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The newest packages in the Unity Asset Store.
Updated: 10 min 4 sec ago

Cute Ghosts Tiny Monsters by Mekaru Studios

2022, June 30 - 10:43

Cute Monsters - Ghost


All textures are 2048x2048.

Ghost polygon count is 1315

Ghost polygon count with cosmetics 1400-1700

Cosmetics are included in the package.

There are no sounds effects for the package.



Animations:

  • Idle
  • Move
  • Attack

Price $6.80

MAD Easy Physics Conveyor System by Mad Ferret Digital Design

2022, June 30 - 10:42
A set of Prefabs and scripts to create a rigidbody physics conveyor system.

Physics base Conveyor system:


12 modular Prefabs

5 Helpful Scripts

URP Material For Moving Belts


Easily create a rigidbody physics based conveyor system using these prefabs/scripts.


Scripts included;

Conveyor

Destroy

Flip

Paint

Spawn


Prefabs Included;

Spawner

Straight

Short Bend Right

Short Bend Left

Long Bend Right

Long Bend Left

Pit

Painter

Up

Down

End

Shredder


Price $15.00

Element Bending FX PACK HDRP by frybreadFX

2022, June 30 - 10:28
Collection of 18 Elemental Visual Effects (Warning! HDRP support only so far)

Texture sizes range from 2048x2048 (spritesheets) to 128x32

Features



-18 Elemental ParticleSystems

 categorized in 


FIRE

  • Fireblast (x2)
  • Fire Ring
  • Fire wall
  • Fire whip

WATER

  • Waterbending (morphing water effect with trail for movement)
  • Splash Impact
  • water whip
  • water wave

ROCK

  • Wave of rocks
  • Rock podium (plattform)
  • Rock Tower
  • Rock Spear
  • Rock Ball

AIR

  • Wind Push
  • wind spiral
  • wind shield
  • wind whip




- 1 Character Mesh for preview purpose 

- 1 TestScene


Also contains

12 custom shadergraph shaders + 5 subgraphs




Price $24.99

Medieval Armor Sound Fx Pack by KeyHz

2022, June 30 - 10:25
This package offers you a fully customizable medieval movement sound for the armors and footsteps.

This is an armor medieval sound pack that I have made for video games but it can be used for other purposes.  


This Pack is fully customizable, is just needed to layer the material's sounds together, every armor material is in its own folder. 

There are also footsteps for 5 different materials both walk and run


Every Audio asset is exported at -3 dB so you can mix them together and in-game without problems


Price $50.00

Fantasy Asset Pack Weapon by Gtap Studio Inc

2022, June 30 - 10:19
This pack has 6 unique weapons. You can use that in game development as active elements, or you can use that as props. This pack is perfect for fantasy games.

Package include:

6 models of fantasy weapons (axe, bow, mace, scythe, staff, trident)

4K textures, which includes the following texture maps:

- BaseColor

- Height

- Metallic

- Normal

- Roughness


Specifications:

- Axe (2,256 tris)

- Bow (2,660 tris)

- Mace (2,314 tris)

- Scythe (3,390 tris)

- Staff (3,518 tris)

- Trident (10,716 tris)


Price $14.99

Hybrid Bikes by Zekro Studio

2022, June 30 - 09:38
A collection of hybrid bike sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features bikes, cars, engines, turbines, vehicles, and many more.


Price $19.99

Epic Swells by Zekro Studio

2022, June 30 - 09:29
A collection of epic swell sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features buildups, crescendos, downers, risers, swells, and many more.


Price $19.99

Double Dopplers by Zekro Studio

2022, June 30 - 09:25
A collection of double doppler sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features dopplers, pitches, risers, shepards, tones, and many more.


Price $19.99

Dramatic Hits by Zekro Studio

2022, June 30 - 09:13
A collection of dramatic hit sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features hits, impacts, punches, smacks, strikes, and many more.


Price $19.99

Tension Pads by Zekro Studio

2022, June 30 - 09:03
A collection of tension pad sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features drones, pads, soundscapes, synths, textures, and many more.


