Post Apocalyptic Weapon Pack by Valday Team
Number of textures: 12 Texture Set (Albedo, Metallic/Smoothness, Normal, Occlusion Textures) x 2 Variants (Also included textures for HDRP)
Texture sizes: 4096 px
Polygon count:
Tin Can Grenade 1:
- LOD0: 804 Tris (414 Vertices)
- LOD1: 360 Tris (188 Vertices)
- LOD2: 168 Tris (92 Vertices)
Tin Can Grenade 2:
- LOD0: 2760 Tris (1426 Vertices)
- LOD1: 928 Tris (490 Vertices)
- LOD2: 280 Tris (156 Vertices)
Hydraulic Melee Weapon:
- LOD0: 1772 Tris (1018 Vertices)
- LOD1: 1006 Tris (599 Vertices)
- LOD2: 473 Tris (288 Vertices)
Knuckle:
- LOD0: 2373 Tris (1239 Vertices)
- LOD1: 1204 Tris (640 Vertices)
- LOD2: 694 Tris (379 Vertices)
Pipe Hammer 1:
- LOD0: 4729 Tris (2876 Vertices)
- LOD1: 2635 Tris (1727 Vertices)
- LOD2: 571 Tris (348 Vertices)
Pipe Hammer 2:
- LOD0: 5685 Tris (3426 Vertices)
- LOD1: 3231 Tris (2089 Vertices)
- LOD2: 653 Tris (408 Vertices)
Piston Hammer:
- LOD0: 5266 Tris (2774 Vertices)
- LOD1: 2929 Tris (1548 Vertices)
- LOD2: 1052 Tris (540 Vertices)
Self-Made Gun:
- LOD0: 4549 Tris (2574 Vertices)
- LOD1: 2000 Tris (1198 Vertices)
- LOD2: 970 Tris (577 Vertices)
Bullet:
- LOD0: 244 Tris (124 Vertices)
- LOD1: 108 Tris (56 Vertices)
- LOD2: 44 Tris (28 Vertices)
Bullet Shell:
- LOD0: 252 Tris (128 Vertices)
- LOD1: 92 Tris (48 Vertices)
- LOD2: 44 Tris (24 Vertices)
Sword:
- LOD0: 1559 Tris (978 Vertices)
- LOD1: 951 Tris (632 Vertices)
- LOD2: 232 Tris (132 Vertices)
Number of meshes/prefabs: 27 Meshes/17 Prefabs
Rigging: No
Animation: No
LODs: Yes, 3 Levels
Colliders: Manually, simple
Types of materials: Standard Metallic
Post Apocalyptic Weapon Pack with High Quality PBR Textures for any FPS, Survival or Horror game in modern setting.
Pack includes:
- Tin grenades,
- Hydraulic melee weapon (clean/bloody),
- Knuckle (clean/bloody),
- Pipe hammers (clean/bloody),
- Piston hammer (clean/bloody),
- Self-made gun with bullet,
- Sword (clean/bloody).
Price $25.00
Poses Pack: Love #5 by AhabDev
Ideal for enriching the environments of your scenes, expanding the possibilities of creations via the Timeline, creating animated dialogue screens, etc.
The included poses are animations with only 1 keyframe depicting specific actions, they don't contain transitions between them.
Does this mean that they cannot be animated? Not at all!
Check my full VIDEO TUTORIAL LIST in my YT profile, where I show how to: adding breathing effects, merging poses and creating custom animations, syncinc custom animations with dialogue boxes, how npcs can visually follow the player, and much more!*
This product includes a demo scene where you can see all the poses applied to Demo Avatars. It also includes a Tag Search system to search through the poses in a more efficient way. Check the attached video in this same sale page to get more info.
The included poses are only suitable for characters with humanoid skeletons. This product only contains the animation files and their controllers.
(*). Now included in this asset pack itself many demo scenes depicting most of the examples shown in my tutorials plus 26 free demo poses!
(**).This asset doesn't contain any promotional character used in videos or product marketing pictures. Those characters were used in promotional videos and pictures for promotional purposes only. For more info, check the video named 'What do you get inside a Poses Pack' in this same sale page.
