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The newest packages in the Unity Asset Store.
Updated: 31 min 40 sec ago

Human Throwing Animations FREE by Kevin Iglesias

2025, November 17 - 23:42
Free sample of humanoid 3D animations of throwing axes, knives and spears. Compatible for retargeting with other humanoid 3D characters.

Full version with the complete animation collection:

Human Throwing Animations


Retargeting Video Tutorial


Combat

- 1 Throw ball/small stone (right hand)

- 1 Throw boomerang (right hand)

- 1 Throw small thrown weapon (right hand)

- 1 Throw spear (right hand)

- 1 Hit reactions (taking damage)

- 1 Death

Idles

- Default idle

- Combat idle

Misc

- Sheathe/unsheathe weapons (right hand)

Movement

- Run (8 directions, 4 m/s, root motion and in-place)

- Walk (8 directions, 2 m/s, root motion and in-place)


Total animation files: 103

Complete Animations List


Blender animation files included.


Each animation is available in both masculine and feminine versions.


Includes Avatar Masks for mixing animations with Animation Layers like combining different upper and lower body animations, closing hands, or holding objects.


More information about mixing upper/lower animations:

Spine Proxy


Contact Support:

support@keviniglesias.com


www.keviniglesias.com


Price $0.00

Evo UI - Modern UI Framework by Michsky

2025, November 17 - 20:57
Evo UI is a feature-rich UI framework that provides polished UI elements, components, and workflow tools designed to elevate your project's UI to the next level.

Compatibility & Dependencies

• Input Systems: Supports both the old Input Manager and the new Input System.

• UI Framework: Built on Unity UI (uGUI). This package is not compatible with UI Toolkit.

• Text Rendering: Requires TextMesh Pro.

• Unity Versions: Please refer to the Render Pipeline Compatibility section or documentation for more details.


UI Elements (29)

Button, Calendar, Carousel, Color Picker, Context Menu, Countdown, Dropdown, Dropdown (Combo Box/Input), Horizontal Chart, Input Field, Line Chart, List View, Modal Window, Notification, Off Screen Indicator, Pie Chart, Progress Bar, Radar Chart, Radial Slider, Radio Button Group, Scrollbar, Selector, Showcase Panel, Slider, Switch, Timer, Tooltip, Vertical Chart


Animation Components (3)

Animated Container, Spinner, UI Animator


Effect Components (7)

Dock Magnifier, Image Gradient, Pointer Trail, Rect Depth, Rect Sway, Ripple, Smooth TMP Gradient


Layout Components (5)

Radial Layout Group, Rect Dragger, Reorderable List, Scroll Rect, Tabs


Workflow Components (3)

Styler Preset, Styler Object, Icon Library


Icon Size

All icons can be sized up to 256x256. By default, they are imported at 64x64, so if you need a higher resolution, you will need to adjust their texture import settings.

Evo UI is a comprehensive UI framework that provides a rich collection of UI elements, components, and editor tools designed to significantly improve your workflow.


Want to see it in action?

Try the WebGL demo in your browser


Build Better UI, Faster

Evo UI delivers high-quality UI elements right out of the box. Its modular design lets you customize everything easily, giving you complete freedom to add, modify, and adapt each element to your project's style and vision.


📦 What's Included:

29+ UI elements

10+ animation and effect components

5+ layout components

345+ clean, unique icons

• Dozens of sliced sprites

• Interaction sound effects

• Fully featured demo scene

• Styler customization system


🎨 Customize Effortlessly

Styler is Evo UI's modular customization system that centralizes your global styling. Update your project's entire look in seconds. You can:

• Update colors, fonts, and audio clips globally

• Enforce consistent visual rules across every UI element

• Instantly preview style changes without modifying objects


🛠️ Custom Editor Tools

Evo UI includes a stylish custom editor layout designed to improve workflow and enhance the visual clarity. From styling presets to the icon browser, these tools help streamline your process and save you valuable time.


🔗 Seamless Ecosystem

Evo UI integrates seamlessly with other Evo packages. Need localization in your project? Just import Evo Localization (coming soon) and the system will automatically integrate both packages. No setup required.


Evo Localization will be available free for Evo UI owners. If you'd like to try it before its official release, feel free to contact me.


📄 Documentation & Support

Complete documentation, demo, and continuous updates are provided. If you have questions, run into issues, or want to request new features, I'm always available to help!


Contact | Documentation | WebGL Demo


See the Technical Details section for more details.


Price $60.00

Big Triple-A MOBA VFX Bundle by Hovl Studio

2025, November 17 - 20:42
Huge amount of Triple-A effects for MOBA and top-down games!

Since this asset consists of many unique effects, it includes:


Textures sizes vary from 2048x2048 to 64x64.

The asset includes:

  • Different complex effects (Magic arrows, shields, buff and debuff spells, hits, magic circles, projectiles, attack spells, lasers, track markers and more)
  • A large number of unique textures
  • Multipurpose custom shaders
  • Scripts, one of which allows you to change the color of the effects, so you can change the color in 1 click.

Supports built-in render by default. HDRP and URP are supported using this FREE package for Unity 2021 or below. It becomes free after purchasing one of my assets.

URP/HDRP is default from Unity 2022 or Unity 6+. Shader Graph is required which is installed together with this asset. Can be changed to built-in render. All effects work on all platforms. They can be easily re-sized and re-colored.

