Valentines' Day 3D Model by 3D-Disco
Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)
Texture dimensions: 2k
Polygons: 3,333
Vertices: 3,596
UV mapping: Yes
Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed
Valentines' Day 3D Model is completely ready to be used in your games, animations, films, designs etc.
Inside this model you'll find:
- Balloon Heart Shaped 3d Model (1,444 Polygons, 1,460 Verticies)
- Heart-shaped present 3d Model (1,035 Polygons, 1,216 Verticies)
- Heart-shaped box 3d Model (480 Polygons, 482 Verticies)
- Envelope Kiss Sealed 3d Model (374 Polygons, 438 Verticies)
Technical details:
- Polygons: 3,333
- Vertices: 3,596
- Textures: Color, Metallic, Roughness, Normal, AO.
- All textures are 2k resolution.
Price $25.00
Aircraft FLIR Camera AAS-44 by Pukamakara
- Asset model has 4 objects
- Asset model has:
- 2.888 polys
- 5.269 tris
- 3.016 verts
Textures (*.PNG) 2048x2048
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Roughness
- - Normal
- - Ambient Occlusion
Low poly
Real world scale
Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model has 4 animations
Full_Animation:0-200
Rotate_CCW:200-300
Rotate_CW:300-400
Tilt:410-510
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
- Light rig/HDRI
Tags:
camera flir as 44 rt 1735c infrared infra red helicopter airplane jet aircraft cctv target thermal designitor laser surveillance
camera,flir,as,44,rt,1735c,infrared,infra,red,helicopter,airplane,jet,aircraft,cctv,target,thermal,designitor,laser,surveillance
Price $19.00
Bouncy Slimes AI by Saberhagen Industries
3 Animated Slime Meshes:
1072-2652 Triangles
14 Animations per Slime:
- _Pose [Single Frame]
- Agent_Idle
- Agent_Velocity_050
- Agent_Velocity_100
- BS_Angry_0-1 [Blenshape Animation]
- BS_Angry_1-0 [Blenshape Animation]
- Combat_Attack_1
- Combat_Attack_2
- Event_Attention
- Event_Death
- Event_Despawn
- Event_Spawn
- Event_TakeDamage
- State_Hidden [Single Frame]
3 Slime Textures:
2048x2048 Resolution
Grayscale for Coloring with the Shader
2 SFX per Slime:
- Move
- TakeDamage
2 VFX:
- Attention [Shows and Exclamation Mark]
- TakeDamage [Bloodspray]
----------------------------------------------
Scripts:
The AI for the slimes is based on the Animator Controller and StateMachineBehaviours, meaning there are a number of custom StateMachineBehaviours and Monobehaviours to
make the Animator Controller usable as a logic statemachine as well as for animations.
Three lovely bouncy slimes to chase around your player or idle and wander about. The animations are built for a NavmeshAgent, they can blend between a speed of 0 to 2 smoothly, have two attacks each and are ready to receive some damage too.
This package inlcudes some SFX and VFX as well as healthbars and a simple AI system based on the Animator Controller and StateMachineBehaviours.
Price $36.00
Aircraft External Fuel Tank 450L by Pukamakara
- Asset model has 2 objects
- Asset model has:
- 1.014 polys
- 1.924 tris
- 1.023 verts
Textures (*.PNG) 2048x2048
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Roughness
- - Normal
- - Ambient Occlusion
Low poly
Real world scale
Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG) 2048x2048
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
- Light rig/HDRI
Tags:
fuel tank gas gasoline benzine kerosin cistern aircraft helicopter airplane jet equipment
fuel,tank,gas,gasoline,benzine,kerosin,cistern,aircraft,helicopter,airplane,jet,equipment
Price $10.00
AGM-114 Hellfire Missile Launcher by Pukamakara
- Asset model has 9 objects
- Asset model has:
- 8.192 polys
- 15.246 tris
- 8.260 verts
Textures (*.PNG) 4096x4096
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Roughness
- - Normal
- - Ambient Occlusion
Low poly
Real world scale
Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
- Light rig/HDRI
Tags:
rocket missile bomb guided laser hell fire hellfire arm 114 air to ground u.s. aircraft airplane helicopter weapon equipment war military explode explosive anti tank force air
rocket,missile,bomb,guided,laser,hell,fire,hellfire,arm,114,air,to,ground,u.s.,aircraft,airplane,helicopter,weapon,equipment,war,military,explode,explosive,anti,tank,force,air
Price $39.00
Multiplayer for Auto-Battle Framework by Gambitegy
Features
- It contains fully functional game scenes for 2 and 4 players that work out of the box, a good starting point for creating your own multiplayer game.
