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Updated: 39 min 13 sec ago

Industrial Double Heat Exchanger by en3my71

2017, December 6 - 22:43
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Heat Exchanger - 20424 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows

Price $15.00

Industrial Heat Exchanger by en3my71

2017, December 6 - 22:40
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Heat Exchanger - 7568 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows

Price $15.00

Industrial Agitated Reactor by en3my71

2017, December 6 - 22:39
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Reactor - 11632 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows

Price $15.00

Low-poly Van by Pro 3D models

2017, December 6 - 22:30
I want to introduce you asset, with a low-poly van.
The car has a high-quality body texture in 4096x4096px size, interior and 4 LOD.
This car is suitable for projects on PCs and mobile devices.

Details:

Textures:
-Body: 4096
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024

Type textures:
-Albedo map
-Specular map
-Normal map
-Gloss map
-Ambient occlusion map

LOD:
-LOD0: 19194 tris
-LOD1: 9352 tris
-LOD2: 2839 tris
-LOD3: 388 tris

- Adapted to Unity Vehicle.
- PBR textures
- 4 levels of LOD
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Two type car plate
- Separated mesh body (for painting)
- Has an interior

If You want to drive this car by default, just import Vehicles and Cameras from Unity Standard Assets.
Please, rate and comment.

For all questions: vadosrespekt@ukr.net
Price $16.00

Low-poly Van NYPD by Pro 3D models

2017, December 6 - 22:02
I want to introduce you asset, with a low-poly police van.
The car has a high-quality body texture in 4096x4096px size, interior and 4 LOD.
This car is suitable for projects on PCs and mobile devices.

Details:

Textures:
-Body: 4096
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024

Type textures:
-Albedo map
-Specular map
-Normal map
-Gloss map
-Ambient occlusion map

LOD:
-LOD0: 27762 tris
-LOD1: 14191 tris
-LOD2: 4846 tris
-LOD3: 618 tris

- PBR textures
- 4 levels of LOD
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Police beacons are ready for animation
- Two type car plate
- Separated mesh body (for painting)
- Has an interior

Please, rate and comment.

For all questions: vadosrespekt@ukr.net
Price $16.00

Equalizer VR by Sergey Shushunov

2017, December 6 - 21:58
Attention! This Asset is used only when creating a new project.

Feel the music, build up tracks, change the environment and the main thing in time to find a way out of the game level while your favorite music is singing. You have to find ways to the goal by jumping on platforms.

The Equalizer is a multi-platform 3D musical game in which you have to think and act quickly. It is developed on the Unity game engine. It is a mixture of music with your actions.

The game focuses on a jumping action on platforms set in a epic lights musical world, where you are hero inside a music tape recorder. Jumping on platforms you adjust the music and change the musical environment. The main goal of the player is to maintain music, at each level of complexity you need to collect melodies to achieve maximum musical effect. You will be given a certain amount of time between collecting melodies. If you got one melody and the second did not have time, then the environment becomes darker, the music stops and you will get the melodies again. Once you collect several melodies, you need to get to the music portal as soon as possible. to the final goal to complete the level.

Features:
• Classic multi-platform 3D Arcade with unique game mechanics.
• Beautiful graphics and immersive atmosphere.
• Fully documented project. Step-by-step description of the project configuration for Gear VR with touchpad input.
• Ambient music reactions.
• Completely adapted Character Controller for VR
• Best unique audio tracks in the: trance,house,dubstep,trap genres.

This game is created for players who love bright and rhythmic music in motion, because music is movement and movement is life!

Have a questions? Write me on FORUM
New projects on TWITTER


Price $20.99

Realistic PBR Camera Lens by Adam Bielecki

2017, December 6 - 21:50
Object is made out of 8314 tris and 4865 vertices.

