Izzy's Game Console by Izzy Elia
Supports but does not require TextMesh Pro. Both TMP and Legacy Text variants of assets are included. Only import the TMP Support folder if planning to use TextMesh Pro
A system for creating an in-game developer console quickly and with minimum hastle
- Easy to use - Add a command in seconds by attaching the [ConsoleCommand] attribute to any method anywhere in your project. Add a console to your scene in seconds, or generate your own through code.
- Lightweight - The core components are only about 100kb combined. Commands are loaded on a seperate thread to minimize impact on load times
- Powerful - Expose any c# method or property in your game. The console will generate a command with an identical signature to your method. Expose both static and local members
- Functions independantly of MonoBehavior. Commands can be added to any c# class in your project and function just the same
- Customizable - Fully customize the appearence or functionality of your console. All c# source code is included
- Continuing support - I will try to impliment requested features in future updates
You can find a comprehensive documentation at http://www.izzyelia.info/izzysconsole/documentation/
Price $35.00
Worm Rot Creep Evolution Pack Cute Series by Meshtint Studio
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series modular hero characters are modular and easy to use. Humanoid mecanim ready. Contact us if you need more information.
Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Mario, casual / educational, tower defense, RPG games and more.
Cute series environments are modular and easy to use. Just drag and drop to the scene!
Worm Rot Creep Evolution Pack Cute Series
Price down! Original price is 32.70 USD. Buy them together at a discounted price!
This pack contains 3 characters. Worm Stink, Worm Rot, Worm Creep. These 3 characters are packed together because they are the same type but in a different evolution form. Use this pack to show progression for your characters in your game! See below for more information.
Cute Series Worm Stink
This pack contains 1 x 'Evolution 1' monster: Worm Stink. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 1304 triangles. Rigged and animated. Generic mecanim rig set up. Total 16 animations.
Animations:
- Underground
- Spawn
- Idle
- Move forward slow in place
- Move forward slow with root motion
- Move forward fast in place
- Move forward fast with root motion
- Roll attack in place (sliced into 3 parts: start, loop, end)
- Roll attack with root motion (sliced into 3 parts: start, loop, end)
- Turn left
- Turn right
- Bite attack
- Projectile attack
- Cast spell
- Take damage
- Die
Cute Series Worm Rot
This pack contains 1 x 'Evolution 2' monster: Worm Rot. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 1622 triangles. Rigged and animated. Generic mecanim rig set up. Total 16 animations.
Animations:
- Underground
- Spawn
- Idle
- Move forward slow in place
- Move forward slow with root motion
- Move forward fast in place
- Move forward fast with root motion
- Roll attack in place (sliced into 3 parts: start, loop, end)
- Roll attack with root motion (sliced into 3 parts: start, loop, end)
- Turn left
- Turn right
- Bite attack
- Projectile attack
- Cast spell
- Take damage
- Die
Cute Series Worm Creep
This pack contains 1 x 'Evolution 3' monster: Worm Creep. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 2248 triangles. Rigged and animated. Generic mecanim rig set up. Total 16 animations.
Animations:
- Underground
- Spawn
- Idle
- Move forward slow in place
- Move forward slow with root motion
- Move forward fast in place
- Move forward fast with root motion
- Roll attack in place (sliced into 3 parts: start, loop, end)
- Roll attack with root motion (sliced into 3 parts: start, loop, end)
- Turn left
- Turn right
- Bite attack
- Projectile attack
- Cast spell
- Take damage
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
MEGA TOON SERIES
CUTE SERIES
and more!
Price $27.90
Classic 3D Survival Horror animations (Motion Cast#11 Vol.1) by Motion Cast
249 animations in FBX
ENGLISH :
In this animation pack, we imagined what kind of animations you would find for the hero of a classic survival horror, i.e. the horror video games that were made during the 32 and 128 bits era, mostly based on fixed cameras. There are two variations of most of the animations : the one played in full form, the same one a little more tired, then very exhausted. Each animation is an unique take, not a modification of a previous animation. This pack therefore contains 249 unique animations. All the animations are captured in motion capture at 30 FPS and retouched manually. The motion capture was performed by Stéphane Pfeffer, who has done a lot of theatre.
I specify that only the animations are sold, the 3D model is only present for aesthetic and technical purposes. In the pack, you won't find any scenery. There are weapons that you can replace with your own, they are here to illustrate the animations that require weapons. We have not animated the fingers of the hand on all the animations either.
