Cartoon Survival RPG Graphic pack by EVILTORN
The package contained a cartoon graphics and icons in .png format. And simple demo scene with preview of all images, animations and prefabs
Check out my other 2D Assets
FEATURES:
- 13x Buildings and ruines
- 13x Broken cars and vehicles
- 16x Crafteble constructions
- 18x Environment urban objects
- 70x Different flora parts
- 85x Useble random items
- 46x Crafteble items and weapons
- 42x UI parts
- 8x Status Effects icons
- 5x Different cursors for use.+ anim
- 1x Stomath animations
- 27x Simple Alpabet parts
- A pacage contained only 2D sprites without any code.
Thx for using.
Price $15.00
Anime Cultist Character by Celtrius
This product contains an anime inspired cultist character. Its very easy to use and is easy expandable with many animations! Use it as a new main character for your game or create a new boss!
Different body parts have different texture files, which makes changing the eye colour for example easy! Simply open the corresponding texture in a photo editor and you can edit it right away. The texture resolution varies between 256x256 and 2048x2048 depending on the size of the body part. Skin and Hair has normal maps included. The whole model has a polygon count of 19.168. (Im currently working on mesh simplifications!)
Price $4.99
Office Lady - Reiko - Anime Character by Stanley 3D
It's recommended to use an anime/toon shader with this asset.
Includes:
-15 animations
-Facial expressions through Blendshapes. Smile, anger, laugh, etc.
-3 types of shirts (long sleeves, short sleeves, no sleeves) to create variation in visual look.
-1 turtleneck/longsleeve
-2 hairstyles - ponytail and space buns, adjustable length of the ponytail
-2 skirts
-3 neck ribbons, 1 tie, 2 glasses, face mask
-Underwear included
-bra straps, choker, earrings
-Support for mecanim humanoid animations! Use it with any other standalone animation.
-Additional color variations for shirt, longsleeve, underwear, accessories and hair.
Combine and remove clothes as you like
Triangle count: all objects combined - 37k triangles. A dressed character is around 20k triangles.
Materials: 10 for the character, 8 for the office
Textures: 2048x2048 Albedo/Diffuse only
Rigged: yes
Animated: yes (15 animations)
Supports mecanim: yes
Sounds: not included
Price $24.99
Ethereal URP - Volumetric Lighting & Fog by ARTnGAME
The system is made for the native URP rendering system* for maximum performance and compatibility, bringing state-of-the-art volumetric lighting system to Unity URP platform.
The asset is also included in Sky Master ULTIMATE URP Suit, make sure to buy that system and upgrade to Ethereal for maximum discount and access to all atmosphere effects, including volumetric clouds for both URP and HDRP !!!
The asset also includes the Atrium and Forest demos, with all assets available for use in your game. A bonus URP foliage shader is also included, featuring wind and sub surface scattering.
Features:
▶ All types of lights supported
▸ Volume shadows support (Directional, Spot, Point**)
▸ Shadow mask support with included mask shader
▶ Effect controls
▸ Density
▸ Height
▸ Atmospheric Scattering
▸ Tint
▸ Occlusion
▸ Quality
▸ Noise
▶ Texture2D and Texture3D Noise options
▶ Complete demo scenes for use in game, Forest and Atrium, including special foliage shader
For tutorials & latest information, visit Ethereal forum.
For support, contact me via [E-mail]
More info on the official website
For direct chat and help on any issue, please contact me via ARTnGame Discord Channel
(*) The system is in active Beta stage, everything is stable and working in this first version, with certain limitations in the way lights can be activated in the scene. The system has not been tested in VR. Currently the system supports one directional and 3 local lights, an option to add more local lights will be added in next versions, though the 3 local lights number is recommended for performance reasons.
(**) The volumetric shadows from Point Lights require the latest URP11. Lower versions of URP support volume shadows from directional and spot lights and Light volumes from all light types, including Point Lights.
Price $79.00
Shmup Boss by Ebal Studios
Shmup Boss shoot 'em up game genre template.
Support Thread
Shmup Boss provides an excellent foundation for creating any scrolling shooter games. If you are new to Unity this will give you an easy way to create your own levels, and if you are an experienced guru this will jump start your development and provide a basis for your shmup games.
Features
Core
-Mobile & desktop support.
-Horizontal & vertical scrolling levels.
-Finite & infinite level creator.
-Pooling system.
-Background layering system.
-Global difficulty system.
-Main menu with settings and a player select option.
-In level UI.
-Audio.
-Well documented and commented modular code.
