RPG Creation Kit by silvematt
- Quest System
- AI
- Dialogue System
- Player Controller & Combat System
- Inventory & Equipment
- Attributes
- Factions
- Save & Load
- Looting System
- Trade System
- World Streaming, Cells & Worldspaces
- Effects & Consumables
- Items System
- Scripting Support
- Events System
- Character Creation
- Database System
- Dozens of life-saver Editor Tools
- Locational Damage
- Aggro and Aggro Modifiers
- And much, much more.
Your RPG starts here.
Website | Demo | Documentation
View the website for a more detailed overview.
The Demo, and everything it contains, IS INCLUDED with the pacakge.
The RPG Creation Kit is a toolset that makes the development of RPG games a lot easier and a lot more accessible. RPG games are known for their complexity especially on the programming side – with the RPG Creation Kit you will only have to focus in the creative part and in the game content, as the hard part is already there, ready for you to be used.
The project is designed to give you all the elements that you may need in order to make either a simple or a very complex and branched RPG game, with thousands of NPCs, multiple questlines, factions, locations, outcomes, and world-changing events.
The RPG Creation Kit is inspired by games as “The Elder Scrolls” and “Fallout”, and it aims to support those kind of games levels of complexity and depth.
The Kit has an approach towards making an RPG “Windows-oriented”, in the sense that there are many Editor Windows and Inspectors that will do almost all the job for you.
The RPG Creation Kit contains many features that have been tailored on its goals – to have a set of tools capable of creating highly complex RPG games while being easy to use, to modify and to expand.
Here is a partial list of main features:
- Quest System
- AI
- Dialogue System
- Player Controller & Combat System
- Inventory & Equipment
- Attributes
- Factions
- Save & Load
- Looting System
- Trade System
- World Streaming, Cells & Worldspaces
- Effects & Consumables
- Items System
- Scripting Support
- Events System
- Character Creation
- Database System
- Dozens of life-saver Editor Tools
- Locational Damage
- Aggro and Aggro Modifiers
- And much, much more.
For more details, please view the website.
The RPG Creation Kit contains some third-party assets that all fall under the CC0 Public Domain license (or equivalent), see "Third-Party Notices.txt" file in package for details.
Price $199.00
Food Pack I by Mad 3D Scans
Assets Included:
3x Gala Apples
2x Granny Smith Apples
1x Artisan Bread Loaf
1x Cut Artisan Bread Loaf
1x Artisan Bread Loaf Slice01
2x Cut Avocado Halves, 1x With Pit
3x Whole Avocados
2x Everything Bagels
1x Sesame Bagel
3x Bananas
2x Bell Peppers
1x Boule Bread Loaf
1x Cantaloupe
1x Corn Ear
1x Bamboo Cutting Board
2x Eggplants
2x French Bread Loaves
2x Jalapeños
1x Yellow Onion
1x Papaya
2x Tomatoes
2x Tomato Halves
4-5 LODs and Custom Collider Model for all food Assets
Tri Count of Highest LODs range from 852-8,000 triangles.
Lowest LODs for all food assets are around 250-500 triangles.
Scanned using Cross-Polarization to get an accurate Albedo Map. 2K-8K texture maps including:
ALBEDO- PBR Color Map
AO- Ambient Occlusion Map
HEIGHT16- 16Bit Displacement Map
MASK- Combined METALIC, AO, & GLOSS Map
NORMAL
SPECULAR- Specular map with Gloss as Alpha
TRANSLUCENCY- Greyscale Mask for Subsurface Scattering
Setup packages for quick unpacks of URP & HDRP compatible materials. Includes an additional package for setting up in HDRP with Subsurface Scattering on the Food Assets.
Setup in HDRP & URP 7.3.1 and works in later versions as it is just using the default Lit Shaders.
Demo Scene in Screenshots is included. The Table, Chairs, & HDRI are from Poly Haven and licensed CC0, so are free to use.
Included a Post Process Profile for Standard Unity. Check the readme for instructions on setting up with Unity's Post Process Stack.
Also for Subsurface Scattering in HDRP I included a custom Diffusion Profile. Follow the instructions in the readme for applying that profile in your HDRP project so the scattering works properly.
