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The newest packages in the Unity Asset Store.
Updated: 18 min 10 sec ago

Flight System by Stopsecret Design

2019, June 17 - 09:55
The Stopsecret Flight System is a fully-featured arcade flight controller project, including:

- An jet controller
- A helicopter controller
- A flight weapons system
- A testing island with a runway and helipads
- A minigame for testing targeting/flight

See the video for more details!
YouTube Video Link

Or, download and try the demo for yourself!
Download Demo
Price $60.00

Scene Manager by Simple Minded Games

2019, June 17 - 09:51
Find any object, component or script in your current scene, or across all scenes in your project.
Type in your search and select the arrow to the right of the search bar for filters and preferences to refine your results, including:
- Search by Obejcts and Components
- Search by Objects Only, Components Only, By Tag or By Layer
- View your search history
- Modify the active state of components and objects found from a search
- Modify the tag and layer of objects found from a search
- Highlight the object in the hierarchy

You can also switch between scenes in your project, separated by build scenes (further sorted by active and disabled/inactive scenes in build), and project scenes. This makes it easier to switch between test scenes, level scenes and eventually your final/build scenes while in the Editor, without navigating through folders.
Similar to the search tool, the scene switcher also has options to the right of the search bar.
Price $0.00

MassTexTool by Simple Minded Games

2019, June 17 - 09:50
With MassTexTool, you can search and replace multiple materials in your project that use textures that meet the search criteria. You can also search and delete texture files from your project. This can help keep a minimalist art-asset project size, such as duplicate or similar textures from other assets.

Features
- set the path of texture file to replace materials found in search with
- filter your search based on containing, starting, ending or exact spelling
- option to ignore underscores and/or spaces to make it easier to find what you're looking for
- filter by the texture file extension (such as jpg, png, psd, etc)
- supports the following extensions: PNG, JPG, GIF, TIF, TGA, PSD, SBSAR
- options for sorting the results by size
- search materials with a specific shader property
- search materials that use "_MainTex" by default
- toggle option to auto-set the path based on the texture file selected in the Project view

Credits
Dibbie
- Website
- Email
- Discord Server

MichaelMV at OztronixAviation
Price $10.00

1UP LOWPOLY - Gun Pack by 1UP Games

2019, June 17 - 09:49
A low poly asset pack of modern weapons assets to create a FPS based polygonal style game.

18 Unique weapons with unlimted alternative Color and 35 skin tone variations
1UP Magic Shadow UNLIT Shader

Texture size:
Only 4KB & 256px & Tris:156~4000
- Unlit Mode
- Optimized geometry

- Example scene inside package.
- Many options to tweak effect to your need.


Check out our other Assets

Magic Outline - 1UP Games

iZOMBIE Pack -3D Asset Series


Price $4.99

Decal Master: HDRP Decal Placement Tool by Knife Entertainment

2019, June 17 - 09:42
HDRP Decal Placement Tool provide you easy placement for decals in your project. Only for HDRP.

Features:
- No colliders needed for placement (GPU Raycast)
- Easy to use
- Simple placement
- Burst placement
- Painting by mininimum distance placement
- Decals templates presets

Requirements:
- Compute shaders support
- Compute buffers support
- Command buffers support

Tested on DX11, Windows.

Price $9.99

GIS Terrain Loader by Unity GIS Tech

2019, June 17 - 09:33

GIS Terrain Loader is designed to load real world elevation files from GIS applications, by using this asset you can generate terrains in editor or at runtime. You can also run virtually unlimited tiled terrain sets with a minimum of setup with GlobalMapper and Unity .


• Editor Terrain Loader
Generating terrain in editor is easy and fast:
- Import .*flt elevation files in to resources folder, setup your terrain resolution, elevation mode, terrain scale, texture mode….. Generate your terrain.
• Runtime Terrain Loader
GIS Terrain Loader use two different mode to load and generate real world terrains at runtime ( Load Single Terrain, Load Streaming dynamic terrain ).