Promo media (videos, images) uses post process "Bloom" from the Volume component.

Contact me if you have any problems or questions. Contact methods on the profile page.


Price $89.00

Retro Computer ZERIUM 2 by Valentyn Bahinskyi

2025, November 17 - 20:40
Retro Computer ZERIUM 2

Number of textures 3

Texture dimensions 2048x2048

Rigging: No

UV mapping: Yes

Polygon count of 1650

Texture (base color, Roughness, Ao, Normal map, Metalic)

A game-ready 3D model Retro Computer ZERIUM 2, Originally created with Blender 4.2, the texture and material are already packed into the .blend. Model has clean and neat topology and geometry Model has neat UV map 2k texture

File Includes: FBX, OBJ, Blend, spp . PBR Texture (base color, Roughness, Ao, Normal map, Metalic)

Texture resolution: 2048x2048 3 UV sets are distributed across different parts of the model, allowing for detailed texturing

Polygons 1650 , Vertices 1925.


Price $17.00

UI_Tactile_Interactions_Vol_2 by CyGon Sounds

2025, November 17 - 20:16
50 refined tactile UI sounds for crisp, responsive feedback in menus, buttons, toggles, and transitions — crafted for modern tech and sci-fi interfaces.

Audio file types: WAV (uncompressed)
Sample rate: 48 kHz
Bit depth: 24-bit
Channels: Mono
Loopable: No (one-shots)
Loudness: Mastered between −1.0 and −3.0 dBTP (true peak)
File count: 50 SFX
Average duration: 0.541 seconds
File naming: Structured — e.g. 001_UI_TouchTapNeutralSoft_MONO.wav
Metadata: Soundminer CSV (Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
Dependencies: None
Render Pipeline Compatibility: Built-in
License: Standard Unity Asset Store EULA

UI Tactile Interactions — Vol. 2 continues the series with 50 new precision-engineered one-shot sounds, expanding tonal range and texture while keeping the same focus on clarity and responsiveness.
Each sound is clean, compact, and designed to feel instantly readable during gameplay or app interaction. From subtle toggles and confirmations to mechanical gestures and touch events, this volume delivers fresh variation while maintaining the same professional balance and polish.
All assets are mono 24-bit/48 kHz WAV files — unlooped, dependency-free, and ready for immediate use in any Unity project. Ideal for UI, HUDs, and apps that demand high-quality tactile sound design.


Price $16.99

UI_Tactile_Interactions_Vol1 by CyGon Sounds

2025, November 17 - 20:15
50 tactile UI sounds for crisp, responsive feedback in menus, buttons, toggles, and transitions — ideal for polished sci-fi and modern tech interfaces. (198 chars)

Audio file types: WAV (uncompressed)
Sample rate: 48 kHz
Bit depth: 24-bit
Channels: Mono
Loopable: No (one-shots)
Loudness: Mastered between −1.0 and −3.0 dBTP (true peak)
File count: 50 SFX
Average duration: 0.437 seconds
File naming: Structured — e.g. 001_UI_TransitionSwipeNeutralSoft_MONO.wav
Metadata: Soundminer CSV (Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
Dependencies: None
Render Pipeline Compatibility: Built-in
License: Standard Unity Asset Store EULA

UI Tactile Interactions — Vol. 1 provides 50 premium-quality UI one-shots built for clarity, precision, and usability. Every sound is compact, responsive, and engineered to read instantly during interaction.
From smooth confirmations and toggles to subtle denials and mechanical gestures, this pack gives you a complete toolkit for creating satisfying, high-quality feedback in your projects.
All files are mono, 24-bit/48 kHz WAVs — unlooped, dependency-free, and ready for immediate use across any Unity project or platform. Perfect for games, apps, and interfaces requiring modern, tactile sound design.


Price $16.99

Tech Ops UI — Arms, Assembly & Micro-Transitions by CyGon Sounds

2025, November 17 - 20:15
50 tight mechanical UI one-shots — actuations, clamps, latches, placements, and micro-transitions for panels, terminals, and hologram elements. Clean, precise, implementation-ready.

🧰 Technical Details

  • Audio file types: WAV (uncompressed)
  • Sample rate: 48 kHz
  • Bit depth: 24-bit
  • Channels: Mono
  • Loopable: No (one-shots)
  • Loudness: True-peak limited to −1.0 dBTP (real peaks −1.9…−1.0 dBTP)
  • File count: 50
  • Average duration: 0.20 – 1.00 seconds
  • File naming: ###_<Base>_<Motion>_<Timbre>_<Density>_<Length>_<Cadence>_MONO.wav
  • Metadata: Soundminer CSV (semicolon-delimited: Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
  • Dependencies: None
  • Render Pipeline Compatibility: Built-in (no pipeline restrictions)
  • License: Standard Unity Asset Store EULA

Tech Ops UI — Arms, Assembly & Micro-Transitions delivers 50 polished mechanical UI one-shots tailored for robotic arms, panel motions, clamps, latches, and indexing gestures. Designed for modern sci-fi UI, each sound features clean transients and controlled decay for precise feedback. Perfect for terminals, workbenches, panels, and hologram UI.

