Multiplayer Car Template by Alteruna
This template includes a full multiplayer setup using Alteruna Multiplayer. Contains tire and engine sounds.
A light multiplayer template that works for any type of car/racing game. The templates come with tire squeaking and engine rev sounds.
Make your dream multiplayer pvp or co-op racing game!
You can create any type of multiplayer experience by customizing the template.
Tweak the physics in the car body to get the game feeling the way you want.
Price $0.00
Cartoon Energy Elements by FXMonster
- File Formats: transparent Png.
- Each frame dimension is 512*288 px.
- 30 FPS
- Works with any render pipelines
Template was created and works correctly in version 2021.0.3
Features:
- Sprite animations work much better than any other shaders and particles due to memory capacity.
- Optimized for games.
- Pivot point set properly.
- No setup or plug-ins required.
- All materials, sprites and other parts of pack properly named.
- Demo Scene with all prefabs is included.
Supported platforms:
- Windows
- Web GL
- iOS
- Android
- Mac OS X
- Linux
How to use:
Simply drag and drop the “NRG” prefab to your scene and use it.
(Prefab(s) located under
Assets> Cartoon Energy Elements > Prefabs.
Price $17.99
Low Poly Retro Cars by Retropolia
Number of materials: 1
Numer of meshes: 48
Number of prefabs: 48
Number of triangles: 4,554-11,323
The package contains:
- 3 car models with detachable parts (body, wheels, windows, side mirrors, front and rear bumpers, front and rear license plates, front and read headlights...)
- 48 prefabs (16 color variations per model)
- one demo scene with cars laid out
- documentation
If you need any modification of a model or have any other requests, please contact me at retropolia3d@gmail.com.
Price $6.43
PBR Snowmen by Ferocious Industries
Skins:
Red Hat/Blue Scarf
Green Hat/Red Scarf
Gray Hat/Pink Scarf
Models:
Small Snowman
Snowman
Large Snowman
Snowman Terrain Base
Snowman LOD Triangles:
LOD0 - 1826
LOD1 - 1188
LOD2 - 429
Terrain Base LOD Triangles:
LOD0 - 140
LOD1 - 98
LOD2 - 32
Price $0.00
Fallen Soldiers by Paul N.
Polycount:
Fallen_soldier_1 - 16221 triangles
Fallen_soldier_2 - 14222 triangles
Fallen_soldier_3 - 17349 triangles
Fallen_soldier_4 - 14743 triangles
Fallen_soldier_5 - 14161 triangles
Fallen_soldiers_pile - 37177 triangles
6 meshes, 12 prefabs
Each model has three LODs: 75%, 45%, 25% of the original meshes.
4k texture packs for each model: Albedo/Transparency in two variations, AO, Specular/Smoothness and Normal.
Standard (specular) materials are used.
High quality low poly 3d models of dead soldiers. Assets will perfectly fit into war game or horror environment.
The bodies have two color variations. Green and brown.
In total there are:
5 different deads, 1 pile of bodies
Price $39.00
Silex - Materials Pack by Alygon
Features:
- Tillable Textures
- Master Material for Customization
- The materials are available in 2k
- Works with Tesselation
- Stylized Unique Art
- Packed Textures
Technical info:
Number of Shaders: 1
Number of Materials: 12
Number of Textures: 36
Texture Resolutions: 2k
Important Notes:
the blue channel comes with a height map that supplies displacement this project was shipped with unity 2020 and it has no support for displacement in the shader graph
If you want the Materials to behave as I have shown, please consider using an HDRI with a skylight or reflection capture.
I'd love to see what you could create with these materials so feel free to email me with your work.
Materials pack includes a variety of rock materials
Support :
Email: ash.alshaleh@gmail.com
Discord Server: https://discord.gg/sDpJShHuAk
Price $9.99
arabic market by David villa
Poly tris : 11321
Textures: 12 (8-2048, 4- 1024)
Prefabs : 67 prefabs
UV mapping: Yes
This package contains a small set of market .Create your own arabic market using this assets package.
