URP Charge Stylized Projectiles vfx by Red_clue
- 7 Charge Projectiles vfx
- All Texture Size 1K
- All Effects are using Unity Shader Graph
This pack includes:
7 Different Charge Stylized projectiles
- 7 Unique Charge effects
- 7 Unique projectiles
- 7 Unique hit effects
- 7 Unique Muzzle effects
-Demo Scene
- All textures size 1K
All shaders are using Unity Shader Graph.
Only URP Support
Important Points
- All scripts are just for Demo purpose only!
- This Asset only work in URP (Universal Render Pipeline), make sure that you are using URP or you will get pink error!
All effects are very easy to use, just drag and drop.
Contact me if you have any questions or problems with this pack.
Price $9.99
Reptile_Dragonite by Dmitry_Good_neighbour
Number of textures 29
Texture dimensions 4096
Maximum polygon count 25736
Number of meshes/prefabs 3
Rigging: Yes
Animation count 28
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
The model is good for close up renders ,animations or inserted into games: RPG, Shooter, Horror, Fantasy.
He can live in locations of creating a forest, swamps, caves, sewers, dungeons, hellfire places or other dark places.
MESH / POLYCOUNT:
Body+Helmet/ Sword/ All
Verts: 20220555525775
Edges: 403901109851488
Faces: 20190554625736
Tris: 403841109251476
UVs: 23143620829351
Topology is good for subdivide!
Helmet removable!
TEXTURES / PBR
10 materials;
3 SKINS: light blue (bone materials), red fire (magic cristal materials) and dark grave green (rock materials);
Metal/Rough and Spec/Gloss shaders;
(All MAPs 4096-4096 size);
AO, Normal, Base colore/Diffuse, Metal/Specular, Rough/Gloss, Emiss, Metal+Rough, Metal+Gloss.
RIGGED
- correctly oriented bones;
- comfortable controllers for animations;
ANIMATIONS
28 unique animations on FBX and Maya formars:
atack_01 - 42 fr;
atack_02 - 50 fr;
atack_03 - 40 fr;
death_01 - 44 fr;
death_02 - 46 fr;
death_03 - 35 fr;
get_hit_01 - 27 fr;
get_hit_02 - 28 fr;
get_hit_03 - 24 fr;
idle_01 - 99 fr;
idle_02 - 99 fr;
idle_03 - 99 fr;
look_01 - 136 fr;
look_02 - 130 fr;
look_03 - 135 fr;
rage_01 - 101 fr;
run_01 - 22 fr;
run_02 - 22 fr;
run_03 - 22 fr;
walk_01 - 37 fr;
walk_02 - 36 fr;
walk_03 - 36 fr;
walk_left_01 - 37 fr;
walk_left_02 - 36 fr;
walk_left_03 - 36 fr;
walk_right_01 - 37 fr;
walk_right_02 - 36 fr;
walk_right_03 - 36 fr.
Price $39.99
City Car Sounds by slaczky - Skril Studio
Features:
- All wav file are 44100 Hz, stereo
- All wav files are seamlessly looped
- Acceleration and deceleration wav files for exterior and interior camera views
- 226 wav files (200 for car engine 26 wav files for diesel turbo sounds)
- 2 demo scene for "Realistic Engine Sounds" Unity Asset
- 20 engine sound and 4 turbo prefabs for „Realistic Engine Sounds” Unity Asset
City Car Sounds is an add-on sound pack for Realistic Engine Sounds asset and it is containing only wav sound files, 5 complete engine sound pack from regular daily used city cars.
You can achieve dynamic engine sounds if you use this asset with Realistic Engine Sounds asset. (Any edition.)
5 ready to use regular city car engine sound packages for exterior and interior camera views:
- german_1250
- german_1700_CDTI
- german_1800_TFSI
- german_1900_TDI
- japanese_1600
*note: this asset contain audio files, prefabs for "Realistic Engine Sounds" are packed inside a .unitypackage. It does not contain any scripts. These audio files are designed to work with Realistic Engine Sounds. It may not give the same results with other engine sound controllers.
For this asset Realistic Engine Sounds asset is required! (Any edition.) Get yours here:
Realistic Engine Sounds - Lite
Realistic Engine Sounds - Plus
Online Documentation.pdf
This asset is in advance compatible with the new V2 version of Realistic Engine Sounds which is using way more wav files for one engine sound prefab (20 wav files). V2 version is currently not yet released, it is still under development.
