2D Bullet Hell Starter Kit by Ellisjames20061
Player, enemies, health, reload, optimisation
Player
- The player has the ability to shoot multiple bullets and comes with top down movement and a health script. The player can shoot the enemies and deal damage and when shooting the enviroment different particle effects play
High Quality Particle Effects
- This asset pack contains many high quality effects to enable gameplay to feel even more impactful. Contains particle effects ranging from enemies taking damage to enviroment collision effects from noth the enemy and the player. Additionally each bullet contains its own trail effect to make it stand out against the enviroment.
Graphics
- This asset pack uses the post processing stack to enable beautiful camera effects to make the game look a lot better combined with any other efforts to make the game graphically look incredible. Background colours, player, enemies, and particle effect colours can all be easily adjusted to fit your needs.
Optimisation
- The demo scene is optimised to ensure optimal performance across a range of devices. Particle effects destory themselves as well as bullets to ensure the games memory is not being consumed on things that no longer matter. Addintionally particles surrounding envuiroment effects with enemies is optmised to ensure the game runs as smoothly as possible.
Enemies
- The demo scene contains numerous types of enemies that adhere to the bullet hell genre. The enemies shoot at intervals that can be adjusted a long with movement speed, health size, and size. There are already 6 enemy types to help get you started.
Price $15.00
LOW POLY ASSETS - Animated Traps & Obstacles + VFX by Downtown Game Studio
Number of textures: 1
Type of texture maps: PNG
Texture dimensions: 512 X 512
Number of meshes/prefabs: 120
Average polygon count: 36-7460
This pack contains:
- 29 unique traps & obstacles in 4 color variations - 116 unique models!
- 4 basic ground models - ideal for runner and hypercasual games!
- Animations
- Fire and Smoke VFX
- Electricity Shader
All animations are simple and easily customizible in Unity Animation system!
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- VFX & Electricity shader are compatible with URP & HDRP render pipelines
- All models and animations are compatible with all render pipelines (Core, URP, HDRP)
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Thank you for purchasing our pack and supporting us!
If you like our work and would like us to create a model or package on your request - send us an email and let's talk!
Price $4.99
Fully Loaded - Weapon Tech by Fellbyte
Features
- Fully extensible and modular code
- Weapons with Primary and Secondary fire modes
- Projectile and Instant-Hit (raycast) shot types
- Physics projectiles that can bounce and interact with the environment
- Piercing projectiles that can puncture multiple targets
- All projectiles work at very high speeds (CCD)
- Customizable Trigger Modes (Automatic, Semi-Auto, Hold-To-Charge, etc)
- Shot Spread (with or without randomization)
- Burst-Mode and Multi-Shot
- Shared Ammo Pools between weapons
- Customizable Reload and Clip settings
- Manual and auto reloading
- Explosive Damage: shots can explode on impact or after a fuse time
- Object Pooling of all spawned Projectiles and Effects
- Built-in Effects for bullet impacts and trails
- Weapon-Switching: configure switch in and out times for each weapon
- Weapon and Ammo pickups/collectibles
- Events you can hook into for anims/audio
- Custom damage types
- Reusable: weapons and projectiles are saved as assets that can be re-used between scenes or projects
For more info please see the online documentation
Fully Loaded is a complete weapons system that is ideal for any project that requires projectile or raycast-based shooting: whether it’s an FPS or a top-down 2D shooter. Fully loaded handles firing (primary and secondary fire modes), weapon switching, ammo use, reloading, hit-detection and damage, and so many more things all out of the box: all you have to do is create the weapons and projectiles you need, then customize them to your heart’s content.
Fully Loaded provides a simple and straightforward way of customizing weapons and projectiles without needing to write any code to do so, thanks to its easy to use custom inspectors. Everything from trigger types (semi-auto, automatic, hold-to-charge), clip sizes and reload times, randomized shot scatter, burst fire, and many more things can be tweaked in seconds (even whilst in play mode) for speedy iteration while developing your game.
You can set up a primary and secondary fire mode for each weapon that are completely independent: they can fire different projectiles, have different reload settings and clip sizes, even use different ammo. Multi-Shot allows for firing multiple projectiles at once (think shotgun), while Burst Fire allows setting up a series of shots in quick succession - and of course you can combine the two!
Did I mention impact effects, bullet trails and explosions? How about bullet penetration? Weapon and ammo pickups? You get all those too! There are also 2D and 3D example scenes with several functional weapons for you to try, as well as character controller prefabs that can be easily dropped into your own scenes for rapid integration.
Object Pooling is implemented automatically with no setup required: all projectiles and effects are pooled so garbage collection can be kept to an absolute minimum.
