Terrain Slicer by DigitalMind
With this tool You can split your original large terrain to smaller parts. They still will be connected and each part will contain their portion of layers, trees, details.
Features
- Terrain copy - you can change everything for copied terrain, i.e. layers, layer tiles, trees, details params etc and it will not affect source terrain.
- Terrain splitting from higher to lower heightmap resolution. I.e. You can split 2048x2048 terrain to 4 1024x1024 terrains or 16 terrains with heightmap resolution 512x512. Next each part can be set up independently but stay connected.
- Reduce unused layers - many terrain layers can lead to game slowdown, you can paint terrain with full set of layers and later reduce them by configurable usage threshold or by max allowed layers (i.e. 4 or 8 from Unity recommendations, only most used layers will be left).
Contains demo scene with source terrain and several optimized versions to compare performance in play mode.
Price $10.00
Horror Circus Juggler by P3D Academy
KEY FEATURES:
● Model is 4800 triangles.
● Fully rigged.
● Animations included: idle, walking, running and dying.
● Easily add new animations from Mixamo.
● Basic character controller included.
● Two materials.
● Four diffuse textures (2K).
● Four specular textures (2K).
● Two normal textures (2K).
Price $13.00
Antiquity 3D by IGIIID
Antiquity 3D is a comprehensive collection of photo scanned assets originating from real world museums and archaeological sites across Greece and Italy, including such famous locations as Pompeii, Herculaneum, Rome, Athens, Paestum, Delphi, and Mycenae. This collection has been gathered over 3 years of traveling to the aforementioned locations.
Please be advised, this is NOT a modular kit, the assets are designed to match with each other, yet you won't be able to snap pieces together on a grid as in modular kits. The example city scene is built as an example to demonstrate what you can assemble yourself by placing together, scaling, rotating and vertex painting the assets.
This pack's main focus are the statues and sculptural elements, structural elements are secondary and provided to create a proper environment for the demo scene. Unreal Engine's default sky blueprint comes with this pack.
In order to use this pack or its parts commercially, you can incorporate it into your own project, please be advised that simply re-selling this project - as is - on any given platform is prohibited.
Average range of triangle count per asset - 5k to 15k
4096x4096 Diffuse, Normal and Roughness texture maps
Number of Meshes: 150
For questions and support please contact at: gulyaev.art@gmail.com
Price $149.00
Low Poly Props for Enviroment by Octonove Agency
Improve the appearance of your games with this incredible asset pack, which has more than 50 models and 2 variations for 20 of them, with functional and stylized models for any type of game and level.
In addition, with this package you can change the color of the assets and their materials to your liking.
Technical specifications
Total Models: 52
Textures: Does not have textures
Total Materials: 39
Octonove Agency: We are a unique collaborative team. Developers, designers and marketers who shared their experiences to draw and develop an efficient business plan.We appreciate your purchase and your preference, we hope you keep in touch with us on any of our networks.
Price $10.00
Dementia Vol. 1 by Digital Tension
This is the sound of Dementia Vol. 1
Add impact, gravity, tension and a true sense of space and foreboding with this 445+ meg (unzipped) sound library.
INCREASE VISUAL TENSION These sounds and compositions were inspired by the cosmic horror of H.P. Lovecraft, and designed for the visuals of films and games like:
Dark City, Event Horizon, Dead Space, The Sinking City
Included in the pack: Dark Atmospheres, Gut Churning Pulses, Hits and Chuggs, Disorienting Risers and Tensions.
All Royalty Free
Price $20.00
Bolt Tween by Yolo Studio
Price $4.99
Ultimate slider by Alireza Davvari
Not only It has every thing you need to make a slider but it can also help you animate them with lots of control over it.
Functionality and design go hand in hand in order to offer a pleasant User Experience (UX) while using the system.
Features:
-Scroll or slide any kinds of GameObjects (3D - 2D - UI)
- 33 Different Movement style
- 6 Different controller type
- Moving on any 2D or 3D direction
- Realtime adding , removing , swapping slide (Full API Included)
- General and special Custom Events
- Utilities (Save and load slider position , Handles , etc ...)
- Automatic Movement
- Different 3D and 2D transition effects
- Optimized and Compatible with any platform Inc. iOS, Android, Windows Store
- Very easy to setup, no programming required!
- Fast, feature-rich and extremely flexible
- Easy to use and well documented
- Full source code
- Does NOT require Unity Pro
why you should use Ultimate Slider ?