Price $16.99
2 Colors - 2D Game template by Neptun Digital
[Demo apk]
Key Features
- Simple and Minimalistic
- Addictive gameplay tap on the both sides of screen to shoot different colour bullets
- Endless and fast paced gameplay
- Diversity: obstacles are created random
- Visual effects: animations, changing colors
- Score system
- Works in Unity Personal and Unity Professional
- Full C# source code included.
- User customizable
- Well commented code
File structure:
1) Animations: animations which are used in project
2) Documentation: documentation about the project
3) Prefabs: object prefabs used in project
4) Scenes: scenes used in project
5) Scripts: script files
6) Sounds: sound files used in project
7) Sprites: sprite files used in project
Supports Standalone, iOS, Android, Windows Store, WebGL and Web Player platforms.
Your rating, review and feedback are greatly appreciated! Thank you!
Support
Please do not forget to include your invoice number when you need support. Thank you!
Stay in touch with us for new projects!
Price $5.99
Pillars - 2D Game Template by Neptun Digital
[Demo apk]
Key Features
- Simple and Minimalistic
- Addictive gameplay: tap on the screen to jump between obstacles
- Diversity: obstacles are spawned on random heights in the right direction
- Visual effects: animations, colours are changing during gameplay
- Score system
- Works in Unity Personal and Unity Professional
- Full C# source code included.
- User customizable
- Well commented code
File structure:
1) Animations: animations which are used in project
2) Documentation: documentation about the project
3) Materials: materials used the project
4) Prefabs: object prefabs used in project
5) Scenes: scenes used in project
6) Scripts: script files
7) Sounds: sound files used in project
8) Sprites: sprite files used in project
Supports Standalone, iOS, Android, Windows Store, WebGL and Web Player platforms.
Your rating, review and feedback are greatly appreciated! Thank you!
Support
Please do not forget to include your invoice number when you need support. Thank you!
Stay in touch with us for new projects!
Price $6.99
Jump Up - 2D Game Template by Neptun Digital
[Demo apk]
Key Features
- Simple and Minimalistic
- Addictive gameplay: tap to jump
- Endless and fast paced gameplay
- Diversity: obstacles are spawned on random and have random speeds
- Visual effects: animations, player trail, changing colours
- Score system: based on time
- Works in Unity Personal and Unity Professional
- Full C# source code included.
- User customizable
- Well commented code
File structure:
1) Animations: animations which are used in project
2) Documentation: documentation about the project
3) Materials: all materials used in the project
4) Prefabs: object prefabs used in project
5) Scenes: scenes used in project
6) Scripts: script files
7) Sounds: sound files used in project
8) Sprites: sprite files used in project
Supports Standalone, iOS, Android, Windows Store, WebGL and Web Player platforms.
Your rating, review and feedback are greatly appreciated! Thank you!
Support
Please do not forget to include your invoice number when you need support. Thank you!
Stay in touch with us for new projects!
Price $6.99
Maze Jam - 2D Game Template by Neptun Digital
[Demo apk]
Key Features
- Simple and Minimalistic
- Addictive gameplay drag to move the ball around
- Endless and fast paced gameplay
- Diversity: obstacles are spawned on random and have random speeds
- Visual effects: animations, player trail, changing colours
- Score system: based on time
- Works in Unity Personal and Unity Professional
- Full C# source code included.
- User customizable
- Well commented code
File structure:
1) Animations: animations which are used in project
2) Documentation: documentation about the project
3) Materials: all materials used in the project
4) Prefabs: object prefabs used in project
5) Scenes: scenes used in project
6) Scripts: script files
7) Sounds: sound files used in project
8) Sprites: sprite files used in project
Supports Standalone, iOS, Android, Windows Store, WebGL and Web Player platforms.
Your rating, review and feedback are greatly appreciated! Thank you!
Support
Please do not forget to include your invoice number when you need support. Thank you!
Stay in touch with us for new projects!
Price $6.99
Ball Jumper - 2D Game Template by Neptun Digital
[Demo apk]
Key Features
- Simple and Minimalistic
- Addictive gameplay:jump between obstacles
- Endless and fast paced gameplay
- Diversity: obstacles are created on random positions in right direction
- Visual effects: player trail, player changes colour
- Score system
- Works in Unity Personal and Unity Professional
- Full C# source code included.
