Flat Shaded - Japan by Halberstram Art
A stylized flat-shaded pack with a Japanese Theme
Demo scene is included
URP Compatibility:
-In order to use the asset pack with the Universal Render Pipeline, simply convert Project Materials to URP Materials
Goes very well with 'Flat Shaded Open World Environment'
Package Contains:
Buildings:
-Variety of Japanese buildings
-Pagoda
-Palace
-Inn (Ryokan)
-Pavillion
-Gate (Torii)
Nature
-Various Japanese Trees
-Bamboo Trees
-Grass
-Bushes
-Rocks
-Cliffs
-Clouds
-Flowers
Props / Town Assets
-Japanese Paper Lanterns (Chochin)
-Stone Lanterns
-Pillars
-Barrel
-Crate
-Roads / Stone Paths
-Fences
Other Info
-Texture Sizes: 1024x1024
-Polycount ranges: From 15 for smaller assets up to 9000 for some larger assets
-Works on Unity Versions 2017.1.0 or higher.
Price $15.00
Flat Shaded - Open World Environment by Halberstram Art
A stylized flat-shaded pack to create a large open world filled with various environments (snowy mountains, ancient ruins, small towns, vast valleys, peaceful lakes, dead forests, and more)
The entire demo scene is included (from screenshots)
URP Compatibility:
-In order to use the asset pack with the Universal Render Pipeline, simply convert Project Materials to URP Materials
Goes very well with 'Flat Shaded Japan'
Package Contains:
Trees
-Broadleaf Trees
-Tall Trees
-Pine Trees
-Dead Trees
-Great Old Trees
Nature
-Grass
-Bushes
-Rocks
-Cliffs
-Lilypads
-Mountains
-Clouds
-Flowers
World Assets
-Ancient Ruins
-Pillars
-Staircases
-Platforms
-Arches
-Large Stone Bridge
-Various Village Buildings
-Street Lantern
-Barrel
-Crates
-Stone Walls
-Water Well
-Wooden Rope Bridge
-Roads / Stone Paths
-Fences
-Pottery
-Sack
-Flower Pot
-Table
-Bench
-Waysign
-Chest
-Chair
Character
-Base Character (Adventurer) with multiple texture variations
Can be equipped with Helmet, shield and weapon (also included in pack)
Other Info
-Texture Sizes: 1024x1024
-Polycount ranges: From 15 for smaller assets up to 9000 for some larger assets
-Works on Unity Versions 2017.1.0 or higher.
Price $19.00
Kong Noodles by Renhui Yang
This download comes with:
Number of textures: 2
Texture dimensions: 2048x2048
Polygon count of Kongnoodles: 18,900 combined mesh total
Vertices: 10,599
Unique Meshes List:
- Kong Noodles (combined model)
- Main Building
- Roof Segment 1
- Roof Segment 2
- Bar
- Roof 1
- RoofBar 1
- RoofBar 2
- Window Large
- Window Small
- Floortile
- Doormat
- Stool
- Stove
- Menu
- Pipe 1
- Pipe 2
- Pipe 3
- Pole
- Fridge
- Bowl
- Airco 1
- Airco 2
- Airco 3
- Vent Pipe
- Lantern
- VendingMachine
- Trashcan
- Gutter
- Sign Seafood
- Sign Dragon
- Sign NewYear
- Small Sign 1
- Small Sign 2
- Small Sign 3
- Small Sign 4
- Small Sign 5
All meshes are in .Fbx format and available as prefabs
Minimum polygon count: 10
Maximum polygon count: 18,900
Number of meshes/prefabs: 38
Rigging: No
Animation count: No animations
Animation type list: -
UV mapping: Yes
LOD information (count, number of levels): No LOD's
Types of materials and texture maps (e.g., PBR):
1 x Diffuse Texture .png
1x Emissive Texture .png
1x Material which is a standard shader
This is a 3D model of a stylized noodle restaurant, asset is suitable for in-game use.