Price $30.00
Shinobi Girl by LAN
PBR textures (Mettalic Sheder)
Animation count - 41
Animation type list
attack (x13)
walking (x8)
running (x4)
idle (x1)
death (x1)
fight idle (x3)
get a weapon (x1)
jump (x4)
dodge (x6)
PBR textures
-Albedo
-normal
-Mettalic
-AO
texture (4096x4096)
Number of meshes/prefabs-1
Rigging: Yes
faces 20778
verts 22295
tris 39768
suitable for RPG games
Price $49.00
Matrix Shader - HDRP by Easy Game Studio
Introduction:
This is matrix shader effect. If you want to achieve a cool matrix effect in your game. Then this asset is perfect for you. It can turn any game object in your game into digital rain. This asset contains a simple demo to show how it works. It can make your game looks cooler. You don't need to write any shader by yourself, you can use this package directly to achieve the effect you want, and it can be integrated into your project very easily. The graph shader file exposes multiple parameters for you to adjust. Let you adjust the ice effect of many different parameters by yourself. Due to the cool effect achieved by using the shader, all performance losses are small, and the mobile platform can also run perfectly. Only supports Built-in Renderer Pipeline.
Only support HDRP(High Definition Renderer Pipeline)
Main Features:
1. Easy to integrate into your project, no need to write any shader and code.
2. Contains a matrix shader.
3. Contains 3 sets of textures.
4. Only support HDRP(High Definition Renderer Pipeline).
5. You can modify the attributes exposed by the shader.
6. Support Android, IOS, Windows and other platforms
7. Clear demo, this demo will be very helpful for you
8. Good support
Contact Us:
If you have any questions or suggestions during use, please feel free to contact us. Email: sgzxzj13@163.com
Price $15.00
Mosquito Bug Cute Series by Meshtint Studio
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series hero characters are modular and easy to use. Humanoid mecanim ready.
Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Tem Tem, Mario, casual / educational, tower defense, RPG games and more.
Cute series environments are modular and easy to use. Just drag and drop to the scene!
See Forum Thread
Cute Series Mosquito Bug
This pack contains 1 x 'Evolution 1' monster: Mosquito Bug. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map. Material is using Unity's Standard shader. Low poly. Polycount: 696 triangles. Rigged and animated. Generic mecanim rig set up. Total 15 animations.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Bite attack
- Drill attack in place
- Drill attack with root motion
- Rest
- Projectile attack
- Cast spell
- Take damage
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
CUTE SERIES
and more!
Price $6.90
woman mage by jesster
Number of textures 92
Texture dimensions 900x900, 2048x2048,4096x4096
Polygon count of woman mage 60772
Number of meshes/prefabs 2
Rigging: Yes
Animation count no
Animation type list 0
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Woman mage Suitable for games of different genres RPG, strategy, shooter etc.
has 5 colour skins
Additional bones that are added :
skirt _01-11_l/r
skirt_back_mid_01-11
book_belt_01-06
Breast l/r
hair_01-04_l/r
hair_back_01-04_l/r
hair_mid_01-04_l/r
earring_01-02_l/r
PBR textures TARGA Body_head (4096x4096) armor (4096x4096) eye and teeth (2048x2048) eyelashes (900x900) hair (4096x4096) staff (4096x4096)
Base color
Rougness
Normal
Alpha
Metalic
AO
Emission
specular
direction (for hair)
low_poly base_mesh polygon 60772 Vertex 77788 tris 121117
assets (magic_book, earrings, rings) polygon 22211 vertex 24137 tris 23071
staff polygon 2130 Vertex 6158 tris 4162
the archive has a staff, magic assets and a character - woman mage
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes).
You can use this model for face mocap (live stream) and conversation animations.
The body is cut and censored due to the store rules!
rendering and editing video made in Marmoset_4 and Adobe premier pro
Features:
- separated mesh
- hair rigged
- breast rigged
Price $60.00
Input Framework for Steamworks by Stellar Remnants
- You DO NOT have to be a Steam partner and have a game in the Steam Store to be able to use this package and test your games for Steam Input Integration
- Uses Steamworks.NET which closely follows Valve's Steamworks API
- Provides event subscription functionalities similar to Unity Input System
- High level functions and utilities
- Get analog data, button press/release actions
- Easy action set switching
- VDF Reader Tool to fill action values automatically
Input Framework for Steamworks uses Steamworks.NET which closely follows Valve's Steamworks API.