This asset does not contain any scripts, only just wav files!
Demo scene and prefabs for Realistic Engine Sounds V1 and V2 are packed inside a .unitypackage.
There are total 226 Wav files in this package.
Can't find the sound pack you're looking for? Send your own recordings to me and I will turn it into a complete engine sound pack.
Official Add-on Sound Packs:
or browse all add-on sound packs at one place
Get more small engine sound packs here: List of All Small Engine Sound Packs.
If you have suggestions or problems, feel free to contact me via Email or post in the Forum.
Price $29.99
2D Hispanic Market & Corner Store Asset Pack by Wintrus
There are 2 sizes for lower and higher resolution included.
Here are the detailed descriptions for each group:
MARKETS (48)
- 24 Small scale sprites (524 x 602 px)
- 24 Large scale sprites (2194 x 2520 px)
Each Color Style has 1 fully detailed version with English or Spanish text, 1 semi detailed version with no text, and a bare version so you can add text/logos/posters of your own. See images above to note the differences.
They come in the Color Styles:
- 6 Red
- 6 Tan
- 6 Brown
- 6 Blue
NOTE: Each color has a "CLOSED" version for one of the Markets. (Shutters closed)
CORNER STORES (30)
- 15 Small scale sprites
3 varying SM sizes:
Blue: 816 x 806 px
Brown: 628 x 806 px
Green: 540 x 1068 px
- 15 Large scale sprites
3 varying LG sizes:
Blue: 2916 x 2880 px
Brown: 2244 x 2880 px
Green: 1930 x 3816 px
Each Color Style has 1 fully detailed version with English or Spanish text, 1 semi detailed version with no text, and a bare version so you can add text/logos/posters of your own. See images above to note the differences. (+ flipped versions)
They come in the Color Styles:
- 5 Blue
- 5 Green
- 6 Brown
NOTE: Handrails and OPEN signs are also given as separate objects for layering. OPEN signs have "on" and "off" versions. Handrails have "drop shadow" and "no drop shadow" versions.
Handrail SM Sizes:
- Blue: 176 x 176
- Green: 254 x 163
Handrail LG Sizes:
- Blue: 625 x 623
- Green: 915 x 588
Open Sign SM Sizes: 78 x 36 // 19 x 18 // 69 x 39 // 93 x 47
Open Sign LG Sizes: 269 x 128 // 73 x 71 // 250 x 143 // 318 x 169
Send me a message if you have any questions.
Final Note: Round Doggy Character NOT included. :)
Price $25.00
Ambient Music Vol. II by The Indie Devs Nation
Sample Rate \ Bit Rate: 44.1 kHz, 16bit Stereo WAVs
Loopable: Yes
The Ambient Music Vol. II pack focuses on beautiful, slow, peaceful and dreamy music, driven by complex analog atmospheres and carefully processed guitars.
The pack includes 10 original tracks (5 long tracks and 5 short tracks), as well as a total of 41 loops (every track has full loops available for simple use and the long tracks also include various short loops for custom/complex music layering). A 15 sec. preview of each long track is available on Soundcloud: https://soundcloud.com/t-i-d-n-music/ambient-music-vol-ii-15-sec-sampler
Price $15.00
3D Playing Card Deck by App Mechanic
Price $25.00
3D Character for Action by Sigmoid Button
Animation type of the Asset is Generic.