- Load Single Terrain :


GIS Terrain Loader can easily load .* flt elevation file and generate terrain at runtime with minimum configuration.

- Load Infinite Terrain :


Load terrains from StreamingAsset folder or from any location in your hard disk after splitting your elevations files and textures to obtain runtime dynamic terrain of your land.

• Other heightmap extensions may be added in the GlobalMapper and exported as .*flt file.
• No more scaling problem, you can set your vector scale and make your terrain as large as you want.
• Customized GUI Interface
• Demo scene (Editor and Runtime ) Included.
• Full sources code included
• Tested on Unity 5.5 and unity 2018.3 2018.7.

Price $30.00

Minions Series - Goblin by Downrain DC

2019, June 17 - 09:23
Handpainted assets to give you a quick start in building your own Goblin Minion

- Customizable weapons & armor sets

- Rig to Mecanim Humanoids compatible skeleton

- 12 FBX animations
- Idle
- Walk
- Run
- BowAttack
- MeleeAttack x2
- TakeDamage x2
- Jump
- Stunned
- Die
- GetUp

- 5 Prefab Ready to use
- Goblin Warrior
- Goblin Swordsman
- Goblin Mage
- Goblin Archer
- Goblin Soldier

- 1 Textures (2048*2048 PNG)

Price $17.00

Colony Observatory Platform CF6 by CGPitbull

2019, June 17 - 09:21
This Original package contains one “SF Observatory Platform”.

Add a professional touch to your SciFi VideoGame project with this original low poly model.

Set of one Observatory Platform (FBX model). No animated parts, script or LOD. see previews.

Poly Counts: Polys/10.412 - Verts/11.030 - Tris/20.798

_Textures included (Tiff):

_1 color scheme / PBR Materials (see previews)

_1 Diffuse / Albedo map 4096x4096

_1 Normal map 4096x4096

_1 Glow (Emission) map 4096x4096

_1 Roughness map 4096x4096

_1 Metallic map 4096x4096

_1 AO map 4096x4096

_Included 4096x4096 PSD file, you can add your own logos, details & more.
Price $25.00

Simple & Casual Game GUI by maruleaf

2019, June 17 - 09:11
Mobile simple and casual game UI!

This asset pack contains mobile friendly GUI skin & buttons.

Features:
- purple & casual theme GUI skin
- 4 different button
- 36 different button including white icon
- 16 different text design - Slider Bar
- Title Plaques
- Checkbox

Price $7.99

Advanced Character Controller 2D by Pixel Crown

2019, June 17 - 09:03

The Advanced Character Controller 2D (ACC2D) package will give you advanced control of movement of a 2D character. It was developed to work in a 2d platform game in Unity.


Main features:

- Easy to use without coding via the Unity editor
- Horizontal movement, adjustable speed
- Jump, long jump, double jump, wall jump
- Configurable controls
- Crouch, run, walk, wall surfing
- Different dust effects for jump, double jump, walk, land ...
- Character state parameters can be sent to multiple animators
- Demo samples and tutorial


Price $4.99

Finder Vol.1 (Video Game Music) by WAV MANIACS

2019, June 17 - 01:29

WAV Maniacs present Finder Vol.1 - Audio Asset by Seldome. Finder contain royalty free 1 full mixed track and loop parts.

 

• WMFNDR1_Finder (87 D min) -15.5 LUFS

 

• Stereo WAV Files
• 16-bit / 44.100 kHz
• Number of Audio Tracks: 6
• Does music loop: Yes
• Separated by stems: No
• Minutes of audio provided: 02 min 01 sec
• Works on all platforms


Price $4.99

Bass Music Vol.5 (Video Game Music) by WAV MANIACS

2019, June 17 - 01:29

WAV Maniacs present Bass Music Vol.5 - Audio Asset by Seldome. Royalty free Bass Music contain 6 full mixed tracks and loop parts.

