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The newest packages in the Unity Asset Store.
Updated: 52 min 19 sec ago

Bran Textures Pack by RawCatalog.com

2022, May 31 - 12:49
Seamless photoscan realistic textures. PBR, 4096x4096 px resolution quality. Ready-to-go inside of your Unity Project or other 3D editors. If you find yourself needing more, check out our other assets!

Key features:
- 3 different food textures
- Photoscan from real bread
- Physically based rendering
- Ready-to-use demo scene
- High-quality 4K texture maps

Texture maps:
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- MetallicSmoothness
- SpecularSmoothness
- AmbientOcclusion

Website: rawcatalog.com
Support: support@rawcatalog.com


Price $4.99

3D Space Pathfinding by Maclay74

2022, May 31 - 12:47

Take off your gameplay!


If you game is set in space or sky and you want your actors to behave as they know where they're going - 3D Space Pathfinding will be a good fit for you!


Features

✅ Pathfinding in real 3D space

✅ Path optimization

✅ Takes searcher's size into account

✅ Debug information about obstacles

✅ Flexible obstacles creation

✅ Import and export of obstacles to the file

✅ Optimized with Burst 🔥


🍕 Works with both Mono and IL2CPP backends

🍕 All major Unity versions supported


Tutorials

Getting started | Custom optimization strategy


Support

🧡 In case of any problems or questions, feel free to reach out to me!


Price $13.99

Barracuda by Rifat_Bilalov

2022, May 31 - 12:34
This asset contains a realistic Barracuda model with 48 animations. (IP/RM)

Number of textures: 3

Texture dimensions: 2048x2048

Polygon count of :19600 tris

Minimum polygon count :4100 tris

Maximum polygon count: 19600 tris

Number of meshes/prefabs: 3/3

Rigging: Yes

Animation count: 48

UV mapping: Yes

LOD information: 3

Types of materials and texture maps: Albedo, Normal, Metallic/Smoothness

This asset has Barracuda model.


Model has 4 LOD.


- 19600 tris

- 16150 tris

- 9300 tris

- 4100 tris


Diffuse, normal and metallic / Smoothness maps (2048x2048).


48 animations (IP/RM)


Death,eat,attack 1-2,swim attack,Swim fast attack , hit (back,front,midle), idle 1-3,swim (f-fl-fr-fu-fd), swim slow(f-fl-fr-fu-fd), swim fast (f-fl-fr-fu-fd), turn (left,right) etc.


If you have any questions, please contact us by mail: Chester9292@mail.ru


Price $19.99

Simple Bump Reactions by RamsterZ

2022, May 31 - 12:12
A collection of bump reaction animations, including left and right side bumps, characters falling over, tripping, colliding with objects, and elbow shoves.

Production Description

  • Total Animations: 32
  • 28 Bump Reactions
  • 4 Elbow Shove

Disclaimer

  • blueprints for any gameplay not included, this is strictly an asset pack
  • character models from the promotional video and images not included

Price $7.99

Footsteps SFX Five by Sound Works 12

2022, May 31 - 11:56
Footsteps SFX Five contains 550 sounds of steps, Mono and Stereo.

Audio file types: Wav

Sample rate: 96kHz and 44.1kHz

Bit depth: 24bit and 16bit

Loopable: No

Additional: Stereo and Mono

Footsteps SFX Five contains 550 sounds of steps, Mono and Stereo.

This sound library contains the sounds of footsteps on various surfaces such as plastic,

rubber, parquet and metal grating.


Contains:


  • Metal Grate - 120 sounds
  • Parquet - 190 sounds
  • Plastic - 120 sounds
  • Rubber - 120 sounds

Price $5.00

Stylized Hand Painted Unique Swords Pack by Vaelestra

2022, May 31 - 11:42
Unique high quality stylized hand painted swords pack for stylized 3d games. Fantasy swords pack inspired by Wow style.

Rig: No

Animation: No

UV mapping: Yes

Number of Textures: 5

Texture Resolutions: 4k

Number of Meshes: 5

Polygon Count(Overall): 34269

PinkCrystal Sword: 4068

OneHandedGold Sword: 4496

Crusader Sword: 5842

LifePotion Sword: 10,510

FireBall Sword: 9,353




Additional notes:


I hope you enjoy my content,

Don't forget to rate my assets!


