Solitaire Collection Bundle (3-in-1) by Selv Assets
City park - cemetery by Mixall
Number of unique models/prefabs: 28/296;
Number of polygons: from 1 to 34200;
Number of textures: 151;
Textures: All texture maps PBR;
Texture size: 1024x1024, 2048x2048, 4096x2048, 4096x4096;
Types of texture maps: Albedo, Normal, Metallic, Occlusion;
UV mapping: Yes.
Polygon count of:
arch_wallV2 14.6k tris
bench 474 tris
border_dop 140 tris
bricks01 16 tris
bricks02 2 tris
bricks02_01 2 tris
cathedral 47.8k tris
cathedral_props 5.3k tris
chain_pillar 19.5k tris
crypt_modules_assembled 5.2k tris
DayNight_lamp 20k tris
doors 34.2k tris
flower_bed 26.2k tris
lamp_navigation_plate 9.1k tris
memorial_gazebo_assembled 56.9k tris
path 2.9k tris
roof 342 tris
sculpture 9.7k tris
steps_bricks 224k tris
stoneWall 112 tris
tile_triangl 1 tris
tombstones 1.6k tris
tombstones 11.8k tris
towerProps_handrails 8k tris
Trees 38k tris
wall 1.3k tris
wall_arcg 6k tris
wall_circle 610 tris
Mixall studio presents a good solution for your games, VR projects and simulators: City park - cemetery.
Most assets have 2 Texture sets to apply to your materials (Normal and Moss). Every asset is modular, to be used in VR and traditional views.
★ Key Features ★
- unique atmosphere of a European cemetery
- modular environment
- interior of crypts and temple
- game ready demo scene
★ Assets ★
- Terrain: Tree.
- Cemetery environment: Modular crypts, Modular memorial gazebo, Modular walls, Tombstones, Cathedral, Doors, Sculpture, Handrails.
- Other: Flower beds, Chain pillar, Lamps, Navigation plate, Bench.
★ Other Assets ★
Combine this asset pack with our other assets:
-Medieval Cemetery - Full Pack
-Goblins -characters with animations
-Horror - modular interior and props
We will be grateful if you fill out this form. This will help improve our work.
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $39.99
Title FX Pack by Oranged Keys
RenderPipe Support : SRP / URP / HDRP
TITLE FX Pack
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Don't hesitate to rate or comment if you like it!
Price $15.99
Enemy Galore 4 - Pixel Art by Admurin
- Sprites are pixel art
- Sprites are animated
- Enemies are two directional
- Total Enemies: 8
- Total sprite sheets for animation: 53
- Total Frames: 389
- Sprite Dimensions: Most are 64x64px
- Effects are provided in a separate file
Enemy Galore 4 includes sprite sheets of 8 skeletal pixel art enemies mostly sized 64x64. These enemies are perfect for side-scroller projects. Upon defeat, these enemies can drop items found on my Item pack.
Get an extra 5 free enemies and more by checking my other packs!
Feel free to keep updated with my art or future content by clicking HERE and do not forget to rate and review! More feedback lets me know that the packs require additional enemies!
What is included in the pack?