----------------------------------------
Fbx list
----------------------------------------
Character
dummy_Generic - polygon 3808 tris
dwarf_Generic - polygon 4378 tris
goblin_Generic - polygon 4184 tris
skull_Generic - polygon 5506 tris
Mouse
mouse - polygon 1122 tris
Equip
Equip_Head_1 - polygon 1010 tris
Equip_Head_2 - polygon 380 tris
Equip_Head_3 - polygon 590 tris
Equip_Hips_1 - polygon 364 tris
Equip_Hips_2 - polygon 122 tris
Equip_UpperArm_1 - polygon 82 tris
Equip_UpperArm_2 - polygon 132 tris
Equip_UpperChest_1 - polygon 310 tris
Equip_UpperChest_2 - polygon 104 tris
Weapon
weapon_arrow - polygon 62 tris
weapon_axe - polygon 200 tris
weapon_bow - polygon 96 tris
weapon_fishingRod - polygon 78 tris
weapon_hammer - polygon 78 tris
weapon_hoe - polygon 88 tris
weapon_knife_L - polygon 100 tris
weapon_knife_R - polygon 100 tris
weapon_pickaxe - polygon 90 tris
weapon_scimitar_L - polygon 128 tris
weapon_scimitar_R - polygon 128 tris
weapon_shield - polygon 180 tris
weapon_spear - polygon 56 tris
weapon_sword - polygon 152 tris
weapon_torch - polygon 80 tris
weapon_wand - polygon 144 tris
Effect
Cylinder1 - polygon 24 tris
----------------------------------------
about Texture
----------------------------------------
Each character have the number of textures is 1.
Size of the texture is 512 x 512 pixels.
Textures of Equip are used all the number of total 3.
Size of these textures are 256 x 256 pixels.
Textures of Weapon are used all the number of total 5.
Size of these textures are 256 x 256 pixels.
The number of texture of mouse is 1.
Size of the texture is 256 x 256 pixels.
----------------------------------------
Animation Clip list
----------------------------------------
The number of animation of character is 206.
attack_axe1_charge
attack_axe1
attack_axe2_charge
attack_axe2
attack_axe3_rotate
attack_axe3
attack_bow1_charge
attack_bow1_reload
attack_bow1
attack_bow2_charge
attack_bow2_reload
attack_bow2
attack_bow3_charge
attack_bow3_reload
attack_bow3
attack_bow4_charge
attack_bow4_reload
attack_bow4
attack_bow5_charge
attack_bow5_reload
attack_bow5
attack_dual1_1
attack_dual1_2
attack_dual1_3
attack_dual2_1
attack_dual2_2
attack_dual2_charge
attack_dual3
attack_dual4_1
attack_dual4_2
attack_dual5_charge
attack_dual5_landing
attack_dual5_rotate
attack_dual5
attack_hammer1_charge
attack_hammer1
attack_hammer2_rotate
attack_hammer2
attack_hammer3_charge
attack_hammer3
attack_kick
attack_knife1_1
attack_knife1_2
attack_knife1_3
attack_knife1_4
attack_knife2_1
attack_knife2_2
attack_knife3
attack_spear1
attack_spear2
attack_spear3_charge
attack_spear3
attack_sword1_1
attack_sword1_2
attack_sword1_3
attack_sword2_1
attack_sword2_2
attack_sword3
attack_wand1_charge
attack_wand1
attack_wand2_charge
attack_wand2
attack_wand3_charge
attack_wand3
attack_wand4_charge
attack_wand4
blown1_down
blown1
blown2_down
blown2
blown3_down
blown3
bury
carry_liftup
carry_putdown
climb
crawling
damage1
damage2_left
damage2_right
damage2
damage3_left
damage3_right
damage3
defend_shield
down1
down2
down3
down4
draw_dual1
draw_dual2
draw_dual3
draw_weapon1
draw_weapon2
falling1_down
falling1
falling2_down
falling2
falling3_down
falling3
felling
fishing_catch
fishing_fishon
fishing_idle
fishing_missed
fishing_throw
gone
harvest
idle_carry
idle_dizzy
idle_equip_axe
idle_equip_bow
idle_equip_dual
idle_equip_hammer
idle_equip_knife
idle_equip_shield
idle_equip_spear
idle_equip_sword
idle_equip_wand
idle_extra1
idle_extra2
idle_hurt
idle_item
idle_pull
idle_push
idle_tired
idle_torch
idle
item_pickup
item_putdown
item_raise
item_take
item_throw
item_toss
jump_descent
jump_during
jump_flapping
jump_rise
jump_rolling
ladder
landing1
landing2
landing3
lose1
powerdown
powerup
provocate1
provocate2
provocate3
run_away
run_equip_axe
run_equip_bow
run_equip_dual
run_equip_hammer
run_equip_knife
run_equip_spear
run_equip_sword
run_equip_wand
run_item
run_torch
run
search
shield_move_back
shield_move_front
shield_move_left
shield_move_right
speak
standup1
standup2
step_back
step_front
step_left
step_right
swim_damage1
swim_damage2
swim_damage3
swim_down
swim_drown
swim_idle
swim1
swim2
swim3
swim4
walk_carry
walk_equip_axe
walk_equip_bow
walk_equip_dual
walk_equip_hammer
walk_equip_knife
walk_equip_spear
walk_equip_sword
walk_equip_wand
walk_hurt
walk_item
walk_pull
walk_push
walk_tired
walk_torch
walk
win1
ride_damage
ride_getoff
ride_idle
ride_on
ride_run
ride_walk
The number of animation of mouse is 4.
