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Updated: 44 min 30 sec ago

Old traffic light and advertising wall by Arman 3DG STUDIO

2019, October 2 - 08:48
old traffic light (HP & LP) = poly:6,256 Trees:12,120 Verts:7,100

advertising wall (HP & LP) = poly:340 Trees:688 Verts:374

Textures+Bump+Normal
The rest [textures 1024x1024 / 256x256 /

LowPoly can be used as Collision

at the traffic lights, the lamps that light up have separate objects

DirectX 12
NET Framework v3.5 / v4.0

other information on the number of polygons, see the picture


Price $8.00

Swamp House 1 by APEX

2019, October 2 - 08:45
People basically love Adventure games and locations.
This model is suitable for the Adventure locations.
Features :
- Included Textures / Normal Mapping (8 textures)
mostly all important textures are 1024 Max Size.
- Edges : 5096
- Faces : 3014
- Textures are individually separated, can also use your own textures if they want to.
- Decent Model with interior
Uses:
- In games, most models cannot be placed everywhere.
But this house can be placed on water area, hilly area and normal Terrain as well.
- Remove the Main wall texture and give a color to the material , by doing this you can make multiple house colors. - { prefab included for example}
Showcase
Visit my WebPage
Price $6.00

Native Solution - Android by Code Master

2019, October 2 - 08:27
Native solution plugin provides an easy solution of integrating native utilities in your games.

Features -

1- Open android location service selection screen for location-based games/apps.
2 - Save your image/texture to the gallery without losing quality.
3- Android Native toast. .
.
Included Files: - Integration Document
. - Code Documentation.
. - Demo Scenes
.
Price $0.00

Epic Announcer Voice Pack - Kills Vol 2 by Alec Shea

2019, October 2 - 08:04
Includes 25 sounds with both dry and effects added versions!

Feel free to contact me Here if you'd like to suggest lines for the next pack!

Sample rate \ bit rate: 44.1 kHz, 16bit, Stereo, WAVs Files Included

EpicAnnounce_AlphaKill.wav
EpicAnnounce_Assassination.wav
EpicAnnounce_BetaKill.wav
EpicAnnounce_CampingKill.wav
EpicAnnounce_CheapKill.wav
EpicAnnounce_CowardKill.wav
EpicAnnounce_DynamiteKill.wav
EpicAnnounce_ExplosiveKill.wav
EpicAnnounce_FireKill.wav
EpicAnnounce_GenadeKill.wav
EpicAnnounce_IdiotKill.wav
EpicAnnounce_KamikazeKill.wa
v EpicAnnounce_KillingBlow.wav
EpicAnnounce_Killjoy.wav
EpicAnnounce_LegitKill.wav
EpicAnnounce_MissileKill.wav
EpicAnnounce_MoronKill.wav
EpicAnnounce_OpportunityKill.wav
EpicAnnounce_PlayerKill.wav
EpicAnnounce_RidiculousKill.wav
EpicAnnounce_SpawnKill.wav
EpicAnnounce_StealthKill.wav
EpicAnnounce_TeamKill.wav
EpicAnnounce_TrapKill.wav
EpicAnnounce_UltraKill.wav
+ Effects added versions!
Price $4.99

Dwarven Hammer by Don_Falcone

2019, October 1 - 16:51
Technical Details:

-2 skins

-Textures Size: 2048x2048

-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount: LOD0 - 1516tr, LOD0 - 884tr

-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.

If you have any questions - write to me. Always happy to help.
Price $6.95

Polax (battle axe) No.01 by Don_Falcone

2019, October 1 - 16:50
Technical Details:

-Textures Size: 2048x2048

-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount: LOD0 - 3232tr, LOD1 - 1798tr.

-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.

If you have any questions - write to me. Always happy to help.
Price $6.95

Buckler Shield No.02 by Don_Falcone

2019, October 1 - 16:49
Technical Details:

-Textures Size: 2048x2048

-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount: LOD0 - 2810tr, LOD1 - 1270tr.

-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.

If you have any questions - write to me. Always happy to help.
Price $6.95

Buckler Shield No.01 by Don_Falcone

2019, October 1 - 16:48
Technical Details:

-Textures Size: 2048x2048

-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount: LOD0 - 2810tr, LOD1 - 1270tr.

-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.

If you have any questions - write to me. Always happy to help.
Price $6.95

Morgenstern (battle mace) No.01 by Don_Falcone

2019, October 1 - 16:48
Technical Details:

-Textures Size: 2048x2048

-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount: LOD0 - 3144tr, LOD1 - 1592tr.

-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.

