Open World Piano Bundle by Pianist Collective
30 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
Open World Piano Bundle is a collection of 30 High-Quality Live Piano Recordings, produced by industry professionals. Royalty Free Tracks for use in any project. Ideal for Open World, Adventure, RPG, Puzzle, etc.
TRACKLIST
VOL. 1
- Loving and Peace
- Partials
- Hard Belief
- Intensity
- Depth in The Ruins
- Oriental Rose
- Good Vibing
- Plenty of Diamonds
- Forgetful
- Impress The Maiden
VOL. 2
- Where Am I?
- Melancholic Memories
- Fog
- Ten for Wins
- Trading Darkness
- A Fantasy Story
- Sorrow 2
- Distant Memories
- The Lake
- Cloud Fantasy
VOL. 3
- Dark Cave
- Dark Castle
- Sorrow
- The Legend
- Forest Search
- Magic Pathway
- Mystery Paths
- Waltz in G Minor
- Dreams
- Above The Light
- Peaceful Chime
Price $39.99
Open World Piano Vol. 1 by Pianist Collective
10 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
Open World Piano Pack is a collection of 10 High-Quality Live Piano Recordings, produced by industry professionals. Royalty Free Tracks for use in any project. Ideal for Open World, Adventure, RPG, Puzzle, etc.
TRACKLIST
- Loving and Peace
- Partials
- Hard Belief
- Intensity
- Depth in The Ruins
- Oriental Rose
- Good Vibing
- Plenty of Diamonds
- Forgetful
- Impress The Maiden
===================
DISCOUNTED UPGRADE!
===================
This music pack is part of our Open World Piano Bundle.
As an owner of this pack, you receive an automatic discount for upgrading!
Price $15.00
Zombies and Ghosts - The Undead Duo SFX Pack by StockingAround
File Type: WAV
Sample Rate: 48000khz
Bit Depth: 32 Bits
Seamless Looping?: Labelled Tracks Are Seamless
Channels: Mono
Zombies and Ghosts - A match made in undead heaven! So is that just...earth?
The Undead Duo is the perfect mini pack to enhance the odd horror or action game with a haunting ghost, shambling zombie, or both!
Includes:
- Zombie Groans, Growls, Bites, and Vomiting
- Ghostly Screams, Hisses, Crying, and Whispers
Plus:
- Seamlessly Looping Horror Ambience
- Gore SFX such as Stabs, Blood Splatters, and Bone Breaks
- Thunderclaps and Jumpscare Impacts
Get notified about pack updates: twitter.com/stockingaround
Price $7.99
MONSTER: CEPHALONOPS by PROTOFACTOR, INC
- Model is rigged to Mecanim Generic set up
- Materials used are Standard Built-In materials that can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.
Here is Cephalonops. This very strange looking creature can deal quite some damage with its powerful bite.
Geometry is 9.44 Ktris. Rig is 68 bones. Model uses 1 material with a 4096*4096 PBR texture set.
The package includes a set of 25 animations (9 being root motion variations).
Price $24.99
COZY: Weather 2 by Distant Lands
Compatibility Information:
- Supports both Built-In and URP.
- All shaders are built with Amplify Shader Editor for easy customization.
CONNECT WITH US:
Website | Email | Discord | Documentation
Distant Lands presents:
COZY: Weather
Create stunning weather patterns for your game worlds! From time-of-day to annual seasons, from puffy clouds to raging storms, from sunny days to dense fog, COZY does it all with ease! Focus on your scene's colors and easily tweak any and all variables for ultimate customization!
NEW in 2.0
- All New Editor and Inspector windows! Designed based on feedback from the community, the new inspector makes COZY easier and more intuitive to work with!
- Manage multiple regional ecosystems with the new Biome System!
- Native Deferred Support for URP 2022+
- New Event System allows you to call Unity events at pivotal times all within the COZY system. Check out the new Event Module for easy access!
