Army BackPack Pack (8 in 1) by Indie_G
- Low Poly Meshes (250 ~ 4700 tris)
- PBR Materials
- 2k textures
- base, normal, specular maps
- Optimized Colliders
- 2 version of each backpack
- PC / Console / Mobile ready
- 16 Prefabs
Price $7.50
Cool Battle Royale Zone by White Anvil Studio
Our asset will save your time and effort.
Easy to HANDLE / ADD / CONTROL / UNDERSTAND.
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Features
You can do different manipulation with zone. You can choose how many steps wil be in zone and do we need startup zone on GameStart or not. You can setup Start and End circles of zone on Scene by draging circle prefab or duplicate it and setup radius and position. One from Start|End circles will be choose randomly on Game Start or on Editor Button press. You can pre-setup circles of zone by Editor Button or setup they on Game Start and setup all individual parameters of each circle (start delay, shrinking time, radius, position). Manipulate with Circles size curve and setup all needed events.
What’s next?
▲ Random Positions of Circles
What’s inside?
• Neat and Organized Folders
• Fully documented Battle Royale Zone scripts
• Fully documented Battle Royale Zone Editor scripts
• Battle Royale Zone Documentation
• Demo Example which show how you can work with zone in yourt projects
• Support from White Anvil Studio
FAQ
1. Can I use it commercially to make games?
Yes, you can create games with it for any platform and sell them commercially.
2. Can you use this asset as a part of another asset?
No, you cannot use it as a part of any product which can be related with an asset, 2D content etc. You can only create games with it. You cannot resell the asset in whole or in parts, unless it is an integral part of a game you have the rights to sell.
3. Where Can I buy this asset?
At the moment there is only one legal and official place to buy this asset, the Unity Asset Store!
If you have any questions or suggestions about this asset, contact us at white.anvil.studio@gmail.com .
We want to support and update this asset, so ,please, feel free to contact with us.
Price $4.99
Neon-Floor decals by DEXSOFT-Games, 3DModels-textures
Easy to change colors on all decals. Just find material and change base color. Change emissive color. Control whether text signs will be damaged or undamaged by using provided textures. As prefabs are simple plains, you can change their sizes very easy, just like any other object.
Level from showcase images is not included in this pack, only decals.
Only one material, 2K texture with full colored and damaged words. Emissive map is included for neon lights.
Just drag and drop prefabs where you need them, like ENETERANCE or ROOM, or some attention signs to make levels more interesting.
This package can save you a lot of time designing decals.
Price $9.99
Easy Mesh Combiner MT by MT Assets
Easy Mesh Combiner is a great tool that merges 3D meshes into one, greatly reducing Draw Calls, so you can extract great performance from your game. This type of optimization is ideal for Mobile/VR games.
Easy Mesh Combiner is EASY to use. All you have to do is to select the GameObjects that contain the meshes that you want to combine, then right click on the selected one and click on "Combine Meshes", then just combine! You can count on an intuitive interface to do this. You can watch the demo video to better understand the whole process.
Use it to combine the meshes of your environment quickly, through the Editor. After merging the meshes, colliders, and other important components that make up your environment remain. If you need to undo the merge to edit the environment, no problem! Just undo the merge effortlessly!
- Tool features
* Very easy to use
* Does not modify original UVs, textures or materials
* Does not modify or destroy the original meshes
* Fast processing (less than 50ms)
* Reduces Draw Calls by up to 90%
* After merge, colliders and other important components remain active. If you prefer, you can choose to disable them
* You will not even notice the visual difference after the merge
* Supports all materials and shaders
* Supports all UVs
* Tangents and normals are supported
* Supports meshes with various materials
* You can save the merged mesh in your project files
* Can be used in editor
* It has an intuitive interface and extremely easy to use
* You can undo the merge easily
* When you undo the merge, the original meshes return to their original state
* Supports all meshes
* You easily select the objects you want to merge or not. No need to change the structure of GameObjects
* Increases real time shadows performance
* Reduces memory consumption caused by Static Batching
* Reduces CPU usage caused by Dynamic Batching
* Enhances Lightmaps generation
* Everything is done within the Unity Editor
* Great documentation
* Commented source code
* Combine meshes that use the same materials in one
* Other objects or information in your scene will never be affected by the merge
* Enhances and accelerates the generation of Navigation Meshes
* Enhances and accelerates the generation of Light Probes
* It's easy to manage your merged meshes after merge
* It does not support generating meshes combined with more than 64k vertices (you can work around this limitation easily)¹
- I will always be working to bring improvements and new features!
