Steampunk bow quiver arrow by Haridon
Rig(Yes) Rig simple, can there is a bone for a bowstring, you can pull it.
Collision: (No)
LODs: (No)
Animation(No)
UV mapping: Yes
Textures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothness, mask(Just if need new skin)
Padding on 4k texture - 8px
Texture Resolutions: (4096)
Number of textures: 38
Number of Materials: 2
Number of Unique Meshes: 4
Number of Meshes: 36
Rig simple, can there is a bone for a bowstring, you can pull it, there are bones for gears.
Steampunk Bow 2 and Steampunk Bow 5 have opacity for pressure sensor in alpha channel, I couldn't adjust the half-translucency, it's completely transparent, it's probably better to use the variant without the opacity crystal
Steampunk_Bow_1(with crystal on main panel, with optic) - 22624 Tris
Steampunk_Bow_2(with opacity crystal, with pressure sensor, with optic) - 22882 Tris
Steampunk_Bow_3(without crystals, with pressure sensor, with optic) - 22658 Tris
Steampunk_Bow_4(similar, but without optic) - 17904 Tris
Steampunk_Bow_5(similar, but without optic) - 18162 Tris
Steampunk_Bow_6(similar, but without optic) - 17938 Tris
Steampunk_Arrow_1 - 1006 Tris
Steampunk_Arrow_2(without feather) - 768 Tris
Steampunk_Arrow_3(without crystal) - 928 Tris
Steampunk_Arrow_4(without feather, without crystal) - 690 Tris
Quiver have 20 variations. 12 arrows, 5 arrows, 3 arrows, 1 arrows, empty and variations equipment.
Steampunk_Quiver_1(Full arrows, Full equipment) - 11161 Tris
Steampunk_Quiver_20(Empty) - 1745 Tris
Steampunk_Spyglass(Open and closed variant) - 4758 Tris
Price $39.99
Sci-Fi Robot Character Pack | 4 Humanoid Units | Customizable by FaxLab3D
Number of textures : 50 total (18 actually in use)
Texture dimensions : 4K
Polygon counts:
Hunter - 13k | Tactical - 15k | Exterminator - 20k | Utilitybot- 12k
Number of meshes/prefabs:
4 skinned meshes for characters
2 static meshes for demo scene
24 prefabs (6 variations per character)
Rigging: Yes
Animation count: 4 FBX Anim files, 6 poses for each character. 24 poses in total.
Animation type: Key poses
UV mapping: Yes
LOD information : 3 Levels of LOD, Custom.
Types of materials and texture maps: PBR textures. Shader graph master shader, character materials derive from that.
What’s included
- 4 characters: Utility Bot, Hunter Droid, Tactical Unit, The Exterminator
- Prefabs: 6 per character (includes _Base + 5 variant prefabs that inherit from _Base)
- Pose animations (per character): 6 (Idle, Salute, Rifle-Hold, Rifle-Aim, Pistol-Hold, Pistol-Aim)
- LODs: 3 per character (LOD0/1/2), custom made
- Textures: 4K PBR + 4 camo pattern textures + additional textures for further customization (wear mask/AO/curvature)
- Documentation: PDF (Humanoid/Mecanim setup + Mixamo download/import walkthrough)
Key features
- Humanoid-rigged: Works with Unity Humanoid animation packs and Mixamo
- Customizable materials: Paint color, optional paint texture (e.g., camo), metallicity for painted parts, and emissive color
- Ready for production: Clean prefabs, consistent naming (_Base inheritance), LOD Groups, and poses for gameplay
- Scalable visuals: 4K PBR textures and included camo patterns for instant variations
Recommended use cases
- Third-person character/enemy, AI/NPC units, shooter/RPG games, sci-fi guards/sentries, player mechs or piloted suits.
Technical details
- Triangle counts (LOD0):
Hunter ~ 13k
Tactical ~ 15k
Exterminator ~ 20k
UtilityBot ~ 12k - Rig: Unity Humanoid (no custom bones)
- LODs: 3 per character (LOD0/1/2)
- Textures: 4K PNG PBR sets (+ emissive)
- Variants: 5 prefabs/character (base + 4 material variants)
- Physics: Colliders/Ragdoll not included
- Animations: Only poses included. Animations can be obtained from sources like Mixamo or other asset packs.