List of animations :
-15 animations of moving around, with 3 different health states (23 minutes)
-3 animations of reloading a gun
-8 animations where he takes out his weapon (pistol, iron bar, double pistol)
-9 animations of him pointing the gun or standing guard
-6 animations of iron bar strikes
-3 animations of stabbing
-9 animations of shooting the gun (single or double)
-12 walking animations with different weapons and in different states of health
-12 running animations with different weapons and in different states of health
-12 running animations half laps with different weapons and in different states of health
-8 stairs climbing animations with different weapons and in different states of health
-12 animations of going down the stairs with different weapons and in various states of health
-9 different door opening animations
-3 animations where he picks up an object on the ground (3 different health states)
-3 animations where he picks up an object on a table (3 different states of health)
-3 animations of pressing a button on the wall (3 different states of health)
-3 animations where he pushes a lever on the wall (3 different states of health)
-3 animations where he pulls a lever on a table (3 different states of health)
-3 animations where he puts on an oxygen mask (3 different states of health)
-1 animation where he takes off his backpack, puts it on the ground to look inside
-15 animations where he pushes his opponent away (different weapons and 3 different health states)
-10 animations where he finishes his enemy (different weapons and 3 different health states)
-12 animations where he fights before finishing his enemy (different weapons and 3 different health states)
-66 animations where he gets hit (different weapons and 3 different health levels)
-6 death animations
So we have 249 animations, all in FBX formats.
This pack will be updated in the future, and we will add more animations in the coming months, including animations with new weapons!
We would like to improve and offer you the best animations possible, so we invite buyers to leave comments on this page, but also to follow us on social networks:
DISCORD
FACEBOOK
For any request or technical problem, you can contact us directly by e-mail :
motioncast.loic57@gmail.com
FRENCH :
Dans ce pack d’animations, nous avons imaginé quel type d’animation nous pourrions retrouver pour le protagoniste d’un survival horror classique, c’est à dire les jeux vidéo d’horreur que l’on retrouve surtout durant l’ère 32 et 128 bits, majoritairement basés sur des caméras fixes. La majorité des animations contiennent deux variantes : celle jouée en pleine forme, puis la même un peu plus fatiguée, puis épuisée. Chaque animation de ce pack est une prise unique, et non une modification d’une animation précédente. Ce pack contient donc 249 animations uniques. L’intégralité des animations est capturée en motion capture à 30 FPS et retouchée manuellement. La motion capture a été performée par Stéphane Pfeffer, qui a fait beaucoup de théâtre.
Je précise que ne sont vendues que les animations, le modèle 3D n'est présent qu'à des fins esthétiques et techniques. Dans le pack, vous ne trouverez pas de décors. Il y a des armes que vous pourrez remplacer par les vôtres, elles n'ont d'autre but que d'illustrer les animations nécessitant des armes. Nous n’avons pas non plus animé les doigts de la main sur toutes les animations.
Liste des animations :
-15 animation de surplace avec déplacement autour de soi, avec 3 états de santé différents (23 minutes)
-3 animations de rechargement de pistolet
-8 animations dans lesquelles il sort son arme (pistolet, bar de fer, double pistolet)
-9 animations dans lesquelles il braque le pistolet ou se met en garde
-6 animations de coups de barre de fer
-3 animations de coups de couteau
-9 animations de tir au pistolet (simple ou double)
-12 animations de marche avec les différentes armes et en plusieurs état de santé
-12 animations de course avec les différentes armes et en plusieurs état de santé
-12 animations de demi tours en course avec les différentes armes et en plusieurs état de santé
-8 animations de montée d’escalier avec les différentes armes et en plusieurs état de santé
-12 animations de descente d’escalier avec les différentes armes et en plusieurs état de santé
-9 animations d’ouverture de porte différentes
-3 animations dans lesquelles il ouvre un coffre (3 états de santé différents)
-3 animations dans lesquelles il prend un objet au sol (3 états de santé différents)
-3 animations dans lesquelles il prend un objet sur une table (3 états de santé différents)
-3 animations dans lesquelles il presse un bouton sur le mur (3 états de santé différents)
-3 animation dans lesquelles il actionne un levier au mur (3 états de santé différents)
-3 animations dans lesquelles il actionne un levier sur une table (3 états de santé différents)
-3 animations dans lesquelles il enfile un masque à oxygène (3 états de santé différents)
-1 animation dans laquelle il retire son sac à dos, le pose à terre pour regarder à l'intérieur
-15 animations dans lesquelles il repousse son adversaire (différentes armes et 3 états de santé différents)
-10 animations dans lesquelles il achève son ennemi (différentes armes et 3 états de santé différents)
-12 animations dans lesquelles il se débat avant d’achever son ennemi (différentes armes et 3 états de santé différents)
-66 animations dans lesquelles il se prend des coups (différentes armes et 3 états de santé différents)
-6 animations de mort
Nous avons donc bien 249 animations, le tout en format FBX.