 

• WMBM5_ABT (155 F# min) -12.1 LUFS
• WMBM5_Ages (108 C min) -12.6 LUFS
• WMBM5_AttackTime (98 D min) -13.1 LUFS
• WMBM5_Belive (107 G min) -9.6 LUFS
• WMBM5_BestFriend (150 G# min) -12.7 LUFS
• WMBM5_BooBoo (163 G# maj) -13.8 LUFS

 

• Stereo WAV Files
• 16-bit / 44.100 kHz
• Number of Audio Tracks: 58
• Does music loop: Yes
• Separated by stems: No
• Minutes of audio provided: 34 min 20 sec
• Works on all platforms


Price $6.99

Live Sessions: Optimization by Unity EDU

2019, June 15 - 02:39
THE MATERIALS IN THIS PACKAGE ARE INTENDED ONLY FOR PURPOSES OF THE TRAINING WORKSHOP YOU HAVE PURCHASED. THIS ASSET IS PROVIDED AS A TOOL TO EXPAND YOUR UNDERSTANDING OF THE UNITY DEVELOPMENT SOFTWARE. PER THE UNITY TRAINING TERMS ANY USE OF THIS ASSET OUTSIDE YOUR TRAINING SESSION IS STRICTLY PROHIBITED UNLESS YOU HAVE RECEIVED A SEPARATE, SPECIAL USE LICENSE FROM UNITY OR OUR LICENSORS.
Price $0.00

Ultimate Knife Package by Cole

2019, June 14 - 09:57
------------------------------------------------------------
22 game ready ( VR too ) knife model with pbr texture variations(3/knife (old/new/color ))

All knife variaton : 66

All texture resolution is 2k / 2048x2048

The package includes:

- 22 knife (machete, dagger, knuckles, kunai, karambit, kabar..etc) ALL variation 66.
------------------------------------------------------------
Avarage knife tri count : 1180 Triangle
Maximum model tri count : 2731 Triangle
Minimum model tri count : 310 Triangle
------------------------------------------------------------
Price $19.99

Camera Culling Object by Emiliano Martino

2019, June 14 - 09:54
Camera Culling Group is a tool that allows you to easily integrate and configure your own systems into Unity’s culling and LOD pipeline, all from Unity Editor inspector.

Simply attach the script to each camera object in your scene and choose the game objects that you want to integrate into Unity's culling system, without writing any code. The visibility of these game objects will calculated, along with a distance band value that can be treated like a LOD level number. Or you can interpret these distance bands as ‘close range’, ‘medium range’, ‘far range’, and so on.

Each game object will receive callbacks when changings its visibility or an it moves from being in one band to being in another, giving you the opportunity to do things like change the behaviour of that object to something less CPU-intensive or activate/deactivate code or components governing behavior that should only run while it is visible.

Key Features:
• Easy to use and specially designed for non-programmers, fully configurable from Unity Editor inspector
• Useful components to activate/deactivate other components, animations, game objects or particle systems according to visibility or proximity to the camera
• Fully flexible and extensible. You can implement your own scripts based on culling object status
• Support for multiple cameras. The visibility status of a game object can be handled simultaneously by more than one camera. The results of each camera will be evaluated and the best visibility status will be chosen for each object
• High performance. Code designed and optimized to provide exceptional performance. This makes the tool perfectly suitable for mobile and low-end systems
• Uses Culling Group API (purely accessible via script)
• Complete tutorial and fully documented code
• Full C# code
• Scenes with practical examples
• Compatible with Camera Off Axis Projection

There is a wide range of possibilities available with Camera Culling Group; for example:
• Simplifying AI behavior on objects that are distant or not visible by the camera
• Skipping Particle System generation at great distances
• Replacing animated characters with a version with fewer bones
• Applying simpler Shaders
• Determining whether certain enemy generation points are hidden, in order to generate enemies without the player seeing them "appear" into view
• Having thousands of marker points in your scene and efficiently finding out when a player is near any of them

Contact:
emimartino8@gmail.com

Contact me for any questions, comments or help if you run into any issues. New ideas or features are welcome.
Price $29.99

Signals - Racing Soundtrack by TFSui

2019, June 14 - 09:50
Signals is a jazz-rock song that will fit perfectly as background music for your game, and despite it being announced as a "Racing Soundtrack", truth is it may fit many game genres, such as action, platform, RPG and so on!