- User customizable
- Well commented code
- Optimised for mobile and tablet devices: optimised for the landscape resolution File structure:
1) Documentation: documentation about the project
2) Materials: all materials used in the project
3) Prefabs: object prefabs used in project
4) Scenes: scenes used in project
5) Scripts: script files
6) Sounds: sound files used in project
7) Sprites: sprite files used in project
Supports Standalone, iOS, Android, Windows Store, WebGL and Web Player platforms.
Your rating, review and feedback are greatly appreciated! Thank you!
Support
Please do not forget to include your invoice number when you need support. Thank you!
Stay in touch with us for new projects!
Price $7.99
Free Fall - 2D Game Template by Neptun Digital
[Demo apk]
Key Features
- Simple and Minimalistic
- Addictive gameplay: tap on the screen to change the falling ball speed
- Endless and fast paced gameplay
- Diversity: obstacles are spawned on random positions and have random speeds
- Visual effects: animations, ball change colour on speed change
- Score system: based on time
- Works in Unity Personal and Unity Professional
- Full C# source code included.
- User customizable
- Well commented code
File structure:
1) Animations: animations which are used in project
2) Documentation: documentation about the project
3) Materials: materials used in the project
4) Prefabs: object prefabs used in project
5) Scenes: scenes used in project
6) Scripts: script files
7) Sounds: sound files used in project
8) Sprites: sprite files used in project
Supports Standalone, iOS, Android, Windows Store, WebGL and Web Player platforms.
Your rating, review and feedback are greatly appreciated! Thank you!
Support
Please do not forget to include your invoice number when you need support. Thank you!
Stay in touch with us for new projects!
Price $8.99
Perfect Jump - 2D Game Template by Neptun Digital
[Demo apk]
Key Features
- Simple and Minimalistic
- Addictive gameplay: tap on the screen to jump between obstacles
- Endless and fast paced gameplay
- Diversity: obstacles are spawned on random positions
- Visual effects: animations, colours are changing during gameplay
- Score system
- Works in Unity Personal and Unity Professional
- Full C# source code included.
- User customizable
- Well commented code
- Optimised for mobile and tablet devices:canvas will change on different screen sizes, multitouch support for android and iOS device
File structure:
1) Animations: animations which are used in project
2) Documentation: documentation about the project
3) Materials: all materials used in the project
4) Prefabs: object prefabs used in project
5) Scenes: scenes used in project
6) Scripts: script files
7) Sounds: sound files used in project
8) Sprites: sprite files used in project
Supports Standalone, iOS, Android, Windows Store, WebGL and Web Player platforms.
Your rating, review and feedback are greatly appreciated! Thank you!
Support
Please do not forget to include your invoice number when you need support. Thank you!
Stay in touch with us for new projects!
Price $0.00
Wabi-Sabi Style Music vol.1 by Karugamo BGM
This pack includes 33 Japanese background music pieces, which focus on tunes for Shoguns castles, shopping streets, Ninja rooms, rural villages, etc.
All of the music in the Karugamo BGM series are mainly in the orchestral style and not "too realistic" to go for a medium/small-sized games. In addition, the volume of these musics are adjusted in good order, for example, the volume of music for a pastoral village is never louder than a gigantic boss fight, and therefore it is easily added to your game projects.
And there files are 2 types per track that are written as below.
1. KBF_xxx_yyy_01.wav
If it is played with the asset "Karugamo Audio Manager" that is included with the music files, it can be made to play in a seamless loop. Incidentally, the loop method is the same as RPGMaker series.
2. KBF_3m_xxx_yyy_01.wav
If you don't use the above asset, you should use this type. Its length is about 3 to 4 minutes and it fades out at the end.
