WarOrc1 by Leks
Number of textures 36
Texture dimensions 4096
Maximum polygon count 17522
Number of meshes/prefabs 3
Rigging: Yes
Animation count 18
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Low-poly model of the character WarOrc1. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096 (down to 1024х1-1024)
Materials 9
Textures 36
The model contains animations 18
Attack (x5)
Walking (x4)
Run
Idle (x2)
Taking damage (x3)
Jump
Death
Roar
faces 17522
verts 17752
tris 34562
Price $45.00
3D Pirates Lowpoly Pack by CatBorg Studio
Number of textures: 1,
Texture dimensions: 8x8 px - 192 B,
Number of materials: 1,
Number of meshes: 62,
Rigging: No
UV mapping: No
Package was developed for mobile android game, lowpolly cartonish style.
Islands:
- 00_Island_1;
- 00_Island_2;
- 00_Island_3;
- 00_Island_4;
- 00_Island_6;
- 00_Island_7;
Houses:
- 01_House_1;
- 01_House_2;
- 01_House_3;
- 01_House_4;
- 01_House_5;
- 01_House_6;
Market:
- 02_Market_Banner_Barrels;
- 02_Market_Barrel_Single_Closed;
- 02_Market_Barrel_Single_Open;
- 02_Market_Barrel_Stack_3;
- 02_Market_Barrel_WithCrane;
- 02_Market_Crate_1;
- 02_Market_Crate_2;
- 02_Market_Crate_3;
- 02_Market_Sack_Single;
- 02_Market_Sack_Stack;
FishmerMan House:
- 03_FishermanHouse_Banner_BigFish;
- 03_FishermanHouse_Bucket_Empty;
- 03_FishermanHouse_Bucket_Fishes;
- 03_FishermanHouse_FishermanCart;
- 03_FishermanHouse_FishermanStand_1;
- 03_FishermanHouse_FishermanStand_2;
- 03_FishermanHouse_FishermanStand_3;
- 03_FishermanHouse_FishermanStand_4;
- 03_FishermanHouse_FishermanStand_5;
- 03_FishermanHouse_FishTrap;
CannonShop:
- 04_CannonShop_Banner_Cannon;
- 04_CannonShop_Cannon;
- 04_CannonShop_Cannon_Cart;
- 04_CannonShop_Cannon_Mold;
- 04_CannonShop_Cannon_Mold_Crashed;
- 04_CannonShop_Cannon_Mold_Empty;
- 04_CannonShop_CannonBall_Single;
- 04_CannonShop_CannonBall_Stack;
- 04_CannonShop_CannonBall_Stack_2;
- 04_CannonShop_CannonBalls_Crate;
Destilery:
- 05_Destilery_Banner_Destilary;
- 05_Destilery_BigTank;
- 05_Destilery_Rum_Bottle_1;
- 05_Destilery_Rum_Bottle_2;
- 05_Destilery_Rum_Bottle_3;
- 05_Destilery_Rum_Crate_1;
- 05_Destilery_Rum_Crate_2;
Musket Shop:
- 06_MusketShop_Barrel_GunPowder;
- 06_MusketShop_Box_Full;
- 06_MusketShop_Pistol;
- 06_MusketShop_RiffleBox_Closed;
- 06_MusketShop_Rifle_1;
- 06_MusketShop_Rifle_2;
- 06_MusketShop_Stander_Empty;
- 06_MusketShop_Stander_Full;
Tavern:
- 07_Tavern_Banner;
- 07_Tavern_UmbrelaTable_1;
- 07_Tavern_UmbrelaTable_2;
Others:
- 99_Sea
- 99_Ship_L1
- 99_Ship_L2
Price $0.00
Mosquito.NET by Zappy
With attributes you can check if any function arguments are null, or if a function returns null. You can also check if any property setter receives a null value, or if a property getter is null.
With Mosquito.NET you don't have to create if-statements every time you want to check for runtime errors. You can add custom attributes if the built-in attributes don't cover all your error checking needs.
The following error checking attributes are already included:
- ParameterNotNull
- Checks if a specific parameter of a function is null when the function is called.
- ParametersNotNull
- Checks all the parameters of a function when it is called to see if any of them is null.
- PropertyNotNull
- Checks if a property is null when the getter or setter function is called.