mouse_idle
mouse_idle_ride
mouse_run
mouse_walk
The number of animation of fishingRod is 5.
rod_fishing_catch
rod_fishing_fishon
rod_fishing_idle
rod_fishing_missed
rod_fishing_throw
Price $45.00
Tin Woodman by DGECK PRODUCTIONS
There is a skeleton and test animation ( Test idle animation )
Textures 2 and 4k ( Albedo, Emission, MetallicSmoothness, Normal )
Polygons total:
Axe - 437 poly ( 834 tris)
TinWoodman - 8997 poly ( 16088 tris )
A fabulous lumberjack for your projects.
Price $15.00
Signal Interferences, Radio Transmission Noises and Glitches by Sound Response
Audio file types WAV
Sample rate 44.1kHz
Bit depth 16bit
Channels: Stereo
Signal Interferences sound library brings you 224 long and short signal interference sound effects, communication glitch sounds, lost contact buzzing, crackling and radio transmission-like evolving and static noises!
All sounds are created with synthesizers, sound generators and samplers in order to offer you more diverse range of interferences sounds than those generated with telephone pickup coils and similar devices.
If you’re looking to expand your sound collection with various glitches sound effects, radio transmission noises, malfunctions and electromagnetic-like buzzing, humming and crackling sounds, this sound collection will provide you plethora of sounds to choose from!
Price $25.00
DRIVE: Low Poly Cars by Mena
Number of meshes: 20.
Number of meshes: 40.
Number of textures: 6.
Number of materials: 7.
Texture dimensions: 512px * 512px.
Polygon count: 1240 - 1960 triangles per vehicle.
UV mapping: Yes.
LOD information: No.
Types of materials and texture maps: Standard.
⚡ NEW ASSET: Special discount for limited time (50% OFF).
This is a complete set of racing low-poly cars created for third-person and top-down games.
Here are the details of the asset:
- It contains 20 VEHICLES. 5 colors each (100 vehicle variations).
- 1240 - 1960 triangles per car.
- Prefabs with/without colliders included.
- Vehicles use 3 materials.
- Texture atlases (512px * 512px).
- Perfect for third-person racing games and top-down games (works with any car controller).
- Interiors not included.
In this pack you will find vehicles like:
- Muscle cars.
- Rally cars.
- Supercars.
- Tuned cars.
...
and more!
Price $20.00
Tiger (Leopard) Shark by Rifat_Bilalov
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of :16500 tris
Minimum polygon count :3800 tris
Maximum polygon count: 16500 tris
Number of meshes/prefabs: 3/3
Rigging: Yes
Animation count: 37
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: Albedo, Normal, Metallic/Smoothness
This asset has Tiger Shark model.
Model has 4 LOD.
- 16500 tris
- 12350 tris
- 7400 tris
- 3800 tris
Diffuse, normal and metallic / Smoothness maps (2048x2048).
37 animations (IP/RM)
Attack 1-2, death,eat, hit (back,front,midle), idle 1-2, ,swim attack ,swim (f-fl-fr-fu-fd), swim fast (f-fl-fr-fu-fd), turn (left,right) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $19.99
Frida Female Character by allpolovinkina
Humanoid Rigged: Yes
Facial Blendshapes / Morph Targets: Yes (52)
Number of characters: 1
Number of prefabs: 4
Number of Materials: 22
Number of Textures: 31
Texture Resolutions: 4096x4096, 1024x1024
Tris: 54328
body_full (nude) - 18874
body_up - 14454
bag_01 - 6041
bag_02 - 1680
belt - 1112
boots - 2720
bra - 886
gloves - 2014
jacket - 2905
pants - 2092
hair_base - 18760
hair_bang - 896
- The character is created from scratch
- 52 calibrated facial Blendshapes / Morph Targets / Facial Expressions for cinematic cutscenes, compatible with Live Link Face, Faceware and more
- Customized skin presets for the character
- Rigged with Humanoid, eyes are rigged too
- Full nude body mesh is included
- Materials (cloth, eye, hair) includes a gray option so you can tint it any color (in Photoshop for example)
I would be very grateful if you filled out this survey about what characters you would like to see in this store: https://forms.gle/WzbZhZy14WJz3Ji99
Suitable for games of different genres: RPG, strategy, horror, adventure, simulation, puzzle, platform, etc.