- Local multiplayer: Opening two instances of the application, one will be host and the rest will be clients.
- Online multiplayer: The player who will be the host will manually pass a code to his friends to connect to the game.
- Online matchmaking: With a simple click, it will search for another player who is acting as host. If not found, it will become host and wait for another player to connect.
- All the features of the original package, such as Character AI i(basic attack, special attack and movement). Trait System, Character Stats, Buff and debuff system, Shop, Level up system, Complete UI.
- 6 Ready-to-use characters, including: Cleric, Monk, Ranger, Rogue, Warrior, Wizard.
- 10 Ready-to-use equippable items, which Improve the stats of the characters and grant new effects.
- Exhaustive documentation with many examples. The code is fully commented.
- Optimized for mobile devices.
- Compatible with Mixamo animations.
NOTICE: The UI elements are using TextMeshPro. You will be asked to import TMP once you open a scene which contains UI elements.
Supported platforms
Windows (PC)
Mac
Linux Standalone
WebGL
Android
iOS
Supported OS
Windows (PC)
Mac
Linux Standalone
WebGL
Android
iOS
Link to documentation
https://gambitegy.github.io/autobattleframeworkweb/
Licenses
Asset uses UnityPathFinding2D under MIT license; see Third-Party Notices.txt file in package for details.
Asset uses RPG Character Pack under CC0 1.0 Universal (CC0 1.0) license; see Third-Party Notices.txt file in package for details.
Asset uses Ultimate RPG Items Pack under CC0 1.0 Universal (CC0 1.0) license; see Third-Party Notices.txt file in package for details.
Multiplayer for Auto-Battle Framework is an extension of the original package that integrates Lobby and Relay from Unity Gaming Services to enable both local and online multiplayer, including quick matchmaking or playing against friends.
It contains two-player and four-player example scenes.
Any character or object created in Auto-Battle Framework will be compatible with multiplayer with a few clicks.
Check the Documentation for more information and examples.
Follow us on Twitter for updates.
Features
- It contains fully functional game scenes for 2 and 4 players that work out of the box, a good starting point for creating your own multiplayer game.
- Local multiplayer: Opening two instances of the application, one will be host and the rest will be clients.
- Online multiplayer: The player who will be the host will manually pass a code to his friends to connect to the game.
- Online matchmaking: With a simple click, it will search for another player who is acting as host. If not found, it will become host and wait for another player to connect.
- Crossplay: Allows connecting players on different devices and operating systems.
- All the features of the original package, such as Character AI i(basic attack, special attack and movement). Trait System, Character Stats, Buff and debuff system, Shop, Level up system, Complete UI.
- 6 Ready-to-use characters, including: Cleric, Monk, Ranger, Rogue, Warrior, Wizard.
- 10 Ready-to-use equippable items, which Improve the stats of the characters and grant new effects.
- Exhaustive documentation with many examples. The code is fully commented.
- Optimized for mobile devices.
-Environments are not included.
Licenses
Asset uses UnityPathFinding2D under MIT license; see Third-Party Notices.txt file in package for details.
Asset uses RPG Character Pack under CC0 1.0 Universal (CC0 1.0) license; see Third-Party Notices.txt file in package for details.
Asset uses Ultimate RPG Items Pack under CC0 1.0 Universal (CC0 1.0) license; see Third-Party Notices.txt file in package for details.
Support
If you have any questions, problems or suggestions, please do not hesitate to contact us: gambitegy@gmail.com
Price $0.00
Warrior Rodents Pack by Caracticus
Number of textures - 44
Texture dimensions - 4096x4096, 2048x2048, 512x512
Polygon count of Rodents - 28 548 Tris
Polygon count of Props- 4810 Tris
Number of meshes/prefabs - 17/33
Rigging - Characters support Mixamo animations
Animation count - None
UV mapping - Yes
Types of materials and texture maps - PBR
We present you a new bundle line called Cartoon Animals
Within the line' Cartoon Animals, the first part of the pack called Warrior Rodents was released
It will be perfect to use in some game genres like mobile arcade, shooters, third person. runners, RPG, action adventure and e.t.c.