• 50 curated mechanical UI sound effects
• Actuation ticks, latches, clamps, index moves, placements
• Short panel micro-transitions
Mono WAV, 48 kHz / 24-bit, peak ceiling −1.0 dBTP (real peaks −1.9…−1.0 dBTP)
• Consistent filename structure and Soundminer metadata
• No dependencies — works with all render pipelines

Ideal for HUDs, terminals, workbench mechanics, and hologram UI motion.

Why it stands out:
• Clean onsets and tight tails for precision layering
• UI-safe peak control, no clipping surprises
• Curated, implementation-ready sound design

📁 Includes:

  • 50 WAV files (48 kHz / 24-bit, mono)
  • Documentation & metadata CSV
  • Standard Unity EULA license

⚡ Perfect for robotic UI operations, assembly gestures, clamp/index movements, and panel transitions.


Price $16.99

Sci-Fi UI Pings & Alerts by CyGon Sounds

2025, November 17 - 20:15
50 high-quality sci-fi pings, alerts & UI beeps. Clean mono WAVs, UI-safe peaks, and consistent design. Perfect for telemetry, HUDs, and interface feedback.
  • Audio file types: WAV (uncompressed)
  • Sample rate: 48 kHz
  • Bit depth: 24-bit
  • Channels: Mono
  • Loopable: No (one-shots)
  • Loudness: Mastered between −1.0 and −2.0 dBTP (true peak)
  • File count: 50 SFX
  • Average duration: 0.2 – 0.8 seconds
  • File naming: Structured: ###_<Base>_<Motion>_<Timbre>_<Density>_<Length>_<Cadence>_MONO.wav
  • Metadata: Soundminer CSV (Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
  • Dependencies: None
  • Render Pipeline Compatibility: Built-in (no pipeline restrictions)
  • License: Standard Unity Asset Store EULA

Sci-Fi UI Pings & Alerts — Telemetry, HUD Alerts & Interface Beeps is a premium sound pack containing 50 clean and consistent SFX for futuristic user interfaces. Designed for clarity and precision, these sounds cover telemetry pings and HUD/system alerts, with some also suitable for interface button feedback if desired.

• 50 curated UI ping, alert, and beep SFX
• Clean transients, short tails, tight peaks
• Ideal for HUDs, telemetry systems, terminals, XR, and mobile UI
Mono, 48 kHz / 24-bit WAV for clean implementation and spatialization
• Consistent file naming structure and full metadata for fast integration
• No dependencies — works with any render pipeline or platform

This library was designed for sci-fi, cyberpunk, tactical, and futuristic projects requiring responsive, polished UI feedback.

Why it stands out:
• All assets professionally mastered between −1.0 and −2.0 dBTP
• Structured naming and CSV metadata for fast search and implementation
• Ready to drop into your Unity project — no cleanup required

📁 Includes:

  • 50 WAV files (48 kHz / 24-bit, mono)
  • Documentation & metadata CSV
  • Standard Unity EULA license

⚡ Perfect for telemetry systems, HUD/UI feedback, terminals, XR, and mobile games.


Price $16.99

UI Mechanics — Workbench, Beeps & Access Cues by CyGon Sounds

2025, November 17 - 20:15
50 polished mechanical UI gestures for panels and terminals—assembly ticks, latches, placements, and subtle access cues. Tight, clean, and implementation-ready.

🧰 Technical Details

  • Audio file types: WAV (uncompressed)
  • Sample rate: 48 kHz
  • Bit depth: 24-bit
  • Channels: Mono
  • Loopable: No (one-shots)
  • Loudness: True-peak limited to −1.0 dBTP
  • File count: 50
  • Average duration: 0.20 – 0.80 seconds
  • File naming: ###_<Base>_<Motion>_<Timbre>_<Density>_<Length>_<Cadence>_MONO.wav
  • Metadata: Soundminer CSV (semicolon-delimited: Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
  • Dependencies: None
  • Render Pipeline Compatibility: Built-in (no pipeline restrictions)
  • License: Standard Unity Asset Store EULA

UI Mechanics — Workbench, Beeps & Access Cues delivers 50 mechanical UI-scale one-shots designed for panels, terminals, and HUD elements. This library focuses on assembly ticks, latches, placements, and light access gestures, voiced with clean transients and short, controlled tails for precise UI feedback. No doors, no impacts, no glitch chaos—just tight, modern sci-fi mechanics that drop straight into production.

• 50 curated mechanical UI sound effects
• Single / doublet / triplet / arp cadences
• Actions: assemble, latch, place, handle
• Tonal & textured timbres
Mono WAV, 48 kHz / 24-bit, true-peak limited to −1.0 dBTP
• Consistent file naming and Soundminer metadata
• No dependencies — works with any render pipeline

Ideal for HUDs, terminals, panels, XR/AR interfaces, and any sci-fi UI requiring precise tactile feedback.

Why it stands out:
• Click-safe transient control at −1.0 dBTP ceiling
• Tight tails = no masking in dense UI layers
• Drop-in ready for immediate implementation

📁 Includes:

  • 50 WAV files (48 kHz / 24-bit, mono)
  • Documentation & metadata CSV
  • Standard Unity EULA license

⚡ Perfect for UI assembly mechanics, panel feedback, terminal latches, and access motion cues.


