Physical AI by vrnightcrawler
This resource pack is mainly based on video tutorials, and videos will be updated according to users' feedback.
Attention!
Only Humanoid character is supported now.
If you have any questions, please email me, I usually reply within a week (up to two weeks): vrnightcrawler@gmail.com
Physical AI mainly includes:
-Physically based character animation performance
-One click creates humanoid dynamic ragdolls and automatically calculates joint limits.
-Automatic setting of joint spring and damper based on total mass, achieving good dynamic ragdoll performance without manual adjustment.
-Provide sample player and AI scripts with basic state transitions and damage calculation system(including falling damage).
Price $49.99
Dialogator by Cased The Coder
- Friendly node based interface.
- You can save dialogues into binary files, as well as load them again to update them.
- Interactable system included for a fast deployment.
- Possibility to attach more than one dialogue to an NPC.
- Possibility to change the text speed among low, medium, fast or instantaneous.
- Possibility to select images with different expression for the characters to deal with different situations.
- Possibility to define dialogues without character images.
- Possibility of auto-align text to right or left depending on the talker.
With Dialogator you can create lineal dialogues in a friendly node-based interface. It is suitable for both 2D and 3D games as the interactable system included was tested for both use of cases. You can add as many dialogue lines as you need, save them, load them and change them without limitations. You can also modify specific behaviours of the Dialogue such as the speed of the lines or even attach more than one dialogue to each NPC.
Finally, new upgrades will come in the future! Furthermore, feel free to contact me if you have any issue with the package.
Price $9.99
Stylized Sword Pack 3D by Sentinel
Stylized Sword Pack 3D
- 36 stylized sword prefab.
- Atlast Texture
- Includes example scene.
- Single texture and material.
- Suited for Mobile, PC and Browser games.
- Optimized mesh.
- 500-900 Tris per sword.
Contact
contact.sentinelgame@gmail.com
Discord
Price $9.99
XSGridEditor by XIAOSHI
Features
- 1 prefab brush XSGridEditorBrush based on GridBrushBase, this brush can add and remove tiles, and the added tiles will automatically adjust the height to fit the 3D map.
- 1 powerful top-down camera XSCamera for SRPG, and its edge screen panning range is automatically generated by the tile's range to ensure that it will never exceed the map range. You can also adjust the viewing angle with the arrow keys.
- When editing, you can click the button at any time to view the grid coordinates and movement cost properties of the tile
- Add a unit to the tile through the button, the unit will automatically align the tile, and the unit has the property of moving
- Implemented the function of displaying the unit movement range and clicking to move.
- Contains a test scene Demo_1, you can view all functions.
The operation of XSGridEditor requires the installation of the following unity packages:
- 2D Tilemap Editor : The brush for editing the map depends on it.
- Cinemachine: XSCamera depends on it. XSCamera is a SRPG camera class that controls the movement range and angle.
- Input System: XSCamera's movement depends on it.
Price $0.00
Textured Procedural Terrain System by ElectorchStrauss
Meshes:
16 objects to spawn on the terrain
- Alguea
- Coral,Coral1
- Grass,Grass001,Grass002
- Rock,Rock1,Rock2,Rock3,Rock4,Rock5,Rock6
- Tree,Tree001,Tree002
- Ocean
Scripts:
- CameraMove.cs
- ColorImage.cs
- ColorPicker.cs
- FallOffGenerator.cs
- GameController.cs
- HeightInputField.cs
- MapDisplay.cs
- MapGenerator.cs
- MeshGenerator.cs
- MirrorFlipCamera.cs
- NameInputField.cs
- Noise.cs
- PathConnectVertices.cs
- SpawnObjects.cs
- SpawnPath.cs
- TerrainRuntimeModification.cs
- TextureGenerator.cs
Shaders:
- Sea
- Sun
- Stars
This asset uses the new input system package and is suitable for any kind of games.
"Textured Procedural Terrain System uses JosephinSlab-Regular(Font) under SIL Open Font License; see Third-PartyNotices.txt file in package for details."
This package is just like my Procedural Terrain System but it works with HDRP or URP.
The terrain is not just colored but textured. You can blend the textures, add more in the shadergraph, change their tiling and height.
The water is also customizable, foam speed, scale, cutoff, color, amount, wave speed, amplitude etc..