The asset is not strictly made for modular use, but various elements of the building can be use in their own right.
Comes with a
- One 3D model version which is the combined restaurant (screenshots 1-6).
- The disassembled version consists of 38 unique meshes, where the architectural pieces and props attached and around the building; are single assets, moveable and customizable (screenshots 7-8).
Price $10.00
Ambient Video Game Music - Fantasy Collections - Dragon Lair 02 by Phat Phrog Studios
Sample rate: 44100
Bit depth: 32
Loopable: No
Additional: Stereo
Another fantastic collection of hand crafted fantasy inspired ambient soundtracks, set the perfect atmosphere of a deep dark cave filled with roaming dragons
This pack contains 10 tracks that are each 3 minutes long for a total of 30 minutes of audio
Price $15.00
City props pack by Gest
Number of textures: 24
Texture dimensions: 4096x4096px
Polygon count of [Model Name] ~1000-6000 per model
Number of meshes/prefabs: 6 meshes.
UV mapping: Yes
Types of materials and texture maps: PBR
This asset runs with Universal Render Pipeline materials. If you use Standard Render Pipeline all materials will appear pink, to solve this select all materials from the asset and change Material shader to standart (metallic).
This asset contains a pack of HQ city props for your game or 3D visualization.
Everything was made specially for High Quality games.
All models are low-poly with PBR materials ( Albedo, Metallic+Roughness+AO, Normal map).
There are 6 model prefabs.
Models (: ATM, billboard, restaurant roof, sign a, sign b, sign c. :)
There isn’t a model that you specifically need? You can request one! :)
Email: yrayushka@yahoo.com
WEB: https://gest.lt/
This asset runs with Universal Render Pipeline materials. If you use Standard Render Pipeline all materials will appear pink, to solve this select all materials from the asset and change Material shader to standart (metallic).
Textures: 4096x4096px
Verts: ~1000-6000 per model
Price $15.00
Tasty Worlds by Severin Baclet
A fantasy world map pack based on seasons themes.
Includes:
* 200+ houses and props
* 2 grounds splitted into 20 separated tiles
* Easy to edit with default import settings
* Sources PSD files
* Modulable
* Mobile friendly
See also all of Tasty Characters pack and combine them all :
Village Pack
Forest Pack
Sea Pack
Castle Pack
If you want more FREE assets and encourage us to continue you can rate ★★★★★ our asset and leave a feedback !
Price $19.00
Easy login system with leaderboard for PlayFab with Google Saving and Login by Webi
Unity Version: All
Supported OS: Android
Features:
- Simple no need to do many changes
- Google Play Games Authentication
- Google Play Games Save and Load
- PlayFab login with Google Play Games (Automatically)
- PlayFab Leaderboard with Player data (You can easily customize your design of leaderboard as you wish and just assign data to the Prefab of your Design)
Easily, add the functionality of Google login to enhance your UI/UX and backup your user data from Google Saving functionality.
Also, Automatically login to PlayFab when the user login to Google Play Games and Assign their Name and Picture (Avatar), and add Leaderboard into your game.
Just make a new design or use our template for leaderboard and just add PlayerValueAssigner to the design for single entry of leaderboard.
Easily change the highscore or any other value just by calling the Changestatsvalue(100) function.
Price $27.69
Pixel-Perfect Fog Of War by Milk_Drinker01
This package has many advantages over the competition:
- No second camera or render textures necessary
- Compatible with all shaders. This tool using Image effects for the built-in render pipeline, render features for URP, and the Custom pass framework for HDRP.
- No render textures necessary. line of sight data is calculated per-pixel on the GPU.
This package comes with several types of Fog Of War (see screenshots for visuals)
- No Bleed - cuts off vision without adding an arc to segments
- Hard - adds arcs to the ends of each segment to round out vision
- Soft - adds arcs and blurs the edges of vision
This package utilizes the Burst Compiler and C# jobs system. You must have these packages installed for the system to work out of the box. If you cannot use these for whatever reason, contact me for a resolution.