Price $16.99

Access UI — Close & Power-Down by CyGon Sounds

2025, November 17 - 20:15
50 clean, tight UI close & power-down sounds for panels, terminals & holograms. Mono WAV, -1.0 dBTP ceiling, polished tails for crisp feedback.

🧰 Technical Details

  • Audio file types: WAV (uncompressed)
  • Sample rate: 48 kHz
  • Bit depth: 24-bit
  • Channels: Mono
  • Loopable: No (one-shots)
  • Loudness: True-peak limited to −1.0 dBTP
  • File count: 50 SFX
  • Average duration: 0.3 – 1.2 seconds
  • File naming: ###_<Base>_<Motion>_<Timbre>_<Density>_<Length>_<Cadence>_MONO.wav
  • Metadata: Soundminer CSV (Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
  • Dependencies: None
  • Render Pipeline Compatibility: Built-in (no pipeline restrictions)
  • License: Standard Unity Asset Store EULA

Access UI — Close & Power-Down delivers 50 clean, polished SFX designed for UI-scale deactivation, closing, and power-down gestures. Perfect for panels, terminals, holograms, and HUD elements. All sounds feature tight, well-controlled tails for legible feedback without muddying the mix.

• 50 curated UI-scale deactivate / power-down gestures
• Downward & contracting motions with clean decays
• Tonal + textured variants, including single, doublet & triplet gestures
Mono WAV, 48 kHz / 24-bit — ready for immediate Unity integration
• All files true-peak limited to −1.0 dBTP ceiling
• Consistent naming and Soundminer metadata for fast implementation
• No dependencies — compatible with all render pipelines and platforms

Ideal for HUDs, XR/AR interfaces, terminals, sci-fi panels, holograms and any interaction that requires a clear, minimal close or power-down cue.

Why it stands out:
• Clean, UI-safe peaks with controlled tails
• Consistent sound language across the set
• Structured filenames + metadata for fast search and drop-in use

📁 Includes:

  • 50 WAV files (48 kHz / 24-bit, mono)
  • Documentation & metadata CSV
  • Standard Unity EULA license

⚡ Perfect for UI panels, terminals, HUDs, holograms, shutdown cues, and sci-fi interaction design.


Price $16.99

Police Pursuit Vehicle Physics by Jermesa Studio

2025, November 17 - 20:09
• Heavy SUV Police Pursuit Vehicle • Police Siren, vehicle light system and Sound • Ready to drive with steering, acceleration and braking • Door animation function • PBR Texture • New Input System

Poly Count (Vehicle)

•Interior : 3192 tris

•Exterior : 18,618 tris

•Wheel : 3120 tris


Texture Dimension:

4096x4096 (vehicle body)

2048x2048 (wheel / interior )

1024x1024 (glass/Interior display)

256x256 (Color Pallet)

64x64 (dust)


Rigging: Yes

UV mapping: Yes

PBR texture: Yes

Vehicle Controller Script: Yes

Camera Script: Yes

Police Siren Script: Yes

Light Controler Script: Yes

Support New Unity Input System

With the New Unity Input System, you can bind keys to any compatible controller device, such as your gamepad, joystick, keyboard, or mobile touch input, and more.


*Note: If you face any error regarding 'InputAction' or 'InputSystem' please install Input System from your Package Manager under Unity Registry.


Ready To Drive!

These vehicle pack comes with the JRS Vehicle Physics Controller 1.5. You can drive the vehicle, adjust parameters like Motor Force, Max Steer Angle, Brake Force, Gear Ratios, and Shift Threshold. Set up a customizable light system, add door animations and dust particle effects.

The script offers customization options for creating dynamic vehicle physics and effects in games or simulations.


More Options to Customize Your Armor Vehicle

Our vehicle scripts comes with different options to customize the behavior of your vehicle. These include:

  • Motor Force: This is the force that your vehicle's engine will produce. Larger numbers mean a more powerful engine.
  • Max Steer Angle: This variable determines how sharply your vehicle can turn. High values will allow for sharp turns, low values for gradual ones.
  • Brake Force: This determines how powerful your brakes are. You can play around with the value.
  • Gear Ratios: These are the ratios that determine how much torque is transferred to your wheels at each gear. Gear ratios control the power and speed of the car. Gear ratios determine the relationship between the engine RPM and the wheel speed. You can add how many gears you want and adjust these values to control the vehicle's acceleration and top speed in each gear.
  • Shift Threshold: The RPM value at which the car will shift to the next gear. When the current RPM exceeds this threshold, the script will automatically shift to the next gear.
  • Enable 4x4: When enabled, this feature activates the vehicle's 4-wheel drive. When disabled, it reverts to 2-wheel drive.
  • Dust Particle System: Reference to the dust particles system for each wheel. They are used to enable or disable the particle systems based on wheel slip, drift, and braking.