- ReturnNotNull
- Checks if the return value from a function is null.
If a check fails you can choose between throwing an exception or just logging message. Throwing an exception will stop the execution and the error will not be able to propagate further.
This asset is integrated with Cat Log, so if Cat Log is imported into the project it will use Cat Log instead of the built-in Unity logger.
Feel free to contact me here if you have questions or suggestions.
Price $4.99
Anime Man 2 by Naoki Idaka
- One model: 6352 triangles, 5569 vertices.
- Three materials:
- Body 2048x2048: color and metallic.
- Face 2048x2048: color and metallic.
- Hair: color and metallic (256x256).
- Rigged and animated with 96 clips.
- The rig type is Humanoid.
- Mouth not rigged.
Price $15.00
James The Diver - Low Poly Character by Anshuman Stark
Number of textures: 1
Rigging: Yes
Animation count: 3
Animation type list: T-Pose, Idle, Run
UV mapping: Yes
Vertex colours: Yes
This fully rigged and animated character is suitable for the low poly genre. You can use it for your next 3D platformer or third-person shooter game or any 3D game.
All you will find in this package:
- James The Diver Character 3D Model
- Demo Scene
This package has 2 basic Animations:
- Idle
- Run
This Character works with any other Humanoid Animations packs!
Price $4.99
HORROR GHOST SFX VOL.3 - LAUGH/SPELL/ HUMMING by Amplified Ground
All files are 'MONO'
Number of Audio Waves: 102
Sample rate / bit rate: 44,100 Hz, 24Bit-Depth
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
102 GHOST LAUGH/SPELL/ HUMMING SFX!
There are 3 versions (34 DRY / 34 WET / 34 LOW] for 102 total.
Creepy GIGGLE/ WHISPERING/ HUMMING/ SNORT/ MOCK SOUND!
We recorded them all ourselves to make a really creepy vibes.
[MIC Model: Telefunken TF29]
So if you want to create an Emergency Atmosphere, this pack will be really helpful!
Please listen to it first on our Youtube and buy it!
If you are interested in another horror sound pack, here's the link.
- Check our another horror pack preview list!
[SFX]HORROR GHOST VOICE SFX VOL.1 - KOREAN FEMALE/MALE
[SFX]HORROR GHOST VOICE SFX VOL.2 - ENGLISH FEMALE/MALE
We guarantee you high quality for every song.
Professional musicians from various countries are on for the project.
For sure, all the music is ROYALTY FREE.
Business Mail: amplified.ground@gmail.com
Price $15.99
H-Trace HDRP by Passeridae
H-Trace system consists of three main parts:
- Global Illumination
- Ground Truth Ambient Occlusion
- Ground Truth Specular Occlusion
All three are rendered in real-time and computed in a single screen-tracing pass with no baking required.
MAIN FEATURES:
- Full integration into the rendering pipeline comes with both Forward and Deferred support, correct interaction with materials and other rendering features. GI can be picked up by Unity’s SSR and therefore bounced lighting is visible inside screen-space reflections. *
- Reflection Probe Fallback gathers data from all probes in the scene and reconstructs global illumination even when the primary source of lighting is obscured or outside the frame. An alternative fallback mode allows to specify a single custom reflection probe. Real-time reflection probes are supported as well.
- Real-Time Specular Occlusion correctly attenuates both SSR and cubemap reflections using Bent Normals & Cones generated in real-time. It can provide occlusion between separate and / or dynamic objects which is impossible with the traditional workflow that requires offline bent normal map baking. *
- Real-Time Ambient Occlusion uses the most advanced GTAO algorithm with multibounce approximation support and correct blending with the main GI effect. It brings up small details but avoids unrealistic over-occlusion.
- Emissive Lighting support makes it possible to illuminate parts of your scene using emissive materials and objects of any shape that can act as actual light sources and cast soft shadows. **
- Infinite light bounces are simulated through a feedback loop. Every frame gathers one more bounce of light.
- Accurate Thickness mode reconstructs true thickness of all visible objects and renders more accurate indirect shadows in comparison to using a single value as a common thickness denominator for the whole scene.
- Advanced Denoising algorithm includes temporal and spatial denoisers equipped with many features for noise reduction and detail preservation. It also supports self-stabilizing recurrent blur.
- Layer Mask allows to exclude objects from processing on a per-layer basis.