Price $19.99

Noise Blasters by Zekro Studio

2022, June 30 - 09:03
A collection of noise blaster sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features beams, blasters, guns, noises, whooshes, and many more.


Price $19.99

Security Locks by Zekro Studio

2022, June 30 - 09:02
A collection of security lock sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features chains, gizmos, hatches, locks, pistons, and many more.


Price $19.99

Trailer Punches by Zekro Studio

2022, June 30 - 09:01
A collection of trailer punch sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features bashes, kicks, slaps, punches, strikes, and many more.


Price $19.99

Mech 10 by Jang Brao

2022, June 30 - 08:38
This low poly Model can be used in your game/application as well as the rest of the models from this collection.

Number of textures: 30

Texture dimensions: 4k

Polygon count of Mech 10: 15015

Number of meshes/prefabs: 1

Rigging: Yes

Animation count:15

Animation type list:

  • idle
  • walk 01
  • walk gun ready
  • walk fire
  • walk 02
  • run
  • fire 01 - 06
  • die 01 - 03

UV mapping: Yes

LOD information (count, number of levels):1

Types of materials and texture maps (e.g., PBR):BaseColor, Glossiness, Metallic, Roughness, Specular, AmbientOclussion, Normal DorectX, Normal OpenGL

3 types of camouflage texture.

Game ready 3d model of Mech 03- Goliath

Model perfomed in Blender. Rigged and animated in Blender.

Unity project with simple C# script included (for preview test only). 

Just run game and press Q-F keys to check animations in Unity.


15 animations:

  • idle
  • walk 01
  • walk gun ready
  • walk fire
  • walk 02
  • run
  • fire 01 - 06
  • die 01 - 03

Lots of PBR textures are included: BaseColor, Glossiness, Metallic, Roughness, Specular, AmbientOclussion, Normal DorectX, Normal OpenGL

3 types of camouflage texture. Just combine.


Price $20.00

Save Data Firebase Storage by GameDeveloper20

2022, June 30 - 08:35
Save data storage is a full Unity template that gives you a quick and easy way to save files in Firebase storage system.

Features

Supported OS

Link to documentation

The assets contains one scenes landscape and necessary scripts to implement in your project game and easy way to make save data work with Firebase storage system. This is allows you to start first module for your game. You can save data every day to your player and don’t lose any data. Need just to access player data. The source (sprite) is the file you will save in storage as (file.png). If the file name exits you will not be able to upload again.


Please note: You need to have Firebase Storage already installed on Unity to use this assets, need Firebase Storage package, and Device Simulator to work properly.


Firebase Storage


Benefits: This is a Firebase Storage where your app's data magically syncs across all devices, usually within a few hundred milliseconds. It's great features, syncing your user's saved data game across devices.

It Includes:


- Upload Data


- Download Data



Price $5.00

MONSTER H by BobGrandmaster

2022, June 30 - 08:30
monster + animations(idol,walk,run,attack,crit attack,death)

textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).

animations 6-idol,walk,run,attack,crit attack,death.

Polygonal Quads/Tris.

UV mapping: Yes.

Rigging: Yes

Polys-6 249.

Verts-6 235.

textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).

animations 6-idol,walk,run,attack,crit attack,death.

Polygonal Quads/Tris.

UV mapping: Yes.

Rigging: Yes

Polys-6 249.

Verts-6 235.


Price $9.00

Modular Car Wash by Gest

2022, June 30 - 08:29
This asset contains a pack of HQ auto (car) wash props for your game or 3D visualization.

Number of textures: 24

Texture dimensions: 4096x4096px

Polygon count of [Model Name] ~1000-6000 per model

Number of meshes/prefabs: 17 meshes.

UV mapping: Yes

Types of materials and texture maps: PBR


This asset runs with Universal Render Pipeline materials. If you use Standard Render Pipeline all materials will appear pink, to solve this select all materials from the asset and change Material shader to standart (metallic).

This asset contains a pack of HQ auto (car) wash props for your game or 3D visualization.

Everything was made specially for High Quality games.


All models are low-poly with PBR materials ( Albedo, Metallic+Roughness+AO, Normal map).

There are 17 model prefabs and 4 modular prefabs.