Ce pack fera l’objet d’une mise à jour dans le futur, et nous rajouterons des animations dans les mois à venir, dont des animations avec de nouvelles armes !
Nous aimerions nous améliorer et vous proposer les meilleures animations possible, c’est pourquoi nous invitons les acheteurs à laisser des commentaires sur cette page, mais aussi à nous suivre sur les réseaux sociaux :
Pour toute demande ou problème technique, vous pouvez directement nous joindre par e-mail :
Price $140.00
Ultimate Voxel Optimizer for Unity by Nateonus
Features
- Optionally import transforms
- Select from four export methods:
- Vertex Color (Comes with premade vertex color shader for built-in RP)
- Materials (Batch materials together for all voxel models!)
- Standard Texture
- Optimized Texture (Can massively optimize the polygon count of models!)
- Optional baked backface culling to disable sides for certain objects - More polygon reductions!
- Set object pivots
- Scale object meshes
- Copy preset material for material and texture methods - Used to support all render pipelines.
Works with Magicavoxel v0.99.6.4. If any issues arise with importing, please use this version. Note that Magicavoxel animation is not currently supported.
Want to get some extra performance in your voxel games? Or need an easy way to import your voxel models?
The Ultimate Voxel Optimizer allows you to import voxel models made in MagicaVoxel with a number of options and formats, to help fit your workflow perfectly, and is suitable for all platforms.
See 'Technical Details' below for a full feature list.
This Unity plugin contains the source code for UVO - Super useful for generating optimized meshes at runtime!
Price $18.00
com.forcemagic.toolbox.audio by ForceMagic's Toolbox
API Compatibility Level : .Net Standard 2.0
Support High Stripping Engine Code.
- Automatic AudioSource management
- Detects when an AudioSource has finished playing
- Internal AudioSource Pooling
- Audio System layer based gives the ability to
- Play sound on different layers
- Set or smooth volume on a specific layer
- Cross fade an active layer playing sounds with new sounds
- Use scale or unscaled delta time when smoothing or crossfading.
- Replicate AudioSource settings
- Can be used as Scriptable Object or Serialized fields
See documentation : http://forcemagictoolbox.com/audiosystem
Upcoming features :
- Support Pause for Crossfading and Smooth volume on layers.
- Fully support 3D sounds (currently they won't attach themselves to the 3D object transform)
The package provides few sample MonoBehaviors that demonstrate how it can be used, but they would be efficient in game code. If you are a programmer by trade or not, you should have enough example to replicate in your own code how to trigger your sounds and setup your layers without thinking about the performance.
The mindset behind the architecture is extensibility and injection based. Which means that most of the classes functions are virtual, fields or properties are protected instead of private. This way classes can be extended or modified without too much effort.
Then, each classes inherits from an interface or multiple interfaces. That way you can re-implement only parts of the code as you need to. It is also very useful if you are maintaining Unit Tests, you will be able to use the Moq library without too much effort since it works well with interface and virtual functions.
Upcoming features :
- Support Pause for Crossfading and Smooth volume on layers.
- Fully support 3D sounds (currently they won't attach themselves to the 3D object transform)
Price $25.00
Cruise Ship Captain by Novacorp Studios
This asset consists of one character model optimized for all platforms:
Character has 5.026 triangles.
One 2048 x 2048 texture.
One mesh.
One material.
Cruise Ship Captain character model has a humanoid rig and is optimized for all platforms.
Key Features:
- Optimized model with less than 8k triangles and a single material.
- The model has a single mesh in order to optimize draw calls.
- Humanoid rig.
- Compatible with Mixamo.
- Model is optimized for all platforms including mobile and VR.
