Bran Textures Pack by RawCatalog.com
Key features:
- 3 different food textures
- Photoscan from real bread
- Physically based rendering
- Ready-to-use demo scene
- High-quality 4K texture maps
Texture maps:
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- MetallicSmoothness
- SpecularSmoothness
- AmbientOcclusion
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
3D Space Pathfinding by Maclay74
Take off your gameplay!
If you game is set in space or sky and you want your actors to behave as they know where they're going - 3D Space Pathfinding will be a good fit for you!
Features
✅ Pathfinding in real 3D space
✅ Path optimization
✅ Takes searcher's size into account
✅ Debug information about obstacles
✅ Flexible obstacles creation
✅ Import and export of obstacles to the file
✅ Optimized with Burst 🔥
🍕 Works with both Mono and IL2CPP backends
🍕 All major Unity versions supported
Tutorials
Getting started | Custom optimization strategy
Support
🧡 In case of any problems or questions, feel free to reach out to me!
Price $13.99
Barracuda by Rifat_Bilalov
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of :19600 tris
Minimum polygon count :4100 tris
Maximum polygon count: 19600 tris
Number of meshes/prefabs: 3/3
Rigging: Yes
Animation count: 48
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: Albedo, Normal, Metallic/Smoothness
This asset has Barracuda model.
Model has 4 LOD.
- 19600 tris
- 16150 tris
- 9300 tris
- 4100 tris
Diffuse, normal and metallic / Smoothness maps (2048x2048).
48 animations (IP/RM)
Death,eat,attack 1-2,swim attack,Swim fast attack , hit (back,front,midle), idle 1-3,swim (f-fl-fr-fu-fd), swim slow(f-fl-fr-fu-fd), swim fast (f-fl-fr-fu-fd), turn (left,right) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $19.99
Simple Bump Reactions by RamsterZ
Production Description
- Total Animations: 32
- 28 Bump Reactions
- 4 Elbow Shove
Disclaimer
- blueprints for any gameplay not included, this is strictly an asset pack
- character models from the promotional video and images not included
Price $7.99
Footsteps SFX Five by Sound Works 12
Audio file types: Wav
Sample rate: 96kHz and 44.1kHz
Bit depth: 24bit and 16bit
Loopable: No
Additional: Stereo and Mono
Footsteps SFX Five contains 550 sounds of steps, Mono and Stereo.
This sound library contains the sounds of footsteps on various surfaces such as plastic,
rubber, parquet and metal grating.
Contains:
- Metal Grate - 120 sounds
- Parquet - 190 sounds
- Plastic - 120 sounds
- Rubber - 120 sounds
Price $5.00
Stylized Hand Painted Unique Swords Pack by Vaelestra
Rig: No
Animation: No
UV mapping: Yes
Number of Textures: 5
Texture Resolutions: 4k
Number of Meshes: 5
Polygon Count(Overall): 34269
PinkCrystal Sword: 4068
OneHandedGold Sword: 4496
Crusader Sword: 5842
LifePotion Sword: 10,510
FireBall Sword: 9,353
Additional notes:
I hope you enjoy my content,
Don't forget to rate my assets!
Fantasy weapons pack contains 5 models.
I offer you high quality weapons set suitable for various stylized 3d games.
Ready to be used.
Price $4.99
[INCLUDE SOUND] Animal 3 Match Kit by ON Soft
The [INCLUDE SOUND] Animal 3 Match Kit contains the sound source files.
Features:
• 50+ high quality graphics used in the Animal 3 Match Kit asset.
• 5 Background png files. (0-1 : 1080px x 1920px, 2-4 : 1080px × 2640px)
• 1 Board png file & cell Image. (2252px x 2252px) (cell: 74px ×74px)
• 1 Sample Title Image. (1080px x 1920px)
• 6 Animal blocks and 25 Special blocks. (Total 31 block) (512px x 512px)
• 14 UI Sprite included.
catandfrog, monkeyanddog, rabbitandbear : 2048px x 2048px
victory.png 1080px x 331px
defeat.png 1080px x 378px
effect.png 1080px x 1920px
leftTime.png 365px x 278px
randombox.png 748px x 759px
rewardBaseImage.png 1080x 386px
score.png 477x107px
scorebaseimage.png 1080px x 488px
scorebaseimagetopvp.png 1080px x 480px
scoreBoard.png 1080px x 1221px
top.png 1440px x 243px
- TOTAL 18 SOUND
• 2 BGM included.