- New Satellite Manager Module makes it easier to add, manage, and adjust your game's various moons, satellites, and orbital effects!
- The FX Profile System simplifies the process of managing weather FX by unifying particles, filters, SFX, precipitation, lightning, wind, and VFX all under a single umbrella!
- Chance Effector Presets make profiling easier than ever by setting the animation curves based on several built-in presets.
- New Module Manager increases customizability by allowing for the creation of new custom modules that are automatically included in the COZY system. Check this out in the settings tab!
- Added support for default Unity Fog as well as a new Height Fog with a set height point.
- Added full, In-Editor Tooltips for easy modification and extension.
- Added an option to run COZY Fully Localized without editing scriptable objects.
- Added New Atmosphere Sliders that control fog height, global fog density, fog flare squish, ambient light multiplier, and more!
- Use COZY with a Custom Camera! Setup in the new options tab!
- See full release notes for all fixes and additions!
Colorfully stylized rendering tools:
- Stunning stylized fog with distance-based color gradients
- Full time-of-day system with colorful atmosphere changes
- Stars, auroras, meteor showers, shooting stars, fireflies, wisps, and more ambient night FX.
- Moon system with phases and changeable orbit speed with the ability to add additional satellites.
- Procedural cloud shader with false lighting, smooth interpolation, and distance fading built with performance at the forefront.
- Full calendar with changing seasons, annual temperature and precipitation changes, and variable length.
- Give your players an idea of what to expect in the future with COZY's complete forecast system. Schedule weather events in advance that follow the temperature and precipitation of the year!
- Stylized snow and rain accumulation supported on the Built-In renderer.
- Full ambience manager that plays SFX and particle FX on a lighter secondary system to the main weather system.
- A full audio manager that easily takes care of all of your audio needs.
- The procedural particle-based lightning system creates beautifully stylized lightning strikes that are unique every time.
- Huge demo scene setup to work out of the box with COZY.
- Trigger system that disables weather FX while indoors.
- Zone system that sets weather, time, ambience, season, and more!
Come prepared with out-of-the-box features:
- Editor tools that allow you to set up a scene in seconds.
- Easily create new profiles with your own particles using our onboard tools.
- 9 shaders.
- 16 weather profiles.
- 9 ambience profiles.
- 44 prefab models to populate the demo scene.
Compatible with popular assets:
- Supports Crest Ocean
- Supports Stylized Water 2
- Supports The Vegetation Engine
- Supports Kripto Water System
- Supports Kripto Water System URP
- Supports Poseidon
- Supports MicroSplat
Price $45.00
FANTASY & RPG GAME SOUNDS by Wes Sound Products
Number of Audio Waves:250
Number of Audio Cues:250
Sample rate / bit rate: 44.1k 16bit .wav
Do Sound FX loop: Yes/Some
Supported Development Platforms: All platforms
Windows: Yes
Mac: Yes
This package includes 250 exclusive fantasy themed game sound effects such as dragon sound, whoosh effects, monster sounds, character footstep sounds, ambiance loops, horse sounds, creature growls etc.
**If you like the products you bought, please do not forget to comment and rate. Thanks.**
Price $14.99
Piano RPG Music by dorimi
File Type: WAV
Bit Depth: 24bit
Loopable: Yes
Game music pack that contains 11 high quality tracks.
Track List:
Summer (Ghibli-esque Melodic Town Theme)
Icicles (Ambient Travel Theme)
Confession (Heartfelt Dialogue Theme)
Final Battle (Slow Battle Theme)
Listen to the tracks on Soundcloud:
https://soundcloud.com/dolores-derksen-999808505/sets/piano-rpg-music?si=985c1c4eb9df494885ebcabba2ad938a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
Contact for custom music:
doloresderksen@gmail.com
Price $20.00
Medieval Kingdom Music by Ismartal
Songs
Each song has a normal version and a loop version, all are in WAV, Stereo, 16bit, 44.1kHz
01 - Feast at court
02 - Hunting season
03 - Tender valley
04 - Sea wolves
05 - Bard tales
06 - Wind steed
07 - Tavern Stories
08 - Call of the eastern
09 - Steel and faith
10 - Horns of war
11 - Dark days, grey nights
12 - Bleak calm
13 - Unyielding hope
14 - The last skirmish
15 - Cozy riverside
A total of 15 orchestral musical themes set in medieval times with a variety of traditional instruments from the medieval period, as well as other contemporary ones to achieve a much more cinematic sound in some cases; each one comes with its normal and looped version. Great for setting locations, battles, story-related events, cutscenes or other specific situations.