2 demo scenes are included with this package.
LIMITATIONS:
- While this package is for 3d scenes, the fog of war logic acts on a 2d, "top down" perspective. this means that line of sight is based off the revealers height, and cannot see up or down. This is partially a design choice so that revealers taller than sight blockers can see over them completely.
- Because of the design choice of making this a pixel-perfect line of sight system, this system is textureless, so the ability for an area to stay lit when not being actively revealed with the fog slowly re-growing/fading back in is not supported.
Pixel-Perfect Fog of war is the Ultimate fog of war tool.
Unlike most solutions to this problem, Pixel-Perfect Fog Of War requires no render textures to operate, and all of the calculations are done on the GPU. This means that the system is blazing fast, and produces Pixel-Perfect results.
Utilizing Image Effects, URP Custom Render Features, and the HDRP Custom Pass Framework, this tool is compatible with your existing project, and no custom shaders are necessary for your materials.
This package comes with the ability to hide certain gameobjects in the Fog Of War.
This package allows you to customize your Fog Of War, and comes with 3 types of fog (see screenshots), allows you to adjust a revealers view angle and view radius, change the Fog Of War color, and the option to reveal tops of objects by adding corners (see screenshots).
This project utilizes both the C# Jobs system and the Burst Compiler to ensure optimal performance.
Price $15.00
Random consoles generator by Solide Tech
Provided with this package:
- 4 types of consoles
- 18 pre-built features including buttons, screens, lights, faders, meters ...
- 7 features behaviour scripts (blinking, text display, vu-meter ...)
- LCD text font
- Demo scene
Features behaviour scripts are customizable: displays texts can be modified, blink frequencies are adjustable ...
The Random Consoles Generator enables an infinity of different consoles with only one prefab. It is entirely cutomizable: you can add new types of consoles, new features, change the text on display screens...
It is made of console prefabs with generator scripts: just input the features that need to be generated and all consoles will be built at runtime.
Features are animated (lights blinking, text lines running on display screens, vu-meters ...)
Price $9.00
Stylized nature asset by HeneGames
Demo scene included!
The resolution of the textures are:
- Fern 1024 x 1024
- Grass 1024 x 1024
- Other foliages 2048 x 2048
- Stones 2048 x 2048
- Spruce bark 1024 x 1024
- Leaf tree barks 2048 x 2048
- Leaf branch 2048 x 2048
- Spruce bark 1024 x 1024
- Leaf tree bark 2048 x 2048
Only stones, leaf branches and tree barks textures have normal maps!
Models:
Avarage polycount per object: 590
Avarage vertex count per object: 784
Each prefab has two LOD levels.
Total number of prefabs: 26
- Foliages - 12 prefabs.
- Stones - 5 prefabs.
- Trees - 10 prefabs.
This asset using Post Processing 3.2.2 package in demo scene.
Price $15.99
Soft Village by Tayfun Zeytun
Number of textures: 9
Texture dimensions: 2048*2048
UV mapping: Yes
Number of meshes: 171
Number of prefabs: 63
Maximum polygon count: 351139
Create soft, amazing nature scenes and villages fastly with the Soft Village asset pack! This mobile-friendly pack includes;
- 5 house
- 2 tents
- 16 tree
- 8 stone
- 4 grass
- 2 cactus
- 2 bush
- 6 flowers
- 7 fruit
- 2 barrels
- 1 well
- 1 fruit stand
- 1 main land
- 1 island
Drag and drop the prefabs into your scene easily and make beautiful and cute results!
Price $14.99
Low Poly: Warplanes by Studio Billion
- Bayraktar TB2: 4300 Polygons
- Chinook: 8900 Polygons
- F15: 9300 Polygons
- F18: 6200 Polygons
- Fokker: 8600 Polygons
- Kamov: 10770 Polygons
- Lockheed: 16450 Polygons
- Messerschmitt: 4300 Polygons
- Nieuport: 7700 Polygons
- P51d: 3450 Polygons
- Supermarine: 3900 Polygons
UV Texture: No
Material: Yes
Texture: No
Rigging: No
Animation: No
This pack includes Low Poly 10 Warplanes.