Price $8.99
3D cell VR inventory by Nublin Studio
Features:
- Simply customizable storage
- Easily customizable options(width, height, size, and more)
- Supports many simultaneous interactions
- Simply to store, stack, grab any items in scene
- Using XR iteraction toolkit
- Scriptable objects are not used
Demo scene is include simply moving system
Supported OS: PC, Oculus
Easy store any item in 3D inventory and get them back.
Price $15.00
Readme Lite by Tiny Phoenix
Readme Lite is a lite version of the rich-text editing tool Readme for adding documentation and notes directly to Unity GameObjects. Lite mode is fully featured.
FEATURES
✅ Richtext tag support
✅ Inline object fields
✅ Source view editor
✅ Redistributable version available
SUPPORTED TAGS
✅ B - bold
✅ I - itallics
✅ COLOR - font color
✅ SIZE - font size
✅ O - object reference
USEFUL LINKS
Tiny PHX: Join our community and see what else we're working on.
Unity Forum: Follow the conversation step by step along with us.
Readme (Paid Version): Show your support and get the paid version for $10.
REDISTRIBUTE
Redestribute in your assets all you want!
COMMUNITY
Join in on the conversation about new features and known issues on the forum. Have an idea for making Readme even better? Drop us a line in the community forum!
Readme is developed and published by Tiny PHX.
Price $0.00
2D Modular House V2 by Pixel Life
Format:
Transparency PNG
Animated:
No
Modular Houses (6 sprites sheets):
Houses Modules 1 sprite sheet (28 sprites).
Roof Modules 1 sprite sheet (25 sprites).
Defence Wall Modules 1 sprite sheet (18 sprites).
Interior Items/Furnitures 2 sprite sheets (136 sprites).
Exterior Items/Furnitures 1 sprites sheets (100 sprites).
Additional:
Pixel art based.
Constraints:
This is just sprites and pre-build Modules with pre configured Prefabs on a demo scene. No code included.
This Package contains 6 sprites sheets of a 2D Modular House and Items that is suitable for top-down and side-scrolling games.
The texture size is 64x64 including animation safe frame.
The true resolution is roughly around 45x45 (depending on animation frame).
All this textures are unique, you can also check out our previus 2D Modular house package.
INCLUDES.
- 24 Unique Houses Modules. (interchangeable)
- 25 Unique Roof Modules. (interchangeable)
- 18 Unique DefenceWall Modules. (interchangeable)
- 74 Unique Interior Modules. (interchangeable)
- 136 Unique Furnitures for Interior decoration. (interchangeable)
- 100 Unique Itens for exterior decoration. (interchangeable)
Modules are designed to work interchangeable.
Ground textures not included.
Price $5.99
Poly Modular Fantasy Dungeon by Asset Trip
Demo scene has 342 objects which has a total number of 2 million polygons.
63 Prefabs.
33 Materials.
No textures or UV mapping.
Fundamental furnitures of a fantasy dungeon with materials for your poly game created with blender and unity.
52 unique assets.
Package includes:
-Arrow
-Cup
-Dragon Skull
-Statue (with and without glowing symbols on in)
-3x Unique Floor tiles
-Wooden door
-Wooden Hatch
-2x Unique Shield
-3x Unique Spear
-Grind Stone
-4x War Hammer
-Regular Hammer
-4x Unique Sword
-Metal Dungeon Door (broken and solid)
-Wooden Weapon Holder
-Sarcophagus
-Tomb Stone
-4x Unique Torch
-Candleabra
-Castle Wall Tile
-Stairs
-Chains(with different sizes)
-Ancient Rope Bridge
-Crenel(with lava underneath)
-Railing
-Fence
-Chain Pulley
-Iron Maiden
-Hanging Cages
-2x Unique Columns
-Books
-Bookshelf
-Flag
-Wooden Drawbridge
-Candles
-Ancient Crane
-Stone Door Entrance
Price $28.69
Hypnotic Apocalypse by DenielHast
2D parallax apocalypse landscape:
- 6 landscape layers
- 25 sprite objects
- sun animation
- realistic lights and neon in the scene
- image resolution HD - 2K, .PNG format
- high quality sprite layers
- script creating a random generation of buildings and scene movement
You can see a demonstration of the scene in the attached screenshots/video files.
