VR Panels by Blue Mana Entertainment
Features:
-Easy point, click, and move
-Attach panels to other panels and move them within their borders
-Auto-rotate panels to always face user as they move
-Push and pull panels to and from the user
-Lightweight code, just a few components to add to your UI and player rig
-Easily extendable
Requires XR Interaction Toolkit 1.0 (unofficially should work with lower versions).
Price $10.00
Stylized Gray Stone by DzenGames
Сreate beautiful environment in a stylized or realistic style, using these stones.
Package includes 10 large stones and 12 small stones.
All model include hi quality texture (albedo,normal,MSA, RGB wear)
Technical details:
-Number of prefabs: 44
-Number of models: 22
-Number of materials: 22
-Number of textures: 48
-Texture resolution:4K.
-Texture formats:TGA
Texture:
-Albedo.
-Normal.
-MSA(Metallic,Smothness,AO)
-RGB_wear(R-Base texture,G-Detail mask,B-Dirt mask,A-Edge mask)).
Polycounts:
min: 112 tris (small stone)
max: 5942 tris (large stone and scatter)
Price $24.99
Type96 WAPC - Modular Military Vehicle by Noto Muteki
Currently used exclusively by the Japan Self-Defense Force (JSDF), it has seen use in the Iraq War.
Features:
- PBR materials with high quality textures
- Inside detail
- Grenade launcher turret included
- 3 paint variations (Woodland, Desert, Digital)
- Colliders included
- Lights (Front/Tail lights, Indicators)
- Openable hatches
- Rotatable roof-top turret
- Turnable steering wheel
This asset includes:
- Type96
- Demo Scene
Polycounts:
- Triangles: 85.7k
- Vertices: 49.4k
Textures:
- 3 texture sets (Outside/Inside/Wheel)
- Albedo: 2048x2048
- Normal: 2048x2048
- Metallic Smoothness: 2048x2048
- Ambient Occlusion: 1024x1024
Price $9.99
All in one music pack for indie game developers (action, puzzle, racing, platformers, etc) by CG Choco
instead of 25$
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Ultimate music pack for indie game developers (action, puzzle, racing, platformers, etc)
**********************************
Music is a very important part of a video game. it helps to illustrate and amplify the player's emotions. Most successful games have good music to go with them.
Sometimes the soundtrack motivates the player to complete the game.
Track previews from the video below
************************************
https://youtu.be/9uuvqeqzpjk
Features:
***********
- 4 high-quality music packs compatible with
many types of games
- adventure game emotional orchestral music pack
- electronic music pack for games (action,fighting,etc)
- energetic racing and fast-paced game music pack (in-game and menu)
- optimistic and uplifting music pack for games (platformer, puzzle, etc)
- 28 full-length music tracks
- wav
- can be used in-game or during the game menu
- royalty-free
Technical specifications
**************************
Uploaded with Unity Version 2018.4.31f1
Download size 759 mb
Number of audio wavs: 28
Sample rate / bit rate: 44khz
Does music loop: (no)
Minutes of audio provided: 72 mn
Supported development platforms: all
Price $10.00
Pirates of Voxel Play by Kronnect
Important! This template requires Voxel Play. If you don't have Voxel Play, you can purchase it here.
In this game template you take the role of a stranded navy officer in a lush, tropical island, where you will confront hungry cannibals, wild beasts and other players for survival.
"Eat or be eaten. That's the basic rule that you must have in mind. You must survive, fight, bite your way out of the jaws of cannibals and beasts that will eat you alive. Get your weapons and prepare yourself... and don't forget: even humans will stab your back at the smallest chance."
This game template lets you create single-player games or host a multiplayer match on your local area network.
Includes:
- Pack of rigged and animated characters including navy, cannibals, pirates and animals (fish, jungle beasts and flying parrots!).
- Island environment, including custom made textures for terrain & vegetation, tree models and other misterious island features.
- Amusing music and sounds.