Price $34.99
Anime Girl 3 Rigged 3DModel by AngeDesu
Number of textures: 4 Texture TOTAL , 3 Texture (Character), 1 Texture (Weapon)
Texture dimensions: 2048 dimension character texture, 1024 dimension weapon texture
Polygon count: 17,208 (Character), 418 (Weapon)
Number of meshes: 4 (Character), 1 (Weapon)
Rigging: Yes
Animation count: 0
Animation type list: none
UV mapping: No
LOD information (count, number of levels): none
Types of materials: Unlit
Fantasy anime style, full-colored texture, humanoid rigged with bones for cloth and hair physics, for the shape keys, each expression will be one unified shape for instance, ex. ‘Happy’ will affect the whole face (eyebrows, eyes, and mouth together).
Price $19.99
8 Bit Music - Sunny Pixel Plains by Gameflick
Number of Audio Wavs:1
Bit Rate: (48,000 Hz)
Does Audio Loop: (No)
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
It is a high-quality chiptune track perfect for retro platformers, pixel games, and indie adventures giving your levels, menus, and boss fights that authentic 8-bit retro vibe.
“Sunny Pixel Plains” is part of the collection of 8 Bit Platformer Music Pack.
Whether you’re developing a NES-style platformer, a mobile pixel game, or an arcade-inspired indie project, this track will add joyful, energetic, and nostalgic sounds to your gameplay.
Price $4.99
8 Bit Music - Retro Rainbow Run by Gameflick
Number of Audio Wavs:1
Bit Rate: (48,000 Hz)
Does Audio Loop: (No)
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
It is a high-quality chiptune track perfect for retro platformers, pixel games, and indie adventures giving your levels, menus, and boss fights that authentic 8-bit retro vibe.
“Retro Rainbow Run” is part of the collection of 8 Bit Platformer Music Pack.
Whether you’re developing a NES-style platformer, a mobile pixel game, or an arcade-inspired indie project, this track will add joyful, energetic, and nostalgic sounds to your gameplay.
Price $4.99
8 Bit Music - Retro Quest Rush by Gameflick
Number of Audio Wavs:1
Bit Rate: (48,000 Hz)
Does Audio Loop: (No)
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
It is a high-quality chiptune track perfect for retro platformers, pixel games, and indie adventures giving your levels, menus, and boss fights that authentic 8-bit retro vibe.
“Retro Quest Rush” is part of the collection of 8 Bit Platformer Music Pack.
Whether you’re developing a NES-style platformer, a mobile pixel game, or an arcade-inspired indie project, this track will add joyful, energetic, and nostalgic sounds to your gameplay.
Price $4.99
8 Bit Music - Pixel Jump Parade by Gameflick
Number of Audio Wavs:1
Bit Rate: (48,000 Hz)
Does Audio Loop: (No)
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
It is a high-quality chiptune track perfect for retro platformers, pixel games, and indie adventures giving your levels, menus, and boss fights that authentic 8-bit retro vibe.
“Pixel Jump Parade” is part of the collection of 8 Bit Platformer Music Pack.
Whether you’re developing a NES-style platformer, a mobile pixel game, or an arcade-inspired indie project, this track will add joyful, energetic, and nostalgic sounds to your gameplay.
Price $4.99
Wild West Town - Realistic Buildings Pack by Fadnn
Number of textures : 108 Textures - 54 HDRP - 54 URP
Texture dimensions : 2048px
Polygon count:
House 1 = 2502 Triangles
House 2 = 12252 Triangles
House 3 = 2510 Triangles
House 4 = 4190 Triangles
House 5 = 12518 Triangles
House 6 = 4226 Triangles
House 7 = 1788 Triangles
House 8 = 2402 Triangles
House 9 = 4516 Triangles
Wind = 1732 Triangles
Sign 1 = 166 Triangles
Sign 2 = 82 Triangles
Sign 3 = 166 Triangles
Sign 4 = 166 Triangles
Sign 5 = 82 Triangles
Sign 6 = 166 Triangles
Sign 7 = 166 Triangles
Sign 8 = 166 Triangles
All polygon count with collision = 52696 Triangles
Minimum polygon count = 82 Triangles
Maximum polygon count = 12518 Triangles
Number of prefabs : 18 HDRP / 18 URP
Number of meshes : 19
UV mapping: Yes
Types of materials: 18 HDRP / 18 URP
Step into the Old West with this Realistic Wild West Town Buildings Pack — a complete collection of high-quality, game-ready buildings and props designed for Unity.