If you have any questions - write to me. Always happy to help.
Price $6.95

Bec de corbin (battle hammer) No.01 by Don_Falcone

2019, October 1 - 16:47
Technical Details:

-Textures Size: 2048x2048

-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount: LOD0 - 3434tr, LOD1 - 1838tr.

-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.

If you have any questions - write to me. Always happy to help.
Price $6.95

Battle Axe No.01 by Don_Falcone

2019, October 1 - 16:46
Technical Details:

-Textures Size: 2048x2048

-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount: LOD0 - 2820tr, LOD1 - 1318tr.

-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.

If you have any questions - write to me. Always happy to help.
Price $6.95

Medieval Weapons (battle axe, bec de corbin, buckler) set No.02 by Don_Falcone

2019, October 1 - 16:23
Technical Details:
-Physically-Based Rendering: Yes
-Texture Size: 2048x2048
-Polycount:
Axe: LOD0 - 2820tr, LOD1 - 1318tr.
Bec de corbin: LOD0 - 2820tr, LOD1 - 1318tr.
Buckler: LOD0 - 3324tr, LOD1 - 1490tr.

-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.

If you have any questions - write to me. Always happy to help.
Price $14.95

Medieval Weapons (polax, morgenstern, buckler) set No.01 by Don_Falcone

2019, October 1 - 16:22
Technical Details:
-Physically-Based Rendering: Yes
-Texture Size: 2048x2048
-Polycount:
Polax: LOD0 - 3232tr, LOD1 - 1798tr.
Morgenstern: LOD0 - 3144tr, LOD1 - 1592tr.
Buckler: LOD0 - 2810tr, LOD1 - 1270tr.

-This package has been tested in the following versions of Unity: 5.6.7f1, 2017.1.2.2, 2018.1.0f2, 2019.1.0f2.

If you have any questions - write to me. Always happy to help.
Price $14.95

Augmented Open World Development KIT by Ingeniarius Games

2019, October 1 - 16:18
The Augmented Open World Development KIT enhances your traditional Marker-based Augmented Reality (AR) experience! Acting as a simple, yet powerful tool, this asset allows you to expand not only your AR application scenarios, but also the gameplay through the integration of marker-based interaction as a reliable input methodology - no more small scenarios limited to your workspace, nor physical keyboards and touch screens needed to interact with your AR game!

Asset features:

(1) Character movement system that enables Open-World navigation in marker-based AR applications, otherwise limited to the Player's perspective of the marker under limited-sized scenarios.

(1.1) Player third person perspective navigation, allowing your character to explore huge AR scenarios;

(1.2) NPC autonumous navigation using Unity's navigation system for path generation. (*)

(2) Highly flexible trigger-based interaction system, ideal for marker-based AR applications. With it you can stop rellying in physical keyboards and touch screens to interact with your marker-based AR application!

(2.1) Allows for the implementation of several "ButtonSetups" each one containing several physical in-scene buttons, and associated to an action;

(2.2) Each action acts as a listener of the trigger-based interaction of the buttons contained within the corresponding "ButtonSetup";

(2.3) Actions are customizable and implemented through the implementation of a basic C# interface.

(3) Developed using Vuforia as the main AR SDK. Nonetheless, there is no direct dependency between the asset and the SDK, so most of the features will work out-of-the-box as intended without any warnings nor compilation errors. (**)

(4) This asset includes three demonstration scenes, with basic scene setup, showing all the developed features:

(4.1) Demo #1 - Implements the trigger-based interaction system using two Vuforia image targets ("ARTarget - Main" and "ARTarget - Controller"). As the user rotates the "ARTarget - Controller" marker, the in-game arrow will point at a given virtual button and, consequently, trigger the correspondent action;

(4.2) Demo #2 - Implements the augmented open world character navigation approach in a practical example for both Player and NPCs. Once more, this scene uses two Vuforia image targets ("ARTarget - Main" and "ARTarget - Controller"). By focusing the main target and rotating the "ARTarget - Controller" marker, an in-game arrow will point in the desired direction and move the player. In addition, this scene also allows you to test the NPC autonomous navigation feature of the asset (simple canvas instructions are displayed to show you how);

(4.3) Demo #3 - Joins (4.1) and (4.2) functionality into one. This scene uses three Vuforia image targets ("ARTarget - Main", "ARTarget - Movement controller" and "ARTarget - Interaction controller"). In this scene, you can manipulate your character's movement with "ARTarget - Movement controller" and trigger-based interaction with "ARTarget - Interaction controller", while focusing the main target as well. (*)

(5) Full access to organized source-code.

(6) Visual prefabs used in the demonstration scenes (virtual button models, demonstration scripts, etc).

(*) this feature requires "Unity-Technologies/NavMeshComponents" high level API to work properly (https://github.com/Unity-Technologies/NavMeshComponents/tree/2017.2).

