american soldier by Anvar
Number of textures 64
Texture dimensions 2048x2048 and 4096x4096
Polygon count of american soldier 68479
Number of meshes/prefabs 2
Rigging: Yes
Animation count no
Animation type list 0
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character American soldier Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
hair_01-02
eye_r/l
uniform_on_the_side_01_l-03
uniform_on_the_back_01-03
uniform_on_the_side_01_r-03
PBR textures TARGA Body (4096x4096) head (4096x4096) armor1 and 2 (4096x4096) eye (4096x4096) teeth (2048x2048) eyelashes (900x900) hair (4096x4096) gun (4096x4096)
Base color
Rougness
Normal
Alpha
Metalic
AO
specular
direction (for hair)
Albedo + Alpha (for hair)
and additional eye cards (mask1,mask2,specular,normal)
low_poly base_mesh polygon 68479 Vertex 112915 tris 136142
gun polygon 5605 vertex 10598 tris 10850
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes).
You can use this model for face mocap (live stream) and conversation animations.
rendering and editing video made in Marmoset_4 and Adobe premier pro
Has a rig on the uniform , these you can make your own animations
Price $60.00
Photo Camera System by EngineSoftware
Price $4.99
Horror Cinematic and Trailer Sound Pack 1 by Semih Alar
This version comes with 270 high-quality sound effects for Horror Cinematic and Trailer.
!!! You should buy part 2 to complete 270 SFX.
PART 2: https://assetstore.unity.com/packages/slug/223260
Includes:
→ Hits
→ Drops
→ Risers & Revers
→ Whooshes
→ Explosions and more (NEW)
Each file is a high-quality asset free of noise.
Price $15.00
Modern Elevators Builder - HDRP by Damian Gonzalez
Once you build your elevator and its environment, you will have a 100% functional personalized elevator and a controller that allows you to call the elevators, get on, go through the lobby and corridors, disarm the roof of the elevators, travel standing on the roof, and use the internal stairs of the pit to move between floors and manually activate the door safety mechanisms to go inside again.
You can check the online documentation (both in English and Spanish) for more details.
You can also download a build for a test.
NOT A NORMAL ASSET ________________________________
It is important to state that this is not a static asset like most environmental assets. This is a fluid generator of elevators and their structures. With this asset you can choose how you want your building and generate the environment with a single click.
CONTENT _____________________________________________
This asset provides a fully functional elevator builder system, containing:
- A constructor module to generate multiple elevators and their environments, in a personalized way
- All the necessary prefabs to build everything with a single click
- High-quality textures (2048 x 2048)
- Sounds for the elevator, lights, doors, switches and buttons
- 2 demo scenes for day and night
- 1 Simple First Person Controller with Rigidbody
- 1 Simple First Person Controller with Character Controller
OPTIONS ______________________________________________
The constructor will let you choose:
- How many floors you want to create
- How many elevators per floor
- The color of the marble on the fronts
- The type of numbers in the corridors
- The type of numbers on the front
- Whether you want a mirror inside the elevator or not
- The layout of the buttons on the pad
- How much the elevator shakes
- If you want to add the corridors or not
- Whether you want to add shadow casters
- ...And many more options.
Watch the technical video (2nd one on the carousel) to see the options in action.
WHAT YOU GET _______________________________________
Once you build your elevator and its environment, you will have a 100% functional personalized elevator and a controller that allows you to call the elevators, get on, go through the lobby and corridors, disarm the roof of the elevators, travel standing on the roof, and use the internal stairs of the pit to move between floors and manually activate the door safety mechanisms to go inside again.
Yes, disarming the roof! See the 1st video if you don't believe us.
SUPER EASY TO IMPLEMENT __________________________
Implementing this in your project couldn't be easier. Watch the technical video (2nd one) to see how it's implemented by just dragging a prefab into your scene and clicking "Build".
RENDER PIPELINES ____________________________________
"Modern Elevators Builder" is available for all render pipelines:
- Built-in Render Pipeline
- URP (Universal Render Pipeline, formerly LWRP)
- HDRP (High Definition Render Pipeline)
With the double purpose of considerably reducing the size of the package and speeding up your implementation, the 3 mentioned presentations are published as individual assets, all available in the Unity Asset Store. If you don't see all 3 as published, please wait a few days.