Keyboard, Game pad, Joystick and Mobile touch Input Controller

  • Enables vehicle control using both keyboard, Game pad, Joystick and on-screen mobile inputs
  • Provides customizable input buttons with New Unity Input System
  • Create on-screen buttons for mobile input
  • Easily assign input buttons via Vehicle Input Action
  • Supports camera switching
  • Sample scene included for keyboard/Gamepad and Mobile touch inputs as shown in this video

Camera Controller

  • Three types of cameras included. The Follow camera, the Orbit camera, and the Dash-view camera.
  • Provide different camera perspectives for the vehicle
  • Offer customizable parameters for camera movement and zooming
  • Camera Manager: Assign a target GameObject for the camera to follow or orbit around
  • Adjust parameters like Offset, Rotation Speed, Zoom Speed, and Zoom Time

Vehicle Door Mechanic

  • Allows opening and closing of vehicle doors
  • Provides customizable parameters for door movement and sound effects
  • Adjust Angle, Speed, and Assign Key via InputAction using Door id.
  • Audio Sources for open and close sounds

Vehicle Colour Customization

  • Each model includes both exterior and interior designs.
  • Physically Based Rendering (PBR) textures that enhance the vehicle's look under different lighting conditions.
  • Yaou can change the colour of the vehicle from the inspector as per your needs.

Police Siren and Sound

The Police Pursuit Vehicle is an SUV-type police vehicle suitable for adding a special police force reinforcement to your game, whether an open-world or a police game projects. It comes equipped with a functional siren and sound that can be activated. The siren lights flash in synchronization with the sound, creating an immersive and realistic experience for players.


Functional Light System

Not only does this asset have a Police Siren but it also has a fully functional light system that can be activated for the headlight, brake light, signal light, reverse light, and extra light. These lights can be controlled and customized to suit different gameplay situations, enhancing the vehicle's functionality and versatility in the game environment.


The Light control script was design in such a way that each light elements an be easily dragged and dropped into its corresponding function, ensuring a seamless user experience.

You can also add your own lights elements by clicking on the ‘+’ icon below each light element properties.


URP Compatible

This asset is compatible with Universal Render Pipeline (URP).

One of the key advantages of URP is its performance optimization. It is designed to efficiently utilize modern hardware capabilities, making it suitable for a wide range of platforms, including desktop, mobile, and console. URP also includes a lightweight render pipeline option, which is optimized for low-end devices or projects that require high performance. You can also watch this tutorial here on how to set-up URP for your projects.


Prefab included

Adding these vehicles to your scene is as easy as drag-and-drop with the included prefab.


Light Glow Effect

If light glow effect is not enable in your scene then you need to install Post Processing if you are using the Built-in Render Pipeline. You can also watch the video tutorial here.

If you are using URP then no need to install Post Processing since this features is already included in URP.


Package Contains: 3D Vehicle Models + Platform environment props


Poly Count (3d Vehicle)

•Interior : 3192 tris

•Exterior : 18,618 tris

•Wheel : 3120 tris



Support Team:

Every asset in this pack has been skillfully designed and modeled from scratch by our dedicated team of professional artists. If you need any help regarding or assets please reach out to us from our contact details below.


Video Demo: https://youtu.be/NaGXHtdrivE



Tutorial:

How to add glow effect to your vehicle lights using our Game Asset in Unity Built-in Render Pipeline

How to set up a URP Project in Unity with Our Asset Pack



Contact:

Send Email

WhatsApp

www.jermesa.com

Join US on Discord


Price $28.00

Music Pack 1 by 3Pixel

2025, November 17 - 20:03
In this pack you gonna find 3 Songs Super Cool for your game or even animations.
  • 3 Songs
  • Wav Files 24 bits: Yes
  • Loopable: Yes
  • Stereo: Yes

In this pack you gonna find 3 Songs Super Cool for your game or even animations. 


Price $19.90

Goth Girl Ash by Dara Sol

2025, November 17 - 19:54
Stylized gothic game-ready female character. Includes ARKit blendshapes, ready color variations, modular outfit parts, and optimized topology for real-time use. Perfect for fantasy or horror projects.

Vertex counts of character:


SK_ASH:

Verts: 51439

Faces: 47747

Tris: 92078

SK_ASH_01:

Verts: 45249

Faces: 42305

Tris: 81244

SK_ASH_MODULAR_1:

Verts: 40886

Faces: 38446

Tris: 73644

SK_ASH_MODULAR_2:

Verts: 40562

Faces: 38826

Tris: 74408


Notes: no LOD, no blueprints, no animations, no physics!


Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Number of Characters: 1

Number of Meshes/Prefabs: 5

Animated: No

Number of Materials: 72

Number of Textures: 120

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Texture Resolutions: 4K

Types of materials and texture maps: PBR Textures Metall/Roughness

Render pipelines: Built-in, URP, HDRP

Documentation Link: no.

All MY LINKS ✦ https://linktr.ee/darasol


Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1WiH_AkiXrXcSbV79cqIaH31q8kSoN9KuLNb6y1ajbvk/edit?usp=sharing

Characters Compatibility List: https://docs.google.com/document/d/1AqtmC2kfGi0q08Z8TgnxUSaT97aYObqUp_TV-RRHgM4/edit?tab=t.0


Key features:

  • Low-poly.
  • Humanoid rig with eye and jaw bone. Ready for animation.
  • Apple ARKit blendshapes for facial animation & VTuber usage.
  • Completely modular.
  • MatID is included.
  • Multiple color variations.
  • Adjustable body parts.
  • Two removable bangs.
  • Weapon is included.

Polycount:


SK_ASH:

Verts: 51439

Faces: 47747

Tris: 92078

SK_ASH_01:

Verts: 45249

Faces: 42305

Tris: 81244

SK_ASH_MODULAR_1:

Verts: 40886

Faces: 38446

Tris: 73644

SK_ASH_MODULAR_2:

Verts: 40562

Faces: 38826

Tris: 74408


The Character does not have LOD system.