1 UAV, 2 Helicopters, 2 Jets, 6 Warplanes. Ready to your Mobile & PC war games. The wings of the planes are split
- Bayraktar TB2
- Chinook
- F15
- F18
- Fokker
- Kamov
- Lockheed
- Messerschmitt
- Nieuport
- P51d
- Supermarine
Price $10.99
Diver animated Low-poly by 3DKit.game
Polygons: 1204;
Tris: 2330;
Verts: 1225;
Textures: 512x512 PNG
UV mapping: Yes
Rigging: Yes/No
Animation: swimming
Diver. Game ready, optimized 3d model of a stylized diver. This can be used for games on mobile devices. Low-Poly 3d model with animation of swimming.
Price $16.00
2D Hand Painted BUNDLE by NotSlot
- High-resolution sprite-sheets with optimized outlines
- Organized prefabs for each sprite, pre-configured to work perfectly
- 2D Sprite Shape profiles for drawing custom shapes
- Effects prefabs with an inspector editor for customizing behavior
- Utility components for quick animation: light flicker, swing, rotate, and more...
- Shaders format: HLSL for Univeral Render Pipeline
- PSD source files
With our 2D hand-painted packs, you have all you need to craft vibrant, rich, and diverse worlds for your games.
📒 Manual & Support | Learn More | Release Notes
Supports Universal Render Pipeline with 2D Renderer only.
📦 This package contains:
- Over 1050 sprites – hand-painted, high-quality
- 48 drawable Sprite Shapes
- 22 Ambiance effects
- Playable demo scene
- Optimized for mobile, PC, and consoles
- Neatly organized, drag and drop
- Extensive documentation
- Source PSD files
🎉 Packs INCLUDED in this bundle:
🎨 This pack contains Sprite Shape profiles, which allow the creation of modular platforms without requiring third-party assets.
In addition, original PSD files allow you to adapt, re-design, and create more sprites.
🌟 Please share your feedback and rating, we are here to help and support – your reviews inspire us to create and improve!
Support
Enjoy!
Price $59.99
BR200 - Battle Royale Multiplayer with Photon Fusion by Photon Engine
Technical Highlights:
- State of the art multiplayer shooter done with Photon Fusion
- Dedicated server hosting with Multiplay
- 200 players on a dedicated single-core Multiplay Server
- 100% accurate lag compensation
- 60 Hz network simulation rate
- Uncapped Render Rate
- High-performance KCC
- Tick accurate animation system for exact hitbox detection
🖥️ Supported Platforms and Requirements
BR200 is built for PC with Keyboard and Mouse input. BR200 runs on Windows (10 / 11), MacOS (Intel / M1) and Linux Ubuntu. These platforms are also supported both for regular PC builds as well as for the Dedicated Server build platform.
Unity 2021.3.5f1 or higher is required.
💡 Important Notes! 💡
To test the project:
- In Player Hosted mode 1x free Fusion AppId (20 CCU) is required.
- In Dedicated Server mode, 1x free Fusion AppId AND an account and game server instance with Multiplay Self Service are required.
- Supports up to 80 players with the standard settings on Unity Game Server Hosting. Need to scale up? Get in touch, and Unity will discuss your requirements for up to 200 players.
- ⚠️ Warning ⚠️ Unity Game Server Hosting is a pay-as-you-go service with an $800 credit to get you started. You must sign up for Unity Gaming Services with a credit card to start. See the Multiplay Billing FAQ to learn more.
Packed with multiple AAA features, this asset lets you build a Battle Royale gameplay with fully networked animations, weapon systems, projectile systems, recoil patterns, jetpack, loot chests, grenades, shrinking circles, and even drop-in from a plane.
