Chipmunk: Intelligent art pipeline for Unity by Thinksquirrel
Chipmunk for Unity lets you automatically access and work with your team’s content directly from your Unity project.
HOW TO USE
• Download Chipmunk and import the package into your Unity project.
• Once imported, navigate to Edit > Project Settings > Chipmunk.
• Use your Chipmunk API credentials and team ID to log in. If you don’t yet have credentials, visit getchipmunk.com.
• Import assets by navigating to Assets > Create > Chipmunk.
FEATURES
Instant on-demand file conversion
Upload source files—including vector and 3D file types—and convert to Unity-compatible formats as needed. No need to store and maintain multiple exports or duplicates.
Visual version control
A true artist-friendly solution for asset version control with many of the same features and abilities of traditional version control systems. For developers, Chipmunk also integrates with your existing version control solution.
Robust pipeline management
Take full control of your art pipeline with AAA-quality workflows on an indie budget. Make quick changes to assets directly in the editor, and apply those changes to all future updates.
Single source of truth
Import assets directly into Unity. Sync with Chipmunk and automatically import the newest version as the asset evolves.
3D model support
Easily preview 3D models both within Unity and on the web. Chipmunk supports the latest PBR-compatible model formats, including glTF and Autodesk FBX models with Stringray materials.
Find assets quickly
Easily find assets from directly within your Unity project. Chipmunk automatically syncs collections as asset labels in Unity.
HELP
Need a hand? Read our FAQ or drop us a line. We’ll be happy to help.
Price $0.00
Gyroflow by Khemistry
Gyroflow is a camera script that allows you to explore rich 360 and 3D environments without VR headsets by rotating a handheld device, or simply at the swipe of the finger.
Switch modes on-the-go
Gyroflow offers a seamless transition between touch swipe and gyro modes – the camera maintains its position as users toggle between modes, on-the-fly.
This unique function gives you the freedom to:
1. Create one-app solutions that make full use of gyroscopic gameplay capabilities in higher end devices, without excluding users without gyroscope access.
2. Increase gameplay flexibility – Add touch gyro as another option in your mobile VR game. Play in VR at home and touch swipe mode on the bus.
3. Scale-up functionality – offering different but seamlessly connected experiences across modes.
Gyroflow gives you endless possibilities to explore virtual worlds – giving your application flexibility across a wide range of platforms and gameplay scenarios.
3 axis responsive camera
The camera allows users to look up and down through the full 360 degrees of rotation on 3 axis in gyro mode and 2 axis on touch. Your 3D world can be explored by rotating the device, or by swiping the screen on a stationary device. The camera responds instantly across all modes by blending between the different modes easily and seamlessly.
Math that actually adds up
Developed for use in our own apps, this code has been tested, trialled and perfected over multiple in-house deployments.
Script features
*Seamlessly swap between a gyroscopically controlled camera and touch swipe controlled camera
*Maintains Y rotation when transitioning to Gyro mode and X and Y rotation when transitioning to Touch Mode so users don’t lose track of space
*Includes example scene with UI setup as well as easy to use and well commented code for easy implementation into custom systems
*Built using Unity’s native Input.Gyro. This maximizes cross platform compatibility, seamlessly taking advantage of Gyroscope, Accelerometer and Compass when available, and gracefully degrading on older devices.
Price $10.00
Military Police Car by 3DRedBox
The model has separated : body, door, wheels, steering wheel and glass.
The wheels have the correct orientation of the z axis.
Unity 5 PBR high quality textures 2048x2048.
Albedo, Normal, Metallic, AO, PSD(option).
- FBX.
Ready for game, all materials is assigned.
Painted in Substance Painter.
Rendered in Marmoset 3.
Price $15.00
VN Engine for Blox by PL Young
The Visual Novel Engine for Blox Game Systems adds new UI elements, FlowGraph nodes and other systems commonly needed while developing a visual novel type game. Some of these systems might also be useful to other types of games so please have a look at what is provided and if it can be useful to you when working with Blox Game Systems.
Requirements
- Blox Game Systems
- TextMesh Pro
- DOTween
Features
- The VNEngine component manages complete flow of the game and manages showing and hiding your menus and in-game UI as needed.
- Adds new FLowGraph toolbar options which makes is easy to test a scene from the start of an active graph or any of its selected nodes.
- New FlowGraph nodes:
+ Start and end game.