A great deal of thought has gone into the design of Fully Loaded to ensure that the code is modular, maintainable, easy to extend and performant. For example, new trigger types, or new shot spread behaviors can be added in a plug and play fashion without even having to modify the original code to integrate them. Fully Loaded is also flexible: the code makes no assumptions about which input system is used for example, you aren’t forced into any one solution, and there is no requirement to have your collision layer matrix set up in a particular way in order for the projectiles to work. You aren’t required to overwrite your project settings or add a bunch of tags and layers, those decisions are up to you.
Fully Loaded is designed for both 2D and 3D projects.
Price $44.99
Rifle_Combat_MocapAnimPack by RIB Studio
All animations are performed in four styles:
- Rifle01_Stand_Style
- Rifle02_Stand_Style
- Rifle03_Stand_Style
- Rifle_Crouch_Style
Overall the pack contains 90 animations (fbx format).
This pack contains four styles of rifle combat activities + melee set.
1) Melee Set (attack + hits)
2) Dodge Set
3) Stun Set
4) Grenade
5) Light / Hard Hit Set
6) Death Set
Price $30.00
NPC_Medical_Men by Artyom_Apanasenko
Rigged: (Yes)
Rigged to Humanoid skeleton: (Yes)
Animated: (No)
Number of characters: 1
Vertex counts of characters: 18.546
UV mapping: Yes
Number of Materials 14
Number of Textures: 34
Texture Resolutions: 4096
Types of materials and texture maps: PBR
In the model it is desirable to use a shader with a two-sided display of polygons.
The skeleton has additional head bones :
c_ear_(01-02)_l/r
c_eye_l/r
c_eye_offset_l/r
c_eyebrow_full_l/r
c_eyebrow_(01-03)_l/r
c_eyebrow_01_end_l/r
c_eyebrow_(01-03)_l/r
c_jawbone_x
c_lips_smile_l/r
eyelid_bot_l/r
eyelid_top_l/r
Low Poly Game Model NPC Medical Man. You can use it in different game genres.
Price $15.00
Ambient Video Game Music - Forests 04 by Phat Phrog Studios
Sample rate: 44100
Bit depth: 16
Loopable: No
Additional: Stereo
Another collection of ambient soundtracks to set the perfect atmosphere in your next survival game or set the perfect atmosphere for a deep forest
This pack contains 10 tracks that are each 3 minutes long for a total of 30 minutes of audio
Price $15.00
Etasphera09 by Denis Daraban
Number of textures: 36
Texture dimensions: 4096x4096
Polygon count of Etasphera85: 48025
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 17
Animation type list:
Idle (x2)
Walk (x3)
Run (x5)
Atack (x5)
Death (x2)
Model with 48025 polygons, 7 materials.
️ Fully rigged, 17 animations: 2 idle, 3 walk, 5 run, 5 atack, 2 death.
️ High resolution 4096 PBR materials: albedo, normal, occlusion and metallic.
Price $40.00
2.5D Bridge Builder by KAMGAM e.U.
How does it work?
Easy: You give it a prefab and the tool then chains multiple instances of it together to make a 2D physcis enabled bridge.
F E A T U R E S:
● 2D physcis
Generates bodies and joints for your and links them up.
● Spline based
Easy and fast iteration.
● Full source code included
Documented c# source using assembly definitions.
● Examples included:
Get a whole low-poly terrain set with textures for free!
● Supports Unity 2019, 2020, 2021, 2022+ LTS
NOTICE: The examples include a SHADER GRAPH shader. You need to have the Shader Graph Package installed to use it. It's not required for the tool to work but the example looks better with it.
I publish this plugin with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere.
Thank you
Installation
Download the Asset and import it into your project.
You are done, no additional setup is needed.
Usage
A new menu will be available unter Tools > 2.5D Bridge. Go check it out once the import is done.
Use "GameObject > Create 2.5D Bridge" from the menu or in the hierarchy to create a new bridge.
Info: The settings file will be created under Assets/.
Hint: There is a manual, please read it (Tools > 2.5D Bridge > Manual).
Support
If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr in your request.
Thank you.
License
All code and assets are (if not specified differently) Copyright KAMGAM e.U. - It can only be used under the standard Unity Asset Store End User License Agreement. A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
Changelog
v1.0.0
* Initial public release
Price $9.99
Old Wizard - Voice Pack by Potion Audio
Audio file types: WAV
Sample rate: 44.1Khz
Bit depth: 16 bit
Loopable: Some yes, some no
Additional: Stereo
Old Wizard - Voice Pack
126 old wizard vocal sound effects interpreted by a professional voice actor, divided in:
- Dialogues: Different and varied dialogue lines.
- Attacking (different intensities)
- Emotions (laughs, angry, etc..)