- Game logic (C#), including multiplayer, networking logic based on Mirror, character controllers, server and client logic, menus, effects, spawners, etc. conveniently organized in folders. Unvaluable resource to learn how to implement multiplayer!
- Documentation (PDF) with detailed setup and usage instructions.
- Exclusive explanatory video about the game design, architecture and Mirror integration.
** Requirements **
- Unity 2019.4 or later.
- Built-in or URP pipeline (check the documentation about how to enable the URP support).
- Voxel Play 8.5 or later.
- Tested with Mirror v17.3 and v30.5.
** Support & Contact **
Check our Publisher page and contact us for any question or suggestion you may have.
Price $60.00
Easy Music Player by Indovers Studio
Features
- Custom music path (only works with .wav songs)
- Pausing and unpausing
- Timeline to change time position of current track
- Next and previous song buttons
- Autorestart after playing the last song
- Skipping
Supported OS
Works for Android, IOS, Windows, Mac
Price $4.99
Neumorphism UI for Unity by CYKO
DEMO APK - Android
Documentation
Neumorphism inspired User Interface Kit that will help you prototype and design beautiful, creative and modern apps/games.
Demo Scenes
AirPods Template - Dark Mode
Living Room Template - Light Mode
Shoes Template - Light Mode
Shoes Template - Dark Mode
UI Elements - Dark Mode
UI Elements - Light Mode
PlatformSupports:
Android - Tested
iOS - Tested
Mac Standalone - Tested
Windows Standalone - Tested
Linux Editor - Tested
Documentation Included
If any issue please contact me. I will reply as soon as possible.
Email: cykodevtools@gmail.com
Price $10.00
Sci fi Tile Set by Random Precision Software
With Over 2,500 AAA Quality Tiles / Pngs & another 2,500 transparent version of the tiles.
Sci fi Tile Set
Over 2,500 AAA Quality Tiles / PNG's
With Bonus Large Sprites
If you want to create games like Turrican / Gradius & R Type then this is the asset for you.
Also Added are transparent tiles
Price $14.99
3D Low-Poly Supply Ship by Stanislav Sivachek
9 objects;
112,237 polygons;
112,237 triangles;
68492 vertices;
6 materials;
1 set of PBR metal/rough textures(PNG 8 bits/Channel, 4096x4096 px):
- AlbedoTransparency;
- Normal;
- Ambient Occlusion;
- MetallicSmoothness;
- Emission.
1 texture for text details (decals), PNG, 1024x1024 px
Rendered in Unity 2019. Sea shots are made with a free open source Crest Ocean System.
Price $79.00
Fantasy Weapons Set A - Handpainted Illustrations by Square Weasel Studio LLC
Unique art style resembling traditional media, at high definition up to 2048x2048 resolution.
Can be used as icons, loading screen art, in game art, illustrations, etc.
Each item comes with 5 files at the following resolutions:
2048x2048
1024x1024
512x512
256x256
128x128
All images are PNG with alpha.
Price $18.00
Modules - Character Creation / New Game Scene by Infinity PBR
Support, Questions, News & Updates
➡️ Discord
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This is a free "Character Creation" / "New Game" module which can be used as a jumping off point for the start of your game.
While the project is built with Infinity PBR characters in mind, it can be used with any characters, and can be modified in other ways as well to better suit your project.
The demo scene comes with a demo data object (replace this with your own data object), the demo scene controller, and a UI system set up for basic operations. If you're using Infinity PBR characters and modular wardrobe, it also features scripts to drive easy integration and customization of those. Be sure to check out the video :)
--------------------------------------------------
Packs Used - To get the demo you see in the video, these packs are required. All are optional otherwise.
⭐ Dungeon 2 - Environment
⭐ Human Character
⭐ Elf Character
⭐ Half-Orc Character
⭐ Armor Pack 1
⭐ Armor Pack 2
⭐⭐ The characters and wardrobe can be found in the RPG Character Complete Bundle ⭐⭐
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Check out more info & all of our models at InfinityPBR.com
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If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
Price $0.00
Ultimate Fantasy Food pack by polySoft3D
- Meats and seafoods, egg and vegetables, mash and porridges, rice and sauces. Beer.