Rig:

This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.

Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.

With additional bones you can apply physics to different parts.


Blendshapes:

52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.

Includes special blendshapes to adjust hair, ears, butt and breast.


Modularity:

The model is completely modular!

Removable bangs.

To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.

Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.


Material Instances are included to change the colors easily.

Material ID for:

  • Eyes
  • Head
  • Hair
  • Cloth
  • Accessories

4K Textures:

BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.

1K Textures:

Eyelashes.

10 Texture Set:

Body, Head, Mouth, Hair, Eyes, Eyelashes, Nails, Cloth, Accessories, Underwear.


Unity Project:

  • Render pipelines: Built-in, URP, HDRP.
  • Humanoid rig with eye and jaw bone
  • For facial animations use Blendshapes.
  • Physics is not included.
  • AllPartsTogether.fbx file is included for customization.
  • Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.

If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com


Price $69.99

Dark Fantasy Female Modular Characters Pack by Dara Sol

2025, November 17 - 19:54
Stylized dark-fantasy female character bundle. Includes 3 modular models compatible with each other. Epic Skeleton rig, ARKit blendshapes, UE & Unity ready, color variations, and full modularity.

Polycount:

SORA:

Verts: 61382

Faces: 66509

Tris: 109536


MERCY:

Verts: 55254

Faces: 53502

Tris: 103202


VEYLUNA:

Verts: 40136

Faces: 38644

Tris: 73461


Notes: no LOD, no blueprints, no animations, no physics!


Rigged: Yes

Rigged to Epic skeleton: Yes

Number of Characters: 3

Number of Meshes/Prefabs: 16

Animated: No

Number of Materials: 98

Number of Textures: 182

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Texture Resolutions: 4K

Types of materials and texture maps: PBR Textures Metall/Roughness

Render pipelines: Built-in, URP, HDRP

Documentation Link: no.

These characters share the same base body for perfect compatibility — outfits, hairstyles, and accessories can be mixed freely.

Modular design allows easy customization.


All MY LINKShttps://linktr.ee/darasol


CONTAINS 3 MODULAR CHARACTERS:

✦ Necromancer Girl Sora


✦ Sister Mercy - Dark Nun


✦ Succubus Veyluna - Demon Sorceress


Key features:

  • Low-poly.
  • Rigged to Epic Skeleton UE5. Ready for animation.
  • Apple ARKit blendshapes for facial animation & VTuber usage.
  • Completely modular.
  • MatID is included.
  • Multiple color variations.
  • Adjustable body parts.
  • Unique hairstyles. Unique Bangs
  • Wand is included.

Polycount:



SORA:

Verts: 61382

Faces: 66509

Tris: 109536


MERCY:

Verts: 55254

Faces: 53502

Tris: 103202


VEYLUNA:

Verts: 40136

Faces: 38644

Tris: 73461


Rig:

This Characters rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.


Additional bones:

✦ Necromancer Girl Sora: https://docs.google.com/document/d/1OMekIJXr1U48xNrB3fOt1QFqq6XClrcWD4Q-54n1jYE/edit?tab=t.0

✦ Sister Mercy - Dark Nun: https://docs.google.com/document/d/1U2M974DurkGUca_kQAtY7lXp3Y0n3D5CzzvaoRIqZmU/edit?tab=t.0

✦ Succubus Veyluna - Demon Sorceress: https://docs.google.com/document/d/1eSe8jm_iPM5i3SFvF-nLRa0zEtjOGAPK5F8_5sLkGhg/edit?tab=t.0


Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.

With additional bones you can apply physics to different parts.


Blendshapes:

52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.

Includes special blendshapes to adjust ears, butt and breast.


Modularity:

The model is completely modular!

To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.

Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.


Unity Project:

  • Render pipelines: Built-in, URP, HDRP.
  • Humanoid rig with eye and jaw bone
  • For facial animations use Blendshapes.
  • Physics is not included.
  • AllPartsTogether.fbx file is included for customization.
  • Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to these characters.

If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com


Price $159.99

The Everything Music Bundle [Vol 2] by Valerio Pellegri Audio

2025, November 17 - 18:10
This massive bundle contains 400+ crazy-high quality tracks recorded, mixed and mastered by critically acclaimed trailer music composer Valerio Pellegri (credits: BBC, CBS, FOX, Netflix, SKY...).

TECHNICAL DETAILS

🚫 100% AI FREE

🎼 Format: WAV, 44.1kHz / 16-bit, stereo

This is a free purchase with The Everything Music Bundle [Vol 1]


OVERVIEW


The Everything Music Bundle is an epic collection of over 400 music tracks carefully crafted for game developers.

A massive, genre-spanning music library — the result of years of professional composition, mixing, and mastering.


----------------------

TOTAL VALUE: 840$

YOU SAVE: 52.38%

----------------------


----------------------------------------------------------------------------------------

PURCHASING [VOL 1] ENTITLES YOU TO DOWNLOAD [PART 2] FOR FREE

----------------------------------------------------------------------------------------


DESCRIPTION


🎵 WHAT’S INSIDE:

400+ Tracks covering multiple genres

✅ All-in-one solution for game developers

8.61 GB of content

Packages included in PART 1:

Packages included in PART 2 (FREE if you purchase PART 1):

🎵 STYLE & MOOD:

Whether your project needs heartfelt piano, eerie atmospheres, heroic orchestras, or quirky café jazz, this pack ensures you’ll always find the right sound.