Price $79.99
Floating Fridge - Scifi fridge for soda cans and bottles by Aender Lara
Floating Fridge includes
- Fridge floating using propulsors with cans and bottles
- Fbx files
- Entire model use 78k tris (Including bottles and cans distributed inside) and 22k tris just for the fridge
- 3 PBR Materials
- 4096 and 2048 png textures, including Albedo, Normal, Ambient Occlusion, Metallic and Opacity maps
- Textures ready for Unity Metallic
Thanks for purchasing, if you have any particular requirement for the model you can send me a mail to hi@aenderlara.com, your feedback and requirements can help to improve this package.
Follow my art
Price $9.99
Joystick Pro Pack by Daiz Studios
About
-The Joystick Pro Pack has several types of joysticks, for different types of gameplay (including FPS). There are pre-made joysticks to use in your scene / game and you can also customize your own Joystick background by switching images / sprites.
Very important notice
-The asset will be updated frequently so as not to be out of date. We'll add more sprites for the joysticks and other features for the Joystick Script function.
Price $7.00
Realistic Halloween Decorations by SnowQ
Some models can change the color of the glow.
Content:
3D:
- Table (540 tris)
- Scary pumpkin (7552 tris)
- Witch hat (3276 tris)
- potions : Poisoning, love, freezing, sleeping (2564 tris)
- Cauldron for making potions (2980 tris)
- Hand lamp (3428 tris)
- Candlestick (very dark) (5980 tris)
- Eerie Gravestone (2795 tris)
VFX:
- Candle flame
- Vapors and bubbles from boiling the potion
Includes 8 realistic 3D models with Halloween theme.
Price $9.97
Base ball Stadium by Bro games
This package contains including:
1 FBX files inside 9-objects
Total Stadium (poly count tris - 2016),
Total 5- Textures (3*1024, 2*2048)
Ground 2 different pattern textures.(each pattern 1*1024 and 1*2048)
Total stadium 1- texture.
Its use full for mobile and PC games.
Price $12.00
Lowpoly Alien Buildings by Picturesque Games
Number of textures: 107 textures total
Texture dimensions: 2048x2048 on buildings, varied 1024x1024 to 2048x2048 on the rest
Polygon count: Birther - 3938 tris, Brain - 3072 tris, Claw - 2650 tris, Crystals - 806 tris, Stomach - 6394 tris, Terraformer - 2801 tris, undercrystal helper mesh - 198 tris
Number of meshes/prefabs: 6 prefabs, 7 meshes
Rigging: Yes + large amount of Blend shapes per building
Animation count: 16
Animation type list: birth, idle, death, misc
UV mapping: Yes
LOD information (count, number of levels): single lowpoly lod
Types of materials and texture maps: PBR (both combined metallic smoothness for URP and separated metallic and roughness for HDRP/autodesk interactive) on all the original assets, non-pbr on most of the cc0 example assets
A set of 5 alien buildings.
Every building includes:
- 3 animations - building, idle, death + "birther" includes egglaying animation (no egg included)
- Claw and stomach have proper bone structure for your IK needs
Package also includes:
- PBR textures for ground "spores"
- A static model of glowing crystals with included emission map
In total you receive:
- 6 3d models - brain (command center), stomach(resource intake), trachea (terraformer/gas emitter), claw (melee defense building), birther (egglaying unit factory), static model of crystals.
- 16 animations, 3 animations per building (birth, idle, death) +egglaying animation for birthter
- 94 textures total.