NOT SURE WHICH ONE? ______________________________
If you feel pressure to choose the right render pipeline right away, don't worry: by buying either one of these assets you can switch to the other presentations at no additional cost. For example, if you buy URP version, you will be able to download HDRP version for free.
WANT A FREE DEMO? _________________________________
Sure, you don't buy a car without testing it first.
Inside the Online Documentation can download a build of the 2 scenes (day and night).
Keep in mind, though:
1) these scenes have a frames limiter at 60 FPS, so that could be the reason you're not getting more than that.
2) depending on the options you choose (lights, mirrors, amount of floors...) you can end up with a very light game in terms of performance, or with a very heavy one. You can build scenes much lighter and much heavier than these 2 ones in the demo.
3) The demo performance is average compared with other HDRP games. If the demo is too heavy in performance, try URP or built-in versions.
ONLINE DOCUMENTATION _____________________________
You can check the online documentation if you want to (both in English and Spanish).
CONTACT _____________________________________________
Write to us if you have any doubts or issues.
Thank you!
Price $39.00
Runtime Terrain Editor by pinus craft
Features
- RTS camera movement
- Raise, lower, flatten, smooth, paint, object placement modes
- Undo/Redo
- Map size options
- Example brush, paint and objects provided
- Easy to use/modify, Scriptable Object based settings file
Limitations
- This is not a complete solution for a level editor. It aims to demostrate runtime capabilities of terrain with simple controls.
- Works for only a single terrain. Multiple terrains are not supported.
Unity Terrain is a great tool but in runtime we don't have a built-in solution to modify the terrain.
This package is a simple terrain editor works in runtime(play mode), built with unity ui components and Terrain API.
WebGL built can be test from here.
Also, I used this project as a base to create my own sandbox application, Map Sandbox.
Price $15.00
Food Truck 3D + Props by Julia Kozariv
Number of textures: 5
Texture dimensions: 2048х2048
Polygon count:
FoodTruck: 78000 triangles
Other prop: 1000 - 7000 triangles
Number of prefabs: 10
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
High quality food truck asset with additional stylized props. Works good with casual or hand painted assets.
The package includes:
- van
- bulletin boards
- table set (three different chairs and a table)
- hydrant
- street light
- dump
- surface
Contains preview scene.
Price $6.99
Easy Combat (Works with any game) by CatSandwich
Technical specifications
This package takes advantage of Unity's built-in physics system (2D or 3D), combined with runtime compilation, to provide the most optimized and simple solution with no drawbacks.
It uses LINQ Expressions to compile references to your code at runtime, allowing it to fully integrate into your workflow without the typical issues that come with reflection or source generation.
How it works
The package provides two main components: DamageSender and DamageReceiver. They handle physics interactions, using your code's damage and health values.
Getting started
To set up the system, follow these steps:
- Add the DamageReceiver component to all objects that take damage
- Add the DamageSender component to all objects that deal damage
- Set references in the inspector to the components' damage & health fields
- Set up standard Unity physics triggers
That's it, that's all! It's even easier than it seems.
Why?
This package provides the components to handle trigger-based combat, factoring in your code's health and damage values.
Benefits of using this system over your own:
- Everything is done in the editor, making it incredibly beginner, designer, and time friendly
- It uses runtime compilation to stay fully optimized while remaining simple
- More features to come
Contact
Please feel free to reach out for any questions, concerns, or feedback. I'd love to hear from you!
Demo art from Danil Chernyaev - check out his work!
Price $4.99
Generic Event System by Arusha Soft
- Support Generic
- Can use for any OS , Android , IOS, Windows ,...
- Auto update Event names on editor
- Solve the problem of sensitivity function name in events
Generic Event System help you to create a events easy.
Generic Event System solve the problem of sensitivity function name in Unity Events, on UnityEvnets if you change name of function must register again in UnityEvent but in Generic Event System dont need register again.
also support Generic Events can create and use Generic
Price $24.99
Electorch's Procedural Crabs System by ElectorchStrauss
The asset includes:
- Procedural IK movement
- 2 different crab models
- 7 Scripts
You could add this package to any kind of game.Later I will add insects, animals and even fantastic creatures. Also some jumps, walking on walls, crouch, attacks, chasing, escaping etc. Everything is customizable, from the speed, the rotation, the lenght/height of a step, the numbers of steps.