Please leave a comment &/or a rating if you enjoyed it, it's very important for me to get your feedback!


If you liked what you listened to, you may also like:
Summer Trips - Racing Soundtrack
FUSION GT - Racing Soundtracks

Price $5.99

Topdown Weapon Editor by Sherbb

2019, June 14 - 09:27
The Topdown Weapon Editor is a flexible weapon system designed for topdown games. There is nothing preventing this system being used outside of topdown games, but it has certain features designed for topdown games specifically.

Customize the fire rate, damage, life, speed, bullets, inaccuracy, acceleration, collision, and many more features that are fully detailed in the systems documentation.

Advanced features like burst weapons, projectiles sticking to ground, and fully customizable ray-cast collision detection.

Includes:

Scripts: Weapon.cs WeaponObjectInspector.cs ProjectileControl.cs BurstSpawn.cs CountdownDestory.cs EnemyStatControl.cs MouseAim.cs PlayerCombat.cs PlayerMovement.cs

A simple test scene

3 Test Materials

4 Basic pre-made weapons
Price $20.00

backpack 2 mesh quality by Losfulanitos Villalobos

2019, June 14 - 09:10
This is a backpack that comes in two mesh qualities:
The low quality: 9.6K verts (1590 polygons)
The high quality: 136.5K verts (59662 polygons)
This backpack can be used for games that need inventory, optional also, if the camera is in 3rd person.- Both objects, have their textures of high quality HD, 2048 x 2048, and the shape of the straps, are ready to be placed to a player on both models.
The UV mapping is not mounted and clean, in the case that the developer wants to modify the texture.
Both models are ready for Virtual Reality and Augmented reality.
Price $4.99

PBR Blue Orc Characters Pack by Modar Dergham

2019, June 14 - 08:48
3 PBR Blue Orcs Characters designed with a high attention to details, comes with 11 Animations, 3 Weapons and 2k Textures:

Blue Orc Novice:
12370 verts
3 Materials (metallic smoothness)

Blue Orc Scout:
15814 verts
4 Materials (metallic smoothness)

Blue Orc Warrior:
17393 verts
5 Materials (metallic smoothness)

3 Weapons with a single shared material:
Club: 1028 verts
Sword Club: 800 verts
Sword: 607 verts

Animations (No root motions):
idle
cIdle
walk
run
attk1
attk2
attk3
attk4
die
die2

Price $15.00

Arcade EDM - Volume 1 by Frequently Asked Music

2019, June 14 - 08:42

* Blocked users can preview the collection on Audiomack


"Arcade EDM - Volume 1" features many styles of upbeat electronic music suitable for any type of arcade and rhythm game.
10 full length music themes with multiple loops and shorter edits for further usage.


Upbeat Electronic Kalimba: Full length (02:59), 1 Short edit, 15 Loops
EDM Cinematic Stomps: Full length (02:33), 3 Short edits, 12 Loops
Corporate Deep EDM: Full length (02:16), 1 Short edit, 8 Loops
Arcade Upbeat Sci-Fi: Full length (02:06), 1 Short edit, 10 Loops
Game Of Tron: Full length (04:00), 1 Short edit, 23 Loops
Happy Sports: Full Length (01:02), 2 Short edits, 5 Loops
Shoot'em'all Under Trance: Full length (02:28), 2 Short edits, 13 Loops
Success And Motivationi: Full length (02:52), 3 Short edits, 12 Loops
Arcade Upbeat EDM Rock: Full length (03:32), 1 Short edit, 8 Loops
Energetic Social Upbeat: Full length (02:01), 3 Short edits, 9 Loops


Total number of audio files: 142
Minutes of audio provided: 101:09
Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs


Feel free to contact me for further editing and additional versions at studio@frequentlyaskedmusic.com


Price $14.99

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