The Everything Music Bundle gives you endless flexibility and creative power to shape immersive worlds and unforgettable player experiences.


🎵 ABOUT THE COMPOSER:

Composed, mixed, and mastered by Valerio Pellegri, critically acclaimed trailer and game music composer (credits: BBC, CBS, FOX, Netflix, SKY, National Geographic…). Click here to see my latest placement and productions (Instagram page).


🎵 LICENSE & CUSTOM WORK:

✔️ No extra licenses needed for commercial use

✔️ Let me know if you use it—I’d love to share your game!

✔️ Need custom music or sound design? Contact me at: info@valeriopellegri.com


🎧 www.valeriopellegri.com


Price $400.00

The Everything Music Bundle [Vol 1] by Valerio Pellegri Audio

2025, November 17 - 18:10
This massive bundle contains 400+ crazy-high quality tracks recorded, mixed and mastered by critically acclaimed trailer music composer Valerio Pellegri (credits: BBC, CBS, FOX, Netflix, SKY...).

TECHNICAL DETAILS

🚫 100% AI FREE

🎼 Format: WAV, 44.1kHz / 16-bit, stereo

OVERVIEW


The Everything Music Bundle is an epic collection of over 400 music tracks carefully crafted for game developers.

A massive, genre-spanning music library — the result of years of professional composition, mixing, and mastering.


----------------------

TOTAL VALUE: 840$

YOU SAVE: 52.38%

----------------------


----------------------------------------------------------------------------------------

PURCHASING [VOL 1] ENTITLES YOU TO DOWNLOAD [PART 2] FOR FREE

----------------------------------------------------------------------------------------


DESCRIPTION


🎵 WHAT’S INSIDE:

400+ Tracks covering multiple genres

✅ All-in-one solution for game developers

8.61 GB of content


Packages included in PART 1:

Packages included in PART 2 (FREE if you purchase PART 1):


🎵 STYLE & MOOD:

Whether your project needs heartfelt piano, eerie atmospheres, heroic orchestras, or quirky café jazz, this pack ensures you’ll always find the right sound.

The Everything Music Bundle gives you endless flexibility and creative power to shape immersive worlds and unforgettable player experiences.


🎵 ABOUT THE COMPOSER:

Composed, mixed, and mastered by Valerio Pellegri, critically acclaimed trailer and game music composer (credits: BBC, CBS, FOX, Netflix, SKY, National Geographic…). Click here to see my latest placement and productions (Instagram page).


🎵 LICENSE & CUSTOM WORK:

✔️ No extra licenses needed for commercial use

✔️ Let me know if you use it—I’d love to share your game!

✔️ Need custom music or sound design? Contact me at: info@valeriopellegri.com


🎧 www.valeriopellegri.com


Price $400.00

Orca Whale by WDallgraphics

2025, November 17 - 17:57
Game-ready low poly orca with 14 animations, 4K textures, prefab, scripts, and sample scene. Perfect for marine projects.

Orca Whale Low Poly 3D Model Animated


14 Animations In-place and Root Motion

3 Textures (4096x4096)

2 Material

1 Sample Scene

1 Prefab

3 Scripts

1 Skybox

1 Shader


Low Poly Model

5686 Polygons

5770 Vertices

Polygonal Quads Only Geometry


Textures

T_Orca_D (Diffuse)

T_Orca_N (Normal)

T_Orca_S (Specular)


Animations list

Swim (0-40)

SwimFast (43-69)

Idle (72-172)

TurnLeft (175-215)

TurnRight (218-258)

QuickTurnLeft (261-287)

QuickTurnRight (290-316)

BiteAttack (319-359)

Death (362-628)

Hit (631-677)

Jump (680-755)

AirAttack (758-839)

TailSlap (842-932)

Breathing (935-1116)


🦈Orca Whale – Low Poly 3D Model (Animated)

A fully optimized, game-ready orca model featuring clean topology, smooth animations, and high-resolution textures — perfect for marine games, simulations, educational apps, and VR experiences.


🎮 Key Features

  • 14 In-Place and Root Motion animations
  • 3 high-quality 4096×4096 textures (Diffuse / Normal / Specular)
  • 2 ready-to-use materials
  • Low-poly quad-based topology
  • Includes Prefab, Shader, Skybox, and 3 Scripts for instant setup
  • Sample Scene included for quick preview and integration

🧾 Technical Details

  • Polygons: 5,686
  • Vertices: 5,770
  • Clean UVs and optimized geometry

Animation List

  Swim, SwimFast, Idle, TurnLeft, TurnRight,
QuickTurnLeft, QuickTurnRight, BiteAttack,
Death, Hit, Jump, AirAttack, TailSlap, Breathing


🧩 Ideal For

  • Marine and underwater games
  • VR/AR ocean experiences
  • Educational apps and documentaries
  • Cinematics and animation projects

Price $29.99

FREE - Party Game Characters by OlyPoly

2025, November 17 - 17:43
A lightweight free add-on that adds color customization, face variations, and three hat options for the Party Game Character Pack.
  • Total Prefabs: 4 unique character prefabs
  • Total Hats: 3 different customizable hats
  • Total Face: 3 different face image
  • Polygon Count: 300-900 tris per model
  • Modularity: Accessory parts are separated for easy customization
  • Pipeline Compatibility: Works with URP, HDRP, and Built-in Render Pipeline

This free add-on expands the Party Game Character Pack with simple but useful customization options.