Specs (.WAV, stereo, 16bit, 44.1kHz)
Price $15.00
Asian Male Pack by SpitzSoft
Six character models rigged with skeletons.
Does not include poses or animations, just the models, mats, and textures.
Details:
-137 Bones, Humanoid Rigged
-Facial bones for expressions and speech
-6 Characters
-4 Meshes per character
-4 Prefabs per character
-6-8 Textures
-Texture Dimensions: 512x512, 1024x1024, 2048x2048
Young Fit Male 1
Clothed - Casual: 20186 Tris, 34778 Verts
Clothed - Formal: 23409 Tris, 39832 Verts
Young Fit Male 2
Clothed - Casual: 27608 Tris, 48908 Verts
Clothed - Formal: 24777 Tris, 42242 Verts
Young Fit Male 3
Clothed - Casual: 20878 Tris, 36512 Verts
Clothed - Formal: 23198 Tris, 40250 Verts
Mid-Aged Fit Male
Clothed - Casual: 22418 Tris, 37526 Verts
Clothed - Formal: 27641 Tris, 47310 Verts
Mid-Aged Heavy Male
Clothed - Casual: 20186 Tris, 34778 Verts
Clothed - Formal: 23409 Tris, 39832 Verts
Old Fit Male
Clothed - Casual: 21394 Tris, 37912 Verts
Clothed - Formal: 24591 Tris, 43632 Verts
6 human character models with 4 variants:
- Clothed - Casual
- Clothed - Formal
This is package is ideal for developers who need background characters, NPCs, or main characters.
All models are fully rigged and game ready.
Contains:
- 3 Fit Young Men
- 1 Fit Mid-Aged Man
- 1 Heavy Mid-Aged Man
- 1 Elderly Man
All models include tongue, teeth, and facial rigging.
*More Race/Gender Combos coming soon*
Price $15.00
Characters City Pack 1 by Green Tree
Polycount:
Male heads - 470-488 tris
Male simple head - 236 tris
Male torsos - 620-658 tris
Male legs - 180-272 tris
Male hairs - 182-772 tris
Female heads - 490-536 tris
Female simple head - 236 tris
Female torsos - 478-608 tris
Female legs - 274-346 tris
Female hairs - 152-510 tris
On average, one character (one prefab of parts of the kit) consists of about 1500 triangles.
Animations:
idle
idle_rare_01
idle_rare_02
walk
run
* all animations are Humanoid Animation Type
Texture/Material:
The first type of pipeline:
one png texture 1024х1024 (atlas texture)
one material Legacy Shader/Diffuse
The second type of pipeline:
multi-materials of Legacy Shader/Diffuse
with pick any color
Minimal polycount for maximum performance on mobile devices.
Modular characters kit.
A kit has various head, torso, legs, hairs, and accecotiores slots (4 standard heads in 4 skin tones, 2 simple heads style in 4 skin tones, 20 legs in 4 color skins each one, 20 torsos in 4 color skins each one, 20 hairs in 4 color skins each one, 4 glasses, 4 hats, beards, and mustaches).
All models have two versions of materials and textures pipelines:
the first type is one material with one texture for all models, and the second is multi-materials with a setup of any random color (without textures).