Price $4.99
PKS_MeetingSet by PolyKame Studio
- Types of materials and texture maps: PBR.
- Channels: base color, normal, metallic, ambient occlusion.
- Unity version: +2020.3.21
A set of props that can be used in meeting scenes. Consists of four sets.
PBR textures with a resolution of 1024x1024 to 2048x2048.
- PKS_FoldingChair - 1816 tris
- PKS_FoldingTable - 1768 tris
- PKS_WhiteBoard - 1584 tris
- PKS_WhiteboardMarkerSet - 78 to 408 tris
Price $8.00
Standard Compact Pistol by PlastiClay
Compact Pistol - 6925 Triangles
Bullet Shell - 430 Triangles
HP Bullet - 694 Triangles
Built to look great in FPS or VR game play, the Standard issue Compact Pistol Pistol is perfect for close range fire fights With glow in the dark sites for low lighting accracy.
Part of the Agent Zero spy Kit, Upgrade will be available soon.
Price $18.99
Handpainted Breakable Pots by Saberhagen Industries
6 Pots Meshes:
736 - 1704 Triangles
6 Broken Pot Meshes:
8-13 Submeshes
1296-2720 Triangles
6 Pot Custom Collision Meshes:
80-112 Triangles
6 Pot Textures:
- 2048x2048 Authored Resolution
- Shared between base and broken models.
- Set to 1024x1024 high quality compression import.
---------------------------
1 Bomb Mesh:
592 Triangles
1 Bomb Custom Collision Mesh:
208 Triangles
3 Bomb Textures:
- Bomb Texture 2048x2048
- Explosion Texture 1024x1024
- Wiggle Texture 1024x1024
---------------------------
6 Shader Graph URP Shaders:
- Basic Shader with HSL Sliders to adjust and create visual variants.
- Fuse Lit Shader Graph - Varient of the Base Shader to drive burning down fuse.
- Basic Unlit Shader with HSL Sliders to adjust and create visual variants.
- Explosion Quad Shader for a explosion vfx graph.
- Smoke Quad Shader for spawn vfx graph.
- Spark Quad Shader for explosion and sparks vfx graph.
Scripts:
- Breakable Script to drive the prefab swap when a base model breaks, the triggering of the effect and a shrink effect to cleanup the broken pieces after a time.
- Bomb Script to drive Fuse timing and effects, trigger the breakable scripts and a physics force impulse to yeet the broken pieces around.
- Various Scripts for the Demo
6 pots with a custom shader to facilitate visual variation. One bomb to destroy those pots. Spawn effect for potion spawning demo, explosion and fuse effects for the bomb done with vfx graph. Ideal for any type action adventure or dungeon crawler - who doesn't enjoy smashing a couple of pots?
Shaders done in Shader Graph, effects in VFX Graph, rendered with URP.
Price $9.99
Dark Angel by Master Of Legends
Number of textures:
Texture dimensions: 4096х4096
Polygon count of Dark Angel : 47126
Number of meshes/prefabs: 9/9
Rigging: Yes
Animation count:0
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps : PBR
Features
-The Model is built to real
-world scale
-Unit System: Cm
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
-Color skin/eyas customization.
Geometry
-Clean and optimized topology.
-This model consists of Quads and Tris only .
-The geometry is Low Poly.
Textures
-4K
-All textures are tailored and applied for high quality graphics results.
-All Textures are TGA format.
Price $44.99
UAA Toon car pack 1 by Testmobile
Price $10.00
Modern Bench Pack by Models_box
Number of textures: 5
Texture dimensions:2048x1024 RGB / 2048x2048 RGB / 1024x2048 RGB
Polygon count of
[Bench_1] : 2144 Tris
[Bench_2]: 1908 Tris
[Bench_3]: 4352 Tris
[Bench_4]: 2168 Tris
Minimum polygon count: 1908 Tris
Maximum polygon count: 4352 Tris
Number of meshes/prefabs: 13 Meshes / 5 Prefabs
Rigging: No
Animation count: -
Animation type list: -
UV mapping: Yes
LOD: No
Types of materials and texture maps : Standard
Price $0.00
Cartoon Pilot Model by Easy Game Studio
This is a cute pilot model. It contains 14 common animations. You can use it in your game scene.I hope you will like it.
