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The newest packages in the Unity Asset Store.
Updated: 42 min 15 sec ago

Viking Shield 08 by Don_Falcone

2020, January 13 - 10:13
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 07 by Don_Falcone

2020, January 13 - 10:12
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 06 by Don_Falcone

2020, January 13 - 10:11
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 05 by Don_Falcone

2020, January 13 - 10:10
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 04 by Don_Falcone

2020, January 13 - 10:06
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Viking Shield 03 by Don_Falcone

2020, January 13 - 10:05
Technical Details:

-Texture Size: 4096x4096
-Maps:
Normal
Albedo
MetallicSmoothness
AmbienOcclusion

-Polycount
LOD0 - 2744tr.
LOD1 - 1293tr.
LOD2 - 568tr.

If you have any questions - write to me. Always happy to help.
Price $6.95

Havok Physics for Unity by Havok

2020, January 10 - 23:48
Havok Physics offers the fastest, most robust collision detection and physical simulation technology available, making it the gold standard within the games industry and has been used by more than half of the top selling titles this console generation.

The Havok Physics integration for Unity brings this power to Unity through a close partnership with the Unity engineering team. This is a first-class integration for DOTS-based projects sharing the same data model used by Unity Physics, meaning seamlessly select between simulating your scene using Unity Physics or Havok Physics, without needing to reauthor your assets.

The licensing and distribution model of Havok Physics for Unity is owned and managed entirely by Microsoft (Havok) and not Unity.

| Distribution

Havok Physics for Unity is distributed through the Unity Package Manager. See the Quick Start Guide for details. It is available for free for Personal and Plus users. If you're a Pro user, you can purchase an monthly development subscription.


| Performance

Havok Physics is heavily optimized for typical game uses cases. Core algorithms have been refined over many years, and various automatic caching strategies (including sleeping of inactive objects) mean that CPU resources are spent only where needed.


| Behavior

Havok Physics is a robust physics engine designed to handle the demands of AAA games, which often include complex scenes with lots of physical interaction. By working with partners across the industry for over twenty years, Havok has seen, solved and continue to iterate on many of the hardest problems facing physics simulation.

This means stable stacking of physics bodies, minimal artifacts when you have fast moving bodies, and in general more controlled behavior especially when given non-optimized collision geometry.

This is a Restricted Asset pursuant to the Asset Store EULA. Your use of this SDK is governed by the Havok SDK License.


| Support

  • Customers who have Unity support can continue to rely on Unity's support services for any questions relating to Havok Physics for Unity.
  • For community-driven support, please see the DOTS Physics forum.
  • To get support directly from Havok's developer support team, you need a Havok Physics SDK License.


| Havok Physics SDK License

Havok Physics for Unity is a binary-only distribution of Havok Physics that has the same industry-standard power but without access to C++ source code (known to existing licensees as "Base and Product" access) or direct support from Havok.

If your project requires either support from Havok or C++ source access, contact Havok.


Price $20.00

Brachiosaurus (giraffatitan) by Pxltiger

2020, January 10 - 22:22
>>> Realistic dinosaur Triceratops
>>> Quetzalcoatlus pterosaur
>>> Megalodon shark


3d model
LOD0 - 11954 tris
LOD1 - 3212 tris
Textures 4096x4096, UV-layout mirrored
Albedo (3 colors), Normal Map,
Metallic (smoothness),Ambient Occlusion.


Animations with rootmotion:
Walk, Walk Back, Walk (run) Left Right, Turn
Left Right, Run, Idle, Roar1, Roar2, Idle
Break, Eat1, Eat2, Eat on hind legs, Drink,
Leg Attack, Neck Attack, Two Legs Attack,
Hit, Lie Down, Sleep, Wake Up, Falling Left, Falling Right,
Walk in place, Run in place, Walk Back in place


Package does not contain scripts and animation controllers, except simple animator controller for demoscene.


Price $60.00

Monstr Maniac by Andryuha1981

2020, January 10 - 21:20
PBR textures(Metallic Sheder)

The model contains 25
atack (x4)
walking (x4)
running (x4)
Straif LR (x4)
idle (x7)
death (x2)
getweapon

PBR textures.

-Albedo
-AO
-Metallic
-Normal
(textures set 4096x4096 or 2048x2048

faces 16394
verts 16993
tris 32157

Price $90.00

Subway Station 06 by IG BLOCKS

2020, January 10 - 20:33

This package contains Subway Station and low poly props with scene for building your game. Mobile ready!

Pack includes Prefabs:

-Subway Station
-Subway Corridor
-Subway Train Body1
-Subway Train Body2
-Subway Train Doors
-Subway Tunnel
-Ticket Machine
-Tourniquet
-Calumn - 3
-Bench
-Panel - 4

Features:
- Every object is prefabbed
- Scene with baked GI
- Textures of Subway Station customizable

(Note - not modular, no animation)
Price $10.00

Fantasy morgenstern and round shield PBR by Vertedge

2020, January 10 - 19:08
PBR fantasy morgenstern and round shield.

