Human Throwing Animations FREE by Kevin Iglesias
Full version with the complete animation collection:
Combat
- 1 Throw ball/small stone (right hand)
- 1 Throw boomerang (right hand)
- 1 Throw small thrown weapon (right hand)
- 1 Throw spear (right hand)
- 1 Hit reactions (taking damage)
- 1 Death
Idles
- Default idle
- Combat idle
Misc
- Sheathe/unsheathe weapons (right hand)
Movement
- Run (8 directions, 4 m/s, root motion and in-place)
- Walk (8 directions, 2 m/s, root motion and in-place)
Total animation files: 103
Blender animation files included.
Each animation is available in both masculine and feminine versions.
Includes Avatar Masks for mixing animations with Animation Layers like combining different upper and lower body animations, closing hands, or holding objects.
More information about mixing upper/lower animations:
Contact Support:
support@keviniglesias.com
Price $0.00
Evo UI - Modern UI Framework by Michsky
Compatibility & Dependencies
• Input Systems: Supports both the old Input Manager and the new Input System.
• UI Framework: Built on Unity UI (uGUI). This package is not compatible with UI Toolkit.
• Text Rendering: Requires TextMesh Pro.
• Unity Versions: Please refer to the Render Pipeline Compatibility section or documentation for more details.
UI Elements (29)
Button, Calendar, Carousel, Color Picker, Context Menu, Countdown, Dropdown, Dropdown (Combo Box/Input), Horizontal Chart, Input Field, Line Chart, List View, Modal Window, Notification, Off Screen Indicator, Pie Chart, Progress Bar, Radar Chart, Radial Slider, Radio Button Group, Scrollbar, Selector, Showcase Panel, Slider, Switch, Timer, Tooltip, Vertical Chart
Animation Components (3)
Animated Container, Spinner, UI Animator
Effect Components (7)
Dock Magnifier, Image Gradient, Pointer Trail, Rect Depth, Rect Sway, Ripple, Smooth TMP Gradient
Layout Components (5)
Radial Layout Group, Rect Dragger, Reorderable List, Scroll Rect, Tabs
Workflow Components (3)
Styler Preset, Styler Object, Icon Library
Icon Size
All icons can be sized up to 256x256. By default, they are imported at 64x64, so if you need a higher resolution, you will need to adjust their texture import settings.
Evo UI is a comprehensive UI framework that provides a rich collection of UI elements, components, and editor tools designed to significantly improve your workflow.
Want to see it in action?
Try the WebGL demo in your browser
✨ Build Better UI, Faster
Evo UI delivers high-quality UI elements right out of the box. Its modular design lets you customize everything easily, giving you complete freedom to add, modify, and adapt each element to your project's style and vision.
📦 What's Included:
• 29+ UI elements
• 10+ animation and effect components
• 5+ layout components
• 345+ clean, unique icons
• Dozens of sliced sprites
• Interaction sound effects
• Fully featured demo scene
• Styler customization system
🎨 Customize Effortlessly
Styler is Evo UI's modular customization system that centralizes your global styling. Update your project's entire look in seconds. You can:
• Update colors, fonts, and audio clips globally
• Enforce consistent visual rules across every UI element
• Instantly preview style changes without modifying objects
🛠️ Custom Editor Tools
Evo UI includes a stylish custom editor layout designed to improve workflow and enhance the visual clarity. From styling presets to the icon browser, these tools help streamline your process and save you valuable time.
🔗 Seamless Ecosystem
Evo UI integrates seamlessly with other Evo packages. Need localization in your project? Just import Evo Localization (coming soon) and the system will automatically integrate both packages. No setup required.
Evo Localization will be available free for Evo UI owners. If you'd like to try it before its official release, feel free to contact me.
📄 Documentation & Support
Complete documentation, demo, and continuous updates are provided. If you have questions, run into issues, or want to request new features, I'm always available to help!
Contact | Documentation | WebGL Demo
See the Technical Details section for more details.
Price $60.00
Big Triple-A MOBA VFX Bundle by Hovl Studio
Since this asset consists of many unique effects, it includes:
- Triple-A MOBA Projectiles
- Triple-A MOBA Spells
- Triple-A MOBA Spells 2
- 3D Explosions for VR
- Chain AOE spell effect
Textures sizes vary from 2048x2048 to 64x64.
The asset includes:
- Different complex effects (Magic arrows, shields, buff and debuff spells, hits, magic circles, projectiles, attack spells, lasers, track markers and more)
- A large number of unique textures
- Multipurpose custom shaders
- Scripts, one of which allows you to change the color of the effects, so you can change the color in 1 click.
Supports built-in render by default. HDRP and URP are supported using this FREE package for Unity 2021 or below. It becomes free after purchasing one of my assets.
URP/HDRP is default from Unity 2022 or Unity 6+. Shader Graph is required which is installed together with this asset. Can be changed to built-in render. All effects work on all platforms. They can be easily re-sized and re-colored.