Support URP, HDRP, LWRP, Build-in Render Pipeline
My project is submitted using URP. If you are not using URP, you need to manually reset the shader of the model to avoid it being pink.
Main Features:
1. 1 roles, 1 prefab.
2. Support multiple platforms, including Windows, Android, IOS, etc.
3. There is a demo scene in the package to show the model.
4. Texture resolution: 2048*2048.
5. Texture type: default.
6. Contains 13 common animations.
Contact Us
If you want more cute models or animations, please feel free to contact us.
E-mail: sgzxzj13@163.com
Price $15.00
Nature Shaders 2021 by Visual Design Cafe
Seamlessly integrated with Nature Renderer
Combine this asset with Nature Renderer to use the shaders for vegetation on your terrain and render vast amounts of vegetation at high performance.
Supported render pipelines and Unity versions:
✔ Standard/Built-In · Unity 2021.3 LTS
✔ High-Definition · Unity 2021.3 LTS
✔ Universal · Unity 2021.3 LTS
ⓘ For Unity 2020, please see Nature Shaders 2020 instead.
✖ Unity 2022 is not supported by this version of Nature Shaders. Read our policy on Supported Unity Versions for more information.
Technical Details
✔ Supports billboards. (using Unity's billboard renderer and billboard assets)
✔ Supports VR.
✔ Supports Forward and Deferred rendering.
✔ Supports LOD crossfade.
✔ Quality Settings can be changed at runtime.
✔ API available to create and edit materials at runtime.
✔ Shaders use HLSL code and can be modified.
✖ Raytracing in HDRP is not supported.
Is something missing in this list? Feel free to contact us with any questions.
Notes and Limitations
* The shaders are intended to be used with instancing. Static batching is not supported.
* Nature Shaders is a collection of shaders, it is not a rendering engine or placement tool.
* Interaction is supported for grass and (small) plants. Trees do not support interaction.
* 3D models and scenes shown in screenshots are not included.
* This asset ships with plugins, C# source code is not included.
* Alpha and Beta versions of Unity and preview packages are not supported.
* Converting meshes and materials is not a one-on-one conversion. The result will be similar to the original asset, but Nature Shaders may have different lighting, colors, features, or wind animations compared to the original asset.
* Only the latest LTS version of Unity is supported. Nature Shaders does not officially support Unity's Tech releases.
ⓘ Before purchasing, please make sure to check the Supported Unity Versions, and to read our Refund Policy and Support Policy.
ⓘ You are looking at Nature Shaders 2021, which is compatible with Unity 2021. For other versions, please take a look at Nature Shaders 2020 or Nature Shaders 2022 (Coming Next).
Interaction, wind, and better shading for your vegetation.
Nature Shaders is a collection of shaders for your vegetation that brings you player interaction, wind simulations, better quality shading, and more.
You can easily convert and import models from any source, such as SpeedTree, Megascans, or other assets from the Unity Asset Store. Nature Shaders’ unique algorithm automatically analyzes the models and materials and converts them for you.
The shaders are built upon a shader-framework that is trusted and used by over 25,000 developers. You can expect polished, easy-to-use, and well-optimized shaders, with extensive documentation.
Website • Quickstart • Documentation • Twitter
Supports all render pipelines
The shaders work out-of-the-box in all render pipelines, without any additional setup. You can use your vegetation models in all render pipelines, even if the vegetation was not created for that specific pipeline.
One-click Setup
Just click on a prefab and convert it to a Nature Asset, and the prefab and materials are converted and configured for you automatically.
FEATURES
―――
Interaction
Push down grass, have plants sway, and leave a trail behind objects. Any object in the scene can interact with vegetation. The only thing you need to do is add a collider to the object.
Wind
Simulate the wind passing through your vegetation, from calm days to violent storms.
Translucency
Simulate light passing through leaves. This results in more realistic lighting that shades your vegetation correctly in all lighting conditions.
