Desert Biome - Low Poly by Disar
Rigging: Yes
[CowboyCharacter] : 5580
[VillagerCharacter] : 5865
[BanditCharacter] : 5316
[Hat] : 108
[Off-Road Vehicle] : 2072
[Off-Road Vehicle2] : 2072
[Camel] : 753
[Bird] : 187
[Vulture] : 4668
[Cactus] : 410
[Mountain] : 343
[Tent] : 258
[Rock] : 12
[Building] : 876
[PalmTree] : 136
[Hill] : 1035
[Hill.014] : 529
[Skelton] : 714
We offer you our new package with Map, Characters and Land vehicles that you can use in your own games, together with ready animals, buildings and mountains, you can contact us to solve your questions and problems.
Package Included:
Price $9.99
Customizable Cute Character Avatars 2D by Sara Diomaiuto
A new asset has landed on Unity!
Here are the details:
- 8 cool prefabs to work on ( to customize, change accessories, clothes, etc...)
- Different hair types and hair colors ( males and females )
- Many different kinds of clothes (Formal, Non-Formal, Security, etc...)
- Cheeks and Freckles
- Different types of mouth, moustache and eyebrows
- Image size: 1024x1024 px
- Transparent background
Please let me know what other objects/character you want me to include in the asset.
Enjoy using these cute characters!
Thanks.
Price $7.00
Antique Dining Sets by SpaceZeta
All objects use Unity's Autodesk Interactive shader, with Base color, Roughness and Normal maps at 2K resolution. You can also use the same texture maps with any other PBR shader that supports the used texture inputs, such as if you're upgrading to a different render pipeline.
Prefabs of each object in each color variation are included with a basic collision set up. The Table Oval is modular, featuring an end piece and a middle piece, so the table can be extended to your needs.
Includes:
- Dinner Table Rectangular | 1486 tris | 3 colors
- Dinner Chair 1 (Armless and with arms) | 844 tris (armless) / 1116 tris (with arms) | 9 colors
- Dinner Table Oval (Modular) | 455 tris (end piece) / 28 tris (middle piece) | 6 colors/variations
- Dinner Chair 2 | 1334 tris | 9 colors
- Dinner Table Rounded | 2284 tris | 3 colors
- Dinner Chair 3 (Armless and with arms) | 1162 tris (armless) / 1458 tris (with arms) | 9 colors
This pack contains 6 different objects (and two variations) in multiple colors ideal for an antique dining room environment. It uses PBR textures to deliver a realistic, high quality look to each object while keeping a low poly count, with the different color schemes and styles allowing you to create multiple environments with the same props without having each scene look identical to one another.
Price $8.99
A set of furniture and props for the workshop. (HDRP) by AndreyKalinin
Number of textures: 18
Number of Materials: 6
Polygon count:
Textures resolution: 4096x4096px (BaseMap, MaskMap, NormalMap).
Bench: 730 triangles
MetalCabinet: 3040 triangles
MetalDesk: 214 triangles
Textures resolution: 2048x2048px (BaseMap, MaskMap, NormalMap).
OilCanister: 606 triangles
LargeCanister: 1014 triangles
WallFirstAidKit: 484 triangles
Number of meshes: 6.
Number of prefabs: 11.
UV mapping: Yes
The package includes two models of tables, a metal cabinet, two canisters of oil and a first aid kit. Models are suitable for a garage or workshop in a vintage style.
Price $5.00
High Fantasy - Goblin Enemy 1 by War
Sprite size: 96x48
- Idle (12 Frames)
- React (5 Frames)
- Walk (8 Frames)
- Attack 1 (20 Frames)
- No sparks variation
- Attack 2 (25 Frames)
- No sparks variation
- Hurt (7 Frames)
- No flash variation
- No sparks variation
- No flash/sparks variation
- Death (26 Frames)
- No flash variation
- No sparks variation
- No flash/sparks variation
A pixel-art asset pack containing a Goblin enemy with 7 animations!
- Idle
- React
- Walk
- Attack 1
- Attack 2
- Hurt
- Death
The pack also includes optional particles/effects!
Price $4.99
Mech 03 by Jang Brao
Number of textures: 30
Texture dimensions: 4K
Polygon count of Mech 03: 14626
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 15
Animation type list
- idle
- walk 01
- walk gun ready
- walk fire
- walk 02
- run
- fire 01 - 06
- die 01 - 03
UV mapping: Yes
LOD information (count, number of levels):1
Types of materials and texture maps PBR: Base Color, Roughness, Metallic, Glosiness, Specular, AO, Normal DirectX, Normal OpenGL
Game ready 3d model of Mech 03- Goliath
Model perfomed in Blender. Rigged and animated in Blender.
Unity project with simple C# script included (for preview test only) . Just run game and press Q-F keys to check animations in Unity.
15 animations:
- idle
- walk 01
- walk gun ready
- walk fire
- walk 02
- run
- fire 01 - 06
- die 01 - 03
Lots of PBR textures are included. 3 types of camouflage texture. Just combine.
Price $20.00
Space Odissey Instrumental Ambience Pack by Garzy
All tracks are in .wav and .mp3
All tracks are loopable.
In 48.000 24 bits in Stereo
This pack is dedicated to embrace your project to an space voyage. Every track is made for different situations and sound enviroments.