Tracklist:
Town Castle JP01
Town Castle JP02
Town Castle JP03
Town Castle JP04
Town Castle JP05
Town City CN01 A
Town City CN01 B
Town City CN01 C
Town City JP01 A
Town City JP01 B
Town City JP02
Town City JP03 A
Town City JP03 B
Town City JP04
Town City JP05
Town City JP06
Town Indoor CN01
Town Indoor JP01
Town Indoor JP02
Town Indoor JP03 A
Town Indoor JP03 B
Town Indoor JP04
Town Village JP01 A
Town Village JP01 B
Town Village JP01 C
Town Village JP02
Town Village JP03
Town Village JP04
Town Village JP05 A
Town Village JP05 B
Town Village JP06
Town Village JP07 A
Town Village JP07 B
Price $14.99
SFX Essentials 09 - HEARTBEAT by InspectorJ Sound Effects
Low-price. High-quality. Essential.
A collection of 50 heartbeat sounds, including various regular and fast heart-racing loops of different types.
All volumes are fully compatible with the Universal Category System (UCS) - a public domain initiative establishing a standardized category list for the classification of sound effects.
Note: All of these sounds (and more!) are included in the 96 General Library.
If you have any questions, feel free to contact me!
-Jonathan Shaw ("InspectorJ")
-----
Number of Sounds: 50
File Formats Included: WAV
Sample Rate / Bit-Depth: 96kHz / 24-bit
Download Size (Compressed): 40 MB
Library Size (Uncompressed): 48 MB
Minutes of Audio: 1
Price $9.99
Battle Cyborg by Polygonmaker
____________________________________________________________________________________________
AAA quality PBR characters with great performance and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.
It has handmade LODs, optimized use of bones and optimized use of materials and UVs.
SCI-FI Series works great with MONSTERS SERIES
____________________________________________________________________________________________
Includes access to the following packs:
* IMPORTANT After purchasing this pack please visit each package to download for free.
KEY FEATURES:
Number of LODs: 3
Vertex Counts of Characters: LOD0: 20K, LOD1: 13K, LOD2: 8K
Texture Resolutions: 4K
Rigged: Yes
Mecanim Ready: Yes
Animated: Yes
Blendshapes: No
Number of Animations: 69
Animation Types (Root Motion/In-place): Both
EXTRA FEATURES:
★ Highly optimized and clean meshes
★ Efficient UVs usage to allow higher quality with lower texture sizes
★ Minimized number of materials and meshes to allow lower draw calls and high performance
★ Top quality animations
★ Clean project without unnecessary files
★ Hand made LODs that can be used as main characters for even better performance
____________________________________________________________________________________________
URP and HDRP:
Polygonmaker packages work with URP and HDRP.
To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”
____________________________________________________________________________________________
MOBILE USE:
Mesh
Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.
Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.
Materials
Change from Standard to Mobile Diffuse or Bumped depending of your budget.
Textures
Set the Max Size according to your budget, for example 512 for third person games or 256 for RTS games.
____________________________________________________________________________________________
Follow Polygonmaker for news, deals & tutorials
Price $94.99
SFX Essentials 05 - GLITCH by InspectorJ Sound Effects
Low-price. High-quality. Essential.
A collection of 50 computer glitching sounds, with distorting and corrupting as if being hacked or a device is malfunctioning in error. All sounds are seamlessly loopable.
All volumes are fully compatible with the Universal Category System (UCS) - a public domain initiative establishing a standardized category list for the classification of sound effects.
Note: All of these sounds (and more!) are included in the 96 General Library.
If you have any questions, feel free to contact me!
-Jonathan Shaw ("InspectorJ")
-----
Number of Sounds: 50
File Formats Included: WAV
Sample Rate / Bit-Depth: 96kHz / 24-bit
Download Size (Compressed): 50 MB
Library Size (Uncompressed): 72 MB
Minutes of Audio: 2
Price $9.99
SFX Essentials 04 - CHAINS by InspectorJ Sound Effects
Low-price. High-quality. Essential.
A collection of 150 metal chain sounds, clanking, hitting and dropping against each other, as if by prisoners in a jail.
All volumes are fully compatible with the Universal Category System (UCS) - a public domain initiative establishing a standardized category list for the classification of sound effects.
Note: All of these sounds (and more!) are included in the 96 General Library.
If you have any questions, feel free to contact me!