- PBR materials compatible (Standard,LWRP,HDRP,URP)
- 180+ prefabs
- 120 unique meshes, use separately or combine in a feasts
- Low vertex count 20-400
- Textures 1024-2048 (BaseColor, Normal, Metallic)
- Atlas map per food type (meat,seafood,cheese e.t.c)
*30% off first week*
This package contains some good food.
Sausages, egg, chicken, turkey, steak, fish steak, lobster parts, chops, different meat pieces, different fish pieces,
cheeses, melted cheeses, breads, loaf, little buns, mussel, shrimp, Saint Jacques,
broccoli, Brussels sprouts, carrot, cherry tomato, chilli, cucumber, green bean, green salads,
mushroom, paprika, potatoes, tomato, parsley, pea,
gratin, mash, porridges, rice, sauces, soup and nice beer.
Some tablewares like
bowls, sauce-boat, plate stone, plate wood, skewers, tablecloths, mug.
Price $14.00
Custom Toolbar by Team-on
Supported OS
Tested only on windows, but should work on any platform
Link to documentation
https://github.com/smkplus/CustomToolbar
Festures:
- Toolbar extender that works since Unity 2019.1+
- Reorder and customize toolbar
- Easy to write new toolbars
- Settings menu in Preferences
Price $0.00
Kerosene Lamps by illix
Dilute your game with this wonderful set of kerosene lamps, created specifically for your horror, RPG, survival or quest games.
This pack includes 5 different kerosene lamps in 2 texture variations: "Old" and "New"
Each part of the asset is located in the folder of the same name:"Lamps" and "Glass".
Each part has its own set of textures (from 512 to 4096).
All meshes are low-poly and optimized
This asset will be periodically updated (price will be increasing as well), so stay tuned!
If you have any questions or suggestions, please write me on my support e-mail:illix.help@gmail.com
Price $6.00
SELECT-RANGE-LOCK Geek Inspector Addons by 4AI
The bundle extends the Unity Editor and enables:
• selecting game objects or any objects referenced by an array or list element range
• setting and resizing the array or list element range,
• different operation modes such as a locked or unlocked element range mode.
The addons included in the bundle extend the Unity Editor as described below.
Full source code included.
GEEK INSPECTOR ADDONS | SUPPORT FORUM | BUG REPORTS | FORUM
This Geek Inspector Addons bundle includes three families of commands described below: “SELECT”, “RANGE”, “LOCK” commands. You can access them in the 4AI Geek Context Menu appended to a standard Unity context menu related to array and list properties. The command names are shortened in this description usually.
------------------------------
BUNDLE COMMANDS
------------------------------
SELECT commands
--------------------
• SELECT array GAME OBJECTS <a, b> (appears when the range is unlocked)
• SELECT array GAME OBJECTS <START, END> LOCKED (appears when the range is locked)
• SELECT array OBJECTS <a, b> (appears when the range is unlocked)
• SELECT array OBJECTS <START, END> LOCKED (appears when the range is locked)
RANGE commands
--------------------
• SET RANGE to R (submenus)
• SET RANGE to R LOCKED (submenus)
• RESIZE RANGE by R (submenus)
• RESIZE RANGE by R LOCKED (submenus)
• SET range START and LOCK
• SET range END and LOCK
LOCK commands
--------------------
• LOCK range (appears when the range is unlocked)
• UNLOCK range (appears when the range is locked)
• RELOCK range (appears when the range is locked)
------------------------------
HOW TO USE IT
------------------------------For the purpose of this description the term “right-click” will be used as the operation opening a context menu.