Promo media (videos, images) uses post process "Bloom" from the Volume component.
Contact me if you have any problems or questions. Contact methods on the profile page.
Price $89.00
Retro Computer ZERIUM 2 by Valentyn Bahinskyi
Number of textures 3
Texture dimensions 2048x2048
Rigging: No
UV mapping: Yes
Polygon count of 1650
Texture (base color, Roughness, Ao, Normal map, Metalic)
A game-ready 3D model Retro Computer ZERIUM 2, Originally created with Blender 4.2, the texture and material are already packed into the .blend. Model has clean and neat topology and geometry Model has neat UV map 2k texture
File Includes: FBX, OBJ, Blend, spp . PBR Texture (base color, Roughness, Ao, Normal map, Metalic)
Texture resolution: 2048x2048 3 UV sets are distributed across different parts of the model, allowing for detailed texturing
Polygons 1650 , Vertices 1925.
Price $17.00
UI_Tactile_Interactions_Vol_2 by CyGon Sounds
• Audio file types: WAV (uncompressed)
• Sample rate: 48 kHz
• Bit depth: 24-bit
• Channels: Mono
• Loopable: No (one-shots)
• Loudness: Mastered between −1.0 and −3.0 dBTP (true peak)
• File count: 50 SFX
• Average duration: 0.541 seconds
• File naming: Structured — e.g. 001_UI_TouchTapNeutralSoft_MONO.wav
• Metadata: Soundminer CSV (Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
• Dependencies: None
• Render Pipeline Compatibility: Built-in
• License: Standard Unity Asset Store EULA
UI Tactile Interactions — Vol. 2 continues the series with 50 new precision-engineered one-shot sounds, expanding tonal range and texture while keeping the same focus on clarity and responsiveness.
Each sound is clean, compact, and designed to feel instantly readable during gameplay or app interaction. From subtle toggles and confirmations to mechanical gestures and touch events, this volume delivers fresh variation while maintaining the same professional balance and polish.
All assets are mono 24-bit/48 kHz WAV files — unlooped, dependency-free, and ready for immediate use in any Unity project. Ideal for UI, HUDs, and apps that demand high-quality tactile sound design.
Price $16.99
UI_Tactile_Interactions_Vol1 by CyGon Sounds
• Audio file types: WAV (uncompressed)
• Sample rate: 48 kHz
• Bit depth: 24-bit
• Channels: Mono
• Loopable: No (one-shots)
• Loudness: Mastered between −1.0 and −3.0 dBTP (true peak)
• File count: 50 SFX
• Average duration: 0.437 seconds
• File naming: Structured — e.g. 001_UI_TransitionSwipeNeutralSoft_MONO.wav
• Metadata: Soundminer CSV (Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
• Dependencies: None
• Render Pipeline Compatibility: Built-in
• License: Standard Unity Asset Store EULA
UI Tactile Interactions — Vol. 1 provides 50 premium-quality UI one-shots built for clarity, precision, and usability. Every sound is compact, responsive, and engineered to read instantly during interaction.
From smooth confirmations and toggles to subtle denials and mechanical gestures, this pack gives you a complete toolkit for creating satisfying, high-quality feedback in your projects.
All files are mono, 24-bit/48 kHz WAVs — unlooped, dependency-free, and ready for immediate use across any Unity project or platform. Perfect for games, apps, and interfaces requiring modern, tactile sound design.
Price $16.99
Tech Ops UI — Arms, Assembly & Micro-Transitions by CyGon Sounds
🧰 Technical Details
- Audio file types: WAV (uncompressed)
- Sample rate: 48 kHz
- Bit depth: 24-bit
- Channels: Mono
- Loopable: No (one-shots)
- Loudness: True-peak limited to −1.0 dBTP (real peaks −1.9…−1.0 dBTP)
- File count: 50
- Average duration: 0.20 – 1.00 seconds
- File naming: ###_<Base>_<Motion>_<Timbre>_<Density>_<Length>_<Cadence>_MONO.wav
- Metadata: Soundminer CSV (semicolon-delimited: Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
- Dependencies: None
- Render Pipeline Compatibility: Built-in (no pipeline restrictions)
- License: Standard Unity Asset Store EULA
Tech Ops UI — Arms, Assembly & Micro-Transitions delivers 50 polished mechanical UI one-shots tailored for robotic arms, panel motions, clamps, latches, and indexing gestures. Designed for modern sci-fi UI, each sound features clean transients and controlled decay for precise feedback. Perfect for terminals, workbenches, panels, and hologram UI.
• 50 curated mechanical UI sound effects
• Actuation ticks, latches, clamps, index moves, placements
• Short panel micro-transitions
• Mono WAV, 48 kHz / 24-bit, peak ceiling −1.0 dBTP (real peaks −1.9…−1.0 dBTP)
• Consistent filename structure and Soundminer metadata
• No dependencies — works with all render pipelines
Ideal for HUDs, terminals, workbench mechanics, and hologram UI motion.
