Industrial Multiplayer Map by Gerc Studio
⭐ It is ready to work on mobile platforms and VR. But on the other hand, it has high-quality 8k textures and 4k decals, which allows you to use this asset for large projects on PCs and consoles.
⭐ The asset has a convenient modular system, and you can manage elements and buildings as you need.
⭐ All textures are combined into 3 maps, which allowed us to achieve ≈20 batches in the play mode.
⭐ All models are low-poly and the whole level has only 63.4k tris and 102.1k verts.
⭐ Also, this map can be used with URP and HDRP projects.
Support email - gercstudio@gmail.com | Discord
Price $14.90
Zombie punk biker by vrimen
READY to retarget animations, and simulation cloth(and bones)
PBR textures(standart(and render)
-Rigged , Skinned
-Alibedo
-AO
-MetallicSmoothness
-Normal
-opacity
Textures - 4096
or -2048,
br if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Vertex counts of characters: 27 989
All faces - 48 204 -tris
Price $13.00
Mini Modular Character | Common People by João Baltieri
This asset is extremely light and can be used in both pc and mobile games. The texture file is optimized and allows you to customize the colors according to your needs just by adjusting the material offset.
-Rigged/Skinned
-Mecanim Ready
-Tris: Body 3.2k | All accessories 26k
-Texture: 256px
List of models:
1 Body
3 Eyebases
7 Eyes
1 Eyebrows (with Blendshapes)
1 Nose (with Blendshapes)
2 Mouths (with Blendshapes)
1 Cheeks
8 Hairs
5 Beards
5 Caps (Hats)
5 Shirts
1 Hood
3 Pants
1 Belt
2 Shorts
3 Shoes
1 Slippers
1 Sock
3 Glasses
2 Gloves
1 Headphone
1 Backpack
1 Side bag
2 Watches
NOTE* This model has no animations included
Leave your comments, suggestions, and if you like it, please leave a rating/review.
Price $14.99
LA Buildings Commercial Large Vol 1 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 188624 / 98697 / 6356 / 10 / 2 triangles
Building 2: 225872 / 95149 / 10076 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $240.00
LA Buildings Commercial Small Vol 2 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 22848 / 8732 / 512 / 10 / 2 triangles
Building 2: 51585 / 21764 / 1361 / 10 / 2 triangles
Building 3: 22306 / 9246 / 949 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $180.00
LA Buildings Commercial Small Vol 1 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 53898 / 21508 / 1462 / 10 / 2 triangles
Building 2: 50646 / 22272 / 3040 / 10 / 2 triangles
Building 3: 28337 / 14027 / 1171 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $200.00
LA Buildings Residential Multi Vol 4 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 33332 / 14526 / 1197 / 10 / 2 triangles
Building 2: 45914 / 17375 / 1231 / 10 / 2 triangles
Building 3: 135197 / 66548 / 8199 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $260.00
LA Buildings Residential Multi Vol 3 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 90159 / 44869 / 4251 / 10 / 2 triangles
Building 2: 127045 / 58987 / 4218 / 10 / 2 triangles
Building 3: 41441 / 18456 / 1970 / 10 / 2 triangles
Building 4: 40759 / 14328 / 1209 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $360.00
LA Buildings Residential Multi Vol 2 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 139517 / 68200 / 2075 / 10 / 2 triangles
Building 2: 88813 / 31688 / 464 / 10 / 2 triangles
Building 3: 101483 / 36783 / 2270 / 10 / 2 triangles
Building 4: 41589 / 20892 / 1481 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $370.00
LA Buildings Residential Multi Vol 1 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 103230 / 39429 / 4829 / 10 / 2 triangles
Building 2: 68382 / 30281 / 3948 / 10 / 2 triangles
Building 3: 72454 / 35697 / 1152 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $240.00
Garbage Dumpster With Trash by PEA3D
1 texture for dumpster in 2 variants
2 textures for trash
3 LODs for each model
dumpster td 5.12 for 4096 texture
trash td 10.24 for 4096 texture
Texture Maps 4096*4096:
Albedo
Height
Normal for openGL
Normal for directX
MOTR (R - metallic, G - AO, Alpha - Roughness)
MR (RGB - metallic, Alpha - Roughness)
AO
Polycount LOD0:
Dumpster with caps - 6200 tris
Dumpster with trash - 15500 tris
Trash - 14400 tris
Price $49.00
LA Buildings Residential Single Vol 4 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 30519 / 9994 / 444 / 10 / 2 triangles
Building 2: 30014 / 13832 / 1695 / 10 / 2 triangles
Building 3: 50355 / 16759 / 621 / 10 / 2 triangles
Building 4: 43976 / 18357 / 541 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $350.00
LA Buildings Residential Single Vol 3 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 41261 / 18525 / 1304 / 10 / 2 triangles
Building 2: 47009 / 21353 / 1075 / 10 / 2 triangles
Building 3: 40398 / 18222 / 894 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $210.00
LA Buildings Residential Single Vol 2 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 24954 / 8700 / 657 / 10 / 2 triangles
Building 2: 24031 / 8168 / 449 / 10 / 2 triangles
Building 3: 35231 / 16372 / 393 / 10 / 2 triangles
Building 4: 92020 / 30560 / 1185 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $310.00
Medieval Kitchen Props by Marcis Roze
Medieval Kitchen Props
Stylized medieval kitchen props with PBR materials. Suitable for medieval or fantasy environments. Detailed hand sculpted models.