If you have any questions, please contact me denielhastartist@gmail.com (I answer within 1-2 days, depending on the workload).
Attention, for correct work is necessary:
- Use Unity 2021.2.19f1 or higher
- Create project 2D URP
- Install Сinemachine package
- Apply Preset "TagManager"
TagManager preset instructions are inside the asset, the file "First launch and settings.pdf"
Don't forget to leave review on the Asset ;)
Price $7.99
Halloween assets 2D : Pumpkin, Ghost, Monsters, Bats by SR Studios Kerala
This package contains Halloween themed characters, animations and props, which is perfectly fit in your 2d game. The characters are pumpkin enemy, bat, crow ,ghosts & viruses.Each characters comes with basic animations.Additionaly many 2d props are added in this pack.This package is not only for halloween theme game, also for a horror-scary and any other genre of 2d game.You can use this in your commercial and non commercial games.
Technical Details:-
- Total Sprites : 50+, 4(Bat), 3(Venom.fx), 10(Crow 2D), 3(Viruses), 12(Ghosts), 5+(Props), 14(Pumpkin enemy)
- Character's : Bat, Pumpkin,Crow, Ghosts, Virus
> Folder, Sheet Resolution and Frames count:
#Folder : Bat_2D
Bat - 2792 x 3560 (16)
#Folder : Crow_2D
Crow Fly_01 - 2788 x 2400 (12)
Crow Fly_02 - 697 x 1600 (2)
Crow Attack - 3485 x 1600 (10)
Crow Death - 697 x 1600 (2)
Crow Low_health - 3485 x 1600 (10)
#Folder : Pumpkin_2D
Pumpkin Idle - 4000x2636 (20)
Pumpkin Walk - 4000 x 2636 (20)
Pumpkin Run - 4000 x 2636 (20)
Pumpkin Attack - 3200 x 1977 (12)
Pumpkin Hit - 2400 x 2636 (12)
Pumpkin Death - 3200 x 2636 (12)
Pumpkin Jump - 1600 x 1977 (6)
#Folder : Ghost & Props
Ghost "Mumu" Idle - 3200 x 1520 (12 Frames)
Ghost "Mumu" Run - 3200 x 1020 (8 Frames)
Ghost "Mumu" Attack - 4800 x 1530 (18 Frames)
Ghost "Mumu" Death - 3200 x 1530 (12 Frames)
Ghost "Mike" Idle - 4500 x 4625 (25 Frames)
Ghost "Mike" Run - 3600 x 3700 (16 Frames)
Ghost "Mike" Attack - 3600 x 3700 (16 Frame)
Ghost "Mike" Death - 4500 x 2775 (15 Frames)
Ghost "XJ" Idle - 4000 x 2840 (20 Frames)
Ghost "XJ" Run - 3200 x 2840 (16 Frames)
Ghost "XJ" Attack - 4800 x 2130 (18 Frames)
Ghost "XJ" Death - 4000 x 2840 (20 Frames)
Virus 1 - 3200 x 3200 (16 Frames)
Virus 2 - 3200 x 3200 (16 Frames)
Virus 3 - 2500 x 1500 (15 Frames)
Coin - 2500 x 1000(10 Frames)
Electric Rod - 2000 x 2000 (4 Frames)
#Folder : Others
Venom FX - 2408 x 1084 (16)
Broom - 820 x 3524
Pumpkin - 955 x 1163
Spider - 1087 x 565
Spider net - 17 x 2866
Features:-
- 50+ Sprites & Sprite-sheets
- Scary, cute & funny characters
- Each characters have animations
- Characters have two or more variations
- Props included
- Some props comes with animations(Electric rod, Coin.etc)
- FX with animations
- Seamless loop animations
- Smooth fps(more than 24 frames per second)
- Easily fit in Halloween themed, Horror, Adventure games
- Colliders & Rigidbody attached
- High quality images
- Prefabs included
- Fit in any style 2d games
- Easy to use (Drag and drop)
- Documentation included
How to use:-
Simply drag and drop any Spritesheet animation from the Prefab folder
to you scene.
Each characters prefabs arranged in different folders, so you can access them easily.