40 Male prefabs with texture, 40 Male prefabs with texture with simple faces, 40 Male prefabs with multi-materials, 40 Male prefabs with multi-materials and simple faces, 40 Female prefabs with texture, 40 Female prefabs with texture with simple faces, 40 Female prefabs with multi-materials, 40 Female prefabs with multi-materials and simple faces.
Characters are setup to work with Mecanim Humanoid (with Mixamo support and any other Mecanim rigs).
5 Male and 5 Female root-motion animations are fully compatible with Mecanim Humanoid (idle, idle rare 1, idle rare 2, walk, run).
Optimized for mobile games.
Price $29.99
Netick: AAA Networking (Beta) by Karrar
- Client-Side Prediction (CSP)
- Lag Compensation (coming soon)
- Optimistic Replication (Eventual consistency)
- Remote Procedure Calls (RPCs)
- Snapshot Interpolation
- Sandboxes (server & client testing in one project)
- Area of Interest
- Abstracted Transport Layer
- Delta Compression
- Tick-Aligned Simulation
- Automatic Property Replication
- Zero GC
And many others.
Note: the package is currently in BETA STAGE.
Note: Netick is only the networking solution. It doesn't do any hosting, or specify what or how you host your servers.
* The package contains two samples, but more are coming.
Netick is a high-level server-authoritative multiplayer solution for Unity. It makes writing quality and secure online games easier than ever, by implementing most of the features you need to build an FPS/TPS/Real-Time/Action game. Recommended for games of up to 64 players. It features essential standard AAA features like:
✔️ Client-Side Prediction (CSP)
CSP ensures that the client enjoys a buttery smooth lag-free gameplay experience, while also maintaining server-authority by means of prediction and reconciliation. A feature considered essential in today's climate of high player demands for cheat-free experiences.
✔️ Lag Compensation (coming soon)
Lag Compensation is the standard technique in mitigating the effects of differing round-trip delays in regards to authoritative hit-detection.
✔️ Optimistic Replication (Eventual consistency)
Optimistic Replication allows for huge synced game states, despite using as little bandwidth as possible.
✔️ Remote Procedure Calls (RPCs)
RPCs are a handy, intuitive, and easy way to handle events and send data.
✔️ Snapshot Interpolation
Snapshot Interpolation aims to provide smooth motion and rendering in the presence of a fixed-time network loop.
✔️ Sandboxes (server & client testing in one project)
Network Sandboxes revolutionize debugging and building your multiplayer games, by letting you run both the server and client (or clients) in the same project at the same time, making programming and testing multiplayer games easier and more fun than ever.
✔️ Area of Interest
Area of Interest end goal is that each client only receives data about objects relevant to them.
✔️ Abstracted Transport Layer
Netick does not enforce a low-level transport on you, you are free to use or build whatever transport for whatever protocol or service you require. A feature that's lacking in other solutions.
✔️ Delta Compression
With Delta Compression, Netick only sends state that changes, in contrast to wasting bandwidth on state that rarely changes.
✔️ Tick-Aligned Simulation
Tick-Aligned Simulation makes it possible to predict things such as waves, platforms, and elevators, which are known for their networking difficulty.
✔️ Code Gen
Netick uses weaving to provide an intuitive programming experience, unlike other solutions which use reflection that is slow.
✔️ Zero GC
Netick almost produces no garbage in its hot-path, a goal that's vital in achieving stutter-free gameplay.
And many others.
As we mentioned, Netick abstracts its low-level transport layer so that you can plug in whatever transport you desire. You want dedicated servers? Use something like LiteNetLib. Perhaps you want to use Steam services? Use a Steam transport. Maybe you want to use something else? Go ahead and implement it yourself!
You don't need to worry about low-level networking and simply put all your focus on creating your actual game.
Supported Platforms:
- Windows: Tested
- OSX: Not Tested Yet
- Android: Not Tested Yet
- iOS: Not Tested Yet
Documentation | API Reference | Discord | Netick.net
If you have any questions, requests, or anything, join our discord.