(**) the demonstration scenes included in this asset, however, require Vuforia to run. Please keep in mind that this asset focuses on AR application development.

(*) this scene configuration was developed for Head Mounted Display (HMD) marker-based AR.
Price $39.97

S4 Demon pack1 by Fun3Dart

2019, October 1 - 16:03
S4 Demon pack1

Humanoid : No
Legacy : Yes
generic : Yes
Bipe is set up
This model includes 9 animations.

body 1220 poly / 2044 tris / 1024 verts
weapon1 138 poly / 256 tris / 138 verts
weapon2 260 poly / 476 tris / 291 verts
weapon3 420 poly / 746 tris / 468 verts
1024*1024 x 11 color map

[My blog]

Price $12.00

Silly Comedy Music Pack by W.O.W Sound

2019, October 1 - 15:21
This Silly Comedy Music Pack features 5 different moods of quirky and funny music tracks! Suitable for games that have funny, comical contents, dialogue, and cutscenes. Great for Visual Novel games, Anime RPGs, Hidden Object Puzzle Adventures, Dating Sims and many more! Also comes with 6 music stingers and jingles! Inject some comedy into your projects now!

Album Contains:
[ Music ]
1. SC_Couch_Potato_FULL_Loop
(1:50)
+ noPer_loop
+ Short_Loop_1 (0:46)
+ Short_Loop_2 (0:23)
+ Short_Loop_3 (0:23)

2. SC_Dancing_Cats_FULL_Loop (1:44)
+ No_Drums_Loop (2:24)
+ Short_Loop (0:15)

3. SC_Merry-Go-Round_FULL_Loop (1:37)
+ Short_Loop_1 (0:07)
+ Short_Loop_2 (0:22)
+ Short_Loop_3 (0:38)

4. SC_One_Sided_Love_FULL_Loop (1:55)
+ noMel_Loop
+ noMelnoPer_Loop
+ Short_Loop_1 (0:18)
+ Short_Loop_2 (0:27)

5. SC_Thickheaded_FULL Loop (1:04)
+ Short_Loop (0:30)

[ Stingers and SFXs ]
1. Lose_Jingle, Lose_Jingle_No_Drums (0:14)
2. Negative_Stinger_01 (0:02)
3. Negative_Stinger_02 (0:06)
4. Positive_Stinger_01 (0:03)
5. Positive_Stinger_02 (0:04)
6. Win_Jingle_Alto_Sax_Loop, Win_Jingle_Flute_Loop (0:14)

[ Format ]
wav - stereo, 48Hz, 16bit

[ Support Email: hello@wowsound.com ]
And if you have any music genres you would like to hear but are currently not available in our store, do drop us an email! We will be most excited to try to create your desired sound effects and music for you!

* We release new packs regularly so there will always be the latest and most up-to-date music and sounds for your game projects!
Price $34.90

+30 Cyberpunk Sign Package by NYKNCK

2019, October 1 - 15:17

This package contains a Cyberpunk sign package. You can use this package in your cyberpunk-themed games.

* 35 signs (shop, bar, sushi, hotel, open sign, etc.)

* 3 posters

* Transparent background

* PSD


Price $16.00

40+ Cyberpunk Characters by NYKNCK

2019, October 1 - 15:12

This package contains 44 cyberpunk characters.

* 150 animation

* 38 characters (idle, walk, jump)

* 6 characters (idle, walk, jump, attack, hurt, dead)

* PSD

* Transparent background


Price $38.00

Severed hand by Evgeny Korchuganov

2019, October 1 - 14:51
Severed hand is a 3D character, great for games of many genres. Any horror will be perfectly complemented by it presence. A small number of polygons makes it suitable for use on all game platforms.

Fully animated, contain 13 unique animations:
Animations list:
1) Idle_01;
2) Idle_02;
3) Walk;
4) Jump_start;
5) Fly;
6) Jump_end;
7) Catch_start;
8) Catch;
9) Catch_end;
10) GetHit_01;
11) GetHit_02;
12) Death_01;
13) Death_02;
PBR metallic shader. AO, diffuse, normal, metallic/roughness.
Texture maps 4096x4096;

Polys: 941;
Tris: 1800;
Verts: 905.

I hope my character will help your creative projects :)
Price $4.99

Adorable Monsters Pack by Macrobian

2019, October 1 - 14:45
A set of 9 unique ready to be animated cute candy monsters.
Animate those characters and use them for 2D mobile or browser games.
The Game Asset is made with 100% vector. You can edit it with illustrator software. PNG AND VECTOR EPS files included.

All limbs for each monster parts are separate which can be readily animated.
EPS – vector files with all the characters;
PNG – raster files in high resolution, isolated on transparent background. Each character is a separate png files.

Price $5.00

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