SIMPLE modular human by Polygon Land
29 animations for a dynamic city gameplay are included.(mecanim is already setted up for you)
The modular human pack has a lot of cloth to style with and a total of 243 textures.
The Videos give you a deep view.
The asset also includes some example script, if you need some help to getting started.
Price $16.99
Low Poly Vintage Cruiser Bike by Linder Media
● three color variant prefabs included
● two chain versions included (high/low detail)
● using only unity standard shaders: super easy to change colors & great performance!
● with separate (grouped) parts so you can animate whatever you need (wheels, steering, etc.)
● clean mesh with:
- 2368 polygons with low detail chain / 5158 polygons with detailed chain
- 2576 vertices with low detail chain / 5650 vertices with detailed chain
● for use as scene prop or vehicle in your game/app
● no plugins or third party software needed
Have fun with it and let me know if you need to have anything customized!
Price $4.99
ANIMAL and INSECT by J.BoB Sound Studio
JBoB Sound Studio AAA Quality SFX Pack contain royalty-free stock sound effects.
This asset is a single sale. It is not included in the "Game Sound Collection"
ANIMAL & INSECT Preview!
SoundList!
JBoB Sound Page!
31 species 570+ sound sources.
BEAR,BEETLE,CALF,CAMEL,CHICK,CHICKEN,COW,DUCKLING,FENNEC_FOXBABIE,
FROG,GOAT,GOATLING,GOOSE,LAMBKIN,LIZARD,LOCUST,MOUSE,PIGLING,
RABBIT,SCORPION,SHEEP,SNAKE,SPIDER,SQUIRREL,TIGER,TIGERCUP,
WILDBOAR,WILDBOARPUP,WOLF,WOLFKIN
Upgrade your game quality with just one sound set A++
Take your game experience to the next level with JBoB Sound Studio sound packs!
Buy it now.
Feedback? Leave your comment via email soundgrid17@gmail.com so that we can provide you with FREE updates in the future!
Please contact us if you need your sound.
Email me!
Price $24.99
Nature Assets - Ivy Package by Lugia Games
This is a pack of ivies I created for a swamp environment. Includes 11 meshes with LODs. All details are below.
Features
Low Polygon, game-ready models.
PBR Textures.
1K up to 4K Textures.
Clean UVs & Materials.
Ready for Unity!
- For optimal performance, some models share textures.
Polygon Count
Creeper Vines - 230 tris, 230 verts - LOD0 only.
Ivy Green - 200 tris, 185 verts - 2 LODs.
Ivy Brown - 2.3k tris, 2k verts - 4 LODs.
Wall Vine 01 - 1.8k tris, 2.7k verts - 4 LODs.
Wall Vine 02 - 1.2k tris, 2k verts - 5 LODs.
Ivy Dying - 650 tris, 650 verts - 3 LODs.
Ivy Dying Flat - 1.5k tris, 1.6k verts - 3 LODs.
Ivy Dying Top - 1.3k tris, 1.4k verts - 3 LODs.
Ivy Dying Corner - 1.6k tris, 1.6k verts - 3 LODs.
Ivy Dying Left - 1.1k tris, 1.3k verts - 3 LODs.
Ivy Dying Right - 1.2k tris, 1.3k verts - 3 LODs.
Price $18.00
Hay and Haystack Props - PBR and Game Ready by Lugia Games
This is a small pack of 8 props, with different types of hay and straw.
Features
Low Polygon, game-ready models.
PBR Textures.
Clean UVs & Materials.
Ready for Unity!
-These props share materials.
-The package includes 10 tiling hay textures that you can use for other purposes too.
Polygon Count
Haystack 1 - 2,3k tris, 1,4k verts
Haystack 2 - 1,6k tris, 858 verts
Haystack 3 - 350 tris, 220 verts
Haystack 4 - 313 tris, 184 verts
Haystack 5 - 360 tris, 210 verts
Haystack 6 - 700 tris, 470 verts
Haystack 7 - 1k tris, 630 verts
Straw Box - 640 tris, 500 verts
Price $10.00
Solitaire Card Pack - Vector by Puzzle Galactica
You can design your own templates from this pack.