Why it stands out:
• Clean onsets and tight tails for precision layering
• UI-safe peak control, no clipping surprises
• Curated, implementation-ready sound design
📁 Includes:
- 50 WAV files (48 kHz / 24-bit, mono)
- Documentation & metadata CSV
- Standard Unity EULA license
⚡ Perfect for robotic UI operations, assembly gestures, clamp/index movements, and panel transitions.
Price $16.99
Sci-Fi UI Pings & Alerts by CyGon Sounds
- Audio file types: WAV (uncompressed)
- Sample rate: 48 kHz
- Bit depth: 24-bit
- Channels: Mono
- Loopable: No (one-shots)
- Loudness: Mastered between −1.0 and −2.0 dBTP (true peak)
- File count: 50 SFX
- Average duration: 0.2 – 0.8 seconds
- File naming: Structured: ###_<Base>_<Motion>_<Timbre>_<Density>_<Length>_<Cadence>_MONO.wav
- Metadata: Soundminer CSV (Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
- Dependencies: None
- Render Pipeline Compatibility: Built-in (no pipeline restrictions)
- License: Standard Unity Asset Store EULA
Sci-Fi UI Pings & Alerts — Telemetry, HUD Alerts & Interface Beeps is a premium sound pack containing 50 clean and consistent SFX for futuristic user interfaces. Designed for clarity and precision, these sounds cover telemetry pings and HUD/system alerts, with some also suitable for interface button feedback if desired.
• 50 curated UI ping, alert, and beep SFX
• Clean transients, short tails, tight peaks
• Ideal for HUDs, telemetry systems, terminals, XR, and mobile UI
• Mono, 48 kHz / 24-bit WAV for clean implementation and spatialization
• Consistent file naming structure and full metadata for fast integration
• No dependencies — works with any render pipeline or platform
This library was designed for sci-fi, cyberpunk, tactical, and futuristic projects requiring responsive, polished UI feedback.
Why it stands out:
• All assets professionally mastered between −1.0 and −2.0 dBTP
• Structured naming and CSV metadata for fast search and implementation
• Ready to drop into your Unity project — no cleanup required
📁 Includes:
- 50 WAV files (48 kHz / 24-bit, mono)
- Documentation & metadata CSV
- Standard Unity EULA license
⚡ Perfect for telemetry systems, HUD/UI feedback, terminals, XR, and mobile games.
Price $16.99
UI Mechanics — Workbench, Beeps & Access Cues by CyGon Sounds
🧰 Technical Details
- Audio file types: WAV (uncompressed)
- Sample rate: 48 kHz
- Bit depth: 24-bit
- Channels: Mono
- Loopable: No (one-shots)
- Loudness: True-peak limited to −1.0 dBTP
- File count: 50
- Average duration: 0.20 – 0.80 seconds
- File naming: ###_<Base>_<Motion>_<Timbre>_<Density>_<Length>_<Cadence>_MONO.wav
- Metadata: Soundminer CSV (semicolon-delimited: Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
- Dependencies: None
- Render Pipeline Compatibility: Built-in (no pipeline restrictions)
- License: Standard Unity Asset Store EULA
UI Mechanics — Workbench, Beeps & Access Cues delivers 50 mechanical UI-scale one-shots designed for panels, terminals, and HUD elements. This library focuses on assembly ticks, latches, placements, and light access gestures, voiced with clean transients and short, controlled tails for precise UI feedback. No doors, no impacts, no glitch chaos—just tight, modern sci-fi mechanics that drop straight into production.
• 50 curated mechanical UI sound effects
• Single / doublet / triplet / arp cadences
• Actions: assemble, latch, place, handle
• Tonal & textured timbres
• Mono WAV, 48 kHz / 24-bit, true-peak limited to −1.0 dBTP
• Consistent file naming and Soundminer metadata
• No dependencies — works with any render pipeline
Ideal for HUDs, terminals, panels, XR/AR interfaces, and any sci-fi UI requiring precise tactile feedback.
Why it stands out:
• Click-safe transient control at −1.0 dBTP ceiling
• Tight tails = no masking in dense UI layers
• Drop-in ready for immediate implementation
📁 Includes:
- 50 WAV files (48 kHz / 24-bit, mono)
- Documentation & metadata CSV
- Standard Unity EULA license
⚡ Perfect for UI assembly mechanics, panel feedback, terminal latches, and access motion cues.
Price $16.99
Access UI — Close & Power-Down by CyGon Sounds
🧰 Technical Details
- Audio file types: WAV (uncompressed)
- Sample rate: 48 kHz
- Bit depth: 24-bit
- Channels: Mono
- Loopable: No (one-shots)
- Loudness: True-peak limited to −1.0 dBTP
- File count: 50 SFX
- Average duration: 0.3 – 1.2 seconds
- File naming: ###_<Base>_<Motion>_<Timbre>_<Density>_<Length>_<Cadence>_MONO.wav
- Metadata: Soundminer CSV (Filename, Description, Duration, Notes, Category, Designer, TrackTitle)
- Dependencies: None
- Render Pipeline Compatibility: Built-in (no pipeline restrictions)
- License: Standard Unity Asset Store EULA
Access UI — Close & Power-Down delivers 50 clean, polished SFX designed for UI-scale deactivation, closing, and power-down gestures. Perfect for panels, terminals, holograms, and HUD elements. All sounds feature tight, well-controlled tails for legible feedback without muddying the mix.