You can open the 4AI Geek Context Menu as any context menu in the Unity Inspector by right-clicking on an array or list element name (not a value). In some versions of Unity it is also possible to right-click on the array/list name itself - in this case it assumes that the clicked element index is zero. 4AI Geek Context Menu is appended to the standard Unity context menu items. You can learn more details at:
https://4ai.io/geek-inspector-addons/
------------------------------
BUNDLE ADDONS
------------------------------The bundle contains some of soon-to-be released separate Geek Inspector Addons, including necessary Geek Inspector Addons Core 1.0 files. Check the Unity Asset Store for availability of the addons. The plugins are planned to have the following names:
• SELECT Array / List GAME OBJECTS in range - Geek Inspector Addon
• SELECT Array / List OBJECTS in range - Geek Inspector Addon
• SET Array / List RANGE to N - Geek Inspector Addon
• RESIZE Array / List RANGE by N - Geek Inspector Addon
• SET Array / List RANGE <START, END> and LOCK - Geek Inspector Addon
• LOCK / UNLOCK range - Geek Inspector Addon
• RELOCK range - Geek Inspector Addon
------------------------------
DEFINITIONS
------------------------------Common terms and identifiers simplifying the descriptions:
• clickedINDEX – clicked array or list item index,
• START – current FIXED / LOCKED range start,
• END – current FIXED / LOCKED range end,
• R – current range size (equal to: END-START+1 in the LOCKED state or b-a+1 in the UNLOCKED state),
• <a, b> – a range where a = clickedINDEX and (b - a + 1) = R
• <START, END>, LOCKED range - a range locked to specific array or list elements that is modified if the position of elements change,
• FIXED range - a range that was usually LOCKED earlier and UNLOCKED later.
------------------------------
SINGLE COMMANDS
------------------------------ SET range START and LOCK
SET the array or list range START to clickedINDEX so that the final range is <clickedINDEX, END> and is LOCKED. See the LOCK range command for more information.
SET range END and LOCK
SET the array or list range END to clickedINDEX so that the final range is <START, clickedINDEX> and is LOCKED. See the LOCK range command for more information.
LOCK range
LOCK the range <clickedINDEX, R>. If you execute a command such as MOVE range by N or SHIFT range by N on a LOCKED range, the whole range will be moved or shifted by N too. When you have a LOCKED range, you can click on any array / list item and it will not have any effect on the range a given command will use. The range will be equal to <START, END>.
UNLOCK range
Unlocks the range, which means that the current range will be recalculated based on the current clickedINDEX and current range size R. If you click at a different array or list element, the range will start at that element. The related context menu item is available when the range is LOCKED.
RELOCK range
UNLOCK the range <START, END> and LOCK the range <clickedINDEX, clickedINDEX+R-1>, so that the new range size is unchanged, but the START is equal to clickedINDEX. The related context menu item is available when the range is LOCKED.
SELECT array GAME OBJECTS <a, b>
SELECT array GAME OBJECTS referenced directly or indirectly by elements in the range <clickedINDEX, clickedINDEX+R-1>.
The final range and the range end must fit in the array or list. The related context menu item is available when the range is UNLOCKED and element values are Unity game object or component references.
SELECT array GAME OBJECTS <START, END> LOCKED
SELECT array GAME OBJECTS referenced directly or indirectly by elements in the range <START, END>.
The final range and the range end must fit in the array or list. The related context menu item is available when the range is LOCKED and element values are Unity game object or component references.
SELECT array OBJECTS <a, b>
SELECT array OBJECTS referenced by elements in the range <clickedINDEX, clickedINDEX+R-1>.
The final range and the range end must fit in the array or list. The related context menu item is available when the range is UNLOCKED.
SELECT array OBJECTS <START, END> LOCKED
SELECT array OBJECTS referenced by elements in the range <START, END>.
The final range and the range end must fit in the array or list. The related context menu item is available when the range is LOCKED.
------------------------------
SUBMENUS
------------------------------SET RANGE to R (submenus)
SET range to <clickedINDEX, clickedINDEX+R-1> so that the range size equals R. R is chosen by one of the command submenu items.