You can create an atmospheric game where the world will be filled with amazing stories, actions, and a plot with these characters
Warrior Rodents Pack - Tutorial on using the Asset / Unity Demonstration
———————————————————
Information:
- Rodents (x5) (Hamster, Rabbit, Rat, Squirrel, Mouse) (Height of the character is ~ 0,76m)
- Cartoon Props (x12) (Car, Carrot, Cheese, Corn, Cream, Donut, Heart, IceCream, IceCreamPop, Lolipop, Node, Star)
Common number of objects (x17), prefabs(x33), materials (x29)
———————————————————
Polycount:
Rodents (Common). Have a MorphTarget on a faces (sad, smile, open mouth_01, open mouth_02, neutral, suprised, extra_01, extra_02, angry)
- 28 548 Tris
- 14 444 Points
Cartoon Props (Common):
- 4810 Tris
- 2598 Points
Textures consists of 44 textures, 29 PBR materials:
Hamster:
- Body - BaseColor (x5), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
- Eye - BaseColor (x1) - 512x512 PNG
Mouse:
- Body - BaseColor (x4), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
- Eye - BaseColor (x1) - 512x512 PNG
Rabbit:
- Body - BaseColor (x4), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
- Eye - BaseColor (x1) - 512x512 PNG
Rat:
- Body - BaseColor (x4), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
- Eye - BaseColor (x1) - 512x512 PNG
Squirrel:
- Body - BaseColor (x4), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
- Eye - BaseColor (x1) - 512x512 PNG
CartoonCar:
- Car - BaseColor (x1), AmbientOclussion (x1), Normal (x1), - 4096x4096 PNG
- Glass - Alpha (x1) - 512x512 PNG
CartoonProps:
- Car - BaseColor (x1), AmbientOclussion (x1), Normal (x1), Smoothness(TGA) (x1) - 2048x2048 PNG
Animation:
- The pack contains a scene with the characters placed (not include character animations)
- The tails has bones and a collisions (the tail has no animations)
- Characters support Mixamo animations (no animations included in this pack)
————————————————————
The light and shadow maps are not baked
Video&Photo preview render were not made in Unity Technologies
Version Unity - 2020.3.41f1 and higher
———————————————————
Write a review if you liked the Pack
If you still have any other questions, then write to me in private messages and thank you for watching! - carrracticus@gmail.com
Price $69.99
Document Builder by YsNaive
- Easy to edit
- Clean UI
- Customizable content
- Automatically generate menu
- With search function
For usage and detail, install and read the document in the UnityEditor !
(Tools / NaiveAPI / Document)
Programs can write annotations, but obviously not all situations are applicable. Sometimes you need to design the behavior of monsters, the design pattern of specific objects, and even complex program relationship calls. At this time, what you need is DocumentBuilder.
DocumentBuilder can directly write documents in UnityEditor, without the need for other websites or software, and use the custom window to display. It is very suitable for writing meeting points, design, program API, custom inspector, etc.
Price $0.00
Better Gizmos by Mini Tools
- This tool has been tested on built-in, Universal and High Definition render pipelines.
- If you're using the HDRP, note that the lighting of the example scene may be completely broken depending on your pipeline settings, making the gizmos really hard to see.
Better Gizmos is the kind of tools that makes developing easier and funnier. Keep the struggles out of your production time by displaying optimized and accurate gizmos.
On top of that, I made them as pretty as I could. Because aesthetics matter.
-------------------------------------
What this tool allows you to display:
- Arrows ⬈
- Multiple display styles available, choose the one that suits you best!
- Joystick visualizer 🕹
- Supports dead zone parameter
- Can be oriented with given normal and foward vectors to help you draw an accurate visualizer depending on your situation
- 3D Physics
- Raycast and Linecast with hit information
- Boxes, BoxCollider and Boxcast with hit information
- Spheres, SphereCollider and Spherecast with hit information
- Capsules, CapsuleCollider and Capsulecast with hit information
- 2D Physics
- Raycast2D and Linecast2D with hit information
- 2D boxes, BoxCollider2D and Boxcast2D with hit information
- Circles, CircleCollider2D and Circlecast2D with hit information
- 2D capsules, CapsuleCollider2D and Capsulecast2D with hit information
-------------------------------------
This package also includes a clean example scene with an example script to show you how you can use each of these features.