• 5 Combo SE.
• 5 Pang SE.
• 5 SE. (Go, Ready, TimeOver, Win, Lose)
• 1 TITLE Sample SE.
Price $10.00
TheDragon by Ilay Marchenko
Number of textures 10
Texture dimensions 4096
Maximum polygon count 8892
Number of meshes/prefabs 6
Rigging: Yes
Animation count 15
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low-poly Model Dragon
Texture pack one 4096x4096
The model contains 15 animations.
Idle pose 3
Walk 2
Run 2
Jump 1
Get Hit 1
Attack 2
Death 2
Flight 2
Six skins
Six materials
texture maps 10
UV parameter set
faces 8892
verts 8964
Tris 16830
Price $20.00
Realistic HD Car with engine sounds - 36 by HDR Models
- Easily works with any vehicle system.
- Works with every render pipeline.
- Optimized for every type device.
This car model is very detailed, realistically made with blender. All the headlights, breaklights, steering wheel, reverse light, speed and other gauge have different meshes.
It is optimized for mobile devices, and can also be used on a AAA game.
- Model pivot is aligned along Z axis, default alignment needed for vehicles in unity.
- Textures size - 2048 x 2048 (Disable Generate mip map in texture to get full details).
- Works very well with HDRP, URP, and SRP.
- Optimized for mobile devices.
- Car has 2 LOD's and 1 wheel LOD + 1 rim LOD.
- FBX Format.
- It doesn't contain demo scene shown in the image.
- LOD 1 Vertices : 559.2k
- LOD 2 Vertices : 108.9k
- All Texture resolution : 2048
- Engine sound included - Idle, low, medium, and high.
Price $29.99
Parasaurolophus (walkeri, cyrtocristatus) by Pxltiger
Number of textures: 7
Texture dimensions: 4096x4096 Albedo (5 colors).PNG, Normal.PNG, Metallic.TGA, AO.PNG
Polygon count
HighResolution model 23072 vertices 42632 tris
LOD0- 6096 vertices 10406 tris
LOD1- 2836 vertices 4462 tris
LOD2- 1434 vertices 1936 tris
Number of meshes/prefabs
12 Prefabs 8 Meshes
Rigging: Yes
Animation: 104 animations Root Motion/In-place 25 Additive animations and poses
additive poses - Head/Stand - Down-Up-Left-Right-LeftDown-LeftUp-RightDown-RightUp-Straight/
Additive_Attack Head/ Tail_Left/Tail_Right Additive_Stand_Attack Head/Legs
Attack_Head, Attack_Head_Jump, Attack_Tail_Left/right, AttackLegs, Drink, Drink(Start,Idle,End), Eat, Eat (Start,Idle,End),
Falling_Left/Right, Hit_Left/Right, Idle, Idle_Break, Idle_Break1, LyingDown (Start,Idle,End), Roar, Walk-Start-Left-Right, WalkBack-Start,Walk_Back-Star, Jump
Sleep (Start,Idle,End), Stand_Start, Stand_End
Stand animations Attack_Head, AttackLegs, Eat, Falling_Left/Right, Hit_Left/Right, Idle, Idle_Break, Idle_Break1, Roar, Stun, Turn_Left/Right, Walk-Right-Left-Start, Walk_Back-Start, Run-Left-Right-Stop, Stand_Jump
Swimming-Left-Right, Idle, Stun, Falling, Walk_to_Run_Pose, Run_to_Walk_Pose
Package does not contain scripts and animation controllers, except simple animator controller for demoscene.