- Number of enemies: 8
Gladiator
- 41 frames
- 0 FX frames
- 7 Animations (Attack, Block, Death, Hit, Idle, Run, Summon)
Marksman
- 40 frames
- 0 FX frames
- 3 Projectile frames
- 8 Animations (Arrow Projectile, Attack, Block, Death, Hit, Idle, Run, Summon)
Pianists (Minstrel, Troubadour)
- 37 frames x2
- 16 FX frames
- 7 animations (Attack A & B, Death, End, Hit, Idle, Start) x2
Death
- 66 frames
- 0 frames
- 17 Projectile frames
- 6 animations (Attack A & B, Fly, Hit, Magic projetile, Summon)
- SIZE: 176x80px
Pirates (Captain, Quartermaster)
- 39 frames x2
- 3 FX frames
- 6 animations (Ability, Attack, Death, Hit, Idle/Fly, Projectile) x2
Triple Skulls
- 47 frames
- 4+ FX frames
- 6 Animations (Attack, Death, Fly, Hit, Idle, Projectile)
Price $15.00
Farm Land by CACTUS YAZILIM VE BİLİŞİM HİZMETLERİ TİCARET LİMİTED ŞİRKETİ
Polygon count of [ scarecrowbody ] :9624
Polygon count of [ agac_cam.001 ] :108
Polygon count of [ barn.001 ] :600
Polygon count of [ building.001 ] :3644
Polygon count of [ corn.003 ] :3872
Polygon count of [ Cube.002 ] :94
Polygon count of [ Cube.006 ] :232
Polygon count of [ Cube.010 ] :108
Polygon count of [ Cube.070 ] :192
Polygon count of [ Cube.089 ] :148
Polygon count of [ Cylinder.021 ] :604
Polygon count of [ mushroom.003 ] :1730
Polygon count of [ fencedoor.002 ] :248
Polygon count of [ grass.015] :2106
Polygon count of [ klube.025] :2614
Polygon count of [ modulerdirt.031 ] :364
Polygon count of [ pumkin.002 ] :1756
Polygon count of [ seed.001 ] :8708
Polygon count of [ tree.001] :750
Polygon count of [ tree.003 ] :80
Polygon count of [ farmer ] :14660
Polygon count of [ goat ] :7716
Polygon count of [ spear ] :420
3D Assets:
- 5 building
- 4 tree
- 1 rock
- 2 fence
- 2 fence door
- 1 mushroom
- 1 modular dirt
- 1 seed
- 1 pumpkin
- 5 props
Price $4.99
Enemy Galore 3 - Pixel Art by Admurin
- Sprites are pixel art
- Sprites are animated
- Enemies are two directional
- Total Enemies: 9
- Total sprite sheets for animation: 36
- Total Frames: 243
- Sprite Dimensions: 64x64px
- Effects are provided in a separate file
Enemy Galore 3 includes sprite sheets of 9 pixel art enemies sized 64x64. These enemies are perfect for side-scroller projects. Upon defeat, these enemies can drop items found on my Item pack.
Get an extra 5 free enemies and more by checking my other packs!
Feel free to keep updated with my art or future content by clicking HERE and do not forget to rate and review! More feedback lets me know that the packs require additional enemies!
What is included in the pack?
- Number of enemies: 9
4 Behres (Balk, Grizzle, Pande, Pole)
- 21 frames x4
- 4 FX frames x4
- 4 animations (Death, Hit, Idle, Run) x4
2 Hoppers (Kango, Rabbeet)
- 19 frames x2
- 6 FX frames x2
- 4 animations (Death, Hit, Idle, Run) x2
3 Titans (Elephantto, Dinio, Hispo)
- 22 frames x3
- 9 FX frames x3
- 4 animations (Death, Hit, Idle, Run) x3
Price $15.00
Collectable System by Labgames Studio
Here presented are the most relevant features of this product:
- Create your own class of collectable items in seconds
- Create collectable items in seconds
- Collect your collectables
- First Person Controller
- Custom Editor Window (Collectable Manager)
- Save System
- Folder Creation System
- Check if all items are collected and if so mark class as "DONE"
The Collectable System is perfect for creating a class for collectable Items. Spice up your game by giving the player an extra challenge!
No matter what kind of game or application you are developing, with this system you can create your own class of collectible items in seconds.Give your players the feeling of gaining something and being rewarded for their time in your game, build collectables into your story or just use it as a cool achievment. Time to get creative!
Most AAA Studios use collectable Items in their titles, or even make collecting these Items to their main story. With this System you can do the following:
- Create your own collectable class directly over an editor window (No coding)
- Create collectable Items that your player can collect to gain progress or rewards
- Display how many collectables the Player collected and still needs to collect
- Save your progress with an extra Function Library special created for this System
- Add more content to your games
- Make your story more unique
- Give the Player a feeling of reward for playing your Game
Price $15.99
Skeleton Dark Warrior by MortuusIntus
Number of textures: 16
Texture dimensions: 4096x4096
Maximum polygon count: 43478
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 22
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Skeleton Warrior - Game Ready Model.