- It Save's your time
- You won’t need programming skills to use it
- It is Easy for improvement
-Easy to learn. Intuitive design
- In-Editor Documentation Links
- Dedicated Support
- Clean Code. Easy to understand, modify and test
- Full C# source code is provided
We will appreciate your rating for this asset
Price $15.00
MicroSplat - Ultimate Bundle by Jason Booth
Offered at over a 30% discount compared to buying the modules independently, the MicroSplat Ultimate Bundle offers these modules in one package:
- Anti Tiling - MicroSplat Core Module - Decals - Global Texturing - Dynamic Snow - Low Poly Look - Mesh Terrains - Mesh Workflow - Puddles, Streams, Lava & Wetness - Runtime Procedural Texturing - Scatter- Terrain Blending - Terrain Holes - Tessellation and Parallax - Texture Clusters - Triplanar UV - Trax - Wind and Glitter
After purchasing this bundle, visit each package listed above, and you will be able to get them for free.
Support for HDRP and URP are available via separate purchase.
A license for the MicroSplat Terrain Collection is also provided to make downloading modules easier
Support Forum
Discord Group
MicroSplat is the fastest and most feature rich terrain shader available. From flowing water and lava, to simple blending of objects with terrains, to anti-tiling features like Texture Clustering, Snow Tracks, decals and mesh based workfows, MicroSplat does it all and does it faster. Supports up to 32 PRB textures per terrain or object
Price $180.00
Stylized Food Pack by Robot Skeleton
This pack of Stylized Food is perfect for a café or restaurant scene.
All models are designed with a mid to low poly count in mind for high performance.
All 11 models contain albedo, normal, occlusion maps where appropriate.
The models are between 716 and 2568 tris and are in the FBX format.
This package includes:
Big Vanilla Cake
Tris: 1736
Texture Maps: 2048x2048 px
Big Chocolate Cake
Tris: 2568
Texture Maps: 2048x2048 px
Cupcakes
Tris: 724 Each
Texture Maps: 2048x2048 px
Doughnuts
Tris: 1094 Each
Texture Maps: 2048x2048 px
Baked Potato
Tris: 716
Texture Maps: 2048x2048 px
Beans on toast
Tris: 1764
Texture Maps: 2048x2048 px
Egg on toast
Tris: 882
Texture Maps: 2048x2048 px
Pancakes
Tris: 1894
Texture Maps: 2048x2048 px
Pizza
Tris: 770 each
Texture Maps: 2048x2048 px
Price $4.99
PBR Sci-fi grenades pack by zayfert1999
Composition:
This asset includes 3 models: * Stun grenade; * Frag grenade; * Gas grenade.Each model has moving parts such as rings and switches. They were made as separate objects so that they could be easily manipulated.
Model characteristics:
Stun grenade:
Triangles: 2.6k; Vertices: 1.4k.
Fragmentation grenade: Triangles: 1.7K; Vertices: 952.
Gas grenade: Triangles: 2.3k; Vertices: 1.2k.
4K PBR texture
UV padding 8px
Ready to Standart Metallic and Specular shaders
Price $8.00
Mocap Zombie Animations by Pixel Maniacs
Contains 18 Animations:
-Idle
-Walk
-Eat
-Grab_Fail
-Grab_Sucess
-Eat_While_Grab
-Eat_While_Grab2
-Eat_While_Grab3
-Hit_Head_1
-Hit_Head_2
-Hit_Head_3
-Attack_Arm_1
-Attack_Arm_2
-Turnaround
-Turn90
-Hit_Shoulder_1
-Hit_Shoulder_2
-Hit_Shoulder_3
Zombie 3Dmodel NOT included!
Price $4.99
Big gladiator by Alexey_Gruzovik
19447 vertex, 36717 faces.
30 textures 4k: normal, ao, roughness, metallic, base color.
6 materials.
10 animations: run, walk, walk left, walk right, walk back, jump, rest, death, kick1, kick2
-Sculpt - Zbrush
-Retop - 3DCoat
-Uv - UvLayout
-Texturing - Substance Painter
-Animations - Maya
Price $14.99
Tiger Cat Animated by Game Props Factory
The model is low poly with four texture resolutions 4096x4096, 2048x2048, 1024x1024 & 512x512.
The package includes 18 Animations which are as follows:
1. Run
2. Idle
3. Jump
4. Leap left
5. Leap right
6. Skidding
7. Roll
8. Crash & Death
9. Power up
10. Whirl
11. Whirl jump
12. Waving in air
13. Backwards run
14. Dizzy
15. Gum Bubble
16. Gliding
17. Waving
18. Looking behind
The model is game ready at:
- 3632 Polygons
- 3620 Vertices
The model is UV mapped with non-overlapping UV's. The shadows and lights are baked in the texture, although you can add more lights and shadows for rendering and use it as you please.