-Jonathan Shaw ("InspectorJ")
-----
Number of Sounds: 150
File Formats Included: WAV
Sample Rate / Bit-Depth: 96kHz / 24-bit
Download Size (Compressed): 182 MB
Library Size (Uncompressed): 214 MB
Minutes of Audio: 6
Price $9.99
Adaptive Music Vol 1 by DARRY2VANCE
Audio Preview:
Overview: https://darry2vance.com/royalty-free-music/
Fuzzy64 (Electro / 150BPM / 4:19")
https://www.youtube.com/watch?v=3Hk7mwc-p-s
Catchy Future Guitar (House / 120BPM / 2:40")
https://www.youtube.com/watch?v=8qnSjvwi-cg
House Vibes (House / 128BPM / 3:07")
https://www.youtube.com/watch?v=gYreUUZC44E
Summer Keys (House / 128BPM / 3:16")
https://www.youtube.com/watch?v=EPcqDJ3n_Jg
Fallen Angels (Rock / 85BPM / 3:17")
https://www.youtube.com/watch?v=BnS7UOIUpNg
Progressive Nap (Techno / 128BPM / 7:44")
https://www.youtube.com/watch?v=c4gNT_mNeVA
Poetry Hymn (Electro / 155BPM / 2:57")
https://www.youtube.com/watch?v=uh06VoDAXjg
Extrasolar (Hybrid / 180BPM / 2:55")
https://www.youtube.com/watch?v=Y40iOPrQCxk
Cool Drums (Electro / 110BPM / 2:36")
https://www.youtube.com/watch?v=65TTI_3xqjs
Calm Water (House / 130BPM / 6:01")
https://www.youtube.com/watch?v=SC25cElLNis
To customize the royalty-free adaptive music soundtracks to your game scene or video, the package also contains the single tracks. You can rearrange the soundtracks according to your own ideas and requirements. The songs in this pack offers much more flexibility than ordinary soundtracks. The ready-made mixes are also included.
[ Vertical layering and horizontal re-sequencing ]
The soundtracks and single tracks I developed are a free and modular construction kit. You can simply use the single tracks directly to create an adaptive experience in your video games. With fade-ins and fade-outs it is possible to adjust the music adaptively according to the principle of vertical layering.
But my soundtracks also allow another possibility for editing. This further possibility is horizontal re-sequencing. This means that you can create your own sequences and loops with the single tracks that perfectly match your video game. Like a mood, a different game level mode or goals achieved.
My goal is to offer the full range of possibilities with the modular system. With any digital audio workstation you are able to create all kinds of intros, loops, transitions and outros suitable for your project. Of course you can use the audio files you create in this way in all tools that specialize in the integration of adaptive music soundtracks.
All soundtracks are tested in various situations like smartphones, tablets, headphones, pc and tv speakers, caraudio-systems and professional mixed to have a good sound in all of them.
Support: https://darry2vance.com/contact-support/
[ Package contains ]
Full songs (+ single tracks):
- Fuzzy64 (Electro / 150BPM / 4:19")
- Catchy Future Guitar (House / 120BPM / 2:40")
- House Vibes (House / 128BPM / 3:07")
- Summer Keys (House / 128BPM / 3:16")
- Fallen Angels (Rock / 85BPM / 3:17")
- Progressive Nap (Techno / 128BPM / 7:44")
- Poetry Hymn (Electro / 155BPM / 2:57")
- Extrasolar (Hybrid / 180BPM / 2:55")
- Cool Drums (Electro / 110BPM / 2:36")
- Calm Water (House / 130BPM / 6:01")
[ Format ]
- Stereo WAV files
- High quality 16 bit / 44.1 kHz
- Works on all platforms
- Works with any version
Price $34.99
Simple Livery Creator by AiKodex
AAA Livery Editor for painting on vehicles. Create your own custom livery for any vehicle.
Full C# source code and example scene included with 2 vehicles and 75+ stickers, vectors and shapes
Try before you buy - (Demo)
https://drive.google.com/file/d/1-yK7qk09s8h9ZhPHiXrzDJ1uOrb_UN7w/view?usp=sharing
- Create unique liveries for your game with the all new Simple Livery Creator
- Decal system supports Undo feature and paint changes
- Saves textures real time via editor scripts
- Mordern looking Canvas style to edit your vehicles
- Mirroring feature available for two given vehicles.
