Stylized Park Bench Pack v.01 by NaBee
Number of Unique Meshes: 33
- The package includes 33 Park Bench Props.
- 5 stone props
- 1 Tree
- 27 Park Bench
Total Polys Count: 7,170
Number of Materials: 31
Number of Textures: 88
Texture Resolutions: 512, 1K
Supported Development Platforms: PC
This Product is Made with Universal Render Pipeline
This product contains Stylized Park Bench & Chair Props.
Price $10.99
Dark Fantasy Style Dark Greatswords by Sanzhar 00
Vertex Count: Sword_01: (1.118 vertices) Sword_02: (1.636 vertices)
Tris Count: Sword_01: (2.232 triangles) Sword_02: (3.164 triangles)
Texture Resolutions: 4k (4096x4096)
Pivot point in sword's handle
Realistic dark fantasy style dark greatswords, PBR low-poly model
Project named DGSwords and includes:
* 2 sword meshes
* 6 PBR 4K textures and 2 Material Instances
* 3 prefabs
Price $7.77
Stylized Nature Pack / 140+ Variations by PackDev
Features included:
-Meshes (Props & Environment)
149 meshes total 149 Prefabs
Average poly count:
426 tris per mesh
-Textures ( 512 - 4096 )
Number of Textures: 52
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 26
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $34.99
Columns of Classical Architectural Orders by Hirakawa Marina
Number of textures: 3 (Albedo, Normal, Roughness)
Texture dimensions: 2048x2048
Polygon count of Tuscan Order Column: 1315
Polygon count of Tuscan Order Pedestal: 105
Polygon count of Tuscan Order Entablature Modules: 127/127/91
Polygon count of Doric Order Column 1: 5209
Polygon count of Doric Order Column 2: 5241
Polygon count of Doric Order Pedestal: 121
Polygon count of Doric Order Entablature Modules: 324/1230/1271
Polygon count of Ionic Order Column 1: 10496
Polygon count of Ionic Order Column 2: 17986
Polygon count of Ionic Order Pedestal: 129
Polygon count of Ionic Order Entablature Modules: 214/245/191/207/166/176
Polygon count of Corinthian Order Column 1: 41202
Polygon count of Corinthian Order Column 2: 14876
Polygon count of Corinthian Order Pedestal: 149
Polygon count of Corinthian Order Entablature Modules: 358/252/257
Number of meshes/prefabs: 26
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
The main architectural orders used in this package are Tuscan, Doric, Ionic, and Corinthian.
There are 7 types of columns, 4 types of pedestals, and 5 types of entablatures. All parts of entablature are modular, so it is possible to create an entablature of any form.
All models in this package are unwrapped and textured with 1 trim sheet texture.
Price $20.00
Exhibition Hall Futuristic Interior by u3d
- Texture resolution: up to 8K
- Number of textures: 20
- PBR materials
- Number of prefabs: 3 (interior, props, plants)
- Polygon count: 208203
- Animated camera
- Volume effects for HDRP (volumetric fog, screen space reflections etc.)
Presented HDRP, URP and Built-In render pipelines.
Accurate mesh, PBR textures up to 8K (albedo, metallic, smoothness, normal maps, maskmaps for HDRP).
Prefabs are logically separated: main interior, props, indoor plants.
To enable post-effects for Built-In render pipeline, import Post Processing package in package manager.
Price $49.00
Jacky's Lowpoly Cocktail Pack by Jacky's Assets
- 115 Prefabs
- 115 Assets
- Tris: 400tris average
- Texture: 512x512px
- Materials: 1 Mobile Unlit
- 1 Example Scene
These cute and colorful drinks are perfect for your lowpoly and mobile game needs.
Discover a wide range of types of alcoholic beverages!
This package contains 100 Drink Assets and 14 glasses plus a cocktail shaker (in three parts).
Types of Drinks:
Tiki Cocktails, Sangria Bucket, Coconut Cocktail, Melon Cocktail, different beers and wines, generic cocktails and a whole bunch of classics like Sex On The Beach, Tequila Sunrise, Whisky Sour, Gin Tonic, Martini, Mojito, Moscow Mule, LongIslandIceTea, Cuba Libre, Mimosa, Margarita, Bloody Mary, Swimming Pool, and many more!