Fantasy weapons pack contains 5 models.

I offer you high quality weapons set suitable for various stylized 3d games.

Ready to be used.




Price $4.99

[INCLUDE SOUND] Animal 3 Match Kit by ON Soft

2022, May 31 - 11:27
3Match Puzzle assets!

The [INCLUDE SOUND] Animal 3 Match Kit contains the sound source files.



Features:


50+ high quality graphics used in the Animal 3 Match Kit asset.


5 Background png files. (0-1 : 1080px x 1920px, 2-4 : 1080px × 2640px)


1 Board png file & cell Image. (2252px x 2252px) (cell: 74px ×74px)


1 Sample Title Image. (1080px x 1920px)


6 Animal blocks and 25 Special blocks. (Total 31 block) (512px x 512px)


14 UI Sprite included.

catandfrog, monkeyanddog, rabbitandbear : 2048px x 2048px

victory.png 1080px x 331px

defeat.png 1080px x 378px

effect.png 1080px x 1920px

leftTime.png 365px x 278px

randombox.png 748px x 759px

rewardBaseImage.png 1080x 386px

score.png 477x107px

scorebaseimage.png 1080px x 488px

scorebaseimagetopvp.png 1080px x 480px

scoreBoard.png 1080px x 1221px

top.png 1440px x 243px



- TOTAL 18 SOUND


2 BGM included.

5 Combo SE.

5 Pang SE.

5 SE. (Go, Ready, TimeOver, Win, Lose)

1 TITLE Sample SE.




Price $10.00

TheDragon by Ilay Marchenko

2022, May 31 - 10:50

Number of textures 10

Texture dimensions 4096

Maximum polygon count 8892

Number of meshes/prefabs 6

Rigging: Yes

Animation count 15

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

Low-poly Model Dragon    


Texture pack one 4096x4096


The model contains 15 animations.


Idle pose 3


Walk 2


Run 2 


Jump 1 


Get Hit 1


Attack 2


Death 2  

        

Flight 2


Six skins


Six materials


 texture maps 10


UV parameter set


faces 8892


verts 8964


Tris 16830


Price $20.00

Realistic HD Car with engine sounds - 36 by HDR Models

2022, May 31 - 10:34
A beautiful car for your racing or simulator game, can be used for mobile to a AAA game.
  • Easily works with any vehicle system.
  • Works with every render pipeline.
  • Optimized for every type device.

This car model is very detailed, realistically made with blender. All the headlights, breaklights, steering wheel, reverse light, speed and other gauge have different meshes.

It is optimized for mobile devices, and can also be used on a AAA game.

  • Model pivot is aligned along Z axis, default alignment needed for vehicles in unity.
  • Textures size - 2048 x 2048 (Disable Generate mip map in texture to get full details).
  • Works very well with HDRP, URP, and SRP.
  • Optimized for mobile devices.
  • Car has 2 LOD's and 1 wheel LOD + 1 rim LOD.
  • FBX Format.
  • It doesn't contain demo scene shown in the image.
  • LOD 1 Vertices : 559.2k
  • LOD 2 Vertices : 108.9k
  • All Texture resolution : 2048
  • Engine sound included - Idle, low, medium, and high.

Price $29.99

Parasaurolophus (walkeri, cyrtocristatus) by Pxltiger

2022, May 31 - 10:28
Animated 3D model for games, applications and educational presentations, etc. Parasaurolophus walkeri and P.cyrtocristatus with small crest Model sizes are approximate

Number of textures: 7

Texture dimensions: 4096x4096 Albedo (5 colors).PNG, Normal.PNG, Metallic.TGA, AO.PNG

Polygon count

HighResolution model 23072 vertices 42632 tris

LOD0- 6096 vertices 10406 tris

LOD1- 2836 vertices 4462 tris

LOD2- 1434 vertices 1936 tris

Number of meshes/prefabs

12 Prefabs 8 Meshes

Rigging: Yes

Animation: 104 animations Root Motion/In-place 25 Additive animations and poses

additive poses - Head/Stand - Down-Up-Left-Right-LeftDown-LeftUp-RightDown-RightUp-Straight/

Additive_Attack Head/ Tail_Left/Tail_Right Additive_Stand_Attack Head/Legs

Attack_Head, Attack_Head_Jump, Attack_Tail_Left/right, AttackLegs, Drink, Drink(Start,Idle,End), Eat, Eat (Start,Idle,End),

