discord

Digger PRO will make you feel like you have a voxel terrain in your hands, without the downsides. It actually keeps the new, fast and reliable Unity's terrain system and creates seamless cave/overhangs meshes just where you need. Internally, Digger uses voxels and Marching Cubes to create meshes, but instead of replacing the entire terrain with a voxel terrain, it creates a mix of them and gives you the best of both worlds.

With this tool, you will be able to:
- NEW: dig in real-time, at runtime.
- Dig in your Unity terrain just like if it was a smooth voxel terrain.
- Create overhangs (the opposite of digging).
- Apply different textures on the overhangs, in the caves, etc.

However, you won't be able to:
- Generate caves procedurally.
If you need this feature, you should get a full voxel-based terrain solution, like Ultimate Terrains.

About Unity 2019.3
Unity 2019.3 will come with a new feature allowing to cleanly cut holes in the terrain surface. However, it will not create cave meshes for you. This is why Digger will be a perfect companion of this new feature.

Thanks to this new way to cut holes in the terrain surface, Digger will have better performance, will be more robust, should work out of the box with NavMesh and will work with Physics.Raycast (no need to use DiggerPhysics anymore). This will probably be the recommended version for real-time editing.

(note that Digger for Unity 2019.3 is still under development)


This package includes:
- All Digger features.
- Realtime editing support.
- One-click setup for both edit-time and runtime editing.


Full feature list:
- Easy to setup
- Dig/add mater on terrain
- Dig in real-time, at runtime.
- Paint texture on cave meshes
- Reset back to terrain (locally)
- Set higher resolution for Digger generated meshes
- 'Sync & Refresh' button to recompute everything (useful if terrain textures or terrain heights changed)
- 'Clear' button to remove all modifications made with the tool
- Undo/redo
- Automatic collision solver
- Create LOD groups (for caves/overhangs meshes) automatically
- Remove grass and details automatically
- Persists modifications on the fly
- Multi-terrains support
- Standard and LWRP support
- Add triplanar mapping to built-in terrain shader
- Includes a triplanar mapping shader for meshes that is equivalent to the terrain shader
- Supports CTS, but without the possibility to change textures of meshes. Texture can only be the same as terrain texture above. This should become possible in a future version of CTS.
- Compatible with Gaia

Limitation:
- Doesn't work properly with terrain lightmapping
- Prior to Unity 2019.3, Digger has to create bigger meshes to handle collision. Most of the time, you should not care about this, but if you cover your entire terrain with caves and overhangs, there will be an impact on performance. If this is what you want to do, you should get a full voxel-based terrain solution, like Ultimate Terrains.

Roadmap:
- Unity 2019.3 support + full NavMesh support
- HDRP support


Digger requires Unity 2018.3 (or a more recent version) as it's built on the new terrain system. It also requires Burst, Collections and Mathematics packages.

Price $64.00

Aircrafts by Beavy Store

2019, July 11 - 10:33

This package contains 3d models of Aircraft models in .fbx file format with textures and normal maps. There are 4 different aircraft design with their special weapons. Suitable for any shooter game including fly and fire dynamics.


Fly & Fire effects are included

Aircraft #1 - Fire Wing
556 Polygons
1112 Tris
578 Points

Aircraft #2 - Bullet Arc
794 Polygons
1588 Tris
825 Points

Aircraft #3 - Rocket Whale
1066 Polygons
2132 Tris
1088 Points

Aircraft #4 - Red Fire
1101 Polygons
2202 Tris
1149 Points

Hi I'm Beavy :)

Beavy is the beaver who is our cute character to tell our story to the world. New adventures are on the way and Beavy has started to help us by selling our game assets for talented game developers. Please follow us on our instagram account to catch up for our new adventures.


View Read Me ----> Read Me File

FOLLOW US @beavystore
YouTube ----> SUBSCRIBE

We hope your project will be the next big thing.
Best wishes.
Price $19.99

Morgue MegaPack by Game-Ready Studios

2019, July 11 - 10:20
Biggest Morgue Collections now available on Asset Store

HI-RES Screens

Contains:
•Doors
•Electric System
•Large Surgical Tools Collection
•Ceiling System
•Mortuary Tables
•Carts
•Rack System
•Sink System
•Morgue Equipment
•Original Bodybags Collection

Texture Resolutions:
•4096x4096
•2048x2048
•1024x1024

Number of Textures: 387
Number of Meshes: 345
Number of Prefabs: 399

As a bonus we added in this collection:
Anatomical Human Skeleton
Human Internal Organs
Human Teeth



>>>New Big Update Coming Soon!<<<
Price $129.99

StageNeon by sdqq1234

2019, July 11 - 09:58
shader can work on mobile platform
-----------------------------------------------------------
This effect is made by amplify shader editor1.6.8
if you have amplify shader editor1.6.8,you can edit this shader by it

If the effect not work,please mail
zhangsdqq1234@foxmail.com
Price $7.00

Arctic Station by Jarst

2019, July 11 - 09:56

The structure of the Arctic station kativ includes

Modules

Bridge module, main hall module, residential module stand-alone base, module with side exit, closing module, transition module, tent, module with a landing pad, cruciform module, radio receiving module, module with a glass roof, a module with a retractable roof.