Camera lens contain 1 material with 4 textures - normal, albedo, metallic, occlusion (4096px x 4096px).
Price $4.00

Beach Rocks and Shells by Attila Zold

2017, December 6 - 21:47
This pack includes:
14 Models of Rocks & Shells (with LOD system)
1024 x 1024 textures
+ Sand material

All models were carefully designed to optimize poly-count (LOD0s are highly detailed for closeups, while LOD2s contain roughly 180 triangles, so you can place a bunch of them throughout the scene) with textures captured via mobile phone, to give a photo-realistic impression.

Each model uses 1 single material, to boost in-game performance when your beach has many rocks.

Enjoy, and please feel free to contact support for any questions!
Price $15.00

LEG Muscles Motion by Anatomy3DM

2017, December 6 - 21:32
LEG Muscles Animated: with detailed anatomy, ready for education or games and virtual reality scenes.(+ AR) with High quality textures and bumpmap for better and real scenes. Include a complete LEG muscle, with animation to join and separate parts. For education and virtual reality aplications.

for support: contact us

Price $11.99

TileMapBuilder by Panda2U

2017, December 6 - 21:13
Unity 5 or newer is required.
TileMapBuilder allows you to use the free Tiled map editor (mapeditor.org) as an external map editor for your Unity game.
Using this ligament will mostly eliminate the need for Unity Sprite Editor.

TileMapBuilder
- divides spritesheet to tiles (including collision data, defined in Tiled),
- builds map from tile objects.

Features:
- number of layers could be unlimited,
- collisions could be rounded to integer values,
- layers order and distance between them could be configured,
- result map could be saved as scene.

In fact, TileMapBuilder is designed to be flexible enough to allow practically any grid map created in Tiled to be usable with Unity.

Notes.
At Tiled:
- set map format to "CSV", and map orientation to "orthogonal",
- for tileset select
"based on tileset image",
set texture type to "sprite 2d UI",
- collision should be created with Polyline tool.

At TileMapBuilder:
- set Z Step to "-1" to place each next layer "above" previous one.
(at default camera transform values).
- mark Collision To Int checkbox to round collision Polyline points to integer values,
or leave it unmarked to have a float-accurate collision lines.

Directory Tree:
- tilesheet source file (.png) should be located at "Assets/Resources/",
- map file (.tmx) and tileset file (.tsx) should be located at same directory - 2 levels above Assets folder:
"Assets/Maps/MapName/".

Brief manual:
- Step 1. Prepare map (tmx), tileset (tsx) in Tiled and bmp file.
- Step 2. Create TileMapBuilder in Unity inspector (Create Empty-> Add TileMapBuilder script to inspector).
- Step 3. Set parameters and link to tmx file, then press "Build",
- Step 4. Save map if required.
Price $1.00

Duplicate Multiple by Lowscope

2017, December 6 - 19:10
Simple tool to duplicate an object around pivot points. You can add an offset to each duplication. This can be useful for making stairs, towers. Adding spokes to a wheel. And more, depending on your creativity. Source is available in the package.
Price $0.99

3D Human Model Navi by hitoAtlier

2017, December 6 - 18:52

Recommendation Unity 5
This is hitoAtlier Model Navi
Animation type Humanoid
All things that shake (hair, skirts etc) are reproduced with cloth components.
Costumes the number of polygons in one set: about 9000, the number of vertices: has become a about 7200.


Installation method Document(en)
(html)
Installation method Document(jp)
(html)


[Model Info]
- [00_face]
Tris:1976 Verts:1799 Blenshape:24
- [00_ear](Ear)
Tris: 112 Verts:84

- [01Hair_LongHair_Frontward]
Tris:353 Verts:321
- [01Hair_LongHair_back]
Tris: 496 Verts:498
- [01Hair_LongHair_Auxiliary]
Tris: 52 Verts50:

- [01Hair_Short hair_Frontward]
Tris: 365 Verts:336
- [01Hair_Short hair_Back]
Tris: 496 Verts:498