- Comes with Unity standard shaders but also looks great with shaders like Real Toon or any other anime style shader.
- Includes blend shapes for mouth and eyelid movement. (Ideal for games with character lip sync and facial expressions like VRChat).
Price $16.99
Necronomicon Tiny Monsters by Mekaru Studios
Description
Tiny Monsters Series :
It serves designers looking for a stylistic models with its unique low poly style.
The other models in the series are designed to be compatible with each other.
Tiny Monsters - Necronomicon
All textures are 2048x2048.
Hand Painted Textures
URP + Built-in Support
polygon count is 4600
Animations:
- Awake
- Idle
- Walk
- Attack
- Death
Price $11.90
Mysterious Dark Ambient Atmospheres by mattharveymusic
48khz
16-bit
.wav files
Loopable : Yes
Stereo
Mysterious beds, great for building tension in puzzle, adventures, strategy, RPG, and platformers. 12 original tracks, turned into 60+ 48khz 16-bit wave files, all loops ready to be dropped straight into your game. Multiple mixes of each for different scenarios. Check it out!
Price $50.00
Distressed Halloween by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 70
- Key: G maj
- Duration: 4:12
This Halloween, get a jump on your holiday prep with Distressed Halloween's royalty-free music! This track will make your project the spookiest on the block. You'll hear this and be like, "Oh no, what's that?" You'll hear this and be like, "What was that?" You'll hear this and say, "Was that the doorbell?" A perfect track for all of your footage that needs a scary, eerie and frightening vibe…
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Open World Ambient Music by Raul Tizze
Sample rate: 44.1 Khz
Bit depth: 24 bits
Loopable: Yes
Additional: Stereo
Open World Ambients is an immersive music pack for all kinds of open-world games. From fantasy, space, and sci-fi to explorative or adventure has all the different sensations you need to ambient your game, from dark to light to moody and peaceful. It can feat perfect in puzzle, role, or shooter games!
Track 1: Discovery 5:12
Track 2: Star Pulses 4:15
Track 3: Arcane 4:26
Track 4: Light Land 5:09
Track 5: Adventure Spirit 2:43
Track 6: Dark Purple Portal 8:48
Track 7: Open Landscape 15:39
Price $15.00
Animals: Hawk by Klaudia Naumann
A hawk, rigged and animated. PBR material with 2K textures.
GEOMETRY
· One mesh.
· 2944 triangles.
· 2609 triangles.
MATERIAL
· One material.
· PBR metallic.
· 2048x2048 resolution.
· Diffuse, normal and metallic.
ANIMATION
· Generic rig.
· 4 animations: fly, idle, landing, escape.
Price $10.00
Man in casual wear by Agarkova_CG
PBR textures.
Body
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Clothes
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Boots
-Albedo
-Metallic
-Normal map
(all 2048-2048 size)
Hair
-Albedo
-Normal map
-Alpha
(2048-2048 size)
Lashes
-Opacity
(256-256 size)
Tris: 27248
Verts: 16706
Normal map format – Open GL.
Prefab – 1.
Thank you all for purchasing pack!
Hope you like it!!!
Price $4.99
Monster & Creature Vocalizations SFX Pack by Audio Cosmos
- 140 Monster & Creature Voice SFX
- 24bit - 48 kHz
- Stereo, WAV
The sound pack contains 9 folders: "Attack", "Death", "Eat", "Exhale", "Jump & Action", "Laugh", "Pain", "Roar", "Snarling".
Each folder has between 11 and 25 different sound effects.
Price $7.99
Victory & Defeat Video Game Music Pack by The Millan Brothers
- 11 original high-quality WAV tracks (16-bit / 44.1 kHz)
- Each track has a length of around 5 to 10 seconds.
- 5 essential game music genres
- Unlimited Royalty-Free license
- Loopable: No
- Additional: Stereo
VICTORY AND DEFEAT VIDEOGAME MUSIC PACK
This pack contains 5 Victory and their respective 5 Defeat short themes (around 5/10 seconds each), in the following styles:
- Cartoon
- Rock/Metal
- Arcade
- Orchestral Epic
- Orchestral Fanfare
This pack is ideal for mobile or indie games, perfect for:
- Victory Screens / Defeat
- Completing missions / Failing missions
- Achievements
- Finishing 1st in a race / FInishing last
- And much more!