- Suffering attacks (different intensities)
- Efforts
- Breathings
🔊 YouTube Preview - Listen to the voice
(optional) 🔊 Listen to the track individually on Soundcloud
This pack can be complemented with:
More about the pack:
- This SFX are also suitable for other races like elves.
- Intuitive file naming.
- All you'll ever need regarding old wizard vocal sounds.
[Format]
All files are in:
WAV - Stereo 44.1 Khz, 16bit
[Use them again & again]
Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
If you want variations of the SFX you are allowed to alter pitch, tones, etc... For your projects.
[Professional audio services]
For custom music, sound design, sound engineering or any other game audio services, please send a mail to: audioalchemiststore@gmail.com
Price $15.00
Video Streaming for Android by Mayank Gupta
1. With the help of this plugin, developers will be able to stream video directly in their app from remote server.
2. Plugin also provide functionalities like pause video, resume video, mute and unmute the video which will help developers to integrate videos as per requirements.
Please refer ReadMe file for more details about the plugin and steps to integrate it.
Price $6.00
High quality PBR weapon pack 2 by rezus13
Carefully drawn, every weapon is highly detailed. Perfect choice for FPS shooter game. You can use it in 3rd person action game too. Ready to use prefabs of all models are included.
Total number of prefabs: 20
Scene asset in video and screenshots is not present in package! Only weapons.
Package contains: - AmmoBox (Vertices: 3873 Triangles: 3959)
- A15 rifle (Vertices: 59730 Triangles: 60412)
- A15 Slr rifle (Vertices: 43247 Triangles: 41575)
- Bstandart gun (Vertices: 5260 Triangles: 4819)
- BM9a1 gun (Vertices: 25799 Triangles: 27126)
- C1900 gun (Vertices: 9444 Triangles: 12183)
- Custom Rifle 1 (Vertices: 7077 Triangles: 7328)
- Custom Rifle 2 (Vertices: 13789 Triangles: 15108)
- DEstandart gun (Vertices: 13372 Triangles: 12801)
- G311 Rifle (Vertices: 12279 Triangles: 15558)
- Gold Aks 74u (Vertices: 13208 Triangles: 13473)
- Mine (Vertices: 5940 Triangles: 6260)
- RM4 Shotgun (Vertices: 20498 Triangles: 25185)
- Revolver (Vertices: 96347 Triangles: 143400)
- Mini 14 rifle (Vertices: 29806 Triangles: 39740)
- Srifle44 (Vertices: 29499 Triangles: 36753)
- Tactical Knife (Vertices: 2599 Triangles: 3650)
- Tc 9 gun (Vertices: 10560 Triangles: 13810)
- Type 22 rifle (Vertices: 14919 Triangles: 17708)
- С45 gun (Vertices: 18735 Triangles: 27845)
- Demo scene
- 2K png PBR textures (Diffuse, Normal, Occlusion)
All my assets are here
Price $17.00
MIS-CarRider-EVP by MyMOBILIN
✅ Invector Template (excluding free version) must be installed and set up before
✅ Edy's Vehicle Physics must be installed and set up before
✅ Only officially supports for the latest Invector Template
✅ Only officially supports for the Third-Person mode
✅ Required .NET 4.x
✅ The door mesh must be separated from the body
✅ Does not support melee combat while riding
✅ Cannot walk around in the car while riding
⭐INVECTOR THIRD PERSON TEMPLATE v2.6.1a+ REQUIRED⭐
⭐Middleware For Invector Template v2.4.1+ REQUIRED⭐
Invector Template (Invector) which is one of the best controllers can be upgraded with MIS and MIS Packages.
If you are not familar with MIS yet, please watch this MIS v2 Quick Start Guide.
This MIS package uses EVP instead of MIS-Car controller.
Take a lot of advantage of Invector and EVP using MIS-CarRider-EVP. It will bring new fun to your game.
⭐Key Benefits⭐
✅ Provides All-In-One Setup (Invector/MIS add-ons)
- Character: Automatic
- Car: Manual
✅ Supports Edy's Vehicle Physics
- Car Controller: EVP
- Camera Controller: Invector/EVP
- Invector/EVP camera switch
- Camera View mode switch
- vThirdPersonController is in active state while riding
- Hands IK on steering wheel except when shooting
- Foot IK on pedals or whatever
- Gear-Shifting
- Driving available only on driver's seat
✅ Supports Enter/Exit actions
- Sedan/Sports/Pickup/Truck using Match Target system
- Available on any seat
- Natural door movement
- Emergency exit when the car is upside-down
✅ Included 20 animation clips
- w/wo door type
✅ FSM AI Driving feature (WIP)
✅ Provides chained-action between Invector/MIS add-ons
✅ Provides a Demo scene
✅ Clean document
✅ Does not modify Invector source codes
✅ All MIS packages runs on a feature-based basis
⭐Quick Setup Sequence⭐
#1 After importing INVECTOR/MIS in order, complete the settings so that MIS operates properly.