- LODs and separate LODs with HighResolution model 23072 vertices 42632 tris for cinematics scenes
- Root bone
- Animations with RootMotion and InPlace
- PBR
- UV-layout mirrored, 2 UV channels
Price $55.00
Bread Textures Pack #3 by RawCatalog.com
Key features:
- 3 different food textures
- Photoscan from real bread
- Physically based rendering
- Ready-to-use demo scene
- High-quality 4K texture maps
Texture maps:
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- MetallicSmoothness
- SpecularSmoothness
- AmbientOcclusion
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Bread Textures Pack #2 by RawCatalog.com
Key features:
- 4 different food textures
- Photoscan from real bread
- Physically based rendering
- Ready-to-use demo scene
- High-quality 4K texture maps
Texture maps:
- Diffuse
- BaseColor
- Normal
- Height
- Metallic
- Roughness
- Specular
- Glossiness
- MetallicSmoothness
- SpecularSmoothness
- AmbientOcclusion
Website: rawcatalog.com
Support: support@rawcatalog.com
Price $4.99
Mosin Nagant by AB3DX
Features:
High Quality Models
Low Poly Models
Detachable Meshes
Optimized
Number of Unique Meshes: 7
Collision: (Yes automatically generated)
Vertex Count:
Gun
- Sniper Carbine :9.537 (Includes skeletal structure)
Accessory
- SM_Bayonet :855
- SM_Bullet :352
- SM_Bullet_All :1.760
- SM_Bullet_Casing :176
- SM_Bullet_Mount :28
- SM_Bullet_All :394
- SM_Pu_Scope :1.821
Number of Materials: 10
Number of Textures: 21
Texture Resolutions: (2048X2048)
Texture Maps:AlbedoTransparency, MetallicSmoothness and Normal
Animation : Includes skeletal structure and animation.
- Fire
- Fire To Dry
- Hammer_First
- Hammer_Stop
- Hammer_End
- Reload
- Reload From Dry
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
Price $39.99
Low Poly Dungeon Creation Kit by Creation Vibes
Number of textures: 0
Tri Counts Per Model
- Alter: 196
- Archway01: 88
- Archway02: 88
- Arrow: 448
- Sword01: 278
- Sword02: 236
- Axe01: 434
- Axe02: 948
- Balcony01: 38
- Balcony02: 38
- Balcony03: 26
- Balcony04: 14
- Balcony05: 26
- Balcony06: 12
- Balcony07: 12
- Balcony08: 14
- Balcony09: 26
- Balcony10: 26
- Balcony11: 12
- Balcony12: 12
- Balcony13: 14
- Balcony14: 24
- Balcony15: 24
- Balcony16: 8
- Balcony17: 8
- Balcony18: 34
- Barrel: 712
- Bed01: 1,196
- Bed02: 2,292
- Bed_Roll: 72
- Bench: 3,490
- Boards: 316
- Broken_Boards: 90
- Book_R: 52
- Book_G: 52
- Book_B: 52
- Book_Shelf01: 7,708
- Book_Shelf02: 6,616
- Book_Shelf03: 6,980
- Bow: 1,800
- Bowl: 316
- Brazier01: 462
- Brazier02: 264
- Brick: 44
- Brick_Pile: 176
- Broken_Floor_Inner_Corner01: 1,942
- Broken_Floor_Inner_Corner02: 1,930
- Broken_Floor_Inner_Corner03: 1,811
- Broken_Floor_Inner_Corner04: 1,690
- Broken_Floor_Outer_Corner01: 1,354
- Broken_Floor_Outer_Corner02: 1,822
- Broken_Floor_Outer_Corner03: 1,474
- Broken_Floor_Outer_Corner04: 1,640
- Broken_Floor_Straight01: 1,018
- Broken_Floor_Straight02: 1,018
- Broken_Floor_Straight03: 1,078
- Broken_Floor_Straight04: 1,198
- Broken_Floor_Straight_Top: 1,020
- Broken_Floor_Straight_Bottom: 1,004
- Broken_Wall_Column: 908
- Broken_Wall_Piece01: 460
- Broken_Wall_Piece02: 448
- Broom: 256
- Mop: 258
- Butcher_Knife: 298
- Cabinet: 13,024
- Candelabra_Short: 638
- Candelabra_Tall: 662
- Candle01: 106
- Candle02: 528