Falling_Left/Right, Hit_Left/Right, Idle, Idle_Break, Idle_Break1, LyingDown (Start,Idle,End), Roar, Walk-Start-Left-Right, WalkBack-Start,Walk_Back-Star, Jump

Sleep (Start,Idle,End), Stand_Start, Stand_End

Stand animations Attack_Head, AttackLegs, Eat, Falling_Left/Right, Hit_Left/Right, Idle, Idle_Break, Idle_Break1, Roar, Stun, Turn_Left/Right, Walk-Right-Left-Start, Walk_Back-Start, Run-Left-Right-Stop, Stand_Jump

Swimming-Left-Right, Idle, Stun, Falling, Walk_to_Run_Pose, Run_to_Walk_Pose




Package does not contain scripts and animation controllers, except simple animator controller for demoscene.

  • LODs and separate LODs with HighResolution model 23072 vertices 42632 tris for cinematics scenes
  • Root bone
  • Animations with RootMotion and InPlace
  • PBR
  • UV-layout mirrored, 2 UV channels

Price $55.00

Bread Textures Pack #3 by RawCatalog.com

2022, May 31 - 10:19
Seamless photoscan realistic textures. PBR, 4096x4096 px resolution quality. Ready-to-go inside of your Unity Project or other 3D editors. If you find yourself needing more, check out our other assets!

Key features:
- 3 different food textures
- Photoscan from real bread
- Physically based rendering
- Ready-to-use demo scene
- High-quality 4K texture maps

Texture maps:
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- MetallicSmoothness
- SpecularSmoothness
- AmbientOcclusion

Website: rawcatalog.com
Support: support@rawcatalog.com


Price $4.99

Bread Textures Pack #2 by RawCatalog.com

2022, May 31 - 10:19
Seamless photoscan realistic textures. PBR, 4096x4096 px resolution quality. Ready-to-go inside of your Unity Project or other 3D editors. If you find yourself needing more, check out our other assets!

Key features:
- 4 different food textures
- Photoscan from real bread
- Physically based rendering
- Ready-to-use demo scene
- High-quality 4K texture maps

Texture maps:
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- MetallicSmoothness
- SpecularSmoothness
- AmbientOcclusion

Website: rawcatalog.com
Support: support@rawcatalog.com


Price $4.99

Mosin Nagant by AB3DX

2022, May 31 - 10:13
Highly detailed Mosin Nagant Sniper Rifle and Carbine 3D model with realistic appearance.A low poly model built with game development in mind.

Features:

High Quality Models


Low Poly Models


Detachable Meshes


Optimized



Number of Unique Meshes: 7


Collision: (Yes automatically generated)



Vertex Count:

Gun

  • Sniper Carbine :9.537 (Includes skeletal structure)

Accessory

  • SM_Bayonet :855
  • SM_Bullet :352
  • SM_Bullet_All :1.760
  • SM_Bullet_Casing :176
  • SM_Bullet_Mount :28
  • SM_Bullet_All :394
  • SM_Pu_Scope :1.821


Number of Materials: 10

Number of Textures: 21

Texture Resolutions: (2048X2048)

Texture Maps:AlbedoTransparency, MetallicSmoothness and Normal

Animation : Includes skeletal structure and animation.


  1. Fire
  2. Fire To Dry
  3. Hammer_First
  4. Hammer_Stop
  5. Hammer_End
  6. Reload
  7. Reload From Dry

All objects in the pack are fully UV matched with the corresponding textures.


Elements which require animation have been detached, and named


Optimized for game engines.


Model unwrapped manually to make most efficient use of the UV space.


Model scaled to fit actual version existing models.


Price $39.99

Low Poly Dungeon Creation Kit by Creation Vibes

2022, May 31 - 10:06
Utilize this modular kit to build immersive, low poly dungeon interiors. Tell a story by designing multiple rooms and hallways with their own individual purposes and atmospheres!