Models (: Container, Ground, Water Gun, Hose, Metal Pillar A, Metal Pillar B, Metal Pillar C, Money register, Plastic Wall A, Plastic Wall B, Roof, Stand, Wall, Lamp and etc.


*Car not included



There isn’t a model that you specifically need? You can request one! :)

Email: yrayushka@yahoo.com

WEB: https://gest.lt/

This asset runs with Universal Render Pipeline materials. If you use Standard Render Pipeline all materials will appear pink, to solve this select all materials from the asset and change Material shader to standart (metallic).

Textures: 4096x4096px

Verts: ~1000-6000 per model


Price $20.00

Casual Sci-Fi Simple Skill 3 Set Pack by Coffee duck

2022, June 30 - 06:38
-84 unique icons in total;

-84 unique icons in total;

-3 Styles(See the screenshot)

- Each icon is 256x256 pixels size (PNG);

- Each icon is 128x128 pixels size (PNG);

- All Icons have with transparent background and frame background

PSD

See the screenshot.

Click Coffee duck!

Thank you.


Price $13.00

Zeus Unite - Game Core by Zeus Unite

2022, June 29 - 20:50
The Zeus Unite Game Core is a Unity asset and template for a core game setup. It provides you a Template with Scene Transition and Settings and can be the Starting Point for any Unity Project and Game

Game Core with Game States: Game Start - Game Pause - Game Over 

Settings Manager: Control Graphic and Audio Settings

Scene Fader: Transition smoothly with Loading Screen

Time Manager: Can be used to Manage Time relevant Features inside the Project.


Templates for Intro Menu and Game Scene

** Introduction of Zeus Unite Game Core **


The Zeus Unite Game Core is a Unity asset and template for a game setup.The

Event-Driven Pattern Core system can be connected to existing game logic or used to quickly and easily create your own game logic.


With Ready to Use Scene Templates like Intro, Main Menu and Game Level. The Game Core provides with his full Graphic and Audio Settings Controller a AAA Quality Start Point for any Type of Game while being ready for Built-In-Pipeline and the Universal-Renderer-Pipeline. (HDRI Not Tested)


Different Fader provides smooth transitions between Scenes to give a AAA Quality Look. Animations, Fader, Interfaces can be Customized with your own preferences. An easy to use Setup will Guide you through the Basics.


The System is independent and can be Added inside any Unity Project, Existing or New Ones. It can be easily Integrated in existing Projects and Mechanics can be hooked up to the Simulation Event Driven Game Controller to Start and End the Game.


The Zeus Unite Game Core comes with roughly 450-500 carefully crafted executable Lines of Code and is a Powerful Game Kit for any Unity Game Project.


* * Features

* Simulation Core


The Simulation class implements an event driven pattern, that can be used to control Transitions, Game States and to Simulate Game Logic.. Events get Scheduled in a Pool and Executed. It also offers a Timed Scheduler. Game Logic can be executed after a certain Time Period.


* Scene and GameState Controller


With the help of the Simulation Core, States like Start, Pause, Game Over are handled. Additional Systems can be easily hooked up to the Game State to guarantee and provide a smooth transition between Scenes and Game States.


Additional Game States can be integrated and existing ones can be Changed. The Interfaces are accessible inside the Project Folder as Prefabs which can be manipulated.


* Settings Controller


The Settings System comes with a Graphics Controller, Audio Player and Manager. Audio Sources get created on Runtime and Pooled inside a fast and easy Pooling System specially Designed to Play Audio Clips within the Game Core System from any Point inside the Game. The Game Settings can be accessed during the Game Play Mode.


* * * Audio Controller Features:


● Prepared Audio Mixer to define Audio Groups for Volume Control

● True Logarithm Slider for precise Audio Volume control

● Round Robin Audio Shot System,, Setup multiple Audio Clips and the Audio Player will play them randomly

● Audio Settings get saved as PlayerPrefs Local

● Easy to Extend, Easy to Hook Up to Existing Audio Mixer


* * * Graphics Controller Features:

● Universal Render Pipeline Ready

● Pulls Graphic Quality Settings from the Project to Display and Select.