Cars

Snowmobile, helicopter, cargo helicopter, single lightweight all-terrain vehicle, double lightweight all-terrain vehicle, cargo lightweight all-terrain vehicle, heavy all-terrain vehicle with residential module, heavy all-terrain vehicle with cargo module, light trailer, heavy trailer with residential capsule, empty heavy trailer, six-wheel empty all-terrain vehicle, six-wheel all-terrain vehicle with a living capsule, six-wheel empty all-terrain vehicle, eight-wheeled all-terrain vehicle. (all but the trailer is available in three colors)

Scenery

Oil barrel, three different boxes, solar panel, shipping container, antenna, wind station, searchlight, antenna transmitter, gas canister, first-aid kit, garage, balloon with fresh air, generator, cylinder box, water box

total polygons in the project 317376. Also, the textures used are monochrome (not complex)


Price $4.99

Snow Essential Editor Tools by Snowscape Limited

2019, July 11 - 09:56
There’s some in house tools we can’t live without, and we’ve decided to release these for a nominal price on the Unity Asset Store. You could probably write your own in a day or two, but why bother? What’s more you’ll get updates and bug fixes as we make improvements!
Snow Essentials contains 3 Editor Windows:

Breadcrumbs

Breadcrumbs keeps track of assets you open, so you can easily go back to recently opened files without having to remember their location. Keep this window open to spend less time remembering asset locations, and more time on your project!

Component View

The Unity hierarchy will show your game objects, but the Component View will sort your scene by components! Click on the name of an object to open it up in the Inspector!

Snow Transform Editor

Unity will show you the local transform of your game object, but the Snow Transform Editor allows you toggle between local, global and matrix views. (note that some fields, namely global scale and matrices are not editable as changes cannot always be converted back to Unity values).

Price $4.99

City Voxel Pack by PoèMe

2019, July 11 - 09:55
A free package with a lot of different voxel buildings and roads for your cities.
You can use it for making games or for prototyping.

Right now the pack contain 14 different buildings with two variations each (you can create others by yourself) and 29 roads, 2 and 4 ways !
There are also 9 types of pavements and 15 different doors and windows.

If you want to see how a city made with this pack looks like I made a demo scene for you. It shows all the models in context. Of course if you want to see all the models separetly there is also a grid.

I will do updates for adding more stuff like other doors and windows, other buildings, some props... later on. If you have any suggestion you can tell me in the reviews.



Buildings :
-15 models
-verts between 300 and 1300
-tris between 200 and 900
-1 version without any props by models
-2 version with props by models
-1 color pallette 256x1 2kb
-4 different materials

Props :
-6 doors
-9 windows
-verts between 40 and 400
-tris between 20 and 300
-3 style of doors and windows
-1 color pallette 256x1 2kb
-1 material for doors
-1 material for windows

Pavements :
-9 models
-verts between 20 and 60
-tris between 10 and 40
-4 pavements of different sizes
-5 corner of different sizes and shapes
-1 color pallette 256x1 2kb
-1 material

Roads :
-12 medium roads
-17 tall roads
-verts between 60 and 3200
-tris between 30 and 2900
-each road file contains a straight line, one or more turns, several intersections and small bits of road to fill holes.
-2 color pallettes 256x1 2kb
-2 materials

Price $6.50

Logwin.Log() by Julien Foucher

2019, July 11 - 09:51
Logwin.Log() is a better log tracker, it helps you track values without flooding your editor console. Moreover, calling Logwin.Log() takes only 5% of a Debug.Log() call processing time!

Features:
- Minimal impact on performances compared to Debug.Log (20 times more performant)
- Display an editor window with the data you want to keep an eye on
- Track values frame by frame
- Stay organized: Display each value in categories
- No more console flood! Prevent the console from being spammed with lots of Debug.Log messages
- Stacktrace visualization: open the file at the correct line in 1 click
- Customizable shortcuts to go even faster
- Lots of settings to customize


If you encounter a bug, have any feedback or feature request, please send me an eMail here : me@julien-foucher.com
I would be glad to improve this asset with your feedbacks!