This pack includes:
* 52 common cards
* Joker card
* over 30 card back templates
* 95 image files (256x356 png)
* 4 source vector-svg files
* 4 decoration styles
* 7 background styles
* 100% vector graphics
Price $4.99
MB: egg statuette by MadeBy
This kit contains:
- Models of statuette in 3 formats
OBJ
FBX
3DS
- Several sets of textures for model. Each set enclude 6 textures (png).
Base color
Metallic
Normal
Roughtness
Ambient Occlusion
Specular
The number of its vertexes and faces -
Egg statuette -
- 67,414 verts
- 68,073 - faces
Our portfolio - Art Station
Price $9.99
Low Poly Vintage Racing Bike by Linder Media
● two color variant prefabs included
● two chain versions included (high/low detail)
● using only unity standard shaders: super easy to change colors & great performance!
● with separate (grouped) parts so you can animate whatever you need (wheels, steering, etc.)
● clean mesh with:
- 3089 polygons with low detail chain / 5649 polygons with detailed chain
- 3372 vertices with low detail chain / 6198 vertices with detailed chain
● for use as scene prop or vehicle in your game/app
● no plugins or third party software needed
Have fun with it and let me know if you need to have anything customized!
Price $4.99
500 Resources icons by PONETI
- High quality 256x256 pix
- PNG
- Transparent background version included
Perfect choice for your game!
UI on example: "Gothic UI"
Price $9.99
Flower Magnolia by VuStudios
Mobile Optimize Scene
This is model 3D flowers Magnolia in the Big Pack (Cartoon Flower Colections) with over 3 types color!
All objects are ready to use in your visualizations.
- 1024x1024, texture maps
- Poly Count : Average 133700 tris
Price $5.99
Electrical Circuit Board Tools by UpwardSkyStudios
Included
- Soldering Iron, base, sponge
- Solder spool with a work length exposed
- Multi-meter with red and black probes
- Oscilloscope with custom black probe
Features
- High-fidelity models for high-res VR!
- Low-poly models also included for mobile (all polygon counts on preview images)
- Large textures (most at 2048x2048) that look great close-up, and/or scaled down to save on memory
- Scripted dynamic displays can show desired digits and waveforms at runtime
- Physics colliders included
- Full PBR materials
- Demo Scene
Price $45.00
Bloody Pixel Animations! by Sniffgriff
Blood Radial: blood splashing radially. You could use this for general blood explosions/impacts.
Blood Squirt: a blood squirt that shoots in a generalized direction. If a bullet is hitting your character from one direction, you can angle this squirt in the opposite direction.
Blood Hemorrhage: a thick pulsing blood geyser. Cut off a limb, and loop this hemorrhage at the wound!
Blood Drop: a drop of blood you can use as a particle. Create many of these flying through the air, or drip from the ceiling.
Blood Splat: a splat animation of blood hitting the floor. Place this wherever a blood drop lands!
Blood Slash: a blood slashing animation. Use this for your RPG's when a monster is attacked with a sword. Triple this up for a claw attack!
Blood Spray: a flowing stream of blood! Place this on decapitated limbs or holes!
Blood Wall Splat: a splat that is stuck to the wall! Place this on the background of your game!
Each asset is a sprite sheet chopped up into their respective frames, a simple animation controller, as well as an animation that has the Loop Time checked for demonstration purposes. So un-check this if you would like it to play once. Or you can just plop the frames into your animator for your own custom animations.
Let me know how I can improve, send me an email with any questions/comments/crits. If you decide to use these in your game, whether prototype or final product, please drop a link here so I can see the work in action :)
ENJOY!
Price $5.99
2D Item Drop for the uMMORPG 2D by Bartłomiej Puchniewicz
Requires the uMMORPG 2D package 1.40 (Mirror) and basic C# knowledge.