🌐 Based on the revolutionary Photon Fusion multiplayer engine, it is the leading Battle Royale sample for experienced Unity developers. Using the best networking practices, optimized for large-scale battles, and clean code will change how you develop and think about multiplayer games.
⚡ The best multiplayer sample ever released, providing 100% accurate sub-tick lag compensation. You will have smooth gameplay using our advanced and very fast character controller to handle authoritative movement for 200 players while providing a tick-accurate animation system built on Unity Playables API.
✊ Battle Royale 200 shows how to add and run a dedicated server version with Unity Game Server Hosting (Multiplay) and implement Unity Matchmaker. In case of success, your game will be ready to scale using the fleet orchestration, while your players will be able to join ongoing matches with the backfill system.
Supports up to 80 players with the standard settings on Unity Game Server Hosting. Need to scale up? Get in touch, and Unity will discuss your requirements for up to 200 players.
🏬Multiplay integration documentation
📳 This asset includes:
— Technical Features —
- 200 players on a dedicated single-core Multiplay Server
- 100% accurate lag compensation
- 60 Hz network simulation rate
- Uncapped Render Rate
- High-performance KCC
- Tick accurate animation system for exact hit registration
- Advanced interest management (a.k.a. network culling)
- Advanced input processing, custom look smoothing
- Player management - Joining/leaving, recovering player data after reconnect, late join
— Gameplay Highlights —
- Multiple gameplay modes - Battle Royale, Elimination, Deathmatch
- Weapon dynamic dispersion, recoil, recoil patterns and recoil reduction
- Health & damage system
- Projectile piercing (penetration)
- Item boxes and pickups - Ammo, fuel, health, shield, weapons, grenades
- Dynamic item drops (player can drop weapons, grenades)
- Grenades - Explosive, flash, smoke
- Camera shake system
- Jetpack 🚀
- Spectator mode
- Semi-Procedurally generated levels
- Announcer system
- Footstep system
If you have questions about Photon Fusion, please reach out to us at developer@photonengine.com.
If you have any questions about UGS please use the Unity Dashboard Support.
The Fusion BR200 sample's core is made possible by Fusion; however, games require more than "just" tech! In addition to the multiplayer tech provided by Photon, the Fusion BR sample has been made possible thanks to the support of a group of excellent creators.
- Animation: Mocap Online’s motion captured animations packs Mobility Pro, Pistol Pro & Rifle Pro;
- Character Model: Renegade Character by Maksim Bugrimov;
- SFX: by Cafofo (Fantasy Music Pack Vol 1, Human Vocal Sounds (PRO), Footsteps Sound Pack, Fantasy Interface Sounds, Guns & Explosion Sounds) and Side Arm Studios (Real Recorded Guns & Bullet Sounds);
- VFX: by Hovl Studio (Fire & Explosions) and Kripto289 (Impact & Muzzle Flashes); and,
- Crates by Mitrech and the plane by TinForge.
🖥️ Supported Platforms and Requirements
BR200 is built for PC with Keyboard and Mouse input.
BR200 runs on Windows (10 / 11), MacOS (Intel / M1) and Linux Ubuntu. These platforms are also supported both for regular PC builds as well as for the Dedicated Server build platform.
Unity 2021.3.5f1 or higher is required.
💡 Important Notes! 💡
To test the project:
- In Player Hosted mode 1x free Fusion AppId (20 CCU) is required.
- In Dedicated Server mode, 1x free Fusion AppId AND an account and game server instance with Multiplay Self Service are required.
- Supports up to 80 players with the standard settings on Unity Game Server Hosting. Need to scale up? Get in touch, and Unity will discuss your requirements for up to 200 players.
- ⚠️ Warning ⚠️ Unity Game Server Hosting is a pay-as-you-go service with an $800 credit to get you started. You must sign up for Unity Gaming Services with a credit card to start. See the Multiplay Billing FAQ to learn more.