Price $9.99
Game Ambient Music Pack Vol. 1 by DanielNMartin
- 13 original high-quality WAV tracks (16-bit / 44,1 kHz)
- 4 full-track
- 8 loopable tracks
- 28 min. of music
- 300 MB of music
- Unlimited Royalty-Free license
Game Ambient Music Pack Volume 1 is a high-quality original music package designed for royalty-free use in video games. With 13 tracks, over 28 minutes of music and 4 unique tracks, it offers a value collection of ambient music. All at an affordable price. Take your project to the next level.
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Designed to add a peaceful and relaxing musical background that provides positivity and carefree mood. This music is good for use in game menus but can also be used without problems in gameplay. Video games that have a slow pace of action will be most appropriate. The most suitable genres are adventure, puzzle, role-playing, simulation, strategy and casual games.
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Full-tracks includes multiple edits for easy synchronization.
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Using high-quality professionally-mixed & mastered music is one of the best ways to instantly elevate the quality of your proyect.
I hope this collection can help and be useful to the indie developer community.
Price $21.00
Fire_Prop_&_Stylized_Flames by Πyλes_Studio
All textures are in 2k & 4k form.
Every FBX has 3 files:
- Basic textures
- Metallic_raw
- Base Color_sRGB
- Normal Map_raw and Normal Map OpenGL_raw
- Height_raw
- Ambient Occlusion_raw and Mixed_AO_raw
- Roughtness_raw
- Emissive_sRGB (Only in FBX Woods_Ashes)
2. URP textures
- Albedo Transparency_sRGB
- MetallicSmoothness_raw
- Normal_raw
- Emissive_sRGB (Only in FBX Woods_Ashes)
3. HDRP
- BaseMap_sRGB
- Mask_Map_raw
- Normal_raw
- Emissive_sRGB (Only in FBX Woods_Ashes)
Number of textures: 185/2k and 185/4k = 370
Texture dimensions: 2k and 4k
UV mapping: Yes , everhing is unwrapped and ready to use for your own textures if needed.
Types of materials and texture maps (e.g., PBR). URP, HDRP & PBR
FBXs
13 files:
- Bases_Props
- Floor_Cell_Fire_Prop
- Floor_Fire_Prop
- Floor_Large_Fire_Prop
- Floor_Regular_Fire_Prop
- Hanging_Chain_Fire_Prop
- Hanging_Cosmetic_Fire_Prop
- Main_Fire_Prop
- Wall_Cosmetic_Fire_Torch
- Wall_Regular_Fire_Torch
2. Equipment_Props
- Chain_Roof_Hanging_Fire_Prop
- Hanging_Standler_Fire_Prop
- Torch
- Woods_Ashes
Polygon count of [Model Name]:
Count in Triangles
- Main_Fire_Prop: 11,766
- Floor_Fire_Prop: 8,358
- Floor_Cell_Fire_Prop: 11,812
- Floor_Regular_Fire_Prop: 8,352
- Wall_Regular_fire_Torch: 11,368
- Floor_Large_Fire_Prop: 19,782
- Wall_Cosmetic_Fire_Torch: 22,032
- Hanging_Chain_Fire_Prop: 11,654
- Hanging_cosmetic_Fire_Prop: 21,720
- Hanging_Standler_Fire_Prop: 3,492
- Chain_Roof_Hanging_Fire_Prop: 1,728
- Torch: 404
- Wood_Ashes: 504
Prefabs
4 files
Zero (0) Position, Scale and Rotation (Ready to use in your project)
- Fire_Props_&_Stylized_Flames
- 2k_Prefabs_URP, fifteen (15) prefabs
- 4k_Prefabs_URP, fifteen (15) prefabs
- Flames, eleven (11) prefabs-versions
2. Example_Of_Use
- 2k_Prefabs_URP, fifteen (15) prefabs
- 4k_Prefabs_URP, fifteen (15) prefabs
- Example_Of_Use, sixteen (16) 2k prefabs
Flames
Visual Effect Asset
- Shader_Mask_VEG
- Flame_Mask, texture
- Stylized_Fire, Shader, Shader Graph
- Stylized_Fire.vfx, Visual Effect Asset with double partical system.