Price $9.99
Terrific Modular Fantasy Village by Terrific3D
- One material for all meshes (with transparent and emissive variants)
- Over 700 meshes (766), including variations.
- Over 800 prefabs (841), ready for use.
- Modular Tile Base Size: 4m x 4m
- Average triangles: ~300-1000
- Max triangles: ~6k
- Game Ready Colliders.
- Standard Shader (Easily Convert between Built-In/URP/HDRP)
A highly modular pack of detailed stylized low poly assets, perfect for building rich medieval fantasy village environments - complete with many variations of building pieces, props, tools, and nature assets.
All designed with modular construction and maximum re-usability in mind. Should blend well with other low poly styles.
Each mesh uses the same material, allowing for painless mesh combining or instancing optimizations - with standard unity shader for one click conversion between Built-In/URP/HDRP.
-- Future Updates Planned --
Feedback is appreciated, and will be considered for future updates - don't be afraid to get in touch about what you'd like to see from the package.
Price $30.00
Spice Up: Stoned by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ Many configuration options.
✓ Full source code (scripts, shaders and demo).
✓ Winners don't use drugs!
💡 Online documentation, support and free updates.
💡 Desktop, mobile and web.
💡 Unity 2021.3 or higher.
💡 Universal RP 12.1.7 or higher.
❤️ Leave a review if you found this asset useful, thanks! ❤️
Price $5.00
Death with a sword1 by YuriiBoiko
- Polycount: Faces: 23629; Verts: 24576; Tris: 46129
- PBR Textures: Metallic shader
- Texture sets: 6, Body, Head, UpperCloth, Armor, Weapons, LowerCloth
- 4k Textures format TGA : Albedo, MetallicGloss, Normal, Occlusion, Alpha, Emission
Textures are scaled through third-party editors with no loss of quality on 2048 and 1024 resolutions.
- UV Mapping: Yes
- Materials: 7 materials and 28 texture maps
A two-sided shader is used in some places on the body.
- Animation count: 18
- Animation type list: Idle(3); Walk(3); Strafe(L, R); Attack(3); Get Hit(1); Death(2); Jump(1); Run(1); Hide weapon(1); Get Weapon(1)
- Rigging: Maya 2022 controllers, built-in controller skinning all the bones
Low-poly 3d model. Rigged and animated.
Ready for games and other real-time applications.
Price $29.99
Taco Hell's Save Manager by Taco Hell Studios
- Save Manager Singleton (instance in scene isn't required, but used for caching into memory)
- Get (Gets the data point)
- Set (Sets the data point (overriding anything already set within that datapoint)
- Define (Sets the data point if there is nothing set already)
- Remove (Deletes the data point)
- Update (Gets and updates the data point)
- Has Data (Checks to see if a certain data point exists)
- Toolbar Additions (Tools > Save Manager)
- Save Data Viewer
- View data (but unable to edit)
- Watch data (edit while playing but doesn't override current save)
- Edit data (edit and override the current save)
- Delete data
A singleton manager that creates, retrieves, updates, and deletes save data. It's meant to be used in scripts and it's interface is modeled over a database interface. It's designed to be easy to implement and use. It includes a data viewer to look into save data, edit data both directly to the save file and live (without tampering with the save file); along with saving and loading data asynchronously. The Save Manager is data-independent - meaning that adding and removing data points will not affect other data points nor will it reset data points that already exists.
A deeper dive into the specifics can be found on our website:
https://www.tacoheck.com/software/unity-asset-packs/save-manager
Price $9.99
Multi-Sprite Editor by Free Reign Publishing Inc.
Multi-Sprite Editor "Auto-Magically" Slices/Outlines an UNLIMITED number of sprites at once!. Even Auto-Docks to the Sprite Editor to feel like one tool.
Features:
+ Slice/Outline any number of sprites at once
+ Notifies you of completion with a ding :)
+ Auto-Docks to Unity's Sprite Editor to become one tool
+ And more!... (Display's Progress, Auto "Switch Import Mode", etc)
+ Future Proof Support
WARNING:
Supports (Unity 2019) and above.