• 50 curated UI-scale deactivate / power-down gestures
• Downward & contracting motions with clean decays
• Tonal + textured variants, including single, doublet & triplet gestures
• Mono WAV, 48 kHz / 24-bit — ready for immediate Unity integration
• All files true-peak limited to −1.0 dBTP ceiling
• Consistent naming and Soundminer metadata for fast implementation
• No dependencies — compatible with all render pipelines and platforms
Ideal for HUDs, XR/AR interfaces, terminals, sci-fi panels, holograms and any interaction that requires a clear, minimal close or power-down cue.
Why it stands out:
• Clean, UI-safe peaks with controlled tails
• Consistent sound language across the set
• Structured filenames + metadata for fast search and drop-in use
📁 Includes:
- 50 WAV files (48 kHz / 24-bit, mono)
- Documentation & metadata CSV
- Standard Unity EULA license
⚡ Perfect for UI panels, terminals, HUDs, holograms, shutdown cues, and sci-fi interaction design.
Price $16.99
Police Pursuit Vehicle Physics by Jermesa Studio
Poly Count (Vehicle)
•Interior : 3192 tris
•Exterior : 18,618 tris
•Wheel : 3120 tris
Texture Dimension:
4096x4096 (vehicle body)
2048x2048 (wheel / interior )
1024x1024 (glass/Interior display)
256x256 (Color Pallet)
64x64 (dust)
Rigging: Yes
UV mapping: Yes
PBR texture: Yes
Vehicle Controller Script: Yes
Camera Script: Yes
Police Siren Script: Yes
Light Controler Script: Yes
Support New Unity Input System
With the New Unity Input System, you can bind keys to any compatible controller device, such as your gamepad, joystick, keyboard, or mobile touch input, and more.
*Note: If you face any error regarding 'InputAction' or 'InputSystem' please install Input System from your Package Manager under Unity Registry.
Ready To Drive!
These vehicle pack comes with the JRS Vehicle Physics Controller 1.5. You can drive the vehicle, adjust parameters like Motor Force, Max Steer Angle, Brake Force, Gear Ratios, and Shift Threshold. Set up a customizable light system, add door animations and dust particle effects.
The script offers customization options for creating dynamic vehicle physics and effects in games or simulations.
More Options to Customize Your Armor Vehicle
Our vehicle scripts comes with different options to customize the behavior of your vehicle. These include:
- Motor Force: This is the force that your vehicle's engine will produce. Larger numbers mean a more powerful engine.
- Max Steer Angle: This variable determines how sharply your vehicle can turn. High values will allow for sharp turns, low values for gradual ones.
- Brake Force: This determines how powerful your brakes are. You can play around with the value.
- Gear Ratios: These are the ratios that determine how much torque is transferred to your wheels at each gear. Gear ratios control the power and speed of the car. Gear ratios determine the relationship between the engine RPM and the wheel speed. You can add how many gears you want and adjust these values to control the vehicle's acceleration and top speed in each gear.
- Shift Threshold: The RPM value at which the car will shift to the next gear. When the current RPM exceeds this threshold, the script will automatically shift to the next gear.
- Enable 4x4: When enabled, this feature activates the vehicle's 4-wheel drive. When disabled, it reverts to 2-wheel drive.
- Dust Particle System: Reference to the dust particles system for each wheel. They are used to enable or disable the particle systems based on wheel slip, drift, and braking.
Keyboard, Game pad, Joystick and Mobile touch Input Controller
- Enables vehicle control using both keyboard, Game pad, Joystick and on-screen mobile inputs
- Provides customizable input buttons with New Unity Input System
- Create on-screen buttons for mobile input
- Easily assign input buttons via Vehicle Input Action
- Supports camera switching
- Sample scene included for keyboard/Gamepad and Mobile touch inputs as shown in this video
Camera Controller
- Three types of cameras included. The Follow camera, the Orbit camera, and the Dash-view camera.
- Provide different camera perspectives for the vehicle
- Offer customizable parameters for camera movement and zooming
- Camera Manager: Assign a target GameObject for the camera to follow or orbit around
- Adjust parameters like Offset, Rotation Speed, Zoom Speed, and Zoom Time
Vehicle Door Mechanic
- Allows opening and closing of vehicle doors
- Provides customizable parameters for door movement and sound effects
- Adjust Angle, Speed, and Assign Key via InputAction using Door id.
- Audio Sources for open and close sounds
Vehicle Colour Customization
- Each model includes both exterior and interior designs.