- Flexible performance control with multiple parameters helps to find the right balance between speed and quality. Resolution downscale using either checkerboard rendering or half-res output is also available.
Before buying, please, pay attention to the following details:
--------------------------------------------------------------------------------
* HDRP package must be patched to support following features:
- Forward rendering & Forward materials support
- Interaction with Unity’s SSR (GI visibility in screen-space reflections)
- Ground Truth Specular Occlusion
The patcher is automated and is included in the package.
** It’s not recommended to use Emissive Materials as your primary and only light source in the scene.
H-Trace is a screen-space tracer. Which means it has most of the natural limitations inherent to all screen-space effects. The reflection probe fallback feature must be used to mitigate these limitations.
--------------------------------------------------------------------------------
Currently tested APIs are: DX11, DX12 and Metal
Currently tested HDRP versions are: 11, 12, 13, 14 and 15.
VR, Mobile and WebGL aren’t tested yet. H-Trace is not guaranteed to function properly on these platforms, as well as on any HDRP versions and APIs not listed above. However, their support is planned for future updates.
Feel free to use the Unity forum thread for direct communication and bug reports.
Price $45.00
VFX Loot by SandalStudio
- That's 30 loot effects.
- Texture size : 512x512 PNG.
- Works on 3 renders: Buil-in/HDRP/URP supported.
- Customizable Shaders.
- Don't forget about the post process. For correct display of effects.
For any questions, write to the Contact E-mail
- Starting from the lowest and ending with divine loot.
- 6 levels 5 varieties of loot boxes.
- Suitable for games on both PC and mobile devices.
- Game genre from RPG to shooting games.
Price $14.99
Easy Sharpen And Blur Effect by Milk_Drinker01
- This package works with all render pipelines
- This package allows you to easilly Sharpen and Blur your renders
- This package comes with an easy to read quick start guide, as well as sample scenes for all render pipelines.
Easy Sharpen and Blur is the easiest way to add a performance-scalable sharpening or blurring effect to your projects.
Utilizing Image Effects, URP Custom Render Features, and the HDRP Custom Pass Framework, this tool is compatible with your existing project, and no custom shaders are necessary for your materials.
This Package allows you to Customize the effect to get the desired result.
- Customize the sharpen/blur contribution strength
- Customize both the minimum and maimim pixel sample distance
- Customize the number of samples per-pixel to scale performance across platforms.
Price $4.99
2D Smoke Elements by FXMonster
- File Formats: transparent Png.
- Each frame dimension is 512*288 px.
- 30 FPS
- Works with any render pipelines
Features:
- Sprite animations work much better than any other shaders and particles due to memory capacity.
- Optimized for games.
- Pivot point set properly.
- No setup or plug-ins required.
- All materials, sprites and other parts of pack properly named.
- Demo Scene with all prefabs is included.
Supported platforms:
- Windows
- Web GL
- iOS
- Android
- Mac OS X
- Linux
How to use:
Simply drag and drop the “Smoke” prefab to your scene and use it.
(Prefab(s) located under
Assets> Smoke Elements > Prefabs.
Price $17.99
CraftLand Tropical Terrain by Szadi Art.
Price $19.99
Noises by SUHARIK by SUHARIK
Asset size - 568.1 KB.
Files count - 6.
Includes:
2 Documentations (in English and Russian),
1 Demo scene,
2 Script,
1 Materials,
Noises is an Asset which adds the new SUHARIK.Noises library, which contains 13 classes, each responsible for a different type of noise. The classes have their own parameters, such as Seed, Octaves (for perlin-like noises), Region amount (for voronoi noises), and so on. The convenience of this asset is that all noise is managed by a single instance of the class, from which we can get both a two-dimensional array of pixels and the noise texture itself.
P. S. I will gladly accept ideas on how to improve the asset :)
Price $6.99
One Click Builder by Game of Neutrinos
- Multiple versions (build story)
- Multiple build targets (platforms) in each version
- Version strategy (increase version automatically)
- Define symbols
- Flexible folders
- Scenes strategy (you can specify an entry scene and a scenes list for each build story)
- Menu, Inspector and CLI tooling
- Easy to reuse (story files are scriptable objects, you can copy to other projects)
- Customizable
- Examples
- Full documentation
- Support through Discord or e-mail
- Very intuitive and easy to understand
- Compatible with Steamworks.NET, PlayTest versions, mobile and multiple operating systems (limited to options Unity provides for each specific platform)
Do you build more than one version of your game? For instance: a version for mobile, another for PC; one complete, other a demo version, or maybe one with ads, another ad-free, and so on?