- 75+ Decals available to design your vehicle
- Works with any object. Any object can be imported and painted on. Please look at the documentation for implementing this.
- Pan, zoom and rotate around the model with your mouse just like any 3D software.
- Orthographic mode available for the user to switch between to get a more accurate design.
- Keys 1/2/3 will snap the object to absolute axes.
- Rest Assured Livery Creator will be updated with advanced tools and bug fixes.
Scene PolyCount Details:
Objects: 2
Vertices: 40k
Tris: 45k
Textures:
The MainBody texture is by default set to 2048 x 2048. Upgrade or downgrade of this texture is configurable via code.
All sprites and stickers are developed by AiKodex. Regularly updating more stickers with future updates.
Please Note :
Painting on any model is possible provided it is UV unwrapped. Mirroring feature uses a special secondary UV map that the vehicles in this asset posses.
If the user uses mirror feature during livery editing, please apply Model > Swap UVs to see the mirrored textures correctly on the other side.
Text appears laterally inverted if mirror feature is used. So when working with text, please do not use mirroring.
Mirroring does not work when "Generate Lightmaps" is selected on the model. The generated lightmap UVs would be painted on instead as they occupy the UV1 Set.
To save textures in a build, please use StreamingAssets or similar. Saving texture feature currently uses editor scripts.
Price $24.99
Scripting Utility Function Library by Z Axis Technologies
A Collection of useful functions to speed up your project's development
Includes functions that handle debug drawing, quaternion manipulation, geometry calculations, ballistic trajectory, coroutines and even a whole object pooling system!
Includes full source code with each function fully commented.
Object Pooling
-Easy to use ObjectPoolManager system with static functions to spawn and return objects from pools
-Automatically sets up pools for the prefabs you tell it to spawn
-Includes tons of functions to help easily manage pooled objects
Ballistic Trajectory Calculator
-Automatically calculates all data for ballistic trajectories
-Find velocity needed to hit any target, find angle of launch to hit target, get the points along the trajectory arc and more!
Debug Drawer
-Draw tons of debug shapes like circles, paths, spheres, cones and arrows
Unreal Style Rotation Utilities
-Make rotations from any two directions to easily figure out transforms, i.e. MakeRotFromXY, MakeRotFromYZ etc.
-TransformData struct to store transforms as variables without requiring a gameobject
-Extension methods for InverseTransformRotation, relative rotations and difference between rotations
Coroutine Utils
-Sick of writing the same coroutines again and again? Fire and forget coroutine manager lets you easily call your own functions with delays, loops and more
-Invoke functions every time increment, for a fixed duration or a fixed number of calls
-Get callbacks with parameters in different patterns, like ascending, descending, and sinusoidal
-Move / Rotate / Scale gameobjects over time for tween-like effects
Easing Functions
-Includes all the classic easing functions
-Easy to use interface that works alongside the Coroutine Utils
Geometry Utils
-A huge range of geometry functions to handle all sorts of calculations
Line / Line intersects, Line / Plane intersects, closest point between lines, and much much more
Grids
-2D, 3D and Polar Grid classes
-Spatial grids with arbitrary transforms allow you to easily arrange objects, associate data with grid cells and more
-Find grid cell that contains a point, subdivide grids, coordinate transforms etc
Price $4.99
Sci-Fi Heavy Station Kit dugout AUGMENTED by DotTeam
STATS
Specular - Workflow
Linear - Color space
Deferred - Rendering path (for SSR)
Built-in - render Pipeline (for SSR)
Lightmaps - custom
Shader Render Pipeline compatibility - no custom shaders present
Script compatibility - recommended 2019.4+
Post Processing & SSR - by Unity Technologies
|
DETAILS
- The Modular approach to Form a single structure or the cluster