Morgenstern: triangles - 10178, vertices - 5894, PBR texture map 2048x2048 (albedo, normal, metallic_smoothness, occlusion)

Round Shield: triangles - 6354, vertices - 4379, PBR texture map 2048x2048 (albedo, normal, metallic_smoothness, occlusion)


Price $10.00

Code Window by VicX Games

2020, January 10 - 18:37
Code Window is editor extension for Unity as a built-in IDE for your any scripts and text.
The IDE is rapidly iterating through versions, Code Window opens files instantly and you can start editing them immediately! No more waiting for external editors to start, load the project, and then your script, The purpose of Code Window is to keep you stay focused on programming
Price $20.00

Nested Animator by EntenEller

2020, January 10 - 18:21
This simple asset allows you to create animator with child animation in a single file. No more dozens of animations in a folder with an animator file.
Price $4.99

Tiger King by Jim

2020, January 10 - 15:39
This is a Tiger model with FBX model, FBX animations, TGA textures. You can use it in your game as a ride, pet, monster, boss or environments.

There are 12 Animations: Stand, Walk, Run, Attack1, Attack2, Attack3, Die1, Die2, Hit1, Hit2, Hit3, Guard.

Triangles of Tiger Model is 1612.
3 Styles of Tigers, two yellow styles, one white style.
1 White Style Diffuse Texture, 2 Yellow Style Diffuse Textures. Each one is 1024x1024 resolution

. Take a look at the videos and screenshot images for more details.


Price $10.99

Mutant Zombie Wolf by Jim

2020, January 10 - 15:35
This is a Mutant Zombie Wolf model with FBX model, FBX animations, TGA textures. You can use it in your game as a ride, pet, monster, boss or environments.

There are 11 Animations: Stand, Walk, Run, Attack1, Attack2, Attack3, Die1, Die2, Hit1, Hit2, Guard.

1 Diffuse texture. Resolution is 4096x4096 resolution.
992 Triangles of FBX Model.

Take a look at the video and screenshot images for more details.
Price $10.99

Game Options/Settings by F.O.T Development

2020, January 10 - 15:28
This asset lets you easily add in a modular GameOptions/Settings window into your game. Options are automatically loaded and saved from/to an INI File using their game object names. Core and example options have already been coded & included: Unity Project Quality, Model/LOD Quality, Texture Quality, Global Quality, Screen Resolution, Windowed/Full Screen, Post Processing (Motion Blur, Bloom, VSync, Vignette, Ambient Occlusion, Depth of Field, SSR, Auto Exposure, Chromatic Aberration and Gamma). Audio Volume controls (global/music/sfx/combat/footsteps/reverb/bass boost) using an example AudioMixer. Other options already included: Input Keys for sprint/roll/jump/inventory/melee combar/shooter combat for Invector.

Currently this asset does not support Android/iOS/PS4/xbox1 Inputs (it will in the future).

Includes: Example Music Player, Example AudioMixer Setup, Example PostProcessing.

PSD’s are included.

Works with: Enviro, Invector, VegetationStudio, CTS and UniStorm. These assets are not included.


Price $20.00

TransformAnimation SXB by WM_Animset

2020, January 10 - 15:25
If you have "TwinBlades Animset Base" and"TwinSword Animset Base"These 2 packages,you can use this pack to transform different weapon types

This package includes 8 transition animations that can switch the form of weapon between Twinblades and TwinSword.

There are 2 Transform and 2 attacks each.

The package includes two different versions - In-place and with Root Motion.

Please attach the weapon model with "ik_hand_r" and "ik_hand_l", and return the position and rotation to zero.


Price $4.99

Equipment Pack by TonityEden

2020, January 10 - 15:24
The package contains 178 fantasy icons which are all good choices for use in any kind of modern games

Each icon is 128X128 pixels size (PNG);
178 unique icons in total.

All Icons are with high quality.
Price $8.99

20Rocks Coast 1 by Spaceflower

2020, January 10 - 15:20
The first set of the 20Rocks series.

- 20 Unique Rocks
- Standard Materials to be new RP converted
- 4k Texture: Color,Normal,AO,Metallic,Smooth
- One extra tileable Rock Texture for ground etc.
- LOD0 ~ 1,5k vertices
- LOD1 ~ 750 vertices
- LOD2 ~ 375 vertices
- LOD3 ~ 185 vertices
- Convex Collision Mesh ~ 90 vertices
- Few UV Islands

Feel free to contact me for custom rock sets

Price $9.99

Fairy Tale Simple by RedScarf

2020, January 10 - 15:15
Fairy tale PSD source file.
Full Packagehttp://u3d.as/1DK5

50+ Scene images.(1920x1080)
50+ Character images.


Stories:
The Snow Queen
The Swineherd
The Brave Tin Soldier
Snowman
Pinocchio
Simple Jack
The Little Match Girl
Mermaid
Nightingale
The Princess onthe Pea

http://www.ibeyond.art
164948850@qq.com
Price $0.00

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