- [01Hair_TwinTail_Frontward]
Tris: 336 Verts:281
- [01Hair_TwinTail_Auxiliary]
Tris:312 Verts:348
- [01Hair_TwinTail_Tail]
Tris: 304 Verts:264

- [02_UpBdoy(GymClothes)]
Tris: 3490 Verts:2208
- [02_UpBdoy(Sailor)]
Tris: 3914 Verts:2694

- [03_ACS(Foxs_Ear)]
Tris: 110 Verts:266
- [03_ACS(Glasses)]
Tris: 164 Verts:316
- [03_ACS(Ribbon).Short hair]
Tris: 204 Verts:368
- [03_ACS(Ribbon)_LongHair]
Tris: 204 Verts:368

- [04_BtBody_lingerie(black)_HW]
Tris: 1724 Verts:1139
- [04_BtBody_lingerie(pink)](lingerie(pink))
Tris: 1724 Verts:1139

- [05_Skirt(mini)]
Tris: 332 Verts:239

- [06_Socks(Brown)_HW]
Tris: 892 Verts:480
- [06_socks(long_Darkblue)]
Tris: 892 Verts:480

- [07_Shoes(black)_HW]
Tris: 594 Verts:412
- [07_Shoes(Leather_Brown)]
Tris: 594 Verts:412

- [10_ACS(Cloak)_HW]
Tris: 418 Verts:270
- [10_ACS(Collar)_HW]
Tris: 64 Verts:60
- [10_ACS(GarterBelt)_HW]
Tris: 242 Verts:210
- [10_ACS(Mark of a bat)_HW]
Tris: 78 Verts:72
- [10_Skirt(Halloween)_HW]
Tris: 290 Verts:276
- [10_UpBdoy(Bustier)_HW]
Tris: 1451 Verts:954
- [10_UpBody(gloves)_HW]
Tris: 4144 Verts:2308


[Blenshape]
0 brow_laugh - when laughing
1 brow_Seriousu - serious
2 brow_Trouble - trouble
3 brow_anger - angry
4 brow_Trouble2 - trouble2
5 brow_up - eyebrows up
6 brow_down - eyebrows down
7 lowbrow_Up - Lower eyebrows are raised.
8 eye_small - Smallen your eyes.
9 eye_open - Open your eyes.
10 mouth_a
11 mouth_i
12 mouth_u
13 mouth_e
14 mouth_o
15 Smirk
16 Smile
17 eyebrow_Blink - blink
18 eyebrow_Blink_right - ight blink
19 eyebrow_Blink_left - left blink
20 eyebrow_laugh - wink.
21 eyebrow_wink_right - will wink right eye only.
22 eyebrow_wink_left - will wink only left eye.
23 Beshy-J_tere - I will be shy.

[Material,Texture]
[hoho_zome2] - Use:Cheek dyeing
Shader:[Unit/Transparent]
Format:[png]
Size:[256*256]
Capacity:[85.4kb]

[Tx_Color] - Use:Main overall color
Shader:[hitoAtlier/NaviShader]
Format:[png]
Size:[128*128]
Capacity:[21.4kb]

[Tx_Eye] Use:Eye color
Shader:[hitoAtlier/NaviShader]
Format:[png]
Size:[256*256]
Capacity:[85.4kb]

[Tx_Hair] Use:hair color
Shader: [hitoAtlier/NaviShader]
Format: [png]
Size: [512*512]
Capacity:[170.7kb]

[Tx_Halloween] Use:Mainly color of Halloween costumes
Shader: [hitoAtlier/NaviShader]
Format: [png]
Size: [256*256]
Capacity:[42.7kb]

[Tx_Skirt] Use:Skirt color
Shader:[hitoAtlier/NaviShader]
Format:[png]
Size:[128*128]
Capacity:[10.7kb]

[NaviShader ]
NaviShader is a shader dedicated to this model,
It is a simple shader that added double-sided display to UnitShader's function.
When using other shaders please use what you can display on both sides.