● Graphic Settings get Saved local as PlayerPrefs


* * * Settings Controller Features:

The Settings Controller gets Instantiated at Runtime at any Point you will make use of the Settings Controller. This makes the Controller available in all Scenes you gonna Access the Controller without the need of a Setup. Because of this flexibility it is easy to use the Settings Panel in existing Projects and Hook the settings up on an existing User Interface.


* Time Manager

Control the Time inside the Game. The Time Manager offers various options to Manage the Time Scale inside Unity. It can be used to create Time Effects or simply Stop the Time to Pause or Resume.


The Simulation Core comes with a Pause Manager and a Game Speed Controller. The Game Speed Controller can be individually Configured in the Setup.


* Reconstructive

The systems are built to reconstruct themselves during runtime. So whenever you call something from the Game Core, the necessary data and objects are loaded at runtime.

There is no need to instantiate or set up scenes for your Basic Game Core anymore!


* * Templates

* Intro Scene

A Intro Template that provides your Game a Starting Point. The Intro can be used to Load Settings and other Stuff before the actual Game Starts. It also prevents the Game from accessing the Menu Scene before the Player presses a Key to confirm he's Ready. In Games with Networking this helps to prevent unnecessary Traffic before the Player really starts the Game.


* Menu Scene

The Menu Template provides you a Navigation through the Main Parts of the Asset and later your Game. This Scene can be modified with additional Needs or you can Hook up your already Created Scene and Change just the Buttons to work with the Game Core.


* Game Scene

The Game Scene is an Empty Scene just to Demonstrate the use of the Game Core. You can Start the Game, Pause the Game, Restart the Game, Exit the Game


* Test the Demo Scene:

You can Test the Demo Scene of our Zeus Unite Game Core, which is working on all Platforms Unity 2021 can Compile to. Including Mobile and Web. The Game Core is also suitable to handle Mobile Games, however the UI Templates are only available for 16:9 Screens.


The Demo can be found on our Itchio Website

Stusse Games - Zeus Unite - Itchio Page


Includes our Script Library from:

Zeus Unite Free Script Library


With lots of Unity Ready to use Scripts to Create your Game!


Check the Zeus Unite Online Manual for the most recent Version and detailed Information::

Zeus Unite - Game Core Online Manual


Support Integration

● Documented

● Open Source Code

● How To Use Inside The Editor

● Discord and E-Mail Support

● Discord Bug Tracker and Submission


** Zeus Unite **

Zeus Unite offers Unity Editor Extensions around Databases. The studio creates useful Unity editor information and material for free on the Zeus Unite Website.


Join Our Discord Server for Support, Feedback, and Suggestions

Stusse Games Discord


** Check Our other Assets on Unity Asset Store **

Zeus Unite - Item Database Management System, Create and Manage Databases with Items and Blueprints inside your Unity Game Project


** Check Our Website **

Our Website contains a lot of useful information about Unity and Game Design andDocuments around the Game Core System


Zeus Unite - Game Core


Stusse Games Website

Zeus Unite Website

Zeus Unite - Item Database Management




Price $19.99

Virtual Simulation UI Pack by D.F.Y. STUDIO

2022, June 29 - 16:42
Virtual Simulation UI Pack is a blue-tech themed UI package.It can be used in industrial virtual simulation projects, digital twin projects, smart factory,intelligent manufacturing, etc.

✪ FEATURES ✪

1.Each element is carefully designed and can be applied to virtual simulation platform.

2.Prefabs for individual elements were ready ,so you can easy to use them! Sliced sprites were ready,so you can change size and color easily in unity 3d.

3.Each element is separate, so you can use your own icon, text, etc.

4.Support open GL, PC and Mobile.

✪ ASSET CONTENT ✪

● Textures: 208 png textures(from 128px*128px to 2560px*1440px)
● Prefabs: 152 prefabs for individual elements
● Scene: 1 Demo Scene (15 canvas)
● SourceFiles: 14 editable psd files
● Scripts: 4 clean scripts

More Assets: D.F.Y. STUDIO

If you have any questions or have better suggestions about this asset, please contact us immediately.Thanks.

Support:dfy_studio@163.com
Price $29.99

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