Price $20.00
Targeting system 1.0 by mikael.korpinen@gmail.com
A target is an object in code that contains information about game object or entity. This plugin gives developers access to data that normally can't be directly found from your Unity environment. Such as objects distance to the center of view direction.
Targeting system uses vector mathematics to analyze the environment and then builds up a data structure for you to use. This can be used in variety of ways to enhance user and player experience by making it easier for the developer to build features based on this data. In addition to this, the targeting module provides some tools to modify both entities and game objects simultaneously. To make the plugin even more useful, there is an action template for spawning and despawning prefabs with given timings.
Plugin also contains example projects that show the best way to use the targeting system and how to create isolated target groups by giving a tag or a script.. So you can get up to speed with the plugin as fast as possible.
Full list of features:
-Get closest targets
-Filtering targets based on game object tag and/or by entity component.
-Trigger spawning actions from a template
-Frustum culling for targets, transforms and entities.
-Open source.
-Runtime and performance -tests
Since the plugin uses some special/preview packages, it requires you to have these installed.
-Burst. Version 1.3.2 - June 17, 2020
-Editor Coroutines 1.0.0
-Jobs. Version 0.4.0-preview.18 - July 22, 2020
-Entities. Version 0.13.0-preview.24 - July 22, 2020
-Mathematics. Version 1.2.1 - August 07, 2020
-Performance testing API. Version 2.0.9-preview - March 24, 2020
-Hybrid renderer. Version 0.7.0-preview.24 - July 22, 2020
-Dots editor. Version 0.9.0-preview.1 - July 27, 2020
-Collections. Version 0.11.0-preview.17 - July 22, 2020
Have questions?
Join our discord server: https://discord.gg/QtHTQ4J
Or visit website.
Please not that you can get the targeting system 1.0 for free from a link from my website , but with a more limited open source licence(GPL v3).
If nothing else, the free version is excellent for testing the system up before a purchase.
Price $29.90
Sci-Fi Neon City by Aniow CG
This city is made in a pleasant design, so it is suitable for game any genre or other CG Project.
Good 3D models and realistic textures will allow using this asset for Virtual Reality.
Features:
- HDRP ( High Definition Render Pipeline ).
- Built-in rendering ( Standard Render Pipeline, Package included ).
- 29 Variants of Buildings.
- 24 Variants of Ad Banners ( all Ads are animated ).
- Quality & Optimized 3D models.
- High-Resolution textures.
- The scene and all objects are configured.
- Lighting is configured.
- Baked Global Illumination.
- PBR Materials.
The Asset include:
- 29 Buildings, 179 Ad Banners, 52 Wall Elements, Sidewalk, Road, Curb.
- 69 Textures & 46 Materials.
- 24 Video files ( format ".MP4", High-Quality videos for Ad Banners ).
- 3 Sounds ( Environment ).
- 2 Source Files ( format ".MAX", 3ds Max ).
- 59 Prefabs ( Buildings, Ad Banners, Walls, etc. ).
- Post-Processing effects.
- Reflection Probes.
- Baked Occlusion Culling Data.
- Skybox ( Night Sky, Stars ).
Notes:
- The color of illumination each Building, Wall, Curbs can be easily change.
This will create a new lighting design for the city.
- The image or video of each Ad Banner can be easily replaced with any other image or video.
- Video and all preview images were created with HDRP.
- To import this asset, you need to pre-install the HDRP Package.
Please rate this asset, write your opinion and impressions.
I would be glad. Thank you.
Andrei Grebenshchikov ( aka Aniow )
- Additional Information -
3D Models:
- 3D Models are ready for use in games.
- 3D Models has real-world scale.
- 3D Models grouped for easy selection.
- 3D Models have correct and logical names.
Geometry:
- Clean geometry.
- Quads and triangles only.
- Polygons: 680 553.
- Vertices: 663 089.
Textures:
- Textures have correct and logical names.
- Format ".PNG", ".TIF".
- UV Maps.
Texture Maps:
- Color/Albedo Maps.
- Metalness Maps.
- Roughness Maps.
- Normal Maps.
- Ambient Occlusion Maps.
- Height/Displace Maps.
- Emissive Maps.
Textures resolution:
Basic Textures
- 2048x2048.
Ad Banners
- 256x2048, 1024x2048, 2048x1024, 2048x512, 256x1024, 512x512. Environment ( Night Sky, Stars )
- 16384x8192.
Materials:
- Materials have correct and logical names.
If you have any questions please write to me: aniow.3d@gmail.com
Price $19.99