Input Framework for Steamworks provides event subscription functionalities similar to Unity Input System.
It provides high level functions and utilities for multiple controller support, showing device specific art, Vector2 analog data, button press/release and action set switching.
Editor interface for entering .vdf file data(action sets, analog actions, digital actions). You can also use our VDF Reader Tool to read values automatically from your .vdf file!
You DO NOT need an AppID to be able to test Steam Input.
Asset uses;
Steamworks SDK under Copyright© Valve Corporation All rights reserved,
Steamworks.NET under MIT License,
Xelu Free Controller & Key Prompts Creative Commons Zero v1.0 Universal
see Third-Party Notices.txt file in package for details.
Price $99.00
M Farm RPG Assets Pack by M STUDIO HUB
Perfect for 2D top-down game.
Fantastic Farm RPG game assets.
| Unity Learn China tutorials | M STUDIO Website |
🌟Intro cutscene with Zelda: Ballad of the Windfish style!🌟
Pixel Reference :20*20
Fonts Sounds are not included
Asset Include:
- 1 Player with separated body parts and 4 direction animations:
Idle | Walk | Run | HoldItem | UseTool | PullUp | Watering
- 6 Tools with 4 direction animations
- 4 more NPC with 4 direction animations:
Idle | Walk
🌟All Characters come with Face Portraits
- 2 Big Tilemap Maps:
Rocks | Grass | Scenery plants | Bridge | etc.
- Many seprated Environments
Bushes | Trees with animation | Barrel | Boxes | Pool |Well | etc.
- 5 Preset Buildings(house)
Woolden | Stone | Brick and tile |
- 3 Buildings with tile set
🌟More Buildings come with many furnitures
- 4 Plants with 5 growth stages
More plants are coming soon...
- UI Packs
Time | Seasons | Inventory | Dialogue | Icons
Pixel Art Creators:
| Black's Wing | Yoko | CCLong
Price $10.00
Bottles & Glasses (HDRP) w/ Liquid Shader by PurpleFootAssets
- 1 table with textures
- 1 wall material with textures
- 1 floor material with textures
- 1 shader graph liquid shader
- 2 demo scripts to show the use of fragmented models and a wobble effect on liquid shader
This package does not yet support the URP or Built-in Render Pipeline
This package contains 12 bottle and glass props and a liquid shader.
- 12 wine bottles (base and fragmented)
- 12 wine glasses (base and fragmented)
- Optional materials for creating white wine
- Liquid shader that responds to both rotation and movement
All bottles and glasses come in a base model and a prefragmented model. Prefragmented models can be used as static props for further customization or broken at runtime
Price $15.00
Dragonfly Arrow Cute Series by Meshtint Studio
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series hero characters are modular and easy to use. Humanoid mecanim ready.
Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Tem Tem, Mario, casual / educational, tower defense, RPG games and more.
Cute series environments are modular and easy to use. Just drag and drop to the scene!
See Forum Thread
Cute Series Dragonfly Arrow
This pack contains 1 x 'Evolution 1' monster: Dragonfly Arrow. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map. Material is using Unity's Standard shader. Low poly. Polycount: 592 triangles. Rigged and animated. Generic mecanim rig set up. Total 15 animations.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Bite attack
- Drill attack in place
- Drill attack with root motion
- Rest
- Projectile attack
- Cast spell
- Take damage
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
CUTE SERIES
and more!
Price $6.90
CyborgManLowPoly by Andryuha1981
Number of textures 157
Texture dimensions 4096 2048 and 256
Maximum polygon count 66409
Number of meshes/prefabs 4
Rigging: Yes
Animation count 3
Animation type list attack
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
textures pack 4096x4096 or 2048 and 256 support
four skins
materials 47
textures 157
In the model it is desirable to use a shader with a two-sided display of polygons.
contains 3 attack animations
Unity version contains humanoid skeleton an three attack animatons
(full items)
faces 66409
verts 73209
tris 121875
Price $90.00
Truck 2_V5 by Mehdi Rabiee
* Low-poly
* Average poly count : 39,000
* Average number of vertices : 35,000
* Textures : 4096 / 2048
* High quality texture.