This is the right asset for you!
Stop risking making human mistakes (yes, I do them as you do as well), by setting up a complete strategy for your different version builds, click one time and see all of them ready in the right folders. And you can extend and customize as well.
Price $19.99
Sonity - Audio Middleware by Sonigon
- Unity 2022, 2021, 2020, 2019 and IL2CPP -> Fully supported.
- Unity 2018 -> Everything works except “Debug SoundEvents Live (In Scene View)”. Minor GUI tweaks for compatibility.
- WebGL -> Everything works except DSP (distortion/lowpass/highpass).
Website | Video Tutorials | Documentation | Discord
- Components for triggering sounds without code.
- Live-edit and multi-edit everything.
- Automatic asset creation and reference finder.
- Music functionality like playlists, stems and intros.
- Visually debug sounds live in-game.
- Custom DSP filters and distortion per voice.
- Record sound parameters for automatic scaling.
- Highly optimized system with IL2CPP support.
- Fully documented source code provided.
- Developed and used in commercial games.
- Crafted with my experience as a game audio professional.
Price $99.00
Farm Village Characters Pack - Low Poly Cartoony by makemakex
Lumberjack: 9306 Tris
Farmer_Man: 9123 Tris
Baker: 7818 Tris
Driver: 9508 Tris
Farmer_Girl: 7642 Tris
Peasant_Girl: 9268 Tris
Total Polygon Count of The Package:
Verts: 23046
Faces: 22263
Tris: 43542
Number Of Textures: 27 ( Unity HD Render Pipeline Metallic Stardard)
Texture Format: PNG
Texture Dimensions: 2048 x 2048
Number of Materials: 9
Types of Textures Map : Base Map, Mask Map, Normal Map
Rig: Yes (Lumberjack, Baker, Farmer_Man, Driver, Farmer_Girl, Peasant_Girl)
UV Mapping: Yes
LOD Information: 1
There are 6 Meshes in this package. Prefabs are included so you can easily drag and drop the model to your scene from the Prefab folder.
Price $149.99
Open World Atmospheres: Underwater Synth by JoeORourkeMusic
15 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
Open World Atmospheres: Underwater Synth, is a collection of 15 High-Quality Live Piano Recordings. Royalty Free Tracks for use in any project. Ideal for Open World, Adventure, RPG, Simulation, Platformers, etc.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- A Bit Of Light
- Back and Forth
- Beyond The Star
- Cave Depths
- Family Joins
- High Up
- My First Crush
- Rainy Day
- Starlight
- Suave
- Synth Magic
- Thoughts
- Underwater Discovery
- Water View
- Wobbly
Price $39.99
Match 3 Icons - Candy Pack by DrowPix
Features :
- Easy To Use
- PSD Include
- PNG Include
- Unique design
Package Content -
- 6 High Quality Fruits (600x600)
- 6 High Quality Candies (600x600)
- 6 High Quality Candies Horizontal Wrapper (600x600)
- 6 High Quality Candies Vertical Wrapper (600x600)
Price $4.99
Horror Mystery Music Pack by ConorIsHere
Audio file types: WAV
Sample rate: 44.1 kHz
Bit depth: 16-bit
Loopable: Yes
Additional: Stereo
This Horror Mystery Music Pack contains 9 loopable tracks, and over 11 minutes of scary, creepy, and eerie music. This music pack is perfect for your indie horror game, mystery game and everything in between! It covers a large variety of moods, styles and feelings, making it a perfect addition if you want to spice up your game!
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- Here Lies You (LOOP) [1:23]
- Tread Lightly (LOOP) [2:03]
- Murder by Violin (LOOP) [1:00]
- Graveyard Orchestra (LOOP) [1:09]
- Missing Clue (LOOP) [1:21]
- Panic Button (LOOP) [0:51]
- Dreams of Horror (LOOP) [1:22]
- Eyes of the Painting (LOOP) [1:11]
- Midnight Massacre (LOOP) [1:13]
Price $24.99