+ Change backgrounds.
+ Character actions to enter scene, exit scene, and change pose.
+ Create background scale adapted image overlays.
In development
- Hotspot Overlays helps you create areas of a background which the player can click on to trigger an event (short term)
- Integration with BGS' Player Session system for loading/saving, when that is done (short term)
- Integration with BGS' Localization system, when that is done (short term)
Supported Build Targets
Windows, OSX, and Linux are the only platforms officially supported. Other may work but please inquire on the forum first and note that I can not necessarily provide help if something does not work well on that platform.
Price $0.00
Base Human Character by RDR
Price $10.00
Modern Loot Chests by PolysquidVR
Solid loot chest pack, with various skins. Perfect for any type of game, for any type of loot.
Pack consists of one chest mesh, that has 3 different skins, with PBR textures. Right scale, correct pivots and can be animated in unity.
Be sure to check out our other loot chest packs. Also, the master Loot pack!
Price $6.99
UI Icon Set For Games and Professional apps by Nagaraj Joshi
Price $2.00
Sky Flight Full Game Template by Puppeteer
FORUM
Sky Flight Game is a full Unity template that gives you a quick and easy way to create an endless runner type of game where you must pass through the rings while avoiding obstacles. Move with the mouse or keyboard (gamepad and touch/tilt controls also supported on mobile) and pass through the rings while avoiding obstacles!
Coded in C#
Features:
- Game ready for release straight out of the box, just build and play!
- Works on all platforms, PC, Mac, iOS, Android, etc
- Supports multiple resolutions and aspect ratios, automatically.
- Supports Mouse, Keyboard, Gamepad, and Touch controls.
- Easily customizable with lots of options to control game difficulty.
- Includes UnityAds support with integration guide.
The font used is Mattilda by Barri Lubis
The sounds are courtesy of the free sound project.
Music is Outro by boringXtreme ( Public Domain )
Please rate my file, I’d appreciate it
Price $14.90
Spaceship Collection by Vattalus Assets
Mobile Friendly
Included:
- Substance Materials to customize paint color, emission color and weathering level.
- PBR textures (Albedo, Metallic, Metallic+Smoothness(A), Roughness. Illumination and AO)
- 4 Example texture sets: Pristine and Weathered, in blue and red colors.
- 6 engine assets of different styles and sizes
- 6 turret assets of different styles and sizes
I recommend Unity 5.3 or higher, as it introduced the new Standard Shader that is much closer to other 3rd party rendering software (Like Substance Painter and Marmoset Toolbag). This package will work with older versions of Unity as well, though the metallic/smoothness textures might need some modifications.
For more, follow me on Facebook
If you have any questions or suggestions please email me
Price $79.00
Bed 02 VR AR Game Ready by Edit Point
Features
Textures are 2048*2048 in Size
Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name
Low Poly Modeling,With Proper UV Unwrapped No Overlapping
Preview Are Realtime Rendering From Unity
Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Enviornmnet
Every model has been checked with the appropriate software
Price $13.00
Blackjack by Polygon Planet
Is Blackjack For Me?
Do you want to build a Blackjack with customization, AI, betting, and great UI all without having to open a single script? If so Blackjack is the package for you.
Features:
★Easy to Customize ✔
★Computer Player ✔
★Ability to bet ✔
★Saving and Loading ✔
★Mobile Ready ✔
Demos:
Android Demo
Windows Demo
Still not sure? Have any questions? Get in touch with us.
Other:
Website
Feel free to give us feedback or request features as we will use it to shape the development of future updates.
Price $10.00
Motorcross Helmet by studio lab
*Model: Motorcross Helmet
*Media Type: 3D Model
*Geometry: Quads/Tris
*Polygon Count: 5416
*Vertice Count: 5227
*Textures: Yes
*Materials: Yes
*UV Mapped: Yes *
Unwrapped UV''s: Yes Non Overlapping
*all pbr textures included in tga format, spec, gloss, diffuse and normal
Price $19.00
Clear-Coat Car Paint kit by Almgp
Extra quality clear-coat shader! Ready to VR! Extra quality - extra fast. Two-layered normals, hue-distance shift, exponential specular dots, presets and instruction
------------------------
--------FEATURES----------
TRUE CLEAR COAT SHADER
FOR VR + PC & CONSOLE
Scene include
post-process include
AAA- quality
> ---------------------
Enjoy!
Price $40.00