Agents
-Player upgrades and pickups
-Enemy mines.
-Multi phased boss system.
-Multiple enemy mover types and spawning options.
-Event driven actions.
Weapons
-Pooled bullets and missiles munition weapons system.
-Particle weapons system.
-Radial shooting and timed rate controller.
-Fire and hit FX.
Content
-5 Original soundtracks and SFX samples
-Animated 2D effects.
-All demos you see in the trailer are included in the pack.
Notes:
-While Shmup Boss provides an array of features, Shmup games are a huge genre and we did not implement every possible feature, please check the support thread to download the documentation, view the tutorials or ask any questions before making your purchase.
-Camera is orthographic and you cannot use a perspective camera.
Price $59.00
Screencast Input by Over One Studio LLC
Features
▶ Input visualization for Keyboard and Mouse.
▶ Supports the old and new input system.
▶ Built-in rolling input log.
▶ Sample Scene demonstrating complete functionality.
▶ Fully documented C# source code.
▶ Quick Start documentation.
▶ Dedicated support.
Price $9.99
Discovery on Planet X by JacobStaffordMiller
Discovery on Planet X is a game soundtrack for a science fiction exploration RPG/Metroidvania game. Journey to the depths of a mysterious planet and unravel its secrets! Soon available for purchase on itch.io, gamedevmarket.net, and the Unity Asset Store!
All tracks included have a First Pass and a Loop version, the First Pass has a natural, organic start to the music. Simply string the two together (1st Pass then Loop) and have the Loop file repeat continuously from there. That will give you a natural beginning to the track and a seamless looping point.
All audio files are in high-quality WAV format.
All examples shown here are the 1st Pass version.
Includes:
1 Title/Menu theme (2 Audio files!)
5 unique environment cues (10 audio files!)
3 battle cues (6 audio files!)
3 ambient cues (6 audio files!)
Price $10.00
Auto by Oran Bar
This package provides 3 attributes:
[Auto], [AutoParent], [AutoChildren]
Autos are field/property attributes that allow to automatically get/fetch components' references when the application is started.
This solution is presented as equivalent of having an Awake function containing GetComponent calls.
It runs before all other Awakes (using script execution ordering), so whenever Awake starts execution, one can assume that no variable with Auto will throw a null exception.
If a component is not found, Auto will provide descriptive logging.
[AutoParent] and [AutoChildren] can also be used on Array variables, and respectively have the same behaviour you would expect from a T[] GetComponentsInParents() or T[] GetComponentsInChildren() call.
Auto also works on inactive objects.
Auto works by hooking into the awake function of a Manager monobehaviour script, which is automatically spawned in the scene whenever it is saved.
# Instantiation
In case of instantiated objects, please use the MonoBehaviour extension method this.Instantiate_And_AutoAssignVariables() to make sure Auto does the referencing before anyone else starts using that class
# Requisites
All scripts using Auto must have their script execution order delay < 990.
# Installation
As soon as the package is installed, you can already start making use of the Auto Attributes!
# Support
For support, refer to my github page
Price $0.00
Sleeping Dragon Animation & Gold Pile Textures / Substance Files by Infinity PBR
Support, Questions, News & Updates
➡️ Discord | Unity Forum
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This is a free "Sleeping Dragon" animation you can use with the Dragons character pack, made with UMotion Community for one of our tutorial videos.
The project also includes the gold pile material seen in the video, and the Substance source files for them. https://www.youtube.com/watch?v=jWN-HxMPpgs
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Required Packs - The animation is made to work with this character:
⭐ Dragons
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Check out more info & all of our models at InfinityPBR.com
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If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
Price $0.00
2.5D Dungeon Demo Project - Great for VR & more by Infinity PBR
Support, Questions, News & Updates
➡️ Discord | Unity Forum
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This is a free 2.5D game demo showcasing one way you can use the Dungeon 2 pack. This style of game is great for puzzles, action games, and especially VR games.
The project includes some scripting for character motion, camera follow, and transporting the character from one "entry" to another.
This project was inspired by the similar demo level seen in our video showcasing various shader assets you can find on the Asset Store. Check out that video here: https://www.youtube.com/watch?v=g9Oprm5RV7Y
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Required Packs - To get the demo you see in the video, these packs are required. All are optional otherwise.
⭐ Dungeon 2 - Environment, props, music, sound effects
⭐ Human Character - Player character
⭐ Armor Pack 2 - Full body armor on character
⭐ Weapons & Armor Pack 1 - Sword and shield
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Check out more info & all of our models at InfinityPBR.com
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If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
Price $0.00
SCI FI: ANGLEROX by PROTOFACTOR, INC
Here is Anglerox, a very dangerous alien life form. This fast and vicious creature can tear you to pieces in no time!