Recreate authentic Western towns with realistic architecture, weathered wood, and detailed textures. The pack includes 6 different wall materials, allowing you to easily customize and mix styles across buildings for greater visual variety and a unique town layout.
Features:
• Realistic Western buildings: Saloon, Bank, Hotel, Sheriff Office,Post Office, Undertaker, Gunsmith, Church, Wind etc.
• 6 interchangeable wall materials for diverse building appearances.
• Game-ready HDRP/URP textures and optimized meshes.
• Collision setup included.
Perfect for:
• Western-themed games.
• Cinematic projects and cutscenes.
• Desert or frontier environments.
Bring the authentic look and feel of the Wild West to your project.
Price $15.00
LowPoly: Farm by EdgeFlow
Package contain atlas texture (512px) in .png format, so you can change the colors.
The models are between 136 and 9900 tris.
No rigging, no animation, no vfx.
Description
A total of 138 prefabs in the package:
12 house diffrerent style
outbuildings, household inventory, wells, rocks, plants, etc.
Price $8.99
BoxCutter - Realtime Voxel Destruction by Bitwise Games
─────────────────────────────────────────────────────
[ CORE CAPABILITIES ]
─────────────────────────────────────────────────────
- Real Time Voxel Destruction: Destruction happens on the fly, no pre baked assets required. Destroy any supported object dynamically.
- MagicaVoxel Integration: Seamlessly import your .vox creations into fully destructible object and customize voxel resolution to balance visual fidelity with performance.
- Versatile Fragmentation Modes: Five fully customizable options: Standard, Radial, Slab, Splinter, Cluster to achieve the perfect destruction for any scenario.
- Realistic Physics: Unsupported floating pieces drop while connected pieces stay intact
- Rigs Support: Achieve believable limb dismemberment with full rig compatibility.
- Easy Integration: Simply add a BoxObj component to a GameObject, drag in your .vox file, and you're ready to go!
- Non Convex Collider: Choose between mesh decomposition for concave colliders or compound BoxColliders for rigidbody-friendly performance without sacrificing quality.
- In Editor Visualization: Preview destruction live, outside Play Mode and tweak parameters live for rapid iteration.
─────────────────────────────────────────────────────
[ BUILT FOR HIGH PERFORMANCE ]
─────────────────────────────────────────────────────
- Fully Multithreaded Burst Pipeline: All destruction passes are processed in highly optimized BurstCompiled IJobParallelFor jobs, preventing frame spikes even during large scale demolition.
- Asynchronous Design: Create massive destruction events and spawn in hundreds of fragments without lag spikes.
- Pure Voxel Pipeline: Built for voxels from the ground up to avoid mesh level overhead for maximal performance.
- Spatial Acceleration KD trees: Partitions the destruction volume into cells, speeding up neighbor queries and every downstream stage.
- Occlusion Aware Greedy Meshing: Efficiently clips exposed faces against neighboring AABBs (accelerated with KD-trees), generating compact rectilinear quads and minimizing overdraw.
- Object Pooling: Eliminates GC and instantiation spikes for steadier frame rates.
─────────────────────────────────────────────────────
[ IDEAL FOR ]
─────────────────────────────────────────────────────
- Action/Shooter games
- Demolition and construction simulators
- Physics driven puzzle games
- Project seeking more interactive and immersive worlds
─────────────────────────────────────────────────────
[ IMPORTANT CONSIDERATIONS ]
─────────────────────────────────────────────────────
While BoxCutter excels in many scenarios, it is not intended as a direct replacement for massive, open world voxel sandboxes like Minecraft. For planet scale or continuous terrain destruction, consider solutions specifically designed for that scope.
─────────────────────────────────────────────────────
[ EXPERIENCE IT ]
─────────────────────────────────────────────────────
Don't just hear about it, try BoxCutter for yourself!