- 1-2 texture sets per building, each including albedo transparency+basecolor no transparency (where applicable), Height, Metallic, MetallicSmoothness combined, Roughness, Normal texture, Emissive map(where applicable). Every building texture is 2048x2048.
- 6 groundspores textures, each 1024x1024
- Custom spores shader
- Example scene includes:
- 13 cc0 ground textures
- 1 cc0 exr HDRI map
Price $9.99
Fantasy interior props free by CaptainCatSparrow
Game-ready fantasy in-house props free.
All objects use the same texture set as an optimization.
1. Texture set maps (2048x4096): albedo, normal, ao, roughness, metallic.
2. Texture variants (sets) available: 1.
3. Total objects: 18.
4. Tris count:
- Candle_Holder_1. Tris count 892.
- Candle_1. Tris count 270.
- Bowl_1. Tris count 638.
- TableKnife_1. Tris count 168.
- Plate_1. Tris count 284.
- Mug_1. Tris count 284.
- MortarPestle_1. Tris count 536.
- Fork_1. Tris count 528.
- Spoon_1. Tris count 352.
- Pot_1. Tris count 1496.
- Bucket_1. Tris count 1400.
- Bottle_1. Tris count 970.
- SpiceBox_1. Tris count 626.
- FryingStand_1. Tris count 216.
- RollingPin_1. Tris count 204.
- Pan_1. Tris count 284.
- CuttingBoard_1. Tris count 92.
- Jug_1. Tris count 1116.
Price $0.00
Fantasy in-house props by CaptainCatSparrow
Game-ready fantasy in-house props.
All objects use the same texture set as an optimization.
1. Texture set maps (2048x4096): albedo, normal, ao, roughness, metallic.
2. Texture variants (sets) available: 2.
3. Total objects: 60.
4. Tris count:
- Candle_Holder_1. Tris count 892.
- Candle_Holder_2. Tris count 2236.
- Candle_Holder_3. Tris count 1280.
- Candle_Holder_4. Tris count 3208.
- Candle_1. Tris count 270.
- Candle_2. Tris count 442.
- Bowl_1. Tris count 638.
- Bowl_2. Tris count 476.
- Bowl_3. Tris count 188.
- TableKnife_1. Tris count 168.
- TableKnife_2. Tris count 652.
- TableKnife_3. Tris count 468.
- Plate_1. Tris count 284.
- Plate_2. Tris count 188.
- Plate_3. Tris count 284.
- Mug_1. Tris count 284.
- Mug_2. Tris count 414.
- Mug_3. Tris count 796.
- Mug_4. Tris count 476.
- Mug_5. Tris count 1182.
- MortarPestle_1. Tris count 536.
- MortarPestle_2. Tris count 1176.
- MortarPestle_3. Tris count 1114.
- MortarPestle_4. Tris count 1292.
- Fork_1. Tris count 528.
- Fork_2. Tris count 460.
- Fork_3. Tris count 604.
- Spoon_1. Tris count 352.
- Spoon_2. Tris count 304.
- Spoon_3. Tris count 374.
- Spoon_4. Tris count 762.
- Spoon_5. Tris count 280.
- Spoon_6. Tris count 472.
- Pot_1. Tris count 1496.
- Pot_2. Tris count 1096.
- Pot_3. Tris count 1192.
- Bucket_1. Tris count 1400.
- Bucket_2. Tris count 996.
- Bucket_3. Tris count 1192.
- Bottle_1. Tris count 970.
- Bottle_2. Tris count 1080.
- Bottle_3. Tris count 1016.
- SpiceBox_1. Tris count 626.
- SpiceBox_2. Tris count 756.
- SpiceBox_3. Tris count 884.
- FryingStand_1. Tris count 216.
- FryingStand_2. Tris count 192.
- FryingStand_3. Tris count 2176.
- RollingPin_1. Tris count 204.
- RollingPin_2. Tris count 572.
- RollingPin_3. Tris count 1004.
- Pan_1. Tris count 284.
- Pan_2. Tris count 596.
- Pan_3. Tris count 188.
- CuttingBoard_1. Tris count 92.
- CuttingBoard_2. Tris count 300.
- CuttingBoard_3. Tris count 208.
- Jug_1. Tris count 1116.
- Jug_2. Tris count 1244.
- Jug_3. Tris count 860.
Price $9.99