Support Email:
FreeReignAssets@outlook.com
Price $25.00
Modified version 1911 FPS by Mr. Props
- 4k textures (one material)
- Main part is 13,337 tris.
- Empty magazine - 1,674 tris.
- Full magazine - 6,144 tris.
- Model unwrapped manually to make most efficient use of the UV space;
- Scaled to approximate real world size;
- No special plugins needed.
Modified version 1911 is a ready to play model with high quality textures and is ideal for your first person game.
All parts that need to move are moved and the correct center of mass is set to make it easier to create animations.
Rig, animations or sound are not included.
Price $19.99
Pet Cats Pixel Art Pack by Luiz Melo
Animated characters.
Based on pixel art style.
Sizes:
- Cat 1:20 x14 px
- Cat 2:20 x14 px
- Cat 3:20 x14 px
- Cat 4:22 x15 px
- Cat 5:22 x14 px
- Cat 6:20 x14 p
Animations:
- Idle - 10 frames
- Walk - 8 frames
- Run - 8 frames
- Meow- 4 frames
- Laying - 8 frames
- Itch - 10 frames
- Sleeping1 - 1 frame
- Sleeping2 - 1 frame
- Sitting - 1 frame
- Licking1 - 5 frames
- Licking2 - 5 frames
- Stretching - 13 frames
1 additional vfx sprite to complement the "meow" animation (3 frames).
All sprites in this package are in png format.
73 png files in all
This pack was created in order to provide 2D game developers specifically in aesthetically pixel art sprites of cute cats focused on sidescroller view.
Price $0.00
UI Toolkit Component by SoyWar
Features
- Use most of Pseudo Classes present in CSS
- Apply your style sheets and functions dynamically
- Use Builder or Parser to create your selector
- Create your custom Pseudo Classes
- Add your own UI Elements / Events
Supported OS
Tested on Windows and Linux
Link to documentation
https://uitoolkitcomponent.soywar.com/
Dynamically apply your stylesheets, functions and CSS pseudo-classes to your UI Toolkit inferfaces through Unity components.
Asset uses:
- Harmony under MIT license
- ZString under MIT license
- Signika Light under OFL license
- Glyphicons Halflings Regular (Generated by DocFX) under MIT license
- FavIcon (Generated by DocFX) under MIT license
- Flag of France under Public Domain
- Flag of the United Kingdom under Public Domain
- Flag of Germany under Public Domain
- Flag of Spain under Public Domain
(See Third-Party Notices.txt file in package for details.)
Price $15.00
Helicopter Controller with Shooting for Both Mobile and PC by Queen Developer 95
You can create any type of Helicopter game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.
It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.
This is a complete package for your Helicopter game. It has lots of features listed below:
- Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize.
- Enemy AI: Enemy Air Defense Vehicle has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack).
- Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
- Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Helicopter’s Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
- Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Helicopter. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
- Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Helicopter Motor is consuming gasoline while it is flying.
Create your Mobile and PC Helicopter games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.
You can create any type of Helicopter game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.
It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.
This is a complete package for your Helicopter game. It has lots of features listed below:
- Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize.
- Enemy AI: Enemy Air Defense Vehicle has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack).
- Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
- Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Helicopter’s Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
- Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Helicopter. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
- Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Helicopter Motor is consuming gasoline while it is flying.
Create your Mobile and PC Helicopter games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.
You can replace the helicopter model with yours easily and you can replace the enemy props as well. Everything in the package is set as prefab and ready to use.
Price $24.99
VFilter - Bad Word Interpreter by VinforLab Team
- Configure languages
- Get swearwords and settings remotely
- Each swear word can be configured
- Configurable anti false positive system
- Multi-threaded
- Sanitization by white list of words.
- Remote updating
- Remote monitoring
- Documentation included
- Helps keep your game in line with children's privacy laws and policies.
A profanity interpreter that sanitizes profanity with any variation and ways to mock and simulate letters. The interpreter is not based on a list with several possibilities, but on intelligent and procedural algorithms that detect any swearword variation through heuristic and lexical analysis in order to obtain a better performance. Just load a traditional file containing the list of bad words by language. The interpreter helps keep your game in compliance with children's privacy laws and policies.