- Cauldron01: 3,080
- Cauldron02: 2,720
- Ceiling01: 82
- Ceiling01_Corner: 66
- Ceiling02:
- Ceiling02_Corner: 980
- Ceiling01_Sloped: 2
- Cell_Bars: 448
- Cell_Door01: 460
- Cell_Door02: 560
- Chain: 1,536
- Chain_Ring01: 248
- Chain_Ring02: 240
- Chair01: 3,216
- Chair02: 3,216
- Chalice: 358
- Chandelier: 34,228
- Chest: 1,388
- Chimney: 204
- Coin_Sack: 216
- Column01: 272
- Column02: 864
- Column03: 240
- Column04: 240
- Column05: 128
- Column06: 500
- Cooking_Spit: 1,148
- Crate: 924
- Cup: 400
- Cursed_Dagger: 228
- Curved_Stairs01: 1,740
- Curved_Stairs02: 1,320
- Curved_Wall: 1,380
- Dirt01: 32
- Dirt02: 32
- Dirt03: 32
- Dirt04: 32
- Door01: 5,820
- Door02: 6,018
- Door03: 5,632
- Door04: 5,830
- Dragon_Skull_Warhammer: 850
- Drain_Hole: 352
- Dresser: 15,472
- Fireplace: 6,366
- Floor01: 302
- Floor01_Corner: 232
- Floor02: 1,262
- Floor02_Corner: 786
- Floor03: 1,530
- Foot_Rest: 2,788
- Fork: 236
- Gallows: 37,050
- Guillotine: 2,092
- Ink_Well: 162
- Knife: 104
- Ladder01: 2,012
- Ladder02: 2,276
- Lantern01: 556
- Lantern02: 268
- Lantern03: 244
- Log: 256
- Mace: 2,056
- Meat_Chunk: 136
- Pan: 610
- Pillar_Brazier: 107
- Plate: 422
- Pot: 892
- Potion: 288
- Railing_Corner01: 166
- Railing_Corner02: 178
- Railing_Corner03: 178
- Railing_Corner04: 178
- Railing_Corner05: 178
- Railing_End01: 100
- Railing_End02: 92
- Railing_End03: 108
- Railing_End04: 82
- Railing_Middle: 70
- Roots01: 576
- Roots02: 950
- Sewer_Bridge: 1,244
- Sewer_Floor: 16
- Sewer_Floor_Corner: 127
- Sewer_Floor_Ledge: 52
- Sewer_Floor_Room_Border: 20
- Sewer_Ladder: 80
- Sewer_Pillar: 1,168
- Sewer_Pipe01: 518
- Sewer_Pipe02: 432
- Sewer_Pipe03: 414
- Sewer_Pipe04: 350
- Sewer_Pipe05: 864
- Sewer_Support: 292
- Shackles: 2,118
- Shield: 188
- Spear: 428
- Spikes: 262
- Spit_Hook: 300
- Spoon: 240
- Staff: 1,160
- Stair_Rail01: 354
- Stair_Rail02: 354
- Stair_Rail_EndL: 470
- Stair_Rail_EndR: 470
- Stair_Rail_Wall01: 2
- Stair_Rail_Wall02: 2
- Stairs01: 1,034
- Stairs02: 1,040
- Stairs03: 1,246
- Stairs04: 1,246
- Stairs05: 1,246
- Stairs06: 1,934
- Stairs07: 1,934
- Stairs08: 2,154
- Steps: 902
- Stockade: 1,016
- Stool: 1,368
- Stove: 7,338
- Table01: 3,350
- Table02: 1,480
- Table03: 1,894
- Table04: 2,788
- Throne: 756
- Torch01: 233
- Torch02: 507
- Torture_Cage: 3,484
- Trunk: 1,520
- Tunnel_Exterior: 1,670
- Tunnel_Interior: 24
- Tunnel_Path: 704
- Wall01: 1,530
- Wall02: 1,338
- Wall03: 1,228
- Wall04: 1,340
- Wall05: 1,446
- Wall01_Corner01: 1,650
- Wall01_Corner01_1: 1,590
- Wall01_Corner02: 1,650
- Wall01_Corner02_1: 1,530
- Wall02: 92
- Wall02_Corner: 92
- Wall_Hook: 46
- Wall_Platform: 92
- Wand: 88
- Weapon_Stand01: 2,096
- Weapon_Stand02: 2,096
- Window01: 1,582
- Window02: 1,404
- Window03: 1,436
- Window04: 1,398
- Window05: 1,474
- Window06: 1,462
- Window_Barred: 2,888
Minimum polygon count: 2
Maximum polygon count: 37,050
Number of meshes/prefabs: 222
Particle System Prefabs: 3
Rigging: No
Light Sources: Yes
Animations: 0
Characters: 0
UV mapping: No
LOD varients: 0
Material Type: Diffuse
This package includes:
- Walls
- Floors
- Windows
- Doors
- Pillars
- Railing
- Fireplaces
- Stairs
- Beams
- Weapons
- Furniture
- Props
- Demo Scene
- Asset Lineup Scene
Also includes props such as weapons, kitchenwear, and furniture.