Polygon count of:
(Count in Triangles)
- Main_Fire_Prop: 11,766
- Floor_Fire_Prop: 8,358
- Floor_Cell_Fire_Prop: 11,812
- Floor_Regular_Fire_Prop: 8,352
- Wall_Regular_fire_Torch: 11,368
- Floor_Large_Fire_Prop: 19,782
- Wall_Cosmetic_Fire_Torch: 22,032
- Hanging_Chain_Fire_Prop: 11,654
- Hanging_cosmetic_Fire_Prop: 21,720
- Hanging_Standler_Fire_Prop: 3,492
- Chain_Roof_Hanging_Fire_Prop: 1,728
Rigging: No
Animation count: 0
Everything you see in the videos is in a pre-made format in the file. About Flames, the package has a shader and visual effect that is not easy to use, so we have 11 (eleven) ready-made stylized flames. Of course, you can change the colors, scales and rotations for quick customize. About Fire_Props, there are actually (5) five floor mounts, (2) two wall mounts with a torch, and (2) hanging mounts. Hanging mounts have (1) one chain to hang from the ceiling and (1) one base to hang from the wall.
The prefabs are in URP mode and 2k & 4k resolution. Also in the package there are textures for HDRP mode but you have to use it manually and each prop has a file with basic textures (Metallic, Base Color, Normal Map and Normal Map OpenGL, Height, Ambient Occlusion and Mixed_AO, Roughtness) for any use.
Price $19.99
Horror sfx bundle pack by GameAudioVision
The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.
Check out the videos of our 5 packs!
Spec:
Files: 160 file
Format: WAV 48k 24bit
Size: 139 mb
Categories:
Blood, zombie, fear, fight, footstep.
Price $24.99
Rabbit Scout A by Tokiyoshi Takaya
* 1871 triangles, 1 mesh.
* Rigged Generic.
* 32 animations: airborne, attacks, damage, dead, die, down, downdead, fall, idles, run, skills, spawns, stand, stun and walk.
* 2K PBR textures: albedo, normal, metallic.
* Animations inside FBX file.
* No weapon included.
Price $12.00
Worm Stink Cute Series by Meshtint Studio
More than 300 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series modular hero characters are modular and easy to use. Humanoid mecanim ready. Please contact us if you need more information.
Most Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Tem Tem, Mario, casual / educational, tower defense, RPG games and more.
Cute series environments are modular and easy to use. Just drag and drop to the scene!
Cute Series Worm Stink
This pack contains 1 x 'Evolution 1' monster: Worm Stink. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 1304 triangles. Rigged and animated. Generic mecanim rig set up. Total 16 animations.
Animations:
- Underground
- Spawn
- Idle
- Move forward slow in place
- Move forward slow with root motion
- Move forward fast in place
- Move forward fast with root motion
- Roll attack in place (sliced into 3 parts: start, loop, end)
- Roll attack with root motion (sliced into 3 parts: start, loop, end)
- Turn left
- Turn right
- Bite attack
- Projectile attack
- Cast spell
- Take damage
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free plugins. You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
MEGA TOON SERIES
CUTE SERIES
and more!
Price $7.90
GT Grass by YanArt
A Painting Tool is easy to use to paint grass.
A Data Management System allows you to manage your grass data easily.
A SimpleLit Shader receives directional, point and spot lights, and casts shadow.
An Unlit Shader doesn't receive any light or shadow.
The Fading Distance can be adjusted to reveal grass based on distance to camera.
The Grass Diversity can be adjusted from color, width, height and bending on the shader
A Wind Map can be used to create wind animation
The Player Interaction is supported and adjustable.
The GT Grass is a real time rendering grass, which is designed for stylized anime art style environment. You can customize the grass into different styles with the painting tool and the shader properties.
Key Features
- GT Grass can be used in open world environment with massive quantity of grass
- You can paint grass with a built-in painting tool.
- The SimpleLit receives directional, point and spot lights.
- The Grass Diversity can be adjusted from color, width, height and bend.
- The Wind Map is supported.
- The Player Interaction is supported
- The GPUInstancing is supported so you can repeatly use the same grass mesh.
- The Fading System allows you to optimize the performance on GPU.
- The Data Management System allows you to easily manage your grass data during development.
An Example Scene is included, showing SimpleLit and Unlit shaders capabilities and the usage with Unity Terrain.
Documentation is included.
Customer Support
Unity Forum: https://forum.unity.com/threads/gt-grass.1325994/
E-mail: yanart0606@gmail.com
Price $19.99