Package includes 3 different face textures, character body color customization, and 3 interchangeable hat accessories.


All assets match the original pack’s proportions, art style, and rig structure, making them fully compatible.


Ideal for party games, casual prototypes, or adding quick character variety without extra setup.


Everything is plug-and-play and works directly with the main character prefab.


Price $0.00

Neo Inventory System by SuperHorizonstudios

2025, November 17 - 17:32
Neo Inventory is a flexible, Unity-ready inventory system featuring customizable UI, drag-and-drop support, hotbars, and modular slot management for item organization and gameplay integration.

Version: 1.0


Unity Version Tested: 2021.3 LTS, 2022.x, 2023.x


Supported Platforms: Mobile,PC 


Scripting Backend: Mono, IL2CPP (no runtime impact)


NeoInventory — Modular & Extensible Inventory System for Unity

NeoInventory is a production-ready, designer-friendly inventory framework built to plug into your Unity project quickly and scale from prototypes to full releases. It uses ScriptableObjects for item definitions, a lightweight runtime model for instances and slots, and a robust ItemUsageSystem so designers and programmers can add new item behaviours without rewriting core systems.

What’s included

  • Fully implemented runtime systems: InventoryManager, PlayerInventory, HotbarUI, Chest & ChestUI, PickableItem world pickup system, and SaveManager.
  • Data-first workflow: ItemData ScriptableObjects for all item properties (name, icon, stack settings, use type, prefabs, sounds, custom action strings).
  • Item usage router: centralized ItemUsageSystem with built-in handlers for Consume, Place, Equip and a flexible Custom action pipeline (examples: teleport, summon, unlock, grappling hook).
  • Ready-to-use UI: inventory grid, hotbar (mouse-wheel + number keys), slot/quantity visuals, drag-and-drop support, and hotbar highlighting.
  • World prefabs: pickable items with Rigidbody, colliders, partial pickup logic, drop protection and auto-pickup options.
  • Persistence: JSON-based save/load that preserves player inventory, chest contents, and world items via the ItemRegistry mapping.
  • Example scenes, prefabs, and fully commented scripts so you can inspect, adapt, or extend immediately.
  • Full documentation: long-form manual (PDF) + quick-start guide and troubleshooting checklist.

Why you’ll like it

  • Designer-friendly: item tuning and behavior configuration live in ScriptableObjects — no rebuilding required for item tweaks.
  • Extensible: add new UseTypes or custom actions in minutes by extending enums and adding handler methods.
  • Clean integration points: straightforward hooks to your health, buff, combat, building, or custom game systems.
  • Performance-aware: event-driven UI updates, save debounce, and recommendations for large-inventory optimizations.

Technical details & requirements

  • Built using Unity’s standard UI system and ScriptableObjects. Recommended Unity 2020.3 LTS or newer.
  • All scripts are fully commented and modular — easy to read and modify.

Support & updates

  • Includes setup instructions, troubleshooting tips, and examples for extending item behavior. If you need help integrating NeoInventory into a custom controller or want a bespoke feature, contact me — I provide support and can assist with adjustments.

Perfect for RPGs, survival games, action-adventures, or any project that needs a flexible, maintainable inventory system that keeps content authors productive and engineers in control.


Price $20.00

Low Poly - Tranquil Watermill Valley by Backrock Studios

2025, November 17 - 16:43
Watermill Valley – Stylized Low Poly Environment Step into Watermill Valley, a peaceful stylized environment ready to use.

Windmill:

Helices: 368 tris.

Building: 2760 tris.


Map:

Boat: 7920 tris

Bridge: 5368 tris

Bush: 2271 tris

Bush-2: 744 tris

Bush-3: 616 tris

Glowing grass: 4416 tris

Grass: 126 tris

Grass-2: 198 tris

Grass-3: 105 tris

Lotus: 1223 tris

Lotus-2: 1131 tris

Lotus-3: 1683 tris

Lotus-4: 1591 tris

PalmTree: 1104

PalmTree-2: 1067

OldTree: 394 tris

Tree: 5888 tris

Tree-2: 1120 tris

Tree-3: 5888 tris

Tree-4: 3368 tris

Tree-5: 1546 tris

Simple Wood Barrel: 592 tris

WoodChunk: 321 tris



Textures:

BaseColorSurface: 2048x2048

Emissive: 2048x2048

RockStylized: 2048x2048

Text-1: 512 x 512

Text-2: 1024 x 1024

Text-3: 1024 x 1024

Watermill Valley: 2048 x 2048








Watermill Valley – Stylized Low Poly Environment

Step into Watermill Valley, a peaceful stylized environment featuring a charming windmill by the lake, wooden bridges, rocky cliffs, and lush vegetation.


Perfect for adventure, exploration, or cozy simulation games, this scene is fully optimized and ready to use in Unity.



Price $15.00

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