Web Demo: https://vinforlabteam.com/f242a5982a65c5649a282cb7e340c9c2/
Discord Support: https://discord.gg/sezuz99HPj
Price $67.97
GeneralRandom by Markus-Seidl
- All algorithms are compatible with Burst, IL2CPP and Mono
- Uses only structs and uses only NativeArray
- RNG Algorithms:
- Xoroshiro Variants, Xoshiro256, Lehmer, PCG, Lcg, SplitMix, more to come
- Generation of
- bools, uint, int, ulong, direction, double, float, fill arrays, spans and slices
- Distributions:
- Normal (Ziggurat Variant), Roulette, more to come
- 100% Unit-test coverage, over 4000 unit test cases
- Every function is checked if it executes successfully in mono, burst and IL2CPP
Documentation | ChangeLog | Support Form | Feature Requests
Use the random number generators for your next great game. Various rngs are provided that offer more flexibility than the default C# or Unity provided standard. Faster RNGs or RNGs with more stochastical uniqueness.
Useful for burst optimized algorithms like procedural generation, simulations and/or normal C# code like RPGs
Price $8.99
Piano Music Pack - A Whirlwind of Emotions by KarpoSoundtracks
-All files are in WAV format (24 bit, 44.1 kHz) and MP3 format (320kbps).
-Both WAV and MP3 files are stereo.
-Size: 1.6GB
-50 minutes of unique music.
-20 unique tracks.
-19 loopable files.
-An additional orchestral version for one of the tracks.
TRACKLIST (44.1kHz, 24bit, Stereo):
- A Whirlwind of Emotions [3:03]
- Wellspring [2:48]
- Raining [3:25]
- Sea [4:01]
- Love Story [2:50]
- Evil Entity [4:18]
- Please Leave While I Try to Keep it Together [4:05]
- Vayoulissy's Theme (Orchestral Version) [4:34]
- Watching The Stars Together [1:40]
- Sad [0:52]
- Jumping Through A Field [1:02]
- Dance A Waltz [0:54]
- The Knight's Story [0:59]
- Running in the Wild [1:23]
- In A Hurry [1:19]
- It Goes On & On Nd' On [1:50]
- Uncertain For Sure [1:46]
- Life [1:18]
- Wait.. [1:07]
- Vayoulissy's Theme [2:28]
- Breeze [4:03]
A collection of diverse piano pieces that will take you on a journey through a range of emotions. With a mix of intimate and beautiful tracks, as well as a fair share of fierce and upbeat pieces, this pack is sure to have something for everyone.
Included in the pack are 20 unique tracks, all in WAV format (24 bit, 44.1 kHz) and MP3 format (320kbps), and stereo, for a total of 50 minutes of unique music. 19 of the tracks are also loopable. This pack also includes an orchestral rendition of one of the tracks, "Vayoulissy's Theme," for an added layer of drama and emotion.
With a wide variety of tracks to choose from, this music pack is perfect for your game, and is sure to add an extra layer of emotion and depth to your work.
So don't wait, purchase this pack today and elevate your projects to the next level!
Price $20.00
Skeleton Spear Thrower by Firadzo Assets
The package contains a rigged skeleton model, skinned armor pieces, spear, shield and animations.
Also, some helper scripts for binding armor pieces and weapons, are included.
Script for spear-throwing presented in the promo video is included.
Textures were created in substance painter (Albedo, Normal, Emission, and Metallic) all in 2048.
The skeleton body, armor set, and weapon textures are separated (the armor set uses one texture set for all pieces).
All animations are separate fbx files.
All armor pieces are rigged and stored in a separate fbx file.
Total Vertices: 24 152.
Skeleton Body Without Armour Vertices: 4 466.
Spear Vertices: 551.
Shield Vertices: 1 675 .
Animations (18):
- Idle (3 variants)
- Transition from idle to throw (3 variants)
- Walk (3 variants)
- Run (2 variants)
- Attack (2 variants)
- Spear throw(1 variants)
- Hit reaction (2 variants)
- Death (2 variants)
Modular Armor Pieces:
- Helmet
- Body
- Left Arm
- Right Arm
- Pants
- Left Boot
- Right Boot
- Quiver
- Spears In The Quiver
Price $30.00