Price $15.99
Medieval Light PACK HDRP by en3my71
Technical Details:
Collider: Yes
Number of Materials - 3
Number of textures - 8
Texture dimensions - 4096*4096-4, 2048*2048-4
Polygon count - Triangles Count: ~40.000
Number of prefabs - 27
Rigging: No
UV mapping: Yes
LOD information (count, number of levels) LOD 0-1-2-3
Types of materials and texture maps - PBR
- 7 unique medieval lamps and torches
- 7 unique candles models
- HDRP pipeline
- additional texture MetallicSmoothness map for standart render pipeline (delete if not using)
Price $14.99
Piano Instrumental Music Loops by alkakrab
Audio file types: wav
Sample rate: 44100
Bit depth: 24bit
Loopable: Yes
Additional: Stereo
This pack contains:
- 8 Emotive Piano Orchestral Loops
I can also make music specially for your game! If you want to work together go to my website or contact me at alkakrab@gmail.com
Price $0.00
Sci-Fi Platform Bundle by Experience Lab Art
All platforms have suitable mesh collider.
- Sci-Fi Platform (Type A)
Polycount: 4108 Triangles
Texture format: png
Texture size:
4096x4096:
Albedo (black version), Normal (black version), Specular, Emission
2048x2048:
Albedo (yellow version), Specular (yellow version), AO, opcity
Animation count: 2 (Start, Rotation Loop)
- Sci-Fi Platform (Type B)
Polycount: 1936 Triangles
Texture format: png
Texture size: 4096x4096
Albedo , Normal, Specular, Emission, AO
Animation count: 2 (Start, Rotation Loop)
- Sci-Fi Platform (Type C)
Polycount: 474 Triangles
Texture format: png
Texture size: 4096x4096
Albedo, Basecolor, Normal, Specular, Emission, AO
- Sci-Fi Platform (Type D)
Polycount: 630 Triangles
Texture format: png
Texture size: 4096x4096
Basecolor, Normal, Emission, AO
It can be used as a player station, a teleportation device, or a holographic projection device.
Notice:
This asset is submitted using Built-in, and the Unity version is 2021.3.6f1. If you want to use another pass or version, The material may be missing and turn pink, you only need to reconnect the material map to fix it.
Price $30.00
Wildman by Lil_Pupinduy
Rigged: Yes
Animated: Yes
Number of Animations: 46
- Idle x5
- Walk x5
- Run x5
- Attack Spear x2
- Attack Bat
- Attack Staff x2
- Idle_Transition
- Jump In x5
- Jump loop x5
- Jump End x5
- Hit x5
- Death x5
Models has Lods x 4 :
LOD_0 : 3.853 verts.
LOD_1 : 2.514verts.
LOD_2 : 1.653 verts.
LOD_3 : 744 verts.
Animation types: In-place
Number of characters: 1
Number of prefabs: 8
Number of Materials: 4
Number of Textures: 15
Texture Resolutions: 4096 x 4096
Asset contains :
- Wildman ( 3.853 verts. )
- Scull Decor ( 1100 verts. )
- Eye 1 ( 232 verts. )
- Eye 2 ( 183 verts. )
- Eye 3 ( 130 verts. )
- Tail ( 1.196 verts. )
- Mouth 1 ( 186 verts. )
- Mouth 2 ( 192 verts. )
- Mouth 3 ( 189 verts. )
- Mask Decor ( 67 verts. )
- Mask Decor 2 ( 250 verts. )
- Horn 1 ( 247 verts. )
- Horn 2 ( 272 verts. )
- Arm Decor 1 ( 414 verts. )
- Arm Decor 2 ( 1.307 verts. )
- Head Decor ( 105 verts. )
- Spear ( 239 verts. )
- Bat ( 266 verts. )
- Staff ( 2.480 verts. )
Info:
- Lods x 4
- Textures: Color, Normal, Mask, Emissive ( 4096 x 4096 size)
Price $10.00
Sci Fi Moon Base by Art Equilibrium
Number of prefabs 273
Number of textures 186
Exterior and interior
Modular system
Texture sizes 2048x2048
Number of materials 53
Minimum polygon count 2
Maximum polygon count 16368
UV mapping: Yes
LOD information 3 of levels
Types of materials and texture maps PBR
Screenshots and videos are made in the HDRP version
SRP, HDRP, and URP are supported out of the box. When importing an asset, select the pipeline you need.