Number of textures: 0

Tri Counts Per Model

  • Alter: 196
  • Archway01: 88
  • Archway02: 88
  • Arrow: 448
  • Sword01: 278
  • Sword02: 236
  • Axe01: 434
  • Axe02: 948
  • Balcony01: 38
  • Balcony02: 38
  • Balcony03: 26
  • Balcony04: 14
  • Balcony05: 26
  • Balcony06: 12
  • Balcony07: 12
  • Balcony08: 14
  • Balcony09: 26
  • Balcony10: 26
  • Balcony11: 12
  • Balcony12: 12
  • Balcony13: 14
  • Balcony14: 24
  • Balcony15: 24
  • Balcony16: 8
  • Balcony17: 8
  • Balcony18: 34
  • Barrel: 712
  • Bed01: 1,196
  • Bed02: 2,292
  • Bed_Roll: 72
  • Bench: 3,490
  • Boards: 316
  • Broken_Boards: 90
  • Book_R: 52
  • Book_G: 52
  • Book_B: 52
  • Book_Shelf01: 7,708
  • Book_Shelf02: 6,616
  • Book_Shelf03: 6,980
  • Bow: 1,800
  • Bowl: 316
  • Brazier01: 462
  • Brazier02: 264
  • Brick: 44
  • Brick_Pile: 176
  • Broken_Floor_Inner_Corner01: 1,942
  • Broken_Floor_Inner_Corner02: 1,930
  • Broken_Floor_Inner_Corner03: 1,811
  • Broken_Floor_Inner_Corner04: 1,690
  • Broken_Floor_Outer_Corner01: 1,354
  • Broken_Floor_Outer_Corner02: 1,822
  • Broken_Floor_Outer_Corner03: 1,474
  • Broken_Floor_Outer_Corner04: 1,640
  • Broken_Floor_Straight01: 1,018
  • Broken_Floor_Straight02: 1,018
  • Broken_Floor_Straight03: 1,078
  • Broken_Floor_Straight04: 1,198
  • Broken_Floor_Straight_Top: 1,020
  • Broken_Floor_Straight_Bottom: 1,004
  • Broken_Wall_Column: 908
  • Broken_Wall_Piece01: 460
  • Broken_Wall_Piece02: 448
  • Broom: 256
  • Mop: 258
  • Butcher_Knife: 298
  • Cabinet: 13,024
  • Candelabra_Short: 638
  • Candelabra_Tall: 662
  • Candle01: 106
  • Candle02: 528
  • Cauldron01: 3,080
  • Cauldron02: 2,720
  • Ceiling01: 82
  • Ceiling01_Corner: 66
  • Ceiling02:
  • Ceiling02_Corner: 980
  • Ceiling01_Sloped: 2
  • Cell_Bars: 448
  • Cell_Door01: 460
  • Cell_Door02: 560
  • Chain: 1,536
  • Chain_Ring01: 248
  • Chain_Ring02: 240
  • Chair01: 3,216
  • Chair02: 3,216
  • Chalice: 358
  • Chandelier: 34,228
  • Chest: 1,388
  • Chimney: 204
  • Coin_Sack: 216
  • Column01: 272
  • Column02: 864
  • Column03: 240
  • Column04: 240
  • Column05: 128
  • Column06: 500
  • Cooking_Spit: 1,148
  • Crate: 924
  • Cup: 400
  • Cursed_Dagger: 228
  • Curved_Stairs01: 1,740
  • Curved_Stairs02: 1,320
  • Curved_Wall: 1,380
  • Dirt01: 32
  • Dirt02: 32
  • Dirt03: 32
  • Dirt04: 32
  • Door01: 5,820
  • Door02: 6,018