Price $0.00
2D Elemental VFX BUNDLE PACK by Cartoon Coffee
2D Lightning & Electricity VFX
+16 New Lightning & Electricity Textures
(2048x1024, 2048x512, 2048x1536)
+100 New Lightning & Electricity Prefabs
2D Water & Blood - Liquid VFX
+25 New Water & Blood Textures
(512x512, 2048x1024, 2048x512, 512x1024, 2048x512, 2048x2048, 2048x1536)
+160 New Water & Blood Prefabs
2D Fire VFX
+13 New Fire Textures
(512x512, 256x768, 1024x512, 256x1024, 512x2048, 2048x1024)
+130 New Fire Prefabs
2D Wind & Smoke VFX
+40+ New Wind & Smoke Textures
(512x512, 256x768, 1024x512, 256x1024, 512x2048, 2048x1024)
+300+ New Wind & Smoke Prefabs
Contact:
2D Elemental VFX BUNDLE contains 4 VFX packs
- 2D Lightning & Electricity VFX
- 2D Water & Blood - Liquid VFX
- 2D Fire VFX
- 2D Wind & Smoke VFX
2D Lightning & Electricity VFX DEMO
-------- CLICK HERE FOR INTERACTIVE DEMO --------
2D Water & Blood VFX DEMO
-------- CLICK HERE FOR INTERACTIVE DEMO --------
2D Fire VFX DEMO
-------- CLICK HERE FOR INTERACTIVE DEMO --------
2D Wind & Smoke VFX DEMO
-------- CLICK HERE FOR INTERACTIVE DEMO --------
Compatible with STANDARD and URP
2D Lightning & Electricity VFX
+16 New Lightning & Electricity Textures
(2048x1024, 2048x512, 2048x1536)
+100 New Lightning & Electricity Prefabs
2D Water & Blood - Liquid VFX
+25 New Water & Blood Textures
(512x512, 2048x1024, 2048x512, 512x1024, 2048x512, 2048x2048, 2048x1536)
+160 New Water & Blood Prefabs
2D Fire VFX
+13 New Fire Textures
(512x512, 256x768, 1024x512, 256x1024, 512x2048, 2048x1024)
+130 New Fire Prefabs
2D Wind & Smoke VFX
+40+ New Wind & Smoke Textures
(512x512, 256x768, 1024x512, 256x1024, 512x2048, 2048x1024)
+300+ New Wind & Smoke Prefabs
Price $97.00
Walla SFX Collection by AudioHero
Wav files
44.1 kHz - 16 bits
Featured in this collection are airports, bars, pubs, conventions, schools, malls, offices, theaters and more! All sound effects have been hand-picked from the Sound Ideas Walla libary.
Price $50.00
Cyborg Lich by Novacorp Studios
Each character has 10.423 triangles.
All characters share the same two materials (one for the main body and the other one for the glowing parts).
Cyborg Lich character model pack includes seven diferent color versions, it has a humanoid rig and is optimized for all platforms.
Join our Discord Server
Visit our Website
Key Features:
- Includes 7 diferent color versions of the character.
- Optimized models with less than 13k triangles.
- Glowing parts are emission strength and color customizable.
- Each model is a single mesh in order to optimize draw calls.
- Humanoid rig.
- Compatible with Mixamo.
- Model is optimized for all platforms including mobile and VR.
- Includes blend shapes for mouth movement. (Ideal for games with character lip sync like VRChat).
Price $29.99
Horror Sounds_Do You Like Ghost Stories? by ALL THE WAVE
- All files are .wav
- Stereo
- Sample Rate 48,000Hz / Bit depth 24bit / -14LUFS
- For Profit Uses (100% Royalty)
Proudly introduce you our 2nd Sound Effects Packs!
Concept, about the Horror Sounds.
Contains 11 Spooky Sound Effects + 1 Loopable BGM.
Professionally mastered in highest quality.
All You Need To Controll The Volume.
Price $14.35