- Physically Based Rendering (PBR) textures that enhance the vehicle's look under different lighting conditions.
- Yaou can change the colour of the vehicle from the inspector as per your needs.
Police Siren and Sound
The Police Pursuit Vehicle is an SUV-type police vehicle suitable for adding a special police force reinforcement to your game, whether an open-world or a police game projects. It comes equipped with a functional siren and sound that can be activated. The siren lights flash in synchronization with the sound, creating an immersive and realistic experience for players.
Functional Light System
Not only does this asset have a Police Siren but it also has a fully functional light system that can be activated for the headlight, brake light, signal light, reverse light, and extra light. These lights can be controlled and customized to suit different gameplay situations, enhancing the vehicle's functionality and versatility in the game environment.
The Light control script was design in such a way that each light elements an be easily dragged and dropped into its corresponding function, ensuring a seamless user experience.
You can also add your own lights elements by clicking on the ‘+’ icon below each light element properties.
URP Compatible
This asset is compatible with Universal Render Pipeline (URP).
One of the key advantages of URP is its performance optimization. It is designed to efficiently utilize modern hardware capabilities, making it suitable for a wide range of platforms, including desktop, mobile, and console. URP also includes a lightweight render pipeline option, which is optimized for low-end devices or projects that require high performance. You can also watch this tutorial here on how to set-up URP for your projects.
Prefab included
Adding these vehicles to your scene is as easy as drag-and-drop with the included prefab.
Light Glow Effect
If light glow effect is not enable in your scene then you need to install Post Processing if you are using the Built-in Render Pipeline. You can also watch the video tutorial here.
If you are using URP then no need to install Post Processing since this features is already included in URP.
Package Contains: 3D Vehicle Models + Platform environment props
Poly Count (3d Vehicle)
•Interior : 3192 tris
•Exterior : 18,618 tris
•Wheel : 3120 tris
Support Team:
Every asset in this pack has been skillfully designed and modeled from scratch by our dedicated team of professional artists. If you need any help regarding or assets please reach out to us from our contact details below.
Video Demo: https://youtu.be/NaGXHtdrivE
Tutorial:
How to add glow effect to your vehicle lights using our Game Asset in Unity Built-in Render Pipeline
How to set up a URP Project in Unity with Our Asset Pack
Contact:
Price $28.00
Goth Girl Ash by Dara Sol
Vertex counts of character:
SK_ASH:
Verts: 51439
Faces: 47747
Tris: 92078
SK_ASH_01:
Verts: 45249
Faces: 42305
Tris: 81244
SK_ASH_MODULAR_1:
Verts: 40886
Faces: 38446
Tris: 73644
SK_ASH_MODULAR_2:
Verts: 40562
Faces: 38826
Tris: 74408
Notes: no LOD, no blueprints, no animations, no physics!
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Characters: 1
Number of Meshes/Prefabs: 5
Animated: No
Number of Materials: 72
Number of Textures: 120
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Texture Resolutions: 4K
Types of materials and texture maps: PBR Textures Metall/Roughness
Render pipelines: Built-in, URP, HDRP
Documentation Link: no.
All MY LINKS ✦ https://linktr.ee/darasol
Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1WiH_AkiXrXcSbV79cqIaH31q8kSoN9KuLNb6y1ajbvk/edit?usp=sharing
Characters Compatibility List: https://docs.google.com/document/d/1AqtmC2kfGi0q08Z8TgnxUSaT97aYObqUp_TV-RRHgM4/edit?tab=t.0
Key features:
- Low-poly.
- Humanoid rig with eye and jaw bone. Ready for animation.
- Apple ARKit blendshapes for facial animation & VTuber usage.
- Completely modular.
- MatID is included.
- Multiple color variations.
- Adjustable body parts.
- Two removable bangs.
- Weapon is included.
Polycount:
SK_ASH:
Verts: 51439
Faces: 47747
Tris: 92078
SK_ASH_01:
Verts: 45249
Faces: 42305
Tris: 81244
SK_ASH_MODULAR_1:
Verts: 40886
Faces: 38446
Tris: 73644
SK_ASH_MODULAR_2:
Verts: 40562
Faces: 38826
Tris: 74408
The Character does not have LOD system.
Rig:
This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
With additional bones you can apply physics to different parts.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust hair, ears, butt and breast.
Modularity:
The model is completely modular!
Removable bangs.
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.
Material Instances are included to change the colors easily.
Material ID for:
- Eyes
- Head
- Hair
- Cloth
- Accessories
4K Textures:
BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.
1K Textures:
Eyelashes.
10 Texture Set:
Body, Head, Mouth, Hair, Eyes, Eyelashes, Nails, Cloth, Accessories, Underwear.
Unity Project:
- Render pipelines: Built-in, URP, HDRP.
- Humanoid rig with eye and jaw bone
- For facial animations use Blendshapes.
- Physics is not included.
- AllPartsTogether.fbx file is included for customization.