Asset idea
Resource extraction base on the moon. The staff of the base is 3-4 people who have to monitor the devices and maintain them. Once a year, a ship arrives and takes resources and changes the person
Modular system.
The base is completely modular. It is possible to create a multi-storey base, a control tower and garages for lunar rovers. To fill the corridors and rooms, you can use modular pipes and various props.
Optimization
The LOD system usually consists of 3 groups. On texel modules 512 px/m on props 512-1024 px/m
Price $44.99
Cyberpunk City / Recife Environment by Leartes Studios
Features:
- High Attention to Details
- Realistic look
- Gameready / Optimized
- Controllable parameters in Material Instances
- Animated Neon Signs
- Tileable Hologram Materials
- Lots of Different Props
- Building and Road Meshes
- Different Tileable Materials
Number of Unique Meshes: 313
Collision: Yes .
LODs: Yes up to 4 LODs
Average Poly Count: around 2K up to 50K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Buildings, Street Lamps, Billboards, TrashBoxes, Stairs, Containers, Hologram etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Stairs, Pavement, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Materials and Material Instances: 454
Number of Textures: 385
Number of Decals : 70+
Number of Particle Effects : 7
Texture Resolutions: 1K , 2K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package is designed for the HDRP pipeline it will not work on any other pipelines at the moment.
This Asset Package includes Showcased map with all Models / Materials . There are a lot of unique Meshes and Materials , There are tileable materials also and you can even create your own meshes to apply our tileable materials , And there are a lot of custom Neon / LED tileable materials so you can easy turn your meshes to beautiful Neon Holograms .
The pack includes Project with amazing Cyberpunk / Futuristic Recife City . You can easily use this Pack for populating your own Game Levels / Virtual Productions or even create Levels from scratch .
Promotion: If you buy this pack, we send Cyberpunk Bar Environment Asset Pack for free! Please open a ticket for it.
For all your promotional requests, technical support needs, suggestions, and refund requests, please open a ticket.
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.
Price $129.99
Sci-Fi Alien Interface Sound Effects Pack by Stormwave Audio
Audio file types: WAV
Sample rate: 44.1kHz
Bit depth: 16bit
Channels: Stereo
Loopable: No
A set of 29 alien, futuristic interface sound effects.
File List:
Sci-Fi Alien Interface Button Sound 1
Sci-Fi Alien Interface Button Sound 2
Sci-Fi Alien Interface Button Sound 3
Sci-Fi Alien Interface Error Sound 1
Sci-Fi Alien Interface Error Sound 2
Sci-Fi Alien Interface Error Sound 3
Sci-Fi Alien Interface Error Sound 4
Sci-Fi Alien Interface Error Sound 5
Sci-Fi Alien Interface Large Button Sound 1
Sci-Fi Alien Interface Large Button Sound 2
Sci-Fi Alien Interface Large Button Sound 3
Sci-Fi Alien Interface Large Button Sound 4
Sci-Fi Alien Interface Notification Sound 1
Sci-Fi Alien Interface Notification Sound 2
Sci-Fi Alien Interface Notification Sound 3
Sci-Fi Alien Interface Pop-Up Sound 1
Sci-Fi Alien Interface Pop-Up Sound 2
Sci-Fi Alien Interface Pop-Up Sound 3
Sci-Fi Alien Interface Small Button Sound 1
Sci-Fi Alien Interface Sound 1
Sci-Fi Alien Interface Sound 2
Sci-Fi Alien Interface Sound 3
Sci-Fi Alien Interface Sound 4
Sci-Fi Alien Interface Sound 5
Sci-Fi Alien Interface Sound 6
Sci-Fi Alien Interface Sound 7
Sci-Fi Alien Interface Sound 8
Sci-Fi Alien Interface Transition Sound 1
Sci-Fi Alien Interface Transition Sound 2
Price $4.99
TPS Game Base by JL Games
Main Features
• TPS Controller.