Check the doc here


Price $4.99

Space, Moon and Mars stations by Jarst

2019, July 11 - 09:46

The space station package includes

Modules

Control center module, dispatch module, residential module, evacuation capsule, food cultivation module, deadlock module, canteen module, connecting module with portholes, connecting module without portholes, module with sharp angle, module with a smooth angle, module with three gateways, module with four gateways, a module with six gateways, a transition module, a docking module.

Scenery

Solar panel, the beginning of the solar panel, universal panel, antenna, satellite dish, radar, standard spotlight, spotlight on the rack, transition gateway, window, satellite, satellite scout.

Ships

Ship station captain, ship for the crew, cargo ship.

Martian station

Martian station assets include

Residential Modules

Corridor, corridor with windows, enclosed landing module, landing module with a lowered ladder, transitional landing module, food cultivation module, flight control station, recreation module, observation module, laboratory module. (all but the transition module without windows are presented in three colors)

Cars

A vehicle for transporting a druse, a vehicle for transporting personnel, a vehicle without a transportation unit, a rover, an unmanned truck, a cargo starship, a starship for transporting personnel. (all presented in three colors)

Scenery

Air cylinder, trolley of air cylinders, water tank, wind station, solar cell, solar panel with four, eight and twenty four solar panels, control panel, control panel, computer, searchlight, folded searchlight, antenna, folded antenna.

The lunar station includes:

Blocks

Barracks, cross crossings, triple intersection, river turn, smooth turn, block of descent or ascent, food growing unit, straight block with a porthole, straight side without a porthole, long corridor, personnel entrance, entry for the lunar rover, repair engine block, control center flights. (all presented in blue green and cross colors)

Cars

Lunar SUV, lunar truck, lunar rover, rocket, shuttle (all presented in blue green and cross colors)

Surface

Moon soil, space station platform.

Scenery

Panoramic window, control panel, control panel, searchlight, long lamp, short lamp, straight tube, tube rotation, triple branching of the tube, solar panel, three-field solar panel, seven-field solar panel, thirteen-field solar panel.

The package has everything provided in the screenshots and in the video

total polygons in the project 422074. Also, the textures used are monochrome (not complex)
Price $12.00

Prison assets by Jarst

2019, July 11 - 09:44

Prison animation assets include

Cars

Bus for prisoners, patrol SUV, special forces machine.

Prison assets

Prison cell, solid wall, wall with window, wall with door, wall with large door, dining table, food tray, staircase, transport, outdoor shield, doors, shower pole, toilet, combined toilet, drinking fountain, double bunks, single bunk, stool, table, single cell, prisoner jersey, prisoner's pants, surveillance wall, surveillance wall deadlock, surveillance tower, corner surveillance tower

Land

Desert, flooring, concrete road, inner corner of the street, outer corner of the street, corner of the road, covering for the patio

Scenery

Computer desk, monitor, printer, paper, calendar, system side, computer mouse, keyboard, wardrobe, box in three variations, surveillance camera in three variations, searchlight, water cooler, metal detector frame, pizza, apple, coffee, scrambled eggs , corn, burger, basketball hoop, tennis net, bar of pancakes, dumbbell bar, bench, chair, fence with barbed wire, gate, fork, spoon, bar stand, table, tennis racket in two colors

The package has everything provided in the screenshots and in the video

The package has everything provided in the screenshots and in the video

total polygons in the project 81338. Also, the textures used are monochrome (not complex)


Price $4.99

Farm assets by Jarst

2019, July 11 - 09:44

Farm assets include

Cars

Old tractor (in three colors), new tractor (in three colors), powerful tractor (in three colors), new pickup (in three colors), old pickup (in three colors), truck (in three colors), combine harvester a crop (in two variations), a trailer for irrigation, a trailer for digging up land, a trailer for transporting goods, a trailer for soil hilling, a tractor with buckets (in three colors).

The buildings

small barn, medium barn, large barn, garage for equipment, farmer's house, barn for grain storage, water tower, windy station.

Plants

Corn, wheat, stalks, tomatoes, carrots, cabbage, dill, greens, mustard, poppy, lavender, sunflower, apple, peach tree, vineyard, ordinary tree.

Land

Straight road, corner road, crossroads, fork, grass, land in several variations, plowed land.

Props

A box, a barrel, a toilet, a well, a haystack, a large haystack, a fence, an arch, a barrier, a beehive (in seven variations), a pallet.