The package contains:
30- building props. (walls, windows, doors, pillers and wooden designs)
21 different type of props( Create, barrel, wooden logs, wooden wheels,tents, table, tool kits)
6 - vegetable and fruit
Price $25.00
IDTool FileID,GUID by luluLumi
Completely open source with an easy to use panel. In addition, we have optimized FileID so that it does not cause excessive consumption of system resources when searching for subcomponents under GameObject. This is especially important when dealing with large projects.
When modifying files in a project, it may be difficult to determine the exact contents if you can only find them by FileID/GUID. With this tool, you can easily find and locate files by FileID/GUID. Our tool provides a user-friendly interface and usage documentation for efficient project navigation and management.
List of features:
GUID:
1.Select the Object, get the GUID of the object and copy it to the clipboard
2.Get asset path by GUID and copy it to the clipboard
3.Locate the file location under the project by GUID
File ID:
1.Select the GameObject, get the File ID of the object and copy it to the clipboard
2.Search for objects in the scene or Editing Space in Prefab Mode by FileID and select the objects
Price $4.99
Sports Boy by Vadim Sitnikov
Number of textures:1
Texture dimensions:1024
Polygon count of [Sports Boy] :4392
Rigging: Yes
Animation count:24
Animation type list :jamp,run,walk,Get up_chair,Sit_Chair,Open the door,Take_ item,Put back,Hi,Bye,Turn(L-R),Hit -4,Sit down hide,Get up from hide,Scared -3,Idle - 2
UV mapping: Yes
Types of materials and texture maps ( PBR)
The 3D character is a little boy who can fight. You can use both NPCs and the main character of the game. I made a stylization of an athlete boy. Suitable for RPG, Strategy, Action games. The mouth does not open and the eyes do not animate. I have simplified the number of triangles for mobile devices. There are facial animation bones - eyebrows, eyelids, lips.
Price $11.99
Super Textures Collection | High Quality - Hand Painted | by Steins Studios
20 Painted Textures - Bundle Part 1 with perfectly tillable textures!
This collection contains all kinds of materials you might need for your project.
Ground, walls, nature, desert, bricks, rocks, sand, snow, stone, surface, tiles, grass, organic, wood, earth, mountain, terrain, roof, floor,
Features:
- 20 Textures
- Mobile/PBR/VR/2D ready
- Resolution 1920x1080
- Base Color/Normal/Roughness/Ambient Occlusion
- PNG format
- Tillable
- Hand Painted
- One texture costs less than 40 cent
Price $15.00
800+ earth mage skill icons by CaptainCatSparrow
File count: 836
File size: 512x512
Behold the 800+ Earth Skill Icons Pack, a treasure trove of arcane mastery! This exquisite collection of spell icons, skill icons, and ability icons is the ultimate resource for game developers seeking to imbue their Earth Mage characters with unrivaled power.
Crafted with meticulous attention to detail and infused with the very essence of the earth itself, these icons will transport your players to a world of wonder and magic. This pack will elevate your creations to new heights.
From the humblest of Earth spells to the most awe-inspiring feats of sorcery, these icons have you covered. So why wait? Harness the power of the earth and unleash your creativity today with the 800+ Earth Skill Icons Pack!
Process of creation included AI generation.
Price $15.00
Cultist by Dmitriy Dryzhak
DSCHookManager by PancakeBoiii
DSCHookManager by PancakeBoiii
DSCHookManager is a lightweight Unity asset that enables seamless integration of Discord webhooks into your projects. It provides an easy way to send webhooks and communicate with your Discord server for logging, chat backups, Announcements and other possibilities.
Features:
- Send webhooks with customizable content, username, avatar, and more.
- Supports regular webhooks and embed webhooks.
- Includes 1 Example Scene and 3 example scripts to help you get started quickly.
- Simple setup and configuration process.
- Drag and drop the DSCHookManager Prefab into your scene to begin.
- Create custom scripts for sending webhooks using the provided examples.
- Create WebhookProfiles and EmbedWebhookProfiles with ease.
- Using a WebhookProfile as a template so webhooks can be customised just before being sent
Getting Started:
1. Drag and drop the DSCHookManager Prefab into your scene.
2. Refer to the example scripts provided to create your own webhook-sending script.
3. Use the Create menu (Right Click -> Create -> DSCHookManager) to create a regular WebhookProfile or an EmbedWebhookProfile.