The pack contains:
140 meshes: Baskets, Pots, Bottles, Bowls, Plates, Jugs, Kettles, Pans, Goblets, Tankards, Cutting Bords, Knifes, Spoons, Forks, Sacks.
Sacks, Baskets and Pots have 8 content variations - Grain, Apples, Beans, Berries, Coal, Coffee Beans, Flour, Potatoes (Can be changed with any tilable texture of your choice)
Specification:
- Tris count: 46 - 1384
- Prefabs: 140
- Materials: 50 (Tilable materials - 8 )
- Textures: 195 (Tilable textures - 31 )
- Texture size: 1024x1024 - 2, 2048x2048 - 193
- Texture maps: Albedo, Metallic/Smoothness, Normal, Ambient Oclusion
- 1 Demo Scene
Price $9.99
Firebase Chat - Send Text, Images & Videos by CykoGames
Google Firebase is used for this Chat System.
Firebase Authentication - For Signup and Login.
Cloud Storage - For Storing Images/Videos.
Realtime Database - For Chat Data.
Cloud Firestore - For Storing User Data.
Documentation Included
If any issue please contact me. I will reply as soon as possible.
Email: farwall.ghost@gmail.com
DEMO APK - Android
Price $20.00
Elery Object Pooler by Igor Vasiak
Elery Pooler is an advanced object pooling solution based around Scriptable Objects, static classes, and on the Nut Library.
The Nut Library is present in this package. I sell it by itself here in the Asset Store. To find its documentation, you should visit this link.
Object Pooling is a solution to many issues, be it slow performance due to heavy instantiation or the lack of control of the spawned objects. But it can be a door to many other problems as well, such as management havoc and poor pool organization.
Elery Pooler aims to solve these issues. You'll have more control than with most Object Pooling solutions, and all within the comfort of your editor. Actually, you barely have to code to create a pool and use it. It's virtually the same as instantiating. Oh, and you don't have to call a "disable pooled object" method, as in most places. No interfaces, no nothing.
You can pool any type of Prefab, pre-load any Component, so you don't have to use GameObject.GetComponent() for pooled objects mid-game session, and you can even create groups of pools.
Q: "How?"
A: Why that's easy! "Scriptable Objects." They make the whole process of dealing with pools easier and much quicker than regular old "GameObject" Pool in the scene.
Q: "I don't want to use Scriptable Objects! They're bad and clutter my project folder! I hate them! Aaaaaaaaaaaaaah!"
A: Oookay, uh, you don't want to use them SOs? Sure thing, you can still create Pools from code, if that's what pleases you.
Q: "But still, I'll need to inherit an interface to call anything when I spawn an object, right?"
A: Uh, not really. All you have to do is put your code inside the "OnEnable" method for spawning, or "OnDisable" for despawning.
Oh, and by the way, despawning only requires that you disable your spawned game object, no method call but for gameObject.SetActive(false) or this.SetActive(false) (remember, Nut Library is there)!
Since I included Nut Library in the package, you can expect everything described in its asset page.
This package works with Unity 2019.4 LTS and Unity 2020.1. It hasn't been tested with Unity 2020.2b. It may work on Unity 2018.3 and Unity 2018.4 LTS, but I haven't tested the package enough for me to be sure.
Compatible with both .NET Standard 2.0 and .NET 4.x APIs.
Compatible with all Mobile and PC builds. It probably works in Console, WebGL, and tvOS builds, but I haven't tested those options.
Hasn't been tested in online multiplayer situations, neither has the code been written thinking of these same situations.
Documentation isn't available as of now, but soon enough it will be.
Join the community on Discord if you want to help others, get help, suggest improvements and content, and vote on features for future updates!
Price $59.99
