Hip-Hop Music Vol.1 - Video Game Music by WAV MANIACS
WAV Maniacs present Hip-Hop Music Vol.1 - Audio Asset by myoss.
Hip-Hop royalty free music contain 3 full mixed tracks and loop parts.
• WMHH1_LunarDate (G min 151 BPM) -12.2 LUFS
• WMHH1_SayNo (E min 86 BPM) -12.8 LUFS
• WMHH1_Sorrow (F min 85 BPM) -11.7 LUFS
• Stereo WAV Files
• 16-bit / 44.100 kHz
• Number of Audio Tracks: 43
• Does music loop: Yes
• Separated by stems: No
• Minutes of audio provided: 21 min 58 sec
• Works on all platforms
Price $5.99
Robo's turrets by RoboCG
-3 turrets: Standart, Laser and Launcher, each of them have 3 upgrade tiers
-3 gates
-portal
-few props including barrel, lantern, pipes, vents and more
-2 spawner structures
-set of tiles for creating modular platform
-rocket model (with 2 flame particles variants)
-9 blueprint spirtes, that could be usid for UI
-2 custom shaders that are being used for most of the materials
Most of the models have 4 different material variants (A,B,C,D)
Turrets are 3k-7k tris depending on upgrade tier
Most textures are 2048*2048
No game logic included
Price $25.00
MagicBox by SevenStrike
Documentation(EN) | Documentation(CN) | OfficialWebSite | ContactUs|YouTubeTutorial |优酷视频教程 |
Main function panel:
Organize classification, coordinate operations, object management, screenshot functions, utilities, UDP communication, baking assistance, script extensions, resource export, quality configuration, about plugins
Main features:
● Rename management of objects, group management of objects, and change the level of objects in batches
● Sharing of object coordinates, conversion of transformation information, etc.
● Batching operations for preforms: including state application and state recovery of preforms
● Quick screenshots of the scene, support for quick screenshots using shortcuts
● Batching operations for preforms: including state application and state recovery of preforms
● The script extension panel makes it easy to manage third-party formats you add as C# script files
● Quality configuration panel allows you to debug and manage between multiple scenes or lighting configurations at the same time
The main utility:
+ Extension Tools - XML Management Tools
+ Extension Tools - Localized Language Features
+ Extension Tools - Partition Structure Manager
+ Extension Tools - Serial Communication Tools
+ Extension Tools - UDP Network Communication Tool
+ Extension Tools - Scene Loader
+ Extension Tools - Baking Aid Related Tools
+ Extension Tools - Script Extension Management Panel
+ Extension Tools - Quality Configuration Manager
Price $20.00
Monster&&LowPolygonMobile_Skeleton by ShanR
Can be used for mobile games or planning a group of monsters
This Juggernaut,character contains 27------
Animation :
The animation look Youtube link
-Hit
-Idle
-Ready
-Run
-In
-Skill1
-Skill2
-Skill3
-Stun
All FBX
Info:
-Model has 3564 tris
-Textures: 1 Diffuse map , 1normal map,1Specularmap
(1048*1048 ~512*512 size)
-Just see the Youtube and you will love it.
Price $8.99
Symmetry FX by Archanor VFX
This asset uses post-processing with effects such as Bloom, Vignette, Grain and Lens Distortion.
WebGL Demo
Features:
- 9 background scenes
- 9 mobile background scenes
- 16 high-res symmetrical textures
- 4-8 prefabs per scene
- Unique post-processing profile for each scene
Price $10.00
Race Tracks - Environments & Props by Mindravel Interactive
Use the included tracks and integrate them into your game with ease
Each track comes with a variety of props and contains normal maps for tracks for realism.
The pack is highly optimized for mobile devices.
* Pre-made scenes are included with different lighting and optimization levels
* Colliders are included and ready for tracks and props
* Ideal for a racing game or a simulation game. Remove the track and use the environment for any other project as well
* Photo-real & modern environments
* Normal Maps for roads, props, trees etc. to improve look and feel.