Price $70.00
Fashion Hat Pack by makemakex
- Floopy_Hat: 1216 Tris
- Porkpie_Hat: 1088 Tris
- Skimmer_Hat: 1744 Tris
- Straw_Hat: 836 Tris
- Opera_Hat: 640 Tris
- Cap: 864 Tris
- Fedora_Hat: 928 Tris
- Fez_Hat: 672 Tris
- King_Hat: 2720 Tris
- Theater_Hat: 976 Tris
- Cowboy_Hat: 1844 Tris
- Painter_Hat: 582 Tris
- Baseball_Hat: 1646 Tris
- Bucket_Hat: 560 Tris
- Quenn_Hat: 340 Tris
- Duck_Hat: 880 Tris
- Beach_Hat: 1994 Tris
- Dance_Hat: 904 Tris
Total Polygon Count of The Package:Verts: 10328 , Faces: 10366 , Tris: 20434
Number Of Textures: 6 ( Unity HD Render Pipeline Metallic Stardard)
Texture Format: PNG
Texture Dimensions: 2048 x 2048
Number of Materials: 2
Types of Textures Map : Base Map, Mask Map, Normal Map
Rig: No
UV Mapping: Yes
LOD Information: 1
There are 18 Meshes (Floopy_Hat,Porkpie_Hat,Skimmer_Hat,Straw_Hat,Opera_Hat, Cap,Fedora_Hat,Fez_Hat,King_Hat,Theater_Hat,Cowboy_Hat,Painter_Hat,Baseball_Hat,Bucket_Hat,Quenn_Hat,Duck_Hat,Beach_Hat,Dance_Hat) in this package.
Price $9.99
2d Forest Background Set by seadragon
Resolution 2560x1440
All the psd in the forest, 3 different trees, 3 different color bushes,
3 different rocks, 2 stumps, 3 grasses, 1 light, 1 field background, 1 valley background
The forest background set provides suitable land and grasswood wood rocks as the background of the 2D game. A designer with 16 years of experience worked.
Each element has a png file and a psd file.
Combining them creates a variety of backgrounds.
Additional fields and valley backgrounds are also given.
Price $8.90
Double Sided Mesh without shaders - Modify Mesh Tool by KAMGAM e.U.
- Make meshes double-sided
- No custom shader required
- Full source code included
Links: Manual
Make single-sided meshes double-sided.
You need to make your mesh double-sided but don't want to change your shader? Then this is your one-click solution.
✔️ Generates a new mesh with doubled and inverted vertices, tris, UVs, ..
✔️ Meshes are stored a mesh assets right next to the original.
✔️ Supports Skinned Meshes and animations (copies bone weights & poses)
✔️ No custom shader is required. One click and you are done.
✔️ Multi material meshes are supported (sub mesh support)
✔️ Can duplicate sub meshes to assign new materials to the inverted side.
✔️ Multi mesh editing (edit multiple objects at the same time).
✔️ No runtime components needed (after all, it's just a new mesh)
⚠️ It does support UNDO but the created mesh assets will remain.
⚠️ Baked vertex animations are not supported (animations with bones and animations through shaders are working just fine).
✔️ Full Source Code included
✔️ Supports Unity 2019, 2020, 2021, 2022, ...
I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere.
Thank you ❤️
☕ Use cases
You need to make your mesh double-sided but don't want to change your shader? ->This is your one-click solution.
You need a double-sided mesh with different materials on each side? -> Use the "Double-sided and duplicate sub meshes" command.
✍️ Usage
Right-click on your prefab or use the GameObject menu: "Make Mesh > Double-Sided".
☎️ Support
If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr in your request. Thank you.
If you like this asset then maybe you'll like these too:
☘️ 2.5D Terrain
3D Mesh and 2D collider generated from curves.
✂️ Prefab Fixer & Replacer
Fix broken prefabs without losing any changes.
✏️ Smart UI Selection
Skip the hierarchy search. What you click is what you select.