- Email for support or contact (mtassets@windsoft.xyz)
- Website (https://windsoft.xyz/mtassets)
¹ This is a limitation of Unity, however you can easily bypass it. Refer to the learning tool's documentation.
Price $9.90
Freight Train by Maker Games Studios
Perfect for any Games like Third-Person Games, First-Person Games.
Mobile Friendly:
- Materials using PBR Unity Standard shader. Albedo, metallic, smoothness, normal and occlusion textures included.
- Model only using One Atlas Texture(4096).
- Model using one Material.
Note: Always use PSD and standard shader source to Albedo Alpha for better Realistic results.
For any help please contact to mail.
Also check our other Assets
Realistic PBR Weapons Pack
Realistic Modern Apartment
Real Car 1
Real Car 2
Real Car 3
Real Car 4
Real Car 5
Real Car 6
Low Poly PBR Bicycle
Low Poly PBR Food Cart
Price $0.00
Pixel Tiles Pack by Blue Crystal Studio
We also included Bricks, Lighting and all stuff you will need for your pixel-world creation as a Bonus to the Tile Patterns!
Details like Rocks and Spikes are also included in the pack to give your World that finishing touch.
Price $9.99
Project Planner by Zero Rare
Do you sometimes feel it is difficult to keep track of what you need to do and in what order? Do you want to streamline your project management inside of Unity? If yes, Project Planner can help you!
Project Planner lets you organize your work into boards, groups, and tasks which makes your project a lot easier to manage.
If you have questions before deciding whether or not to buy Project Planner, feel free to contact us. Together we can help you figure out if Project Planner is something for you
⇩ HIGHLIGHTS ⇩
Assets
You can assign assets from your project to a task. This makes them easier to find later when they are needed.
Tags
Use tags to filter what tasks you want to see. Tags are a must have when you wear multiple game dev hats.
Colors
Giving your tasks colors can help you create a visual overview and identify specific kind of tasks.
Subtasks
When a task gets too big, you can split it up into smaller subtasks, which then can be completed one at a time.
Customizable
Our goal is to make Project Planner as customizable as possible so you can make it to look and behave the way you want.
Editor Only
Project Planner does not affect your compile time when making changes to your code because it is precompiled. Nor does it affect your games performance or size.
Stay in Unity
By doing your project management inside of Unity, you avoid getting distracted by non-work related things. Can you imagine that!
Demo Content
Comes with easy to import demo content that is designed to guide you through the essential features of Project Planner and how to use them
Data Recovery
Has a built-in data recovery system that runs in the background to keep your data safe if something bad happens.
Support
We don't abandon you as soon as you buy Project Planner. If something is not working or you have questions, you can always write to us, and we will do our best to help you.
! IMPORTANT !
• Project Planner has been tested on and officially supports Unity 2017.4 or newer. It may work on older versions of Unity, but this is not guaranteed.
• The Project Planner source code is not included.
• Project Planner is designed for solo developers. Data files can be hard to merge in git if more than one person has made changes to them at the same time.
Price $14.99
Retro FPS by ASSETCREW
The Retro FPS template for Unity provides all you need to create a retro style first person shooter like in the good old times.
Features:
+ Create a retro style first person shooter
+ Different weapons, e. g. handguns, bombs, shotguns, laser guns, melee
+ Different enemies including a boss enemy
+ Dismember body parts by direct shooting or bombs
+ Pickup ammo, health and weapons you find on your way or in secret areas
+ Electro sound tracks and many sound fx effects
Single user license:
Each individual has to purchase his own copy of the Retro FPS template for Unity. The owner of the Retro FPS template is allowed to modify and use the C# code for commercial and private use but is on the other hand not allowed to use the included assets in order to publish the exact game “Return To Red Planet” or a game which has a different name but is a 100% copy of “Return To Red Planet”. Please contact our support in case of questions.
Setup:
Soon after you have purchased Retro FPS please read the setup instructions carefully.
External links:
+ Game project "Return To Red Planet" on itch.io
+ News and discussion on Unity forum
Price $40.00
ANN&TOOLS by VirtualSTAR
"ANN Perceptron" is also present and supported.