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com
Price $69.99
Dark Fantasy Female Modular Characters Pack by Dara Sol
Polycount:
SORA:
Verts: 61382
Faces: 66509
Tris: 109536
MERCY:
Verts: 55254
Faces: 53502
Tris: 103202
VEYLUNA:
Verts: 40136
Faces: 38644
Tris: 73461
Notes: no LOD, no blueprints, no animations, no physics!
Rigged: Yes
Rigged to Epic skeleton: Yes
Number of Characters: 3
Number of Meshes/Prefabs: 16
Animated: No
Number of Materials: 98
Number of Textures: 182
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Texture Resolutions: 4K
Types of materials and texture maps: PBR Textures Metall/Roughness
Render pipelines: Built-in, URP, HDRP
Documentation Link: no.
These characters share the same base body for perfect compatibility — outfits, hairstyles, and accessories can be mixed freely.
Modular design allows easy customization.
All MY LINKS ✦ https://linktr.ee/darasol
CONTAINS 3 MODULAR CHARACTERS:
✦ Necromancer Girl Sora
✦ Sister Mercy - Dark Nun
✦ Succubus Veyluna - Demon Sorceress
Key features:
- Low-poly.
- Rigged to Epic Skeleton UE5. Ready for animation.
- Apple ARKit blendshapes for facial animation & VTuber usage.
- Completely modular.
- MatID is included.
- Multiple color variations.
- Adjustable body parts.
- Unique hairstyles. Unique Bangs
- Wand is included.
Polycount:
SORA:
Verts: 61382
Faces: 66509
Tris: 109536
MERCY:
Verts: 55254
Faces: 53502
Tris: 103202
VEYLUNA:
Verts: 40136
Faces: 38644
Tris: 73461
Rig:
This Characters rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Additional bones:
✦ Necromancer Girl Sora: https://docs.google.com/document/d/1OMekIJXr1U48xNrB3fOt1QFqq6XClrcWD4Q-54n1jYE/edit?tab=t.0
✦ Sister Mercy - Dark Nun: https://docs.google.com/document/d/1U2M974DurkGUca_kQAtY7lXp3Y0n3D5CzzvaoRIqZmU/edit?tab=t.0
✦ Succubus Veyluna - Demon Sorceress: https://docs.google.com/document/d/1eSe8jm_iPM5i3SFvF-nLRa0zEtjOGAPK5F8_5sLkGhg/edit?tab=t.0
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
With additional bones you can apply physics to different parts.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust ears, butt and breast.
Modularity:
The model is completely modular!
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.
Unity Project:
- Render pipelines: Built-in, URP, HDRP.
- Humanoid rig with eye and jaw bone
- For facial animations use Blendshapes.
- Physics is not included.
- AllPartsTogether.fbx file is included for customization.
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to these characters.
If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com
Price $159.99
The Everything Music Bundle [Vol 2] by Valerio Pellegri Audio
TECHNICAL DETAILS
🚫 100% AI FREE
🎼 Format: WAV, 44.1kHz / 16-bit, stereo
This is a free purchase with The Everything Music Bundle [Vol 1]
OVERVIEW
The Everything Music Bundle is an epic collection of over 400 music tracks carefully crafted for game developers.
A massive, genre-spanning music library — the result of years of professional composition, mixing, and mastering.
----------------------
TOTAL VALUE: 840$
YOU SAVE: 52.38%
----------------------
----------------------------------------------------------------------------------------
PURCHASING [VOL 1] ENTITLES YOU TO DOWNLOAD [PART 2] FOR FREE
----------------------------------------------------------------------------------------
DESCRIPTION
🎵 WHAT’S INSIDE:
✅ 400+ Tracks covering multiple genres
✅ All-in-one solution for game developers
✅ 8.61 GB of content
✅ Packages included in PART 1:
- Dead Orchestra 1
- Dead Orchestra 2
- Cafe Manouche 1
- Cafe Manouche 2
- Peaceful Piano 1 (+ loops)
- Peaceful Piano 2 (+ loops)
- Peaceful Piano 3 (+ loops)
- Peaceful Piano 4 (+ loops)
- Peaceful Piano 5 (+ loops)
- Peaceful Piano 6 (+ loops)
- Nordic Cinematic Beds
- Looping Underscores
- Lo-Fi 1
- Lo-Fi 2
- Crime & Science
- Battle Percussions
- Drones & Natura
- Meditation Drones
- Clocks • Quiz Loops
✅ Packages included in PART 2 (FREE if you purchase PART 1):
- Sleep Well - Submerged Piano
- Ambience 1
- Ambience 2
- Trailer Hits (50 sfx)
🎵 STYLE & MOOD:
Whether your project needs heartfelt piano, eerie atmospheres, heroic orchestras, or quirky café jazz, this pack ensures you’ll always find the right sound.
The Everything Music Bundle gives you endless flexibility and creative power to shape immersive worlds and unforgettable player experiences.