- The power of compatibility between the Base & Hangars & Colony & Dugout for total of 1655 Prefabs
Unique Core Construction elements:
Floors, Walls, Arches, Supports
Unique Transition Facilities:
Doors, Stairs, Ladders, Ceiling & Floor Entrances
x131 Blueprints including:
x15 Shuttle Systems - movement contributing pieces like Engines that come with Scripts
x21 Exterior, interior and props Type A Blueprint pieces
x52 Exterior, interior and props Type B Blueprint pieces
x31 Exterior, interior and props Type C Blueprint pieces
x6 Exterior, interior and props Type S Blueprint pieces
x605 Prefabs including:
x42 Displays. Animated displays are part of prefabs. Flats can be used apart
x22 Gaps. See-through Floor pieces
x28 Plates. Shop signs and Transparent Barriers
x57 Type A Exterior. Biggest parts. Windows, External props, etc. Core, Transition and Props
x53 Type A Interior. Biggest parts. Windows, big Crossroads, wall hatches, Stairs, etc. Core and Transition
x35 Type A Props. Interior arches, Engine, Stands, Pipelines, etc. Interior & Exterior Props
x37 Type B Exterior. B Exterior Unique Windows. Core, Transition, etc
x45 Type B Interior. Core and Transition
x17 Type B Props. Wall point devices, pipelines, handrails. Interior Props
x99 Type BC Exterior. Core, Transition and Props
x15 Type BC Interior. B&C joint Pieces, tiny Crossroads, floor hatches. Core and Transition
x4 Type BC Props. Switches, Ladder and Fan. Interior Props
x24 Type C Exterior. C Exterior Unique Windows. Core, Transition
x36 Type C Interior. Core and Transition
x11 Type C Props. Wall point devices, pipelines, handrails. Interior Props
x35 Type S. Cockpit, external equipment, etc. Exterior & Interior Core, Transition and Props
x61 Type S Props. Living, consoles, etc. Interior props
At the last moment for Legal reasons Audio got ripped out.
Audio is not included, sorry!
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The dugout AUGMENTED exclusive
Beaten up Cargo is securely mounted and not leaking, nuts and bolts are present and tight
All Clear Chassis are ready to buckle up allowing
The Roaring Engines in purple flames
Follow the Consoles' programmed route while sitting at
Ironed in Cockpit in a comfortable seat till shift is over, waiting
Cryotherapy and well-deserved rest using massage pillow.
Blueprints are offered with dugout.
Blueprints are pieces of exterior, interior and props put together to make a rough blockout faster.
x21 additional Blueprints including:
x15 Shuttle Systems - movement contributing pieces like Engines that come with Scripts
x6 Exterior, interior and props Type S Blueprint pieces
x121 additional Prefabs including:
x61 Props (AUGMENTED exclusive) | x32 Type S (AUGMENTED exclusive)
x28 Plates (AUGMENTED exclusive) | x16 Displays
Moddable Texturing - ID & Curvature & Height Maps
|
GOAL
This Package is the Sci-Fi Heavy Station Kit dugout AUGMENTED, and it is about
Massive loads that are distributed across corridors
So tight they might form walkable ventilation system;
Unfolding into a Station through wider pathways, curved transitions, bigger rooms and protective Mirrored windows;
Biting into terrain with sharp pillars, providing sturdy support for a modular artificial craft.
It is a series of modular kits, and the pieces of one kit are compatible with another kit, within Sci-Fi Heavy Station series.
|
INSTALL
Post Processing first to see dugout as shown:
- Clean Project is recommended
- Window->Package manager->Post Process->Install
- Post processing Profile location - Dugout->Materials
- Import Sci-Fi Heavy Station Kit dugout AUGMENTED
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Documentation | Website | Other assets | Contact form | Twitter | Forum | Discord
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ADVERTISING
OK to leave extras alone to pay less OR want to try first?
Get normal version of Sci-Fi Heavy Station Kit dugout for $35, save 50%! You can always Upgrade later.
Upgrade allows Owners of normal version get AUGMENTED by paying the difference only.
The price of AUGMENTED will change accordingly if logged in Unity Asset Store Account.