*The color of the truck body can be changed.
*Isolated parts (Door, steering wheel, wheels, body).
*Its dashboard is simple.
*You can use this model in all games. 2022
Price $69.00
Input Icons for TMPro by Tobias Froihofer
Requires TextMeshPro 2.1.6 or higher
Requires Input System 1.2.0 or higher
- Display input bindings in TMPro texts (UI and 3D)
- Rebind input bindings and update display at runtime
- Gamepad support
- Support for QWERTY, QWERTZ and AZERTY layouts (with exception of special characters)
- 380+ PNG icons for keys, mouse and gamepad input included (100x100px)
Use the TextMeshPro style tag to display the current input bindings in the same line with other text. (UI- and 3D-text)
Perfect for displaying button prompts or tutorials. E.g. "Press ... to do X". Also great for displaying bindings in the user interface.
Always display the correct binding. Support for keyboard, mouse and gamepads. No need for additional code. ("new Input System" 1.2.0 or higher required)
For example, type "<style=platformer controls/move>" to display the bindings for the move action. If there are multiple bindings to an action, the tool will display all bindings.
Prefabs for input rebinding included (limited to non-composites like single button presses, mousewheels, mouse, gamepad sticks, ... and 2D Vector composites like UpDownLeftRight, WASD, DPad, ...). Changes to any bindings will immediately be reflected by TMPro texts. Rebinding prefabs reflect the input bindings of the currently used input device (keyboard or gamepad).
Support for keyboards (QWERTY, QWERTZ, AZERTY) and (XBox, PS, Nintendo Pro) gamepads.
380+ PNGs (100x100px) for keys, mouse and gamepad included.
When the user switches devices from keyboard&mouse to a gamepad, all TMPro texts will get updated to display the gamepad controls.
Note: For performance reasons, avoid switching input devices every frame.
Customizable
Display sprites or text for input bindings.
Want to use a different set of sprites? Update the Scriptable Objects with your sprites and create new sprite assets with the click of a button to use the new sprites for displaying input icons.
Copy the rebinding button prefabs and change them to your liking.
Price $20.00
Dog -- Bulldog by Radik_Bilalov
Number of textures: 5
Texture dimensions: 4096x4096 and 1024x1024
Minimum polygon count: 2750 tris
Maximum polygon count: 15800 tris
Rigging: YES
Animation count: 65
UV mapping: Yes
LOD information: 4 level
Types of materials and texture maps: PBR
This asset has realistic BULLDOG model.
The model has 54 bones and 4 LODs:
- 15800 tris;
- 9900 tris;
- 6500 tris;
- 2750 tris.
The mobile version has 2750 triangles and a texture size of 1024x1024.
The main textures are 4096x4096.
<br>
65 animations (IP/RM):
Attack 1-3, hit front, hit back, hit middle, death 1-2, idle 1-5, eat, drink, lie 1-2, sleep, 6 stages jump (start, up, horizontal, high, low, land), crouch (f-b-l-r), walk (f-b-l-r), trot (f-l-r), run (f-l-r), swim (f-b-l-r), turn (l-r), jump place, sitting, etc.
The animator controller is missing.
If you have questions, then write to the mail:
RedDeer3D@gmail.com
Price $15.00
Nuclear explosion - Atomic bomb by Hovl Studio
Texture sizes: 2048x2048, 1024x1024, 1024x64, 512x512, 512x62, 256x256.
The effect is game ready, just take and drop prefab into your game!
Asset uses Post processing stack from package manager!
URP and HDRP supported.
PC/Consoles/Mobiles/Web/AR/VR supported.
Support package for HDRP and URP here!
Promo media (videos, images, etc.) uses post effect "Bloom"!
Contact me if you have any problems or questions.
Price $9.99
Snappables by Camobiwon
- Works with any modular assets, setup for them is simple.
- Editor that can show you all your loaded prefabs at a glance.
- Object groups that allow you to switch between different types of prefabs.