Any characters or UI/HUD seen in screenshots are NOT included.
Price $15.00
3D Modular models pack - Thai house by Chavafei
20 textures 5 materials (There are another 4 textures and 1 material but they are for example scene purpose)
Texture dimensions 2048x2048
Polygons :
Wall - 60 triangles
WallWindow - 192
WallDoor - 184
Floor - 12
WallB - 12
WallB2 - 12
WallBWindow - 304
WallBWindow2 - 3342
WallBDoor - 160
BigFence - 1402
BigFenceHalf - 566
EntranceRoof - 145
RoofBase - 12
RoofBottomFront - 40
RoofMidFront - 18
RoofTopFront - 24
RoofBottomMid - 4
RoofMidMid - 2
RoofTopMid - 2
RoofWall - 14
RoofWallTriangle - 16
RoofBBase - 12
RoofBottomFront - 84
RoofMidFront - 18
RoofTopFront - 74
RoofBottomMid - 4
RoofMidMid - 2
RoofTopMid - 22
RoofWall - 2
RoofWallTriangle - 1
RoofBOuterCorner - 76
RoofBOuter - 36
Platform1x1 - 120
PlatformBase1x1 - 96
Platform2x2 - 240
PlatformBase2x2 - 160
PlatformStair - 159
PlatformStairShort - 159
Pole - 12
FenceA - 208
FenceB - 152
A modular building block for creating a Thai-style house. with walls ,roofs, floors and fences for creating a Thai house in your way.
Price $60.00
Viking Village Environment Megapack ( Modular with Interiors ) by Leartes Studios
Features:
- 2 Maps comes with the pack ( Winter / Spring )
- Vertex Painting options
- Optimized Scenes
- Unique Concepts for each Assets
- Tileable / Trim Materials
- Buildings / Vehicles / Foliage / Props
- Different Environments ( Seaside , Market , Interiors and more )
- Armory / Kings Hall / House Interiors
- Fully Customizable Pack
Number of Unique Meshes: 285
Collision: Yes
LODs: Yes up to 5
Number of Materials and Material Instances:119
Number of Textures:291
Number of Average Polys: 50 to 25k
Texture Resolutions: 1K , 2K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
-Props: Pillars with Statues, Statues, Tent Bazaar, Boats, Table, Weapons, Braziers, Flags, Carts, Logs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
-Architecture: Ground, Walls, Walls with Windows, Ceiling Modules, Stairs [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Render Pipeline Disclaimer:
This package is designed for the HDRP pipeline it will not work on any other pipelines at the moment.
Here is our 8 months of team work of Leartes . We have higly relied on Quality of Assets and Showcase Level Art .All Buildings are made by Concept Arts , Our Concept Art team has created unique Concepts for all of our Buildings .
The Pack includes 285 Unique Meshes , and tileable textures and trimsheets for Buildings to make the pack more optimized.All Buildings has made fully modular with interiors so you will have flexibility use Modules fitting 50cm grid in engine to build your own exterior and interiors.
We have used sublevels system for special camera Lightings .We have three maps comes with the pack . One is asset overview map . One is Winter and one is Spring / Summer maps.Both Winter and Spring maps has its own Lighting Sublevels . Both has main Lighting for the whole level and special Lighting sublevels for each cameras in levels and Set Dressing / Interior Meshing sublevels so levels can be customized as wanted.
All details matters , we have added snow vertex painting option for winter map so you will be able to paint snow on any meshes you want or change painting we have already did .
Pack includes Interiors and lots of props for both interiors and exteriors so you will be able to create your own interior or exteriors customly.
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts and support.
Price $159.99
Avatar Customisation by Eugene Tan Jianpeng
1 ScriptableObject
2 Prefabs
2 Scenes
6 Scripts
6 Sprites/Sprite Sheets
Features:
- ready-to-use avatar customisation + shop system
- easily customisable with your own sprites
- comes with 5 categories (possible to add or remove categories)
- save data is handled using JSON
Price $10.00
Mobile Input Capture by Reign-Studios
* Unity3D 2018.2 or newer
* Android 8.0 or above (NOTE: plugin will gracefully fail on older versions or if Android has missing features).