4096x4096 PBR Textures. 4 Materials, 16 Textures, 22 Animations.
Contains shader with a two-sided display of polygons.
Asset Includes: Skeleton and Skeleton Warrior.
Skeleton Warrior
Animations:
- Attack (x2);
- Death;
- Get Hit (x2);
- Idle (x2 with and without sword);
- Provocation;
- Jumping (with and without sword);
- Running (with and without sword);
- Strafe Right (with and without sword);
- Strafe Left (with and without sword);
- Walking (with and without sword);
- Walking Back (with and without sword).
Faces - 21899
Verts - 22525
Tris - 43478
Skeleton
Animations:
- Idle (x2);
- Jumping;
- Running;
- Strafe Right;
- Strafe Left;
- Walking;
- Walking Back.
Faces - 12272
Verts - 12680
Tris - 24280
Price $35.00
Ultimate A* Pathfinding Solution by aoiti
Usage:
Pathfinder<T>() mypathfinder= new Pathfinder<Vector3>(HeuristicDistance, ConnectedNodesAndStepCosts,calculatorPatience);
mypathfinder.GenerateAstarPath( A, B, out path);
T: Any class or struct that has a way to measure distance between its instances. Examples are; Vector3, Vector2, Vector3Int etc. It can even be a custom class as long as there is a measurable distance between its instances.
HeuristicDistance: any method name that takes two T instances and returns an aproximate distance
ConnectedNodesAndStepCosts: any method name that takes a T instance and returns a dictionary of its neighbours as the keys and distances to the neighbours as the values.
calculatorPatience: the number of steps that the algorithm calculate before giving up. It is a safety precaution for testing. I advise starting with 100 or less and increasing to 9999 or more after testing.
GenerateAstarPath: returns true if exists a path from starting instance to ending instance, and outputs an array of adjacently connected T instances that lead to the target (path).
This A* pathfinding solution contains Pathfinder class designed to fit any situations as long as the class is supplied with a method that calculates a heuristic approximation of distance between two nodes/points or any other objects, and a method that returns connected nodes/points or objects of same type and their distances as floats.
Price $0.00
2D Character - Fighter - 8 Axis Movement by Aparicio Silva
Format:
Transparency PNG
Animated:
Sprite-sheet frames.
Character-Animations (42 sprites sheets):
Runing animations 8 sprites sheets (64 sprites).
Jumping animations 8 sprites sheets (64 sprites).
Iddle animations 5 sprites sheets (48 sprites).
Attack animations 20 sprites sheets (90 sprites).
Additional:
Pixel art based.
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included.
This Package contains 41 sprites sheets of a 2D character that is suitable for top-down and side-scrolling games.
The character texture size is 64x64 including animation safe frame.
The true character resolution is roughly around 50x25 (depending on animation frame).
INCLUDES.
- Running animations for 8 axis. (up, down, left, right, upLeft, upRight, downLeft, downRight.
- Jumping animations for 8 axis. (up, down, left, right, upLeft, upRight, downLeft, downRight.
- Iddle animation. (down)
- Combat iddle animation. (left, right)
- Low health animation. (left, right)
- Two punchs animations. (left, right)
- Two kicks animations. (left, right)
- Two casting spell/power animations. (left, right)
- One dodge/slide animation. (left, right)
Characters are designed to work in eight directions. Animations to the left and right are included no need for flipping sprites.
Price $5.99
Temples & Caves by North Peak Entertainment
Temples & Caves is a package you can use for any environment and will allow you to create high-quality rocking levels!
These assets include optimized geometry for optimum performance for any platform and high-quality PBR textures that work for any realistic game or experience.
The contents of this package were built to be as modular as possible which include the following.