Price $50.00
Tank Cylinders Bombonas Series Content Flux Tools G2 N4-6 by AvpTankPowerJC
Total Polygons:
Tris: 19724
Vertex: 9890
Texture Size: 2K
PBR Materials (Fundamental Maps [D, N, M, R])
Materials:
Assigned Materials
Ordered by each mesh element
Named Materials
Rendering
Cycles
Tank Cylinder 3D Model design LT1 - G2 N4-6. A semi-realistic 3D Bombonas asset, ideal for rendering, design, and games.
Price $20.00
Tank Cylinders Bombonas Series Content Flux Tools G1 N1-3 by AvpTankPowerJC
Total Polygons:
Tris: 7256
Vertex: 3691
Texture Size: 2K
PBR Materials (Fundamental Maps [D, N, M, R])
Materials:
Assigned Materials
Ordered by each mesh element
Named Materials
Rendering
Cycles
Tank Cylinder 3D Model design LT1 - G1 N1-3. A semi-realistic 3D Bombonas asset, ideal for rendering, design, and games.
Price $20.00
Rack Metals Series ContainerKeepItems G4 N10-12 by AvpTankPowerJC
Total Polygons:
Tris: 87192
Vertex: 42644
Texture Size: 2K
PBR Materials (Fundamental Maps [D, N, M, R])
Materials:
Assigned Materials
Ordered by each mesh element
Named Materials
Rendering
Cycles
Metal Racks 3D Model design LT1 - G4, N10-12. A semi-realistic 3D Racks asset, ideal for rendering, design, and games.
Price $21.00
Rack Metals Series ContainerKeepItems G3 N7-9 by AvpTankPowerJC
Total Polygons:
Tris: 184556
Vertex: 91362
Texture Size: 2K
PBR Materials (Fundamental Maps [D, N, M, R])
Materials:
Assigned Materials
Ordered by each mesh element
Named Materials
Rendering
Cycles
Metal Racks 3D Model design LT1 - G3, N7-9. A semi-realistic 3D Racks asset, ideal for rendering, design, and games.
Price $21.00
Rack Metals Series ContainerKeepItems G2 N4-6 by AvpTankPowerJC
Total Polygons:
Tris: 11880
Vertex: 5926
Texture Size: 2K
PBR Materials (Fundamental Maps [D, N, M, R])
Materials:
Assigned Materials
Ordered by each mesh element
Named Materials
Rendering
Cycles
Metal Racks 3D Model design LT1 - G2, N4-6.
A semi-realistic 3D Racks asset, ideal for rendering, design, and games.
Price $21.00
Rack Metals Series ContainerKeepItems G1 N1-3 by AvpTankPowerJC
Total Polygons:
Tris: 17944
Vertex: 8482
Texture Size: 2K
PBR Materials (Fundamental Maps [D, N, M, R])
Materials:
Assigned Materials
Ordered by each mesh element
Named Materials
Rendering
Cycles
Metal Racks 3D Model design LT1 - G1, N1 - 3. A semi-realistic 3D Racks asset, ideal for rendering, design, and games.
Price $21.00
Deco Curtains Baroque Series DoubleFlower LT1 N4 by AvpTankPowerJC
Total Polygons:
Tris: 34484
Vertex: 17252
Texture Size: 2K
PBR Materials (Fundamental Maps [D, N, M, R])
Materials:
Assigned Materials
Ordered by each mesh element
Named Materials
Rendering
Cycles
Curtain Baroque 3D Model design LT1 - N4 A semi-realistic 3D Curtain asset, ideal for rendering, design, and games.
Price $20.00
Deco Curtains Baroque Series DoubleFlower LT1 N3 by AvpTankPowerJC
Total Polygons:
Tris: 21804
Vertex: 10912
Texture Size: 2K
PBR Materials (Fundamental Maps [D, N, M, R])
Materials:
Assigned Materials
Ordered by each mesh element
Named Materials
Rendering
Cycles
Curtain Baroque 3D Model design LT1 - N3 A semi-realistic 3D Curtain asset, ideal for rendering, design, and games.
Price $20.00
Ritual Overtone Singing by cplomedia
Number of Audio Wavs: 16
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 50 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Ritual Overtone Singing offers 16 captivating tracks crafted to elevate your game’s atmosphere. Immerse players in deep, magical fantasy vocals that weave a sense of ancient mystery and enchantment — perfect for creating immersive, otherworldly worlds and powerful emotional moments.
Price $15.00