Price $65.00
Sci-Fi Heavy Station Kit dugout by DotTeam
STATS
Specular - workflow
Linear - color space
Deferred - rendering path (for SSR)
Built-in - render Pipeline (for SSR)
Lightmaps - custom
Shader Render Pipeline compatibility - no custom shaders present
Script compatibility - recommended 2019.4+
Post Processing & SSR - by Unity Technologies
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DETAILS
- The Modular approach to Form a single structure or the cluster
- The power of compatibility between the Base & Hangars & Colony & Dugout for total of 1153 Prefabs
Unique Core Construction elements:
Floors, Walls, Arches, Supports
Unique Transition Facilities:
Doors, Stairs, Ladders, Ceiling & Floor Entrances
Dugout offers Blueprints.
Blueprints are pieces of exterior, interior and props put together to make a rough blockout faster.
x110 Blueprints including:
x21 Exterior, interior and props Type A Blueprint pieces
x52 Exterior, interior and props Type B Blueprint pieces
x31 Exterior, interior and props Type C Blueprint pieces
x484 Prefabs, including:
x26 Displays. Animated displays are part of prefabs. Flats can be used apart
x22 Gaps. See-through Floor pieces
x57 Type A Exterior. Biggest parts. Windows, External props, etc. Core, Transition and Props
x53 Type A Interior. Biggest parts. Windows, big Crossroads, wall hatches, Stairs, etc. Core and Transition
x35 Type A Props. Interior arches, Engine, Stands, Pipelines, etc. Interior & Exterior Props
x37 Type B Exterior. B Exterior Unique Windows. Core, Transition, etc
x45 Type B Interior. Core and Transition
x17 Type B Props. Wall point devices, pipelines, handrails. Interior Props
x99 Type BC Exterior. Core, Transition and Props
x15 Type BC Interior. B&C joint Pieces, tiny Crossroads, floor hatches. Core and Transition
x4 Type BC Props. Switches, Ladder and Fan. Interior Props
x24 Type C Exterior. C Exterior Unique Windows. Core, Transition
x36 Type C Interior. Core and Transition
x11 Type C Props. Wall point devices, pipelines, handrails. Interior Props
x6 Type S. Doors
At the last moment for Legal reasons Audio got ripped out.
Audio is not included, sorry!
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GOAL
This Package is the Sci-Fi Heavy Station Kit dugout, and it is about
Massive loads that are distributed across corridors
So tight they might form walkable ventilation system
Unfolding into a Station through wider pathways, curved transitions, bigger rooms and protective Mirrored windows
Biting into terrain with sharp pillars, providing sturdy support for a modular artificial craft.
It is a series of modular kits, and the pieces of one kit are compatible with another kit, within Sci-Fi Heavy Station series.
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INSTALL
Post Processing first to see dugout as shown:
- Clean Project is recommended
- Window->Package manager->Post Processing->Install
- Post processing Profile location - Dugout->Materials
- Import Sci-Fi Heavy Station Kit dugout
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Documentation | Website | Other assets | Contact form | Twitter | Forum | Discord
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ADVERTISING
Get AUGMENTED for $35 instead of $65.
Upgrade allows Owners of normal version get AUGMENTED by paying the difference only.
The price of AUGMENTED will change accordingly if logged in Unity Asset Store Account.
The AUGMENTED exclusive:
Beaten up Cargo is securely mounted and not leaking, nuts and bolts are present and tight
All Clear Chassis are ready to buckle up allowing
The Roaring Engines in purple flames
Follow the Consoles' programmed route while sitting at
Ironed in Cockpit in a comfortable seat till shift is over, waiting
Cryotherapy and well-deserved rest using massage pillow.
Dugout AUGMENTED comes with additional Blueprints.
Blueprints are pieces of exterior, interior and props put together to make a rough blockout faster.
x21 additional Blueprint pieces for total of x131 are coming with AUGMENTED version of Sci-Fi Heavy Station Kit dugout, including:
x15 Shuttle Systems - movement contributing pieces like Engines that come with Scripts
x6 Exterior, interior and props Type S Blueprint pieces
x121 additional Prefabs including:
x61 Props (AUGMENTED exclusive) | x32 Type S (AUGMENTED exclusive)
x28 Plates (AUGMENTED exclusive) | x16 Displays
Moddable Texturing - ID & Curvature & Height Maps
Price $35.00