Creating your own artificial neural network (ANN) is not a big issue. But to teach the ANN to do certain tasks is a real challenge. In order to ease the task of creating and teaching the ANN, I wrote a set of scripts, that will do everything for you. The only thing that is needed from you is to “explain” the ANN properly, what information is needed to be learned.
Flexible settings for the artificial neural network and its learning.
Two methods of learning for "ANN Perceptron":
- Back propagation.
- Random Generation.
One methods of learning for "ANN":
- NEAT (NeuroEvolution of Augmenting Topologies).
The auxiliary interfaces.
Tutorial in four lessons.
Price $25.00
Arror minigun ''Magister'' by MadeBy
- The model is divided into several parts for easy animation.
This kit contains:
- Models of ''Basis'', ''Cartridges'', ''Muzzle'' and ''Arrow'' each in 3 formats.
DAE
FBX
OBJ
- Two sets of textures for each model. Each set enclude 4 textures (png)
Base color (2k/4k)
Metallic (2k/4k)
Normal (2k/4k)
Roughtness (2k/4k)
The number of its vertexes and faces -
Basis
- 4,330 verts
- 1,931 - faces
Cartridges
- 4,072 verts
- 5,677 - faces
Muzzle
- 2,336 verts
- 1,660 faces
Arrow
- 57 verts
- 57 faces
Our portfolio - Art Station
Price $8.00
Desert lizard by Kazimir
PBR textures (Metallic Sheder):
-albedo
-ao
-metallic/roughness
-normal
Textures size 2к
Animation list:
- idle
- idle battle
- walk, walk(root moution)
- run, run (root moution)
- defence(start, loop,end)
- attack 1
- attack 2
- attack 3
- hit 1
- hit 2
- hit 2
- shout
Animation, texture and rig can be viewed in sketchfab inspector.
Price $12.00
Simple Man Sue by Nitacawo
It's a low poly model which is set for high customization and Unity Humanoid animations so it can be easily used as a character with animations you want or you can use MIXAMO to animate and import animations you want.
Model uses single texture to avoid excessive draw calls and 1 extra texture for glasses lense. PSD set for an easy specific color change.
Texture is set in solid colors , resolution 256x256px.
Customization:
5 haircuts
5 hats
5 noses
6 glasses
4 mustache
6 beards
6 Lower Body Clothes
7 Upper Body Clothes
12 texture examples
5 blendShape emotions 3ds Studio max 2012 source files provided
Unity demonstration scene included.
Polycount in unity:
Price $5.99
Abandoned Workshop for Fantasy Heroes (Extension) by Hippo
Abandoned Workshop for Fantasy Heroes (Extension) contains a lot of additional equipment parts for:
● Fantasy Heroes: Character Editor
● Fantasy Monsters: Character Editor
Important notices:
● Before importing this pack you need to download and import any release of Hero Editor
● Compatible with both Basic and PRO versions
● Use Package Preview to see a full list of sprites included
We provide fast and responsive support for all of our customers, so please visit or project on GitHub. Feel free to ask any questions =)
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
Price $9.99
Food Clutter by Robot Skeleton
Although high quality, all models are designed with a low poly count in mind for high performance.
All 22 models contain albedo, roughness, normal and occlusion maps.
Additionally, tinned food models contain Metallic maps.
The models are between 12 and 188 tris and are in the FBX format.
This package includes:
Tin of beans (opened/closed versions)
Tin of tomato soup (opened/closed versions)
Tin of mushroom soup (opened/closed versions)
Tin of peas (opened/closed versions)
Tinned tomatoes (opened/closed versions)
Tin of tuna
Pizza box
Bag of pasta
Carton of milk
2 x Cereal boxes
Box of mac and cheese
Tub of yogurt
Tub of chocolate ice cream
Box of tea bags
Bag of coffee beans
Box of cookies
Price $4.99
Zeorymer Teleportation by Thomas Young
This asset is a kind of teleportation effect.
It uses timelines to organize different effects.
Such as teleportation particles, sprite character heat effect and screen flash effect.
Watch the video to see what it looks like and learn how to use.
Includes: Timelines, custom replace material track, teleportation particles, sprite heat shader, screen flash shader.
Solve your problems:
- My E-mail:info@floatysprite.com
Price $7.00