Color Correction
Change the color of vegetation using accurate color correction methods. You can even add color variations for the same vegetation throughout the scene.
Perspective Correction
Tilt grass away from the camera when looked at from a top-down perspective. This creates a more dense and realistic look.
Dynamic Masking
Remove vegetation within a specific area, or reduce the density. Useful to hide vegetation under buildings, to let the player cut grass, or to create unique game mechanics.
Dynamic Color Overlay
Change the color of vegetation within a specific area of your scene. These areas can be created, moved, and changed dynamically.
Convert Meshes
Meshes are analyzed using Nature Shaders' unique algorithm to identify tree branches, leaves, and other vegetation shapes. These shapes are then used to configure wind and interaction automatically. There is no need for manual configuration of models or meshes.
Convert/Import from:
✔ SpeedTree
✔ Quixel Megascans
✔ Unity's Tree Creator
✔ Any Asset Store asset
✔ Custom models created by your team
Convert Materials
Materials are converted automatically using the included conversion profiles. This will automatically copy properties, and remap them if needed.
LICENSE
―――
License Info
✔ Perpetual License
✔ Commercial Use
✔ Unlimited Users¹
¹This license allows for unlimited users within a single location of your business. If you have multiple office locations, or if you work with external contractors please select the Multi-Entity license above the purchase button.
ⓘ This is the default license on the Asset Store, this text is just to clarify the details. Full details are in the Asset Store EULA
Upgrading
This asset and license are intended for usage in Unity 2021. We make a major upgrade for Nature Shaders every year for new major Unity versions. (2020, 2021, 2022, ...)
Keeping Nature Shaders up-to-date with the latest changes and new features in Unity takes a lot of effort and resources, and we ask for your help with this through a small upgrade price for major releases. You are not required to update if you don't need to, and you can continue using Nature Shaders in Unity 2021 for as long as you need.
The next major upgrade will be Nature Shaders 2022 for Unity 2022.
Support
Free email support is included with your purchase.
Price $70.00
Extreme Textures Сollection - 925+ Stylized Textures by LowlyPoly
Extreme Textures Сollection - 925+ Stylized Textures with perfectly tileable textures is an extremely large collection of textures!
This bundle SAVE you 70% off the regular standalone texture set's.
This collection of textures covers all types of surfaces that you need for your project.
This collection contains all kinds of materials you might need for your project. Architecture, bricks, carpet, cliffs, cloth, crystals, decal, desert, dirt, fabric, fabric, flowers, fur, generic wood, grass, gravel, ground, ice, lava, marble, metal, sheets, metals, nature, organic, patterns, pavement, pixel, rocks, roofs, sand, sci-fi, seamless wood, snow, stainless steel, stone, surface, terrain, tiles, walls, water, wood
This Bundle contains:
- Mega Bundle Part 1 - 300+ Hand Painted Textures
- Mega Bundle Part 2 - 300+ Ultimate Texture Collection
- Mega Bundle Part 3 - 325+ Stylized Textures
How to claim the bundles:
After purchasing this asset, simply click on the 3 links above and they will be marked as free for you.
Features:
- 925 Stylized Textures
- Included Texture Vol.01-Vol.158
- Mobile/PBR/VR/2D ready
- Resolution 2048x2048px
- Base Color/Normal/Roughness/Height/Ambient Occlusion
- PNG format
- Tillable
- Hand Painted
- One texture costs less than 40 cent
And get FREE bonuses:
- Stylized Fantasy Village*
- Stylize Fantasy Crystals*
- 1x RTS Fantasy Pack*
- Discord badge*
- 50% Discount (www.lowlypoly.com)*
- 30% Discount for custom assets*
- 8x Free Texture Request*
- Priority support.
TOP ASSETS
- RTS Fantasy Buildings
- Fantasy Buildings
- Fantasy Environment
- Fantasy Props
- Texture Collection's
- Texture Bundle's
- Free Game Textures
Follow us for updates and news:
Web | Facebook | Email | Discord | Instagram
*To receive free gifts you need to send mail to us with the purchase date and invoice number(IN...) to support@lowlypoly.com
**If you have any trouble with downloading this collection, please send to our email your invoice number (IN...) to support@lowlypoly.com
Price $400.00