* iOS / tvOS is planned
* Runs in Unity Editor for development.
Currently works on Chromebooks with GooglePlay store apps, Android TV (Nvidia Shield TV etc), FireTV, phones, tablets etc
* Unity3D 2018.2 or newer
* Android 8.0 or above (NOTE: plugin will gracefully fail on older versions or if Android has missing features).
* iOS / tvOS is planned
* Runs in Unity Editor for development.
Price $15.00
Nemisindo Engine - Procedural Sound Effects by Nemisindo
Features:
- Can be added to any scene through an audiomixer.
- Link sound parameters to in-game events via the Scripting API
- 12 built-in presets
- 7 surfaces : Grass, Dirt, Concrete, Wood, Hollow Wood, Metal, and Gravel
- 4 Shoe types : Trainers, High Heels, Boots, Dress Shoes/Oxford, Custom Shoes
- Customisable pace, steadiness, and step firmness
- Automated and Manual modes
- Fully procedural, no space wasted on sample libraries
- Fully integrated with Unity, no third party software needed
Nemisindo Engine is an asset for Unity featuring a fully procedural sound effect models (all sounds generated on the fly, no stored samples) capable of generating engine sounds.
This model is implemented as Unity Native Audio Plugin and can generate sound effects in real time, completely procedurally. The plugin offers an Interactive UI 14 parameters and 16 presets
These models are implemented as native audio plugins and can generate sound effects in real time, completely procedurally. The model offers various functions to change
the parameters of the sound effect at runtime. Hence the parameters can be linked to any in-game events, which can lead to very organic and interesting results.
The plugin audio parameters can be controlled in real-time using special setter functions via the unity c# scripting API.
This means that audio parameters can be linked to any ingame event giving granular control over the sounds generated in during gameplay. It also allows you to design your sound exactly how you want it. further each plugin is provided with multiple presets
to speed up your sound design process
- Supported Target Platforms: Windows (x64 & x32), Mac, Android
- Tested with Unity versions: 2018.4.36f1 or later.
- Included models: Engine
Advantages over traditional recordings:
- Zero-reliance on samples, which take up precious disk space
- Link model parameters to in-game events via Blueprints
- Any model can be added to any actor, instantly turning it into a sound-generator
- Design your sound exactly how you want it, directly inside the Editor
Included Models: Engine
Demo: https://www.youtube.com/watch?v=Hf7iM-1IeLk
About Us:
Nemisindo is an Epic Megagrant recipient. At Nemisindo, we are dedicated to delivering great sound effects and tools to all, from the professional sound designer crafting the richest, immersive scenes, to the enthusiast content creator wanting cool, fun sounds to match their creative content. Using our transformative procedural audio technology, we aim to completely remove the reliance on sample libraries for sound effects, by offering intuitive tools that can generate any sound. Our technology is more creative than simply using pre-recorded sounds that are never quite what's wanted. We can generate sounds that have never been recorded, and they can be shaped and crafted at the point of creation, breaking through the limitations of sampled sounds.
Find out more at https://nemisindo.com/
Price $40.00
Health Bar Billboard Shader - SRP URP by Blasphy
Shader Parameters:
- Background texture
- Splatmap texture
- Smoothstep (sharp health bar edge)
- Red, Green, Blue channels to handle 3 different bars
- uvMin (to select the starting point of the bar)
- uvMax (to select the end point of the bar
- Fill (to control the normalized value (between 0 and 1) of the bar)
-- Health Bar Billboard shader --
This package includes 2 shaders:
- 1 health bar SRP compatible
- 1 health bar URP compatible
- characters and characters shader not included
Package Info:
I saw many health bars made with world space canvas so I choose to create a more optimized shader that use a quod and a shader to render the effect.
This shader use a splat map to control 3 differents bars (for mana or defence, for exemple) in a single material/shader
This shader is an optimized method to have a character health bar. Is ment to be used when many characters need to be rendered because the shader support gpu instancing and use just a quod to render the effect. So you can use just 4 vertices and a single batch to render 3 different bars.
This shader use two textures. One for rendering the background and one for detect the different bars. The second texture is a splat map (rgb map) where each channel select a specific bar. So you can move the slider for each channel indipendently
Documentation:
https://94matteo1.github.io/Asset-Store-Projects-Documentation/#/2DHealthBar
Price $20.00