(Ex; Character "Bat" prefabs located under Assets > Halloween Assets > Bat 2D > Prefabs)
Contact : srstudioskerala@gmail.com (Feel free to ask any questines related to the assets)
Price $20.00
5 Skeletons Pirates Pack by Qunatum
Rigged: Yes
Rigged to Humanoid skeleton rig: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of textures: 75
Number of Materials: 25
Texture dimensions: 4096x4096
Triangles count: 31794
Number of meshes: 9
UV mapping: Yes
Types of materials and texture maps: PBR
Additional Notes: rig has additional bones: eye_l, eye_r, eyelashes_l, eyelashes_r, jaw
High-quality realistic low-poly 3D models of Skeleton Pirates
The model is ready for use in games and other real-time applications
Additional Notes: rig has additional bones:
Price $89.99
SeedMesh vegetation Shaders by SeedMesh Studio
These shaders were made to be used mainly on HDRP, You can easily convert it to URP but be aware that some features will be missed on that render pipeline.
Remember to keep up-to-date Shader Graph on the Package Manager.
Keep SeedMesh shaders up to date using this package
SeedMesh packages will depend on this asset to render the vegetation, it's important to first install the shaders before using SeedMesh Vegetation.
Also, now those are free for everyone and can be used on any project, find documentation on a PDF included to know about maps needed and more!
Find Game-Ready vegetation to use with the shaders on my page!
Join my Discord Server for doubts, issues, and support.
Price $0.00
Pixel Survivor Island by Gardener
Environment for survival and SimCity style games. Includes various buildings, two types of trees, and one character. The building theme is tents and tree houses built for survival.
[Contents]
16x16 size tile
-buildings
3 installations
2 boxs
3 tents
6 wood houses
2 small ships
-enviroments
grass color ground tiles and edge to the sea
sea tile (just solid color)
road tiles
1 kind floor
40 kind objects
total 256x256 pixel size sheet
-character
white base character sheet
(It is divided by body parts, so you can color it)
idle and walk and die and work animation sheet
2 gun anmation
hoe and hammer animation
Price $4.99
HQ Hospital Bed by Bright Vision Game
A highly detailed Low Poly Hospital Bed model.
Model is fully unwrapped. The geometry is clean, built mostly on quads, with no N-gons, no coplanar faces, no coincident or isolated vertices.
Pack Features:
- The textures size is 2048x2048 pixels.
- All textures are PNG format.
Poly Count:
• Bed
-Tris: 20702, Poly:11330
Bright Vision Game is a team of 3D Game artists with over a decade of experience in the field.
Also check out our other models, just click on our user name to see complete gallery.
Bright Vision Game
Price $9.99
Infected Zombies Bundle by Qunatum
Rigged: Yes
Rigged to Humanoid skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of textures: 40
Number of Materials: 14
Texture dimensions: 4096x4096
Triangles count: 29087
Number of meshes: 3
UV mapping: Yes
Types of materials and texture maps: PBR
Additional Notes: rig has additional bones: eye_l, eye_r, eyelashes_l, eyelashes_r, jaw
High-quality realistic low-poly 3D models of Zombie Ghoul
The model is ready for use in games and other real-time applications
Price $69.99
Geometry Projectiles VFX - Maiami Studio (Built In + URP + HDRP)) by Maiami Studio
- 7 prefabs of blue projectiles
- 7 prefabs of red projectiles
- 5 separate meshes and Unity default meshes used to create the effects
- 3 shaders for Built-In RP
- 3 scripts to run the DemoScene and support the shooting
- Textures of sizes 2048x2048, 1024x1024, 540x540, 512x512, 256x256
- 1 DemoScene where you can shoot all the projectiles and test them
- URP & HDRP packages included
The package includes 14 prefabs - 7 of which are blue and the other 7 are red colored. The colors are easy changeable, the shooting materials too.
Works awesome both in dark and light environments.
To work with URP and HDRP packages you need to setup the URP/HDRP and after it double-click the "Geometry Projectiles VFX - HDRP Package" or "Geometry Projectiles VFX - URP Package" in "msVFX_Geometry_Projectiles" folder. After it the new materials and prefabs will be overwritten on the Built-In package.
If you have any problems with it - just write us an email on maiamistudio8@gmail.com
Price $16.99