  • Door03: 5,632
  • Door04: 5,830
  • Dragon_Skull_Warhammer: 850
  • Drain_Hole: 352
  • Dresser: 15,472
  • Fireplace: 6,366
  • Floor01: 302
  • Floor01_Corner: 232
  • Floor02: 1,262
  • Floor02_Corner: 786
  • Floor03: 1,530
  • Foot_Rest: 2,788
  • Fork: 236
  • Gallows: 37,050
  • Guillotine: 2,092
  • Ink_Well: 162
  • Knife: 104
  • Ladder01: 2,012
  • Ladder02: 2,276
  • Lantern01: 556
  • Lantern02: 268
  • Lantern03: 244
  • Log: 256
  • Mace: 2,056
  • Meat_Chunk: 136
  • Pan: 610
  • Pillar_Brazier: 107
  • Plate: 422
  • Pot: 892
  • Potion: 288
  • Railing_Corner01: 166
  • Railing_Corner02: 178
  • Railing_Corner03: 178
  • Railing_Corner04: 178
  • Railing_Corner05: 178
  • Railing_End01: 100
  • Railing_End02: 92
  • Railing_End03: 108
  • Railing_End04: 82
  • Railing_Middle: 70
  • Roots01: 576
  • Roots02: 950
  • Sewer_Bridge: 1,244
  • Sewer_Floor: 16
  • Sewer_Floor_Corner: 127
  • Sewer_Floor_Ledge: 52
  • Sewer_Floor_Room_Border: 20
  • Sewer_Ladder: 80
  • Sewer_Pillar: 1,168
  • Sewer_Pipe01: 518
  • Sewer_Pipe02: 432
  • Sewer_Pipe03: 414
  • Sewer_Pipe04: 350
  • Sewer_Pipe05: 864
  • Sewer_Support: 292
  • Shackles: 2,118
  • Shield: 188
  • Spear: 428
  • Spikes: 262
  • Spit_Hook: 300
  • Spoon: 240
  • Staff: 1,160
  • Stair_Rail01: 354
  • Stair_Rail02: 354
  • Stair_Rail_EndL: 470
  • Stair_Rail_EndR: 470
  • Stair_Rail_Wall01: 2
  • Stair_Rail_Wall02: 2
  • Stairs01: 1,034
  • Stairs02: 1,040
  • Stairs03: 1,246
  • Stairs04: 1,246
  • Stairs05: 1,246
  • Stairs06: 1,934
  • Stairs07: 1,934
  • Stairs08: 2,154
  • Steps: 902
  • Stockade: 1,016
  • Stool: 1,368
  • Stove: 7,338
  • Table01: 3,350
  • Table02: 1,480
  • Table03: 1,894
  • Table04: 2,788
  • Throne: 756
  • Torch01: 233
  • Torch02: 507
  • Torture_Cage: 3,484
  • Trunk: 1,520
  • Tunnel_Exterior: 1,670
  • Tunnel_Interior: 24
  • Tunnel_Path: 704
  • Wall01: 1,530
  • Wall02: 1,338
  • Wall03: 1,228
  • Wall04: 1,340
  • Wall05: 1,446
  • Wall01_Corner01: 1,650
  • Wall01_Corner01_1: 1,590
  • Wall01_Corner02: 1,650
  • Wall01_Corner02_1: 1,530
  • Wall02: 92
  • Wall02_Corner: 92
  • Wall_Hook: 46
  • Wall_Platform: 92
  • Wand: 88
  • Weapon_Stand01: 2,096
  • Weapon_Stand02: 2,096
  • Window01: 1,582
  • Window02: 1,404
  • Window03: 1,436
  • Window04: 1,398
  • Window05: 1,474
  • Window06: 1,462
  • Window_Barred: 2,888