Compatible with Management Tools for the uMMORPG.
Allows you to drop items on the ground and modifies the way monsters drop loot to be individual items on the ground that can be picked up.
Items can be picked up and dropped only if a player state is set as idle or moving.
You can drop items from the inventory and equipment by just drag an item and drop it on the ground. The item will be thrown up and fall to the ground in front of our character. If this position is already occupied with another item, randomly around him instead. Pet and Mount items cannot be dropped.
Item visibility range depending on the Network Proximity Grid Checker to prevent overloading people with items that aren’t within their visible range.
Item will be marked if their position is equal as its ending point (at the end of motion). All marked items will be saved every 4 minutes, removed after a period of time, 15 minutes by default and loaded from the Database after server restart.
After save all items are no longer marked.
You can disable or configure a period of time after which an item will be automatically removed from the game.
Loot will be dropped on the ground in a small distance, randomly around a killed monster.
Hold down the LeftAlt key to see all item names in a certain distance around your character.
Hovering the cursor over an item will highlight it in white and display the name and amount.
Item name color based on the rarity of the item.
Click on an item or label to pick it up. You can also use the F key to pick the nearest item up. Items can be picked up when you have enough space in your inventory, with the exception of Gold. Additionally the item cannot be able to pick up when it is in motion. If the character is outside of the interaction range, will move closer automatically to pick the item up.
Gold sharing. All gold picked up can be shared between party members in the area. Use the P key and check Gold Auto Share option in the panel.
Item linking. Hold down the LeftCtrl key and click on an item from the inventory, item link will be added to the message input area of your chat, between two brackets. If an item link is already in the message input area and you will click on another item, that link will be replaced with a new one. This means that only one link is allowed for one message. Writing brackets [ and ] are disabled by default in the message input area, the exception is the method described above. Use send button. Item name color based on the rarity of the item will be visible in the message, additionally with bold font. Each player could then hover on that message, and see an instant pop up box showing that item's informations.
Described how to improve performance a bit in standard scripts related to this asset.
Price $10.00
Musical Instruments by Game Sound Solutions
Price $8.00
AGamesDC Dynamic Crosshair System by Johannes Nienaber Video-game Design
AGamesDC Dynamic Crosshair System is the ideal solution to implement into your projects for a functional and fluid crosshair interface and experience.
AGamesDC Dynamic Crosshair System adds an easy to use and effective crosshair system to your games.
The system is compatible with Unity's Mechanim and Legacy animation system for easy animation.
The system is designed to be drag and drop meaning you dont have to do any coding or alterations. Just make your wanted changes in the inspector.
Includes PDF documentation that covers all you need to use the system.
Features :
- Uses the color, scale and alpha settings to provide unique crosshair experiences.
- Includes 6 custom weapon models.
- Includes 13 custom crosshair sprites.
- Uses Mechanim or Legacy animation for easy animation.
- Includes premade and easy to change scene.
- Easy to use system.
- Includes documentation.
- Great performance.
For support email me at johannesnienaber@gmail.com
My portfolio website : Visit Here
My studio website : Visit Here
Price $6.50
Spine 2D Dinosaurus Dragon by Jurgen Alexon
2D Spine Platformer Character and animations
with 5 Skins (color: brown, brown textured, blue, red, yellow)
Web Demo Brown Skinanimations:
-Aggression1
-Aggression2
-Attack1
-Attack2
-Attack3
-Attack4
-Confused
-DamageBack
-DamageFront
-DieBack
-DieFront
-Fall
-FlyBack
-FlyFront
-FlyUp
-GotoSleep
-Idle1
-Idle2
-Idle3
-Jump
-Jump2
-Land
-Roll
-Run
-Sleep
-WakeUp
-Walk
All animations exported to Spine JSON format and PNGs images.
For to use 2D Spine animations you need Spine runtime for Unity and Spine Essential or Professional license.
Otherwise you can use exported animations in PNG format.(I did all to Prefab)
Price $10.00