• Weapon System.
• Simple Inventory System.
• Damage & Health System.
• Bullet Holes e impact effects
• Realistic Recoil System.
• Standard TPS HUD. (Ammo, Weapon Mode, Crosshairs etc.)
• Item Pickups.
• Pooling System.
• State machine with the states(Idle, Moving, Sprint, Crouch, Crawl, Death)
• Uses Unity's new input System.
Attention: The project was created using HDRP.
------------------------------------------------------------------------------------
Importing this asset into an empty project is recommended, otherwise you'll risk losing your project settings.
For the correct use of this asset, you will have to install the Input System, Cinemachine and Animation Rigging packages available for free in Unity's Package Manager.
This package contains third party software components which are:
Component Name:
Starter Assets - Third Person Character under the Unity Companion License.
The licenses are specified in the Third-Party Notice.txt file present in the root folder of the project.
Notice: Some images and videos of the asset were built using assets available in the asset store and were used to demonstrate the use of this asset, these resources are not included in the package, but you can download them for free from the asset store.
The TPS Game Base was developed by a programmer with experience in creating games, and its simplicity means that this asset can be easily integrated into any project, or if you wish, the scripts created in this asset can help you build a complete game, making your life even easier. In this asset you will find a script for creating weapons, which with a few adjustments you can generate infinite possibilities. The reload system, aim, damage, effects, bullet hole, pool are included in the asset, as well as a character with full movement and health, and AI, to test your weapons in a practical way in a demo scenes. And the best, all this for a very low price!
Price $9.99
Icon Earring Set by SistersInGaming
- Lower poly designs - less than 2k tris per earring
- Fully rigged and weight painted, eight total bones per earring
- One material per earring (with the exception of the diamond, which uses two)
- Texture sheet laid out in quadrants for ease of recolouring
- Pin can be resized via blendshape
- Sixty (60) prefabs
- Six materials (Unity Metallic Standard)
- Seven 512x512 textures
Welcome to the pack! We have built up a little selection of earrings and we hope they fit onto your avatar and your vision. Everything here has been modeled and textured from scratch for this pack, and presented in as performant a way as we could make it! We sincerely hope you enjoy our content, and find it fits into your world perfectly.
Everything included should be to human scale within Unity, and it all fits together into a cohesive whole. Great lengths were taken to make this entire pack consistent and as easy to work with as possible: FBX scale is set to 1, most UV maps are well spaced to make retexturing simple and straight forward with things broken down into quadrents, and one material per object (with the exception of the diamond).
Contained within this pack is an easy to navigate set of folders containing the FBX files (the actual mesh), the Materials (that go onto the mesh), the Textures (that are on the materials already), and finally the Prefabs themselves, allowing you to easily deploy directly into your scene all of these lovely assets! An example scene has also been provided for you to explore and check out everything in the pack as a whole.
List of items included in this pack:
- Heart earring
- Feather earring
- Diamond earring
- Apple earring
- Ankh earring
- Knife earring
- Female symbol earring
- Male symbol earring
- Trans symbol earring
- Paw print earring
Each earring is presented in six different colour schemes:
- Gold and cobalt blue
- Rose gold and cyan
- Emerald and silver
- Purple and black
- Blue and orange
- Pink and purple
Price $4.99
Cartoon Animals Bundle Cloth by Qunatum
Rigged: Yes
Rigged to Humanoid skeleton rig: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of textures: 78
Number of Materials: 36
Texture dimensions: 4096x4096
Triangles count: 35202
Number of meshes: 10
UV mapping: Yes
Types of materials and texture maps: PBR
Additional Notes: rig has additional bones: eye_l, eye_r, jaw, tongue_1, tongue_2, eyelashes_top_r; eyelashes_top_l
This is a bundle of Cartoon Animals Cloth Bundle
High-quality realistic low-poly 3D models of Cartoon Cat
The model is ready for use in games and other real-time applications
Additional Notes: rig has additional bones: eye_l, eye_r, jaw, tongue_1, tongue_2, eyelashes_top_r; eyelashes_top_l;
Price $69.99