[Animation]
This is the motion used to test the model.
Amotion.anim - A pose (there is no action)
hooray.anim - Be pleased
wait.anim - standby behavior
walk.anim - walking motion


Price $5.00

Forest 2D Level by Pathway

2017, December 6 - 18:42

Perfect for 2D Zombie/horrors platformers.
Asset contains:
1.14 parts of level:
- Background gradient;
- 3 background mountains layers;
- 3 forest layers;
- Blurred Grass background layers;
- 2 grass layers;
- Stones layer.
- Ground layer.
- Underground layer.
2. Sample scene
3. PSD Source file.
Resolution: 3840x2160.


Price $1.00

Skybox Maker by AGLOBEX

2017, December 6 - 18:38
This asset is necessary if you need to quickly create a Skybox or Cubemap from a spherical panorama of 360 degrees in Jpeg or png formats.
Create skybox can be of two types: For PC and Mobile platforms.
When creating a skybox, you can choose the most suitable for you quality: 128, 256, 512 ,1024 ,2048, 4096. And also there is a function for creating 360 panoramas, from the selected place in your scene. This is useful to you if you create a VR 360 tour.
I hope this project will be useful for you! Enjoy and don't forget to rate your purchase! Good luck!

Price $29.00

Synth Lines by Ibuprogames

2017, December 6 - 18:15
With Synth Lines you can get a retro futuristic look from the 80s. With dozens of configuration options, you can adapt it to your needs quickly and easily.

> Demo (WebGL 2)
> Homepage
> Forum

FEATURES
♦ Full screen, layer and depth modes.
♦ Desktop, mobile and WebGL.
♦ 22 blend color ops.
♦ 7 image modes.
♦ Color controls.
♦ Works with Unity 5 and 2017.
♦ Full source included.

Check out our assets


Price $10.00

Sci-Fi Neon Props Pack by reach the enD

2017, December 6 - 17:42
Sci-Fi Neon Props Pack
-AAA Quality
-For Console & PC & VR
-14 Prefabs
-2048x2048 Textures
-Low Poly with Normal Map
-Using Emission
Enjoy!

Price $4.99

Water Creature by Flight Dream Studio Team

2017, December 6 - 17:20
5 456 tris 2722 faces


Animations:
- IDLE 1
- IDEL 2
- Walk
- Run
- Attack 1
- Attack 2
- Attack 3
- Dead


Support:
info@flight-dream.com

Price $16.00

Flak Aerial Explosions by Rivermill Studios

2017, December 6 - 17:19
A collection of four dramatic aerial explosions!

Each explosion variation comes with texture animation, sparks, random debris with smoke trails and sound effects.
Price $20.00

Milmac's Low Poly Dagger + Sheath by Milmac

2017, December 6 - 16:50
Here is a Low poly dagger that's great for any low poly styled game! The Dagger is 388 tris and the sheath is 222 tris. Both models Include a Diffuse, Metallic, Specular, and AO map (512x512).
Price $2.00

WET&DRY Objects by WILEz - Artistic Minds

2017, December 6 - 16:47
WET&DRY Objects allows you to have a wet effect seen on the most famous AAA games where clothes are wet and dry. For example when a character comes in and out of the water or stay in under the rain.

-Work with all weather system.
-Work with all water types.
-Work with a unique mesh or a composite mesh (with sub-meshes)
-Work with a normal mesh (for example on vehicles or other objects) or with skinned meshes.
-Work with the Unity standard shaders.
-Each object can be configured as desired.
-Is possible exclude a material by id or by name.

Because of these details we highlight the AAA quality of a product...

Note: This is a stand-alone asset and does not require any other asset. WET&DRY is part of the features in LIQUIDUM 1.6.7 or higher.

Version 1.2 has added the "Drip water" feature.

If desired, WET&DRY asset can be used together with any kind of simulates rain asset or any weather system.

Special thanks to Character Inc. for the Speedball free character!


Price $10.00

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