Geometry is 12.61 Ktris. Rig is 81 bones. Model uses 1 material with a 4096*4096 PBR texture set.
A set of 36 animations is included (12 being root motion variations).
Price $24.99
Battle Royale: Robber by Mingdongman 3D
This package contains:
◼ Model (5200 triangles).
◼ Fully rigged, including 42 animations.
◼ Rifle included (1500 triangles).
◼ Textures: five albedo (1K / 512), five normal (1K / 512) and five specular (1K / 512).
Price $9.99
WW2 Checkpoint Pack by Remesh Games
Technical Details:
- Optimized for games.
- Fully detailed models from all sides.
- Unique Meshes:14
-Total Prefabs:14
- Collision: Yes, Custom
- LODs: 3LODs for every mesh
- Vertex Count: 40-610 Vertex
- Texture Resolutions: 2K (2048*2048)
Price $39.99
Low Poly Orc Factory by SKULLVERTEX
It has 18 rigged sets or armours segmented in 4 parts:
- Body Armour;
- Gauntlets;
- Trousers;
- Boots;
The customizable body parts include:
- 5X Head shapes;
- 5X Hair styles;
- 5x Ear lobes;
There's an equivalent number of 18 weapons to equip with the armours.
The Orc character comes with 21 animations to help you get started:
- Idle;
- Idle Alert;
- Walk;
- Run;
- Idle Armed(one handed weapon);
- Idle Armed (two handed weapon);
- Run Armed(two handed weapon);
- Walk carrying heavy weapon w/1arm;
- Walk carrying heavy weapon w/2arm;
-Two Handed Attack1;
-Two Handed Attack2;
-Two Handed Attack3;
- One Handed Attack1;
- One Handed Attack2;
- One hand to two hand transition;
- Turn on spot 90 degrees;
- Turn on spot 90 degrees armed w/1arm;
- Turn on spot 90 degrees armed w/2arm;
- Idle Alert to Weapon Draw;
- Parry1;
- Parry2;
Polygon Count:
*Note:this is an estimate number given that some armours have a higher poly count than others.
The lowest armour set equiped averages:|Verts:4.4k | Faces:4.4k | Tris:8.4k|
The highest armour set equiped averages:|Verts:19k | Faces:20k | Tris:39k|
Texture maps sized 1024k(Albedo;Mettalic and Normal)
Price $28.99
Simple room interior pack by Datasakura
This package includes 83 stylized low poly 3d assets for simple cartoony interior scenes. You can combine these 3d models according to your needs and wishes to easily build your own interior designs, sketch your ideas or even build prototypes for new games.
Key Benefits
- Modular room assets and furniture prefabs are easy to use
- Package includes a demo-scene
- Low poly models have UV’s
- Package assets are easy to use for quick sketches, prototyping or setting up cartoony interior scenes
Assets
Total amount of props - 83 stylized low poly 3d assets, 68 prefabs, 15 x 1024*1024 texture images for floors, bed sheets, pillows and wall paintings
- Floors and Walls with doors and windows
- Beds, couches, armchairs, lamps and other furniture elements
- Sheets and pillows
- Chairs and armchairs
- Tables and nightstands
- Shelves and cabinets
- Curtains, carpets and wall paintings
* See layout images for more details
Statistics
- Total polycount 27393 tris
- Total meshes 88
- Average polycount 312 tris
- Package contains 15 textures 1024 px in .png format
Compatibility
- Works in Unity 2017.1 and above
Our contacts
developer@datasakura.com
www.datasakura.com
Price $4.99
Black and White - The Mine by Ciconia Studio
150+ assets to create your own black and white mine 2D environment.
Universal render pipeline support.
Included in this package :
- More than 150 sprites assets (Planks, rails, pillar, rocks and more...)
- Particles (Fog, Dust, Falling rocks)
- 2D Fog Shader from Dark Forest package included
- 2D SpriteShape compatible ground sprite
- Ferr2D compatible ground sprite
- 8 atlas textures
- Resolution 2048x2048 in png format
Demo scene included.
URP and 2D SpriteShape dependencies. Download 2D SpriteShape from the Package Manager.
Need more environments ?
- Dark Forest
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If you have any questions, please feel free to contact us : contact@ciconia-studio.com
Follow us on Twitter
Price $10.90