⚒️ Pivot Cursor
Rotate around anything, not just the pivot.
Price $15.99
More Attributes by Kevin Castejon
Read online documentation here
List of custom attributes
- LabelPlus
- Custom Inspector property label that allows using an icon, a custom label text and a custom label color.
- HeaderPlus
- Custom Inspector property header that allows using an icon, a custom header label text and a custom header label color.
- ReadOnly
- Prevents a property from being edited on the Inspector.
- ReadOnlyOnPlay
- Prevents a property from being edited on the Inspector in PlayMode. The behaviour can be inverted so the property is editable only in PlayMode.
- ReadOnlyOnPrefab
- Prevents a property from being edited on the Inspector in PrefabMode. The behaviour can be inverted so the property is editable only in PrefabMode.
- HideOnPlay
- Hides the property in PlayMode. The behaviour can be inverted with the 'invert' parameter so the property is visible only in PlayMode.
- HideOnPrefab
- Hides the property in PrefabMode. The behaviour can be inverted with the 'invert' parameter so the property is visible only in PrefabMode.
- Tag
- Displays a dropdown list of available Tags (must be used with a 'string' typed property).
- Scene
- Displays a dropdown list of available build settings Scenes (must be used with a 'string' typed property).
A set of custom attributes with various functionalities.
Price $0.00
Army Soldier 1 by Hitoshi Matsui
* 1 mesh.
* Geometry: 15113 triangles, 8780 vertices.
* PBR high resolution textures (4K).
* Channels: diffuse, normal, metallic.
* Animations: 81, all carrying a (not included) submachine gun.
* Rigged type Generic.
* SRP support: BuiltIn, URP, HDRP.
* Unity version: +2020.3.
Price $20.00
Female Magical Fantasy | Anime Character by Aloya Studio
- Number of textures: 7
- Texture dimensions: 2048*2048
- Polygon count: 37,433
- Number of meshes/prefabs: 2
- Rigging: Yes
- Animation count: 11
- Animation type list:
- Idle x2
- Jump
- Left Strafe walk
- Right strafe walk
- Runing
- Turn left x2
- Turn right x2
- Walking
- UV mapping: Yes
- Types of materials and texture maps: Stylized PBR texture.
Exported File Format:
- FBX
Used software:
- Blender
- Substance 3D Painter
- Marvelous Designer
- Photoshop CC
- Unity 3D
Supported software: Uniy, Unreal Engine, Blender, Maya, etc.
Please contact me if you have any problems while using the product.
Here's double side shader for Built-in pipeline free on Assetstore:
Free Double Sided Shaders | VFX Shaders | Unity Asset Store
Price $25.00
Viking Village Settlement by Gamester
Following models are in this package:
Barricade
Gate x 2
Granary
House Extension
Hut x 3
Palisade x 4
Pillar x 2
Porch x 2
Home x 5
Storage warehouse
Storage shed
Strawhouse x 4
Tent x 2
Watchtower
Texture are mix between 2048 px and 1024 px, optimized to save disk space.
Only certain model are in LOD are most of them are low poly already.
Polycount range from highest 3911 quad to lowest 82 quad
Price $24.99
Grim Reaper Bot by Novacorp Studios
Each character has 10.452 triangles.
Each weapon has 2.150 triangles.
All characters and weapons share the same material.
Grim Reaper Bot character model pack includes twelve diferent color versions, it has a humanoid rig and is optimized for all platforms. It also goes well with our other Fusion Series character models.
Join our Discord Server
Visit our Website
Key Features:
- Includes 3 diferent colors versions of the character.
- Includes scythe prop with 3 color variations.
- Optimized models with less than 11k triangles and a single material.
- Each model is a single mesh in order to optimize draw calls.
- Humanoid rig.
- Compatible with Mixamo.
- Model is optimized for all platforms including mobile and VR.
- Goes well with our other Fusion Series character models.
Price $19.99