4. Customize the profiles as needed to fit your webhook requirements.
More information and documentation in the README.txt file
- you can also look at WebhookProfile.cs and EmbedWebhookProfile.cs for a better understanding
If you encounter any issues or have questions, feel free to reach out to us at TheMystNetwork@gmail.com. We're here to assist you!
Price $5.00
vHierarchy by kubacho lab
Make hierarchy informative and functional
Unlike many other hierarchy plugins, vHierarchy is:
- Fast: no lags even with tons of icons
- Safe: no hidden GameObjects, won't mess up your project if uninstalled
- Minimal: no gimmicks or visual garbage, hierarchy looks as usual by default
Features
Component minimap (optional)
- See components listed on the right
- Alt-Click a component icon to open component editor popup
Custom icons and colors
- Highlight GameObjects
- Create dividers or folders
Shortcuts (work on the GameObject under mouse, no need to select it)
- Press A to toggle active
- Press F to focus
- Press X to delete
- Press E to expand or collapse
- Press Shift-E to expand only one object
- Press Ctrl-Shift-E to collapse everything
Lighting window
- Adjust directional light without selecting it
- Edit ambient lighting and fog without opening the rendering tab
Any feature can be disabled in settings
Source code included
Price $15.00
vRuler by kubacho lab
Measure tool.
Simple and convenient.
- Hold Shift-R and move the mouse to measure distance
- Hold Shift-R and click an object to measure its size
- Hold Shift-R and scroll to show a reference object at mouse position
3 reference objects included (human, car and house), custom ones can be added
Feet and inches option available
Source code included
Price $15.00
M230 Chain Gun by Pukamakara
- Asset model has 6 objects
- Polycount:
- 6.188 polys
- 11.934 tris
- 6.639 verts
Textures (*.TGA) 2048x2048
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Low poly
Real world scale
Units used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
- Light rig/HDRI
- Helicopter
Tags:
m230 m-230 chain gun aircraft helicopter machine apache weapon bullet war army u.s. united states american
m230,m-230,chain,gun,aircraft,helicopter,machine,apache,weapon,bullet,war,army,u.s.,united,states,american
Price $39.00
Apache AH-64D U.S. Army Basic Animation by Pukamakara
- Asset model has 41 objects (cockpit, fuselage, glass, lights, rotors, weapon, pilots)
- Asset model has:
199.599 polys
369.577 tris
201.936 verts
Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. pilots):
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Emissive
- Normal
- Ambient Occlusion
- Asset model has 6 animations (name: frames)
Full_Animation:0-200
Main_Rotor_Rotation:200-300
Main_Rotor_Blurred_Rotation:300-400
Tail_Rotor_Rotation:400-500
Tail_Rotor_Blurred_Rotation:500-600
Navi_Lights_On:610-620
Static and Complex Animation versions are not included and available as seperate assets (see my profile)
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
helicopter chopper copter aircraft airforce air force war attack strike united states army u.s. boeing apache ah-64 ah 64 ah64 american vechicle
helicopter,chopper,copter,aircraft,airforce,air,force,war,attack,strike,united,states,army,u.s.,boeing,apache,ah-64,ah,64,ah64 american,vechicle
Price $149.00
Sci-Fi Mercenary 03 (Head Hunter) by Maksim Bugrimov
Hello,
I present to you a great sci-fi character.
This is a new series of characters, in the style of sci-fi
The character is called HEAD-HUNTER
I mixed two styles, sci-fi and post-apocalyptic.
The character has a simulation of clothes.
The character has a gun.
The character has a litle face morph.
The character does not have animations,
but it has a standard rigg that works with humanoid rig Unity
Character:
PBR textures.
-Albedo 3 colors
-AO
-Metallic
-Normal
-Emissive
(8192-8192 Size)
Polys:69,890
Tris:134,868
Verts:68,239
Weapon:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(4096-4096 Size)
Polys:14,687
Tris:26,064
Verts:13,683
Price $24.99