Minimum polygon count: 2

Maximum polygon count: 37,050

Number of meshes/prefabs: 222

Particle System Prefabs: 3

Rigging: No

Light Sources: Yes

Animations: 0

Characters: 0

UV mapping: No

LOD varients: 0

Material Type: Diffuse

This package includes:

  • Walls
  • Floors
  • Windows
  • Doors
  • Pillars
  • Railing
  • Fireplaces
  • Stairs
  • Beams
  • Weapons
  • Furniture
  • Props
  • Demo Scene
  • Asset Lineup Scene

Also includes props such as weapons, kitchenwear, and furniture.

Any characters or UI/HUD seen in screenshots are NOT included.


Price $15.00

3D Modular models pack - Thai house by Chavafei

2022, May 31 - 10:00
A modular building block for creating a Thai-style house.

20 textures 5 materials (There are another 4 textures and 1 material but they are for example scene purpose)


Texture dimensions 2048x2048


Polygons :

Wall - 60 triangles

WallWindow - 192 

WallDoor - 184

Floor - 12

WallB - 12

WallB2 - 12

WallBWindow - 304

WallBWindow2 - 3342

WallBDoor - 160

BigFence - 1402

BigFenceHalf - 566

EntranceRoof - 145


RoofBase - 12

RoofBottomFront - 40

RoofMidFront - 18

RoofTopFront - 24

RoofBottomMid - 4

RoofMidMid - 2

RoofTopMid - 2

RoofWall - 14

RoofWallTriangle - 16


RoofBBase - 12

RoofBottomFront - 84

RoofMidFront - 18

RoofTopFront - 74

RoofBottomMid - 4

RoofMidMid - 2

RoofTopMid - 22

RoofWall - 2

RoofWallTriangle - 1

RoofBOuterCorner - 76

RoofBOuter - 36


Platform1x1 - 120

PlatformBase1x1 - 96

Platform2x2 - 240

PlatformBase2x2 - 160


PlatformStair - 159

PlatformStairShort - 159


Pole - 12


FenceA - 208

FenceB - 152




A modular building block for creating a Thai-style house. with walls ,roofs, floors and fences for creating a Thai house in your way.


Price $60.00

Viking Village Environment Megapack ( Modular with Interiors ) by Leartes Studios

2022, May 31 - 09:53
Here is our 8 months of team work of Leartes for the Viking Environment Megapack .

Features:

  • 2 Maps comes with the pack ( Winter / Spring )
  • Vertex Painting options
  • Optimized Scenes
  • Unique Concepts for each Assets
  • Tileable / Trim Materials
  • Buildings / Vehicles / Foliage / Props
  • Different Environments ( Seaside , Market , Interiors and more )
  • Armory / Kings Hall / House Interiors
  • Fully Customizable Pack

Number of Unique Meshes: 285

Collision: Yes

LODs: Yes up to 5

Number of Materials and Material Instances:119

Number of Textures:291

Number of Average Polys: 50 to 25k

Texture Resolutions: 1K , 2K

Supported Development Platforms:

Windows: Yes

Mac: Yes


Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

-Props: Pillars with Statues, Statues, Tent Bazaar, Boats, Table, Weapons, Braziers, Flags, Carts, Logs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

-Architecture: Ground, Walls, Walls with Windows, Ceiling Modules, Stairs [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]


Render Pipeline Disclaimer:

This package is designed for the HDRP pipeline it will not work on any other pipelines at the moment.

Here is our 8 months of team work of Leartes . We have higly relied on Quality of Assets and Showcase Level Art .All Buildings are made by Concept Arts , Our Concept Art team has created unique Concepts for all of our Buildings .

The Pack includes 285 Unique Meshes , and tileable textures and trimsheets for Buildings to make the pack more optimized.All Buildings has made fully modular with interiors so you will have flexibility use Modules fitting 50cm grid in engine to build your own exterior and interiors.

We have used sublevels system for special camera Lightings .We have three maps comes with the pack . One is asset overview map . One is Winter and one is Spring / Summer maps.Both Winter and Spring maps has its own Lighting Sublevels . Both has main Lighting for the whole level and special Lighting sublevels for each cameras in levels and Set Dressing / Interior Meshing sublevels so levels can be customized as wanted.


All details matters , we have added snow vertex painting option for winter map so you will be able to paint snow on any meshes you want or change painting we have already did .


Pack includes Interiors and lots of props for both interiors and exteriors so you will be able to create your own interior or exteriors customly.


Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts and support.



Price $159.99

Avatar Customisation by Eugene Tan Jianpeng

2022, May 31 - 09:29
The Avatar Customisation asset is a shop + customisation system with 5 categories (e.g., hair, accessory, shirt, pants, cape) that can be easily integrated into any project.

1 ScriptableObject

2 Prefabs

2 Scenes

6 Scripts

6 Sprites/Sprite Sheets


Features:


- ready-to-use avatar customisation + shop system

- easily customisable with your own sprites

- comes with 5 categories (possible to add or remove categories)

- save data is handled using JSON


Price $10.00

Mobile Input Capture by Reign-Studios

2022, May 31 - 09:22
Grab Desktop / PC like input from Mouse & Keyboard on Mobile or TV platforms.

* Unity3D 2018.2 or newer

* Android 8.0 or above (NOTE: plugin will gracefully fail on older versions or if Android has missing features).

* iOS / tvOS is planned

* Runs in Unity Editor for development.

Currently works on Chromebooks with GooglePlay store apps, Android TV (Nvidia Shield TV etc), FireTV, phones, tablets etc


* Unity3D 2018.2 or newer

* Android 8.0 or above (NOTE: plugin will gracefully fail on older versions or if Android has missing features).