Contents
2 Cliff Variations
3 Large Boulders
3 Medium Boulders
9 Stones
4 Stone Groups
4 Spider Web Variations
2 Banners
6 Candles
1 Gate
1 Column
2 Bridge Variations
1 Brazier
9 Floor Panel Variations
2 Stairs
5 Walls
2 Demo Scene
Follow us on Twitter and give us suggestions for future assets! We want to help you and the Unity community!
Price $19.99
Robo Dash - Mobile Game Template by Ellisjames20061
Compatible with android and IOS.
Contains a high score system
Custom loading screen.
High quality artwork.
Music and sound effects.
Overview: Robo dash is a simple endless mobile game ready to launch or easily reskin as you please. Compatible with android and IOS. Contains a high score system and its own custom loading screen.
One tap controls: Simple one tap controls means the game is fun yet simple to get the hang of.
Clean code architecture: Easy to read and understand code making it easy to change and you should be easily able to add your own features to the project.
Easy to reskin: If you want your own artwork in the project everything can be changed within the inspector. You can add your own animations. Extra polish. Changing sounds and the music is one click away.
Ads: Using Unity Ads you can easily add ads to the project however you see fit.
Sounds & Music: The game already contains its own soundtrack and sound effects. You can easily swap it out as you please to make the game be how ever you want
Artwork: The game already contains lots of high quality pixel art and an animated character. You can easily swap these out to make it look how you please.
Optimised: The game is optimised with unused chunks being destroyed to ensure optimal performance across all mobile devices.
Ready to launch: The game is ready to laucnh straight away. If you dont want to chage any features or art you canust clcik export and you have a full mobile game ready to be played by your audience.
Price $15.00
Stylized Buildings Pack by Misixin
A stylized set of assets from buildings, props and environmental objects to create an city.
- Features -
- 433 Assets
- Demo scene
- Modular Buildings
- Alternative texture
- Buildings -
Build modular, Roof modular, Balcony, Modular Apartment.
- Road & Terrain -
Road, Subway entrance.
- Props -
Airconditioner, ATM, Ad Screen, Book, Bench, Bottle, Barrel, Barrier, Briefcase, Box, Bag, Cardboard box, Cigarette, Coffee, Chair, Can soda, Cone, Cafe sign, Cart, Cts, Food, Fountain, Grid, Laptop, Lighter, Money, Menu, Manhole, Newspaper, Napkin, Noodles, Pallet, Paper, Payphone, PowerBox, Parasol, Pepper mill, Sign, Streetlight, Scaffold, Skip, Small rocks, Smartphone, Shaker, Skateboard, SprayCan, Stopbus, Tableware, Table, Traffic light, Table, Tire, Trash Garbage Bag, Trash Rubbish Bin, Table Cloth, VendingMachine, Wall vent.
- Other Info -
Texture Sizes: 1024x1024, 2048x2048.
Works on Unity Versions: 2017.1.0 or higher.
Polycount ranges: From 35 to 5000.
Price $15.00
Animation Pack - JapaneseGreeting and Dogeza by Picola Inc.
Animation count - 10(5 x 2)
Animation type list
- Eshaku
- Keirei
- Saikeirei
- Keirei(sit)
- Dogeza
This is a Japanese Greeting and Dogeza on the Ground Motion Pack.
This package contains 5 types of animations suitable for game development and video production.
It contains a total of 5 animations: 3 types of "Ojigiri" and 2 types of "Kneeling on the Ground".
This asset includes the following two types of animations.
- For standard Humanoid rigging models.
- anm_bow01_00
- anm_bow02_00
- anm_bow03_00
- anm_bow04_00
- anm_bow05_00
- One that includes a shaking animation specifically for PicoChan.
- pico_chan_anm_bow01_00
- pico_chan_anm_bow02_00
- pico_chan_anm_bow03_00
- pico_chan_anm_bow04_00
- pico_chan_anm_bow05_00
Included
- Unity-Chan Toon Shader 2.0 (UTS2) is provided under the Unity-ChanLicense2.0 terms.