- Search menu with a simple but effective algorithm to find your desired prefab quickly.
- High editor customization, tweak settings to your liking.
- Automatic point linking to disallow placement on already placed points (Overridable to allow placement regardless)
Snappables has been tested and works across all modern, major Unity versions (2019 - 2021). 2018 does work but with some non-functional features.
Documentation is included in the package, however, a link to online documentation can be found HERE. A link to video documentation can be found HERE.
Snappables is a simple but effective editor tool that allows placement of modular assets to be much faster and easier than traditional workflows.
Key Features
- Workflow to make placement of modular assets much faster for you or your team.
- Grid of prefabs to see icons of what will be selected / placed.
- Placement preview to line up your object to be placed correctly.
- Object groups to quickly switch between multiple types of objects.
- Simple object setup that can be done quickly.
- Search menu for quick prefab search in case you cannot find your item fast enough in the icon grid view.
- Point linking to disallow placement on already placed points.
- Lots of settings that can be customized to your liking.
- Lots of quality-of-life built-in featues to make your workflow better and more efficient.
- Fast support for any issues, feedback, or anything else related (Just join my Discord server or email me).
- And lots more!
Price $15.00
Heart Rate Plugin for HypeRate by Brainbuxx UG (haftungsbeschraenkt) & Co. KG
Features:
- Integrate a users real time heart rate into any game
- Create innovative new gameplay by using the players heart rate as a game mechanic
- Easy integration by adding the API Key and simple user integration by a unique ID generated by HypeRate
- No headache about end users device compatibility
HypeRate is an easy to integrate plugin that enables you to use the players’ heart rate as game mechanic. By simply integrating HypeRate’s API into your code, you can create innovative gameplay based on a stable service provided by HypeRate trusted by more than 2600+ users and streamers.
Ask us anything on our Discord server!
With HypeRate you can provide your game with exciting and unforeseeable dynamics by setting heart rate thresholds to:
- Adapt enemy spawn rates
- Dynamic health recovery according to heart rate
- Altered aiming in FPS games
- Create an interesting Poker experience ;-)
- and many many more!
Make your idea come to life with HypeRate - a trusted service that is compatible with more than 20+ devices and is also accessible for the user with a web application without the need for a smartphone.
HypeRate is free for users, API charges may apply.
Apply for API Key here: [https://www.hyperate.io/api]
Price $0.00
SCI FI: GASTEROBRACH by PROTOFACTOR, INC
Geometry is 12.94 Ktris. Rig is 49 bones. Model uses 1 material with a 4096*4096 PBR texture set.
The pack includes a set of 46 animations (16 being root motion variations).
Here is Gasterobrach. This ugly alien creature will have its eyes on you to make sure you don’t trespass on its territory. Beware! it will reduce you to mush!
Price $29.99
Viking. by Dary Palasky
In the project settings I recommend setting the Fixed TimeStep parameter to 0.001 to simulate the physics of the Hair more accurately in the project settings.
Number of textures: 98
Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 45289
Maximum polygon count: 56 243
Number of meshes/prefabs: 27
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
PBR Texture
Albedo, Normal,
Metallness,Roughness, AO,
Alpha in TGA Format
Feature:
- Separate mesh parts
- 51 Face blend shapes/morph target
- Has Humanoid rig
- Cloth physics simulation
Character:
- Polygons: 45289
- Vertices: 67132
- Triangles: 88677
Hair:
- Polygons: 10954
- Vertices: 14292
- Triangles: 21996
Shield:
- Polygons: 4861
- Vertices: 5309
- Triangles: 8621
Axe:
- Polygons: 2471
- Vertices: 3047
- Triangles: 4920
Price $50.00
Rally Cars by The Ash Store
This Package contain 20 Game Ready Rally Cars. Ideal for Rally racing games.
-All car prefabs are present in Rally Cars/Prefabs folder.
-Every prefab has Car Body and wheels mesh seperated.
-Every wheel is named According to its position.
Details:
-Download size : 3.3MB
-Geometry : 7000-8000 Triangles per car (Total 145.3k).
-Textures : 1 (size = 256*256) only base Texture.
For questions, suggestions, news and more - Join : Discord
Price $10.00