Tracks:
01 - Rainfall Suns
02 - Space Mist
03 - Sun Waves
04 - Void Exploration
05 - Station Arrival
06 - Deep Nebula
07 - Serenity Sea
08 - Sky Travellers
09 - Sirens Galaxy
10 - Unknown Ship
Price $12.00
Stylized girl (game-ready) by G.V.Art
Number of textures 4
Texture dimensions 4k
Polygon count 9026
Number of meshes/prefabs 2
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps PBR
Product includes:
1 fbx files (character)
4 textures - TARGA files
2 materials
Technical Details
Number of Unique Meshes: 1
Vertex Count: character 9026 tris
Number of Materials: 2
Number of Textures: 4
Texture Resolutions: character 4k
Documentation: not need
Important/Additional Notes: If you need help, please ask by email
Price $25.00
Rush Hour by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 150
- Key: E min
- Duration: 2:38
Rush Hour is a feel-good royalty free ska music track with energetic electric guitars, upbeat drums, and a catchy hook. Perfect for YouTube videos, adverts, podcast intros, commercial promotions, and more. Who says you can't have fun during rush hour? Get in the groove with this upbeat and catchy track that will inspire creativity and confidence for your next project.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
GirlAndBear by ZhenyaRpixel
Rigged: Yes
Animated: Yes
Animation types (Root Motion/In-place): retarget
Number of characters: 2
Vertex counts of characters min-max: 23879-31884
Number of Textures:67
Texture Resolutions: (4096)
UV mapping: Yes
Number of meshes/prefab: meshes 2/prefab 6
Model have eyeball(skinning), oral cavity(skinning), teeth, tongue.
Easy Animations retarget Humanoid rig.
PBR Textures Metall/Roughness
4K Textures - normal, metallic, albedo, maskID, RMA, Emissive
8 Texture sets - Cloth, Body, Head, Accessories, Mouth, Hair, Eyes, Lases
The model is modular.
V1-LOD 0:~ faces 31884, tris 62959, verts 37690
V2-LOD 0:~ faces 23879, tris 46971, verts 27743
The character has two versions and three skins for each v1(x3 skins), v2(x3 skins)
V2 has alternative skinning skirt options
STANDARTS shaders!!!
!!!The body is censored!!!
If you need full-uncen (mesh+textures) body with uncensored textures please write me on my email: zhenyarpixel@gmail.com
If you have any questions feel free to write me email: zhenyarpixel@gmail.com
Price $49.99
Nonon Zone Multiplayer Character Controller and Playground by Nonon Zone
Character Controller
- Character Controller with new Input System and Rigging Package
- WOW like movement and camera positioning
- Replaceable Character Model supported with Editor Scripts
- Editor Menu to easily setup a new scene or place elements or do the rigging on the character
- GameEvents implementation to react to the surrounding
- Game Controller to instantiate the Player Prefab
- Zone traversal. The player and its childs are kept while travers into a new scene
- Prepared Sound components on the character
- Playable mini game to demonstrate the abilities
- Simple Elements like moving plattforms, portal pairs, Zone Portals, Enemies, Loot and destroyable cubes
- Reusable effects like replacing Materials at start of player or at death of enemy. Or getting gold effect at death of enemies.
- NononZone Object with Object Types. The behaviour of the Player and other objects is tied to these Types
- Camera is implemented with Cinemachine - 3rd Person and 1st Person View
- Aim Control with target detection
Multiplayer
- Developer HUD for convenient developing and testing. Load whichever scene you want in whatever mode
- LoginManager which takes in the command line arguments to start a game without dev hud and in the right mode (Server or Client)
- Support for traversing between multiple servers (scenes)
- Working Sample Implementation of the Relay Server
- Already Setup Networkmanager Prefabs to test the scenes
- A NetworkObject Spawnmanager
- All Elements on the CharacterController V2.0.0 or higher are able to run in Multiplayer Environments
For Support follow me on Discord: https://discord.gg/hxCAVmERUd
A multiplayer Character Controller which can be used in single or multiplayer environments.
The Character Controller can walk, run, variable jump, slide down a slope, fly and swim. Its behavior and its movement is like in the famous MMORPG World of Warcraft.
Also all surrounding features are implemented like IK_Bone Rigging and weapon attachement.
Everything is embedded in a huge playground where all interacting elements can be tested and for fun a mini game is implemented with a few quests. The character movement is implemented with RigidBody movement.
The package comes with a Developer HUD, which makes it easy to start server, clients and hosts with the same build.
The Multiplayer Environment is based on Netcode for GameObjects. Weapon spawning and pickup, Shooting, Swimming, Stepping on moving objects and many more is possible together with other players.
Price $4.99
Stylized Beam Effect Pack by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
-24 Beam Effect 2D.
-24 Already prefabs.
-54 Textures (22 simple textures and 32 texture sheets) With high quality. Size up to 1024 pixel. The textures are optimized for mobile game.
-54 Materials.
-6 Main style Effects. Each kind of effect has 4 main colors:Yellow, Red, Blue and Purple.
-1 Background demo.
-1 Readme document.
-1 Sample scene.
Price $18.99
NM-52 Assault Rifle by Storm Bringer Studios
++ NM_52 Assault Rifle all kinds of unique VFX, SFX and Animations. ++
++ Assets are AAA category and ready to be used for VR, PC and Consoles ++
++ Assets are made with PBR standard with 4K high quality textures ++
NEW!! Pack support unity: Unity 2019.3 URP 7.1.8+
In This Pack:
◉ NM_52 Assault Rifle.
◉ Scope.
◉ Bullet.
◉ Empty Shell.
◉ Animations.
◉ VFX/SFX.
◉ 4K-Textures.
Max Tris: 14k
Max Vertex:13k
Follow us for updates and news
Join Our Discord Server: Discord
Price $25.00