* Highly optimized Low Poly and Realistic Assets
* Atlassed Textures and Shared Materials
* Mobile Ready
* Ready for Oculus, GearVR, Vive and Daydream.
* Great Attention to Detail
* Sky HDRI Included
* PBR Ready
Price $34.95
Skill Indicator by taecg
• Pure Shader Implementation.
• arrow can be stretched without deformation and supports streamer warning animation.
• circle supports various fan angles and streamer warning animation.
• Supporting Mobile Platform.
Brief Description:
The skill range indicator implemented by Shader includes arrows and circles, in which circles can be adjusted to various fan angles, and patterns can be quickly replaced by changing the channels in the picture. At the same time, they all support the streamer warning effect, and can control the various parameters of the material through scripts in the game.
>>>Support
Price $5.99
Spine 2D Arcade RPG Character Devil by Jurgen Alexon
2D Spine Platformer Character and animations
with 3 Skins (color: brown, green, lila)
default animations:
-ArmKick
-ArmKick2
-DieBack
-DieFront
-Eat
-FallDown
-FlyUp
-FlyBack
-FlyFront
-HitBack
-HitFront
-Idle
-Idle2
-Idle3
-Idle4
-Jump
-Kick
-Run
-Walk>/p>
-Landing
-Sneak
-Sneak2
++ animations with Stick
All animations exported to Spine JSON format and PNGs images.
For to use 2D Spine animations you need Spine runtime for Unity and Spine Essential or Professional license.
Otherwise you can use exported animations in PNG format.(I did all to Prefab)
Price $8.00
The Smart Button by OmarSakr
Any normal button if pressed, it will simply start a function but smart button is much more than this. The aim of this project is to make it very simple to create a complex UI for mobile which works with pc as well.
The Main Futures of the Project:
1. Trigger button actions (unpressed, just pressed, pressed, long pressed, just unpressed)
2. Lock the button, make it unpressable or add recovery time after each press.
3. Set how long the button need to be pressed to be triggered as long pressed.
4. Display the recovery time in deffrent ways.
Giving the option to force the button to be unpressed if long pressed.
5. Creating a counter which is counting down according to one of these four types: (Count down If pressed down, pressed up, long pressed, Discard counting if long pressed).
6. Detect swipe direction (Up, Down, Right, Left)
7. Create button which is switching sprites and index acourding to one of three options: (Normal tap, Up/Down swipes, Right/Left swipes)
8. Make a holdable button which is detecting if (just holed, holded, just unholded, unholded)
9. Automatic chargeable button which mean it is always trying to reach the maximum value.
10. Option of make the chargeable button charging if pressed and discharging if pressed again
11. Trigger if the chargeable button (Charging, Discharging, Full, Empty, not enough charge)
Control button sprites (default, pressed, locked, holded, empty and full chargeable)
12. Add animation and sound at any one of the previous triggers and more.
13. Bonus Systems (Health and Energy bars, Bullet system, Weapon Manger and more) for contact: omarsakr.business@gmail.com
Price $14.99
ElfansoerMaze (Simple) by Elfansoer
Basic Features:
- Procedurally-generated perfect maze (a maze that only have 1 solution).
- Variable maze width and height.
- Random seed, to generate the same maze twice.
- Allow creation in both Editor and Runtime.
- Includes 3 Demo scenes: Basic maze, Dynamic maze, and Runtime maze.
Point Features:
- Quick and Editable
The maze generation process uses primitive data structures to ensure speed.
The generated maze is a collection of tiles; you can edit and change it however you want.
- Separate maze generation and instantiation
Maze generation process is independent to the tileset used.
Technically, this package only consisted of scripts. The prefabs for tiles are only for demos (and plain-looking, created by this programmer).
- Tile-based
The maze is composed of tiles with connectivity to top, bottom, left, or right.