🎵 ABOUT THE COMPOSER:
Composed, mixed, and mastered by Valerio Pellegri, critically acclaimed trailer and game music composer (credits: BBC, CBS, FOX, Netflix, SKY, National Geographic…). Click here to see my latest placement and productions (Instagram page).
🎵 LICENSE & CUSTOM WORK:
✔️ No extra licenses needed for commercial use
✔️ Let me know if you use it—I’d love to share your game!
✔️ Need custom music or sound design? Contact me at: info@valeriopellegri.com
🎧 www.valeriopellegri.com
Price $400.00
The Everything Music Bundle [Vol 1] by Valerio Pellegri Audio
TECHNICAL DETAILS
🚫 100% AI FREE
🎼 Format: WAV, 44.1kHz / 16-bit, stereo
OVERVIEW
The Everything Music Bundle is an epic collection of over 400 music tracks carefully crafted for game developers.
A massive, genre-spanning music library — the result of years of professional composition, mixing, and mastering.
----------------------
TOTAL VALUE: 840$
YOU SAVE: 52.38%
----------------------
----------------------------------------------------------------------------------------
PURCHASING [VOL 1] ENTITLES YOU TO DOWNLOAD [PART 2] FOR FREE
----------------------------------------------------------------------------------------
DESCRIPTION
🎵 WHAT’S INSIDE:
✅ 400+ Tracks covering multiple genres
✅ All-in-one solution for game developers
✅ 8.61 GB of content
✅ Packages included in PART 1:
- Dead Orchestra 1
- Dead Orchestra 2
- Cafe Manouche 1
- Cafe Manouche 2
- Peaceful Piano 1 (+ loops)
- Peaceful Piano 2 (+ loops)
- Peaceful Piano 3 (+ loops)
- Peaceful Piano 4 (+ loops)
- Peaceful Piano 5 (+ loops)
- Peaceful Piano 6 (+ loops)
- Nordic Cinematic Beds
- Looping Underscores
- Lo-Fi 1
- Lo-Fi 2
- Crime & Science
- Battle Percussions
- Drones & Natura
- Meditation Drones
- Clocks • Quiz Loops
✅ Packages included in PART 2 (FREE if you purchase PART 1):
- Sleep Well - Submerged Piano
- Ambience 1
- Ambience 2
- Trailer Hits (50 sfx)
🎵 STYLE & MOOD:
Whether your project needs heartfelt piano, eerie atmospheres, heroic orchestras, or quirky café jazz, this pack ensures you’ll always find the right sound.
The Everything Music Bundle gives you endless flexibility and creative power to shape immersive worlds and unforgettable player experiences.
🎵 ABOUT THE COMPOSER:
Composed, mixed, and mastered by Valerio Pellegri, critically acclaimed trailer and game music composer (credits: BBC, CBS, FOX, Netflix, SKY, National Geographic…). Click here to see my latest placement and productions (Instagram page).
🎵 LICENSE & CUSTOM WORK:
✔️ No extra licenses needed for commercial use
✔️ Let me know if you use it—I’d love to share your game!
✔️ Need custom music or sound design? Contact me at: info@valeriopellegri.com
🎧 www.valeriopellegri.com
Price $400.00
Orca Whale by WDallgraphics
Orca Whale Low Poly 3D Model Animated
14 Animations In-place and Root Motion
3 Textures (4096x4096)
2 Material
1 Sample Scene
1 Prefab
3 Scripts
1 Skybox
1 Shader
Low Poly Model
5686 Polygons
5770 Vertices
Polygonal Quads Only Geometry
Textures
T_Orca_D (Diffuse)
T_Orca_N (Normal)
T_Orca_S (Specular)
Animations list
Swim (0-40)
SwimFast (43-69)
Idle (72-172)
TurnLeft (175-215)
TurnRight (218-258)
QuickTurnLeft (261-287)
QuickTurnRight (290-316)
BiteAttack (319-359)
Death (362-628)
Hit (631-677)
Jump (680-755)
AirAttack (758-839)
TailSlap (842-932)
Breathing (935-1116)
🦈Orca Whale – Low Poly 3D Model (Animated)
A fully optimized, game-ready orca model featuring clean topology, smooth animations, and high-resolution textures — perfect for marine games, simulations, educational apps, and VR experiences.
🎮 Key Features
- 14 In-Place and Root Motion animations
- 3 high-quality 4096×4096 textures (Diffuse / Normal / Specular)
- 2 ready-to-use materials
- Low-poly quad-based topology
- Includes Prefab, Shader, Skybox, and 3 Scripts for instant setup
- Sample Scene included for quick preview and integration
🧾 Technical Details
- Polygons: 5,686
- Vertices: 5,770
- Clean UVs and optimized geometry
Animation List
Swim, SwimFast, Idle, TurnLeft, TurnRight,
QuickTurnLeft, QuickTurnRight, BiteAttack,
Death, Hit, Jump, AirAttack, TailSlap, Breathing
🧩 Ideal For
- Marine and underwater games
- VR/AR ocean experiences
- Educational apps and documentaries
- Cinematics and animation projects
Price $29.99
FREE - Party Game Characters by OlyPoly
- Total Prefabs: 4 unique character prefabs
- Total Hats: 3 different customizable hats
- Total Face: 3 different face image
- Polygon Count: 300-900 tris per model
- Modularity: Accessory parts are separated for easy customization
- Pipeline Compatibility: Works with URP, HDRP, and Built-in Render Pipeline
This free add-on expands the Party Game Character Pack with simple but useful customization options.