#2 After importing EVP, set EVP to operate properly.
#3 Import MIS-CarRider-EVP.
⭐Precautions⭐
✅ No refund allowed after downloading
✅ Demo cars such as Truck, Cyberpunk, and Hummer are not included
✅ Not support Edy's Vehicle Physics Pro Communication Edition
⭐Contact Information⭐
✅ Email: mymobilin@gmail.com
✅ Discord: Recommended
Price $24.99
Old Abandoned Horror House by FerdinalEntertainment
Number of textures : 21
Texture Map Types:BaseColor, Normal Map, Height Map, Roughness, Mask Map (HDRP)
Texture dimensions: 4096x4096 px
Polygon count : 35k
Number of meshes/prefabs:88
Animation count:10
Animation type list :Idle Door, Open Door and Close Door
UV mapping: Yes
Types of materials: Standard and HDRP
This particular Pack allows you to create full house enviroment for your game.Pack is compatible with SRP and HDRP pipelines.Provides you with the variety of most needed assets for any game.(Flexible Materials,Animations,Scripts ,Specific Lighting and Volume Settings).
Main Features:
- House that Containts Three Floors and Five Rooms
- High Quality Materials (that can be used for other objects outside this pack)
- Every Door Object is interactive(Has Animation)
- House that can be used both as exterior and interior object
- HDRP Scene that has adjusted lighting and volume settings
- Highly Flexible Player Movement script
- Door/Shelf Objects Interaction script
- Day/Night Toggle Mode
Price $15.00
Low Poly Planet Base by Homer
- Total Polygon Count: 47,419
Building: 1,700 poly
Building 2: 655 poly
Tunnel: 232 poly
Energy tank: 952
Platform: 7,232 poly
Fence: 242 poly
Box: 440 poly
Tower: 1,380 poly
Pipes: 200-300 poly
Tube: 513 poly
Screen: 817 poly
LOD: No
Features:
- Perfect for low-poly projects and prototypes.
- Great for Srategy, Simulation etc. and Top down cameras.
- Great for 3D and 2.5 games.
- Optimized meshes ready for most devices.
Content:
- 36 meshes with prefabs and building sets.
- 14 materials.
- Showcase and Demo scene (Day light).
*Notes:
- Screenshots taken with post processing.
Price $4.99
Lighters "Vol_01" by EvSeStudio
UV mapping: Yes
Rigging: No
Animation: No
Colliders: Yes
Prefabs: Yes
LOD: No
Polygon count of [SM_Lighter_01_V1] 2978 tris
Polygon count of [SM_Lighter_01_V2] 2978 tris
Polygon count of [SM_Lighter_01_V3] 2978 tris
Polygon count of [SM_Lighter_01_V4] 2978 tris
Polygon count of [SM_Lighter_02_V1] 2448 tris
Polygon count of [SM_Lighter_02_V2] 2400 tris
Polygon count of [SM_Lighter_03_V1] 998 tris
Polygon count of [SM_Lighter_03_V2] 1013 tris
Polygon count of [SM_Lighter_03_V3] 1347 tris
Polygon count of [SM_Lighter_03_V4] 1054 tris
Polygon count of [SM_Lighter_04_V1] 2058 tris
Polygon count of [SM_Lighter_04_V2] 2058 tris
4 Texture sets PBR (5 materials)
2048x2048 pixels (texel density 100 px/cm)
1024x2048 pixels (texel density 100 px/cm)
1024x2048 pixels (texel density 100 px/cm)
2048x2048 pixels (texel density 92 px/cm)
The package includes Lighters "Vol_01" high-quality assets:
Lighter "Petrol", Lighter "Benzine", Lighter "Gas", Lighter "BBQ".
Optimized for games.
Universal Rendering Pipeline.
Price $29.99
Tower Crane v1(Simulator) by Rusik3Dmodels
The package includes a Tower Crane
Wheeled Crane (Crane Simulator v7).
Scene Models Poligons - 28440 (disregarding duplicates).
The number of polygons of a tower crane will depend on how many elements the crane will be assembled from (The screenshots show a map with elements and their number of polygons).
All textures are 4096x4096 uncompressed.
diffuse, normal, occlusion, specular
Keys for calling up information key layout "B"
Keys for calling information about the assembly of the crane "N"
Price $189.99
Mono School by Gardener
It is a school environment consisting of only five colors of grayscale.
This asset is perfect for a school with a serene atmosphere.
Various objects and a total of 16 characters are also included.
[Contents]
16x16 size tile
-map
2 kind wall
1 kind floor
40 kind objects
total 256x256 pixel size sheet
-character
16 kind characters
idle and walk animation sheet
Price $4.99