It uses 6 basic tiles to generate the maze.
- Flexible tile
Create your own tileset to customize your maze, and any gameObject can be a tile.
You can use a mesh, a parent gameobject with children, a trigger, or anything that has a Transform, to be a tile.
The tiles can be any size, specified on your custom tileset.
Full version Features (coming soon):
- Pattern tiles
Zig-zags looks boring? Long corridors looks plain?
Define your own pattern tiles to replace zigzags into a roundabout and long corridors into a bridge!
The Pattern Tile is a MxN-sized tile, with a probability to make a certain pattern in the maze to use the pattern tiles instead of basic tileset.
The actual maze itself didn't change; only the tileset representation that are replaced.
- Special tiles
Want to have a boss room inside the maze? Have a specific big room to hold all treasure?
Wanna PUT A MAZE INSIDE A MAZE!?
Define your own special tiles to create special rooms for unique gameplay!
The Special Tile is a MxN-sized tile, with a probability to appear in the room.
The actual maze will respect the room walls, and you can specify to guarantee that each room's entrances leads to a different spot of the maze (nice for fetch quests).
Price $4.99
Sci-fi Scenery Pack by MoonLoop
Contains 13 Meshes and Prefabs with textures
1x 4096px Diffuse Map / Normal Map and Displace Map.
Contains 7 'Extras' Textures to customize your walls and assets.
(DIffuse, Normal and Displace.
The Unwraps are very easy to customize, bringing you freedom to make your changes.
Contact us:
contact@moonloopgameassets.com
if you have any question.
Price $32.90
LOW POLY WORLD - ALIEN WORLD by Mixaill
LOW POLY WORLD - ALIEN WORLD is a pack includes big and small low poly landscapes, characters spaceman, alien trees and spaceship.All models low poly style. All objects you can see on screen.
Pack includes:
- 16 alien trees
- big landscape
- 3 small ground
- cpaceship
- 2 spaceman characters
- 6 static pose for screenshots.
Character setup to work with Mecanim (no animations included in this pack)
We really hope that we can help you, also if you have any questions and wishes please write: Mixaill(dog)gmail.com
Price $24.99
Spear Girl by MeshSmith
Spear Girl has 18 animations and 5 colors,low poly and very good performance on mobiles.
Triangles:
Spear Girl 4228 Tris
Motions
Idle
Show
Atk01
Atk02
Atk03
Atk04
Atk05
Atk06
Atk07
Atk08
Hurt
Prepare
Special_21
Special
Stun
Sleep
Victory
Walk
Textures
100710_albb_npc_d_512 512x512
100720_albb_npc_d_512 512x512
100730_albb_npc_d_512 512x512
100740_albb_npc_d_512 512x512
100750_albb_npc_d_512 512x512
Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like our models.
Enjoy.
Video was made with bloom effect and Demo scene was made from Medieval Cartoon Village.
Price $10.00
Super Scroll List for NGUI Pro by LZ GAME
Features:
-Depends on NGUI (NGUI 3.7.0 or newer)
-Full source code
-All devices fully support
-Auto spawn and manage elements in list
-Use grid to sort list
-Multi vertical/horizontal list support
-Easily resize list (insert/remove element)
-Stable performance, irrelevant to size of list
What different in Pro:
-UITable style list support, each element may have different size
Price $10.00
Ferris Wheel by Soja Exiles
Visit the website and download playable demos of other asset
Visit my youtube channel and check out the quick trailers and fun clips
Soja Exiles is proud to present to you, a brand new Ferris Wheel.
Add this huge classic style Ferris Wheel to your city or theme park.
This Asset comes with a simple spinning script, colliders and FPS controls. This will allow you to run up, open the door and hop on the car. Best close the the door to avoid falling out!
Future update will add new Ferris Wheel designs and improved functions.
I hope you enjoy this package!
Price $0.00