Package includes 3 different face textures, character body color customization, and 3 interchangeable hat accessories.
All assets match the original pack’s proportions, art style, and rig structure, making them fully compatible.
Ideal for party games, casual prototypes, or adding quick character variety without extra setup.
Everything is plug-and-play and works directly with the main character prefab.
Price $0.00
Neo Inventory System by SuperHorizonstudios
Version: 1.0
Unity Version Tested: 2021.3 LTS, 2022.x, 2023.x
Supported Platforms: Mobile,PC
Scripting Backend: Mono, IL2CPP (no runtime impact)
NeoInventory — Modular & Extensible Inventory System for Unity
NeoInventory is a production-ready, designer-friendly inventory framework built to plug into your Unity project quickly and scale from prototypes to full releases. It uses ScriptableObjects for item definitions, a lightweight runtime model for instances and slots, and a robust ItemUsageSystem so designers and programmers can add new item behaviours without rewriting core systems.
What’s included
- Fully implemented runtime systems: InventoryManager, PlayerInventory, HotbarUI, Chest & ChestUI, PickableItem world pickup system, and SaveManager.
- Data-first workflow: ItemData ScriptableObjects for all item properties (name, icon, stack settings, use type, prefabs, sounds, custom action strings).
- Item usage router: centralized ItemUsageSystem with built-in handlers for Consume, Place, Equip and a flexible Custom action pipeline (examples: teleport, summon, unlock, grappling hook).
- Ready-to-use UI: inventory grid, hotbar (mouse-wheel + number keys), slot/quantity visuals, drag-and-drop support, and hotbar highlighting.
- World prefabs: pickable items with Rigidbody, colliders, partial pickup logic, drop protection and auto-pickup options.
- Persistence: JSON-based save/load that preserves player inventory, chest contents, and world items via the ItemRegistry mapping.
- Example scenes, prefabs, and fully commented scripts so you can inspect, adapt, or extend immediately.
- Full documentation: long-form manual (PDF) + quick-start guide and troubleshooting checklist.
Why you’ll like it
- Designer-friendly: item tuning and behavior configuration live in ScriptableObjects — no rebuilding required for item tweaks.
- Extensible: add new UseTypes or custom actions in minutes by extending enums and adding handler methods.
- Clean integration points: straightforward hooks to your health, buff, combat, building, or custom game systems.
- Performance-aware: event-driven UI updates, save debounce, and recommendations for large-inventory optimizations.
Technical details & requirements
- Built using Unity’s standard UI system and ScriptableObjects. Recommended Unity 2020.3 LTS or newer.
- All scripts are fully commented and modular — easy to read and modify.
Support & updates
- Includes setup instructions, troubleshooting tips, and examples for extending item behavior. If you need help integrating NeoInventory into a custom controller or want a bespoke feature, contact me — I provide support and can assist with adjustments.
Perfect for RPGs, survival games, action-adventures, or any project that needs a flexible, maintainable inventory system that keeps content authors productive and engineers in control.
Price $20.00
Low Poly - Tranquil Watermill Valley by Backrock Studios
Windmill:
Helices: 368 tris.
Building: 2760 tris.
Map:
Boat: 7920 tris
Bridge: 5368 tris
Bush: 2271 tris
Bush-2: 744 tris
Bush-3: 616 tris
Glowing grass: 4416 tris
Grass: 126 tris
Grass-2: 198 tris
Grass-3: 105 tris
Lotus: 1223 tris
Lotus-2: 1131 tris
Lotus-3: 1683 tris
Lotus-4: 1591 tris
PalmTree: 1104
PalmTree-2: 1067
OldTree: 394 tris
Tree: 5888 tris
Tree-2: 1120 tris
Tree-3: 5888 tris
Tree-4: 3368 tris
Tree-5: 1546 tris
Simple Wood Barrel: 592 tris
WoodChunk: 321 tris
Textures:
BaseColorSurface: 2048x2048
Emissive: 2048x2048
RockStylized: 2048x2048
Text-1: 512 x 512
Text-2: 1024 x 1024
Text-3: 1024 x 1024
Watermill Valley: 2048 x 2048
Watermill Valley – Stylized Low Poly Environment
Step into Watermill Valley, a peaceful stylized environment featuring a charming windmill by the lake, wooden bridges, rocky cliffs, and lush vegetation.
Perfect for adventure, exploration, or cozy simulation games, this scene is fully optimized and ready to use in Unity.
Price $15.00