SET RANGE to R LOCKED (submenus)
SET range to <START, START+R-1> so that the range size equals R. R is chosen by one of the command submenu items. Next, update the LOCKED range. The related context menu item is available when the range is LOCKED. See the LOCK range command for more information.
RESIZE RANGE by R (submenus)
RESIZE the range <clickedINDEX, clickedINDEX+currentR-1> by R, so that the final range is <clickedINDEX, clickedINDEX+currentR+R-1>, where currentR is the range size before the operation. R is chosen by one of the command submenu items.
RESIZE RANGE by R LOCKED (submenus)
RESIZE the range <START, END> by R, so that the final range is <START, END+R>, where currentR is the range size before the operation. R is chosen by one of the command submenu items. Next, update the LOCKED range. The related context menu item is available when the range is LOCKED. See the LOCK range command for more information.
------------------------------
DEMO SCENE
------------------------------A demo scene is planned to be provided in the Unity Asset Store as a free asset. Check the Asset Store for availability. For testing, you can also use two MonoBehaviour scripts: ExampleArrays.cs and ExampleLists.cs that contain many different arrays and lists. Attach the scripts to any game objects, define array and list data and then, just right-click on array/list element names to display a context menu with appended 4AI Geek Context Menu.
------------------------------
EXTENSIONS
------------------------------ Some extensions for the Geek Inspector Addons framework are planned to be released in the Unity Asset Store, for example:
• Geek Context Menu style configuration (e.g. it will be possible to change some indentations, prefixes and suffixes),
• Geek Context Menu items visibility and priority (order).
Check the Unity Asset Store for availability.
------------------------------
LINKS
------------------------------Links related to Geek Inspector Addons:
Unity forum related to Geek Inspector Addons (Works in Progress)
------------------------------
OTHER RELEASED ADDONS
------------------------------• MOVE-RANGE-LOCK Geek Inspector Addons
• Visit the publisher page for the full list of productivity extensions.
FULL SOURCE CODE included.
Price $9.99
Scorpling Cute Series by Meshtint Studio
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute Series 3D models are cute and easy to use. Most of them comes with 3 different evolution. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! It's a good addition for games like Pokemon, Mario, casual / educational, tower defense, RPG games and more.
See Forum Thread
Cute Series Scorpling
This pack contains 1 x 'Evolution 1' creature: Scorpling . Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Low poly. Polycount: 1648 triangles. Rigged and animated. Humanoid mecanim rig set up. Total 19 animations.
Animations:
- Underground
- Spawn
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Projectile attack
- Pincer double attack
- Pincer right attack
- Pincer left attack
- Sting attack
- Cast spell
- Take damage
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CHIBI SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
GALAXY SERIES
SPARKLE SERIES
CUTE SERIES
and more!
Price $8.90
Stylized Long Blade Vol1 by Inside Out Art
Inside out art brings to you highly detailed, optimized assets, with PBR materials, low poly Stylized Long Blade. This pack contains 11 models with separating parts for customization.
It also have Emissive Map for fantasy effect. Can be used for any project and platform. AR, VR, Android, IOS, PC, many more.
All maps albedo, normal, roughness, aoc, metallic and height are perfectly created with love and care and optimized for all platforms.
Ready to be used.
Features:
11 prefabs
11 mesh
Unity units scale: Yes
Texture Size : 2048x2048
Model Triangle count
long_blade_01 - 482
long_blade_02 - 388
long_blade_03 - 444
long_blade_04 - 639
long_blade_05 - 406
long_blade_06 - 614
long_blade_07 - 422
long_blade_08 - 508
long_blade_09 - 656
long_blade_10 - 648
long_blade_11 - 510
Texture Maps
Albedo
Normal
Emissive
Height
Metallic
Roughness
Ambient Occlusion
Please rate if it is help full and do share your comments.
Price $19.99