* iOS / tvOS is planned

* Runs in Unity Editor for development.


Price $15.00

Nemisindo Engine - Procedural Sound Effects by Nemisindo

2022, May 31 - 09:20
We brought our deep and advanced engine sound model to Unity as an audio plugin. Implement a dynamic and realistic engine for all your game vehicles using the Nemisindo Engine

Features:

  • Can be added to any scene through an audiomixer.
  • Link sound parameters to in-game events via the Scripting API
  • 12 built-in presets
  • 7 surfaces : Grass, Dirt, Concrete, Wood, Hollow Wood, Metal, and Gravel
  • 4 Shoe types : Trainers, High Heels, Boots, Dress Shoes/Oxford, Custom Shoes
  • Customisable pace, steadiness, and step firmness
  • Automated and Manual modes
  • Fully procedural, no space wasted on sample libraries
  • Fully integrated with Unity, no third party software needed

Nemisindo Engine is an asset for Unity featuring a fully procedural sound effect models (all sounds generated on the fly, no stored samples) capable of generating engine sounds.
This model is implemented as Unity Native Audio Plugin and can generate sound effects in real time, completely procedurally. The plugin offers an Interactive UI 14 parameters and 16 presets
These models are implemented as native audio plugins and can generate sound effects in real time, completely procedurally. The model offers various functions to change
the parameters of the sound effect at runtime. Hence the parameters can be linked to any in-game events, which can lead to very organic and interesting results.

The plugin audio parameters can be controlled in real-time using special setter functions via the unity c# scripting API.

This means that audio parameters can be linked to any ingame event giving granular control over the sounds generated in during gameplay. It also allows you to design your sound exactly how you want it. further each plugin is provided with multiple presets
to speed up your sound design process

  • Supported Target Platforms: Windows (x64 & x32), Mac, Android
  • Tested with Unity versions: 2018.4.36f1 or later.
  • Included models: Engine

    Advantages over traditional recordings:
    - Zero-reliance on samples, which take up precious disk space
    - Link model parameters to in-game events via Blueprints
    - Any model can be added to any actor, instantly turning it into a sound-generator
    - Design your sound exactly how you want it, directly inside the Editor

    Included Models: Engine

Demo: https://www.youtube.com/watch?v=Hf7iM-1IeLk


About Us:

Nemisindo is an Epic Megagrant recipient. At Nemisindo, we are dedicated to delivering great sound effects and tools to all, from the professional sound designer crafting the richest, immersive scenes, to the enthusiast content creator wanting cool, fun sounds to match their creative content. Using our transformative procedural audio technology, we aim to completely remove the reliance on sample libraries for sound effects, by offering intuitive tools that can generate any sound. Our technology is more creative than simply using pre-recorded sounds that are never quite what's wanted. We can generate sounds that have never been recorded, and they can be shaped and crafted at the point of creation, breaking through the limitations of sampled sounds.

Find out more at https://nemisindo.com/


Price $40.00

Health Bar Billboard Shader - SRP URP by Blasphy

2022, May 31 - 09:06
Optimized health bar billboard shader for srp and urp, gpu instancing compatible

Shader Parameters:

  • Background texture
  • Splatmap texture
  • Smoothstep (sharp health bar edge)
  • Red, Green, Blue channels to handle 3 different bars
  • uvMin (to select the starting point of the bar)
  • uvMax (to select the end point of the bar
  • Fill (to control the normalized value (between 0 and 1) of the bar)

-- Health Bar Billboard shader --


This package includes 2 shaders:

- 1 health bar SRP compatible

- 1 health bar URP compatible

- characters and characters shader not included


Package Info:

I saw many health bars made with world space canvas so I choose to create a more optimized shader that use a quod and a shader to render the effect.


This shader use a splat map to control 3 differents bars (for mana or defence, for exemple) in a single material/shader


This shader is an optimized method to have a character health bar. Is ment to be used when many characters need to be rendered because the shader support gpu instancing and use just a quod to render the effect. So you can use just 4 vertices and a single batch to render 3 different bars.


This shader use two textures. One for rendering the background and one for detect the different bars. The second texture is a splat map (rgb map) where each channel select a specific bar. So you can move the slider for each channel indipendently


Documentation:

https://94matteo1.github.io/Asset-Store-Projects-Documentation/#/2DHealthBar


Price $20.00

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