The package has everything provided in the screenshots and in the video

total polygons in the project 73423. Also, the textures used are monochrome (not complex)


Price $4.99

Food Icon by Ashramart

2019, July 11 - 09:37

Set of 75 high quality food icons for fantasy RPG game.

- All icons have a transparent background.
- 75 unique food icons in total.
- 256x256 size (PNG)
- Frame template.
Price $4.99

Japanese School Art room by SbbUtutuya

2019, July 11 - 09:21
With this package you can make a "Japanese school art room".

This package contains:

- 104 meshs.
- 130 prefabs.
- 1 demo scene.
- 1 post processing stack v2 profile.

It's possible to connect with "Japanese School Corridor" Asset sold separately.

Price $24.99

World and Dungeon by Szadi1983

2019, July 11 - 09:13
Big project to build a game scene containing a lot of objects.
Main tiles are 32x32 pixels

includes:

world:
- a lot of terrain varieties
- many varieties of trees and their variants
- many varieties of bushes and variants
- rocks and their variants
- two varieties of hills
- vegetation
- static background
- decorative elements
- ...and a lot more

cave dungeon:
- a lot of terrain varieties
- many construction variants
- many varieties of rocks
- vegetation
- animated traps, spikes

other:
- animated objects
- main character animated in four directions
- two animated enemies in two directions
- chest (small and large)
- wells (health, stamina)

main tiles (terrain) 32x32 pixels, other objects saved separately in individual files.
Price $8.00

#008 Supercar by Phasequad

2019, July 11 - 09:08
New Supercar for your games. Perfectly suited for racing games and simulators.

2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.

Game ready (for mobile and PC):
For exterior: 18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 26000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.

All needed materials, prefabs and textures included.

Mesh format - FBX, 3DMax.
Created for special order by blueprints.

Thank you. Soon the new car models.

Price $15.00

#013 Game Car by Phasequad

2019, July 11 - 09:08
New car for your games. Perfectly suited for racing games and simulators.

2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.

Game ready (for mobile and PC):
For exterior: 17000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.

All needed materials, prefabs and textures included.

Mesh format - FBX, 3DMax.
Created for special order by blueprints.

Thank you. Soon the new car models.

Price $15.00

WindowSystem for Unity by KS Soft@Kobe

2019, July 11 - 09:07
The features of window system

・Window-based system
・The system that does not collapse even if your application is developed by more than developers.
・The separation of the window data and program logics
・Powerful and easy / simple window description language.
・Support a flexible layout not collapse even if the screen size is changed
・Development efficient texture atlas
・Optimized rendering
・Multilingual possibility

More detail available here.

The GUI in the mobile app called "Fable of Fairy Stones" is all created with this Window System.
Note : In case of MS Windows platform, you need to install the Cygwin.

Price $0.00

Muscle Cars by Beavy Store

2019, July 11 - 08:54

This package contains 3d model of “Muscle Car” with 5 different textures.


1424 Polygons
2848 Tris
1506 Points

Beavy is the beaver who is our cute character to tell our story to the world. New adventures are on the way and Beavy has started to help us by selling our game assets for talented game developers. Please follow us on our instagram account to catch up for our new adventures.



View Read Me Read Me File

FOLLOW US @beavystore
YouTube SUBSCRIBE

We hope your project will be the next big thing.
Best wishes.
Price $19.99

Light House East Mall by Pukamakara

2019, July 11 - 08:40
Realistic 3d model of East Mall Light House

Low poly
Real world scale
Units used: meters

- The model has trialngular and quadrangular polygons only (26% tris and 74% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects(Draw Calls)
- The model has dimensions 11 x 9 x 22 m (36 x 29 x 72 ft)
- The model contains
790 polys
1 466 tris
841 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)

- PBR textures are available for Specular and Metalness workflows

Textures (*.TGA):
=========================
Main 2048x2048:
Opacity 512x512

Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files

Tags:
lowpoly pbr game ready beacon lighthouse light house navigation russia novorossiysk east mall black sea marine ship ocean
Price $14.99

Light House Haken by Pukamakara

2019, July 11 - 08:10
Realistic 3d model of Doobskiy Light House

Low poly
Real world scale
Units used: meters

- The model has trialngular and quadrangular polygons only (26% tris and 74% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects(Draw Calls)
- The model has dimensions 7 x 15 x 15 m (23 x 49 x 49 ft)
- The model contains
1 212 polys
2 334 tris
1 274 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)

- PBR textures are available for Specular and Metalness workflows

Textures (*.TGA):
=========================
Main 2048x2048:

Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files

Tags:
lowpoly pbr game ready beacon lighthouse light house navigation sweden denmark oresund haken marine ship ocean
Price $14.99

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