Price $4.99
Space Asteroids Mega Pack by Davis3D
Features:
- 53 Asteroid Static Meshes with 4 Lods Each, and 4096x4096 Textures
- 1 Planet Shader
- 3 Planet Diffuse Textures
- 4 Detail Normal Map Textures
- 1 Demonstration Scene
Number of Unique Meshes: 45
Collision: Yes, mesh collision
LODs: Yes
Vertex Counts:
- Under 10k = 17
- 10k to 30k = 16
- 30k to 60k = 21
Number of Shaders: 14
Number of Materials: 62
Number of Textures: 180
Texture Resolutions:
- 4096 = 163
- 2048 = 5
- 1024 = 8
- 512 = 4
Copyright Free References
- Planet Cloud Texture by Tom Patterson
- Moon Texture by Ernie Wright from the NASA Visualization Studio (CC0 Notice)
The Asteroid Mega Pack contains 53 Asteroids, with 8 Asteroid Themes and numerous Planets! This package currently supports Basic RP, with HRDP and URP planned in future updates.
A breakdown of the themes and the number of asteroids in each can be seen below:
- Cratered = 12
- Crystal = 9
- Ice = 9
- Holed = 6
- Soft = 5
- Mineral = 4
- Organic = 4
- Glowing = 4
This package also includes a realistic Planet Shader, with 2 main planet surface textures & 1 cloud texture. Included is also a flickering Stars Shader.
Recommended use with Post Processing Stack v2
Price $49.99
Ultimate RPG Music vol.1 by Vordabeatzz
Audio file types: WAV
Sample rate: 48k
Bit depth: 24bit
Loopable: Yes
Additional: Stereo
Vordabeatzz's Ultimate RPG Music vol.1 contains 5 AAA game high-quality, professionally mixed, and mastered music scores suited for fantasy or open-world RPG games. This music pack will surely get your game to the next level inspired by soundtracks from best-selling games like Oblivion, Skyrim, and Fable.
This pack is great for creating real RPG ambients in fantasy forests, open-world sceneries, dungeons, and many other places.
All tracks are TEMPO and KEY labeled, royalty-free, mixed and mastered, and ready to be used right away!
These 5 scores are carefully crafted using the best on-the-market VST-s and mixed & mastered with the award-winning audio plugins.
** listen to the audio samples provided **
Instruments used in the creation of these music scores were epic pads, violins, strings, dreamy pianos, choirs, and more.
Every score is mastered with headroom to keep maximum dynamics, which will result in a more pleasant listening experience.
All scores have a long-tail fade-out so it will seamlessly loop between itself, or any other track.
Tracklist
Aurora - 82 bpm - G major (3:33)
Magic forest - 80 bpm - C# minor (2:42)
Soul explorer - 80 bpm - A# major (2:30)
Tale of a Vampire - 73 bpm - B minor (2:30)
Veil of darkness - 75 bpm - D minor (3:32)
Total length: 15:51
Support and questions
info@vordabeatzz.com
Disclaimer
All my music is Content ID protected to prevent others from claiming your Youtube videos. In an event that your video on youtube is claimed by "Vordabeatzz", please contact me via email so we can resolve this as quickly as possible.
Price $14.99
Goriest Props (70+) by ahmed1k3
Texture dimensions = 1024x, 2048x and 512x
UV mapping = yes
Number of prefabs = 71
Texture type = TGA
Rig= yes
Animated = No
Maximum polygon = 10,000+
Uses of this asset pack?!
The 3d models can be successfuly used in either low end or games based off high end effectively.
The props can be used in brutal, gore or zombie games and some props can also be use in cannibalism games.
The rigged props (brain,heart and lowerspine) can be easily be animated within unity.
Assets include
*Multiple gore props
*Multiple dismembered props
*Rigged props (brain, heart & lowerspine)
*Body pile (contains gibs & gore)
*Human meat
*Entrails
*Bucket of intestines
*Human heads
*Corpse bodies rotten
All the assets come with diffuse normal and albedo with pre-setup materials
The package contains 70+ 3d gibs & gore
Please refer the pictures.
For custom 3d models and props please contact us
Price $50.00
