Sci-Fi Mine by Tridentcorp
Min 1 vertices 530 Fases 552 Tris 1056
Min 2 vertices 849 Fases 771 Tris 1518
Min 3 vertices 778 Fases 784 Tris 1504
FBX/Obj Blend. PBR tex(Albedo, Metal, Normall, AO.Roughness.Emissive.(Unity HDRP URP)2048x2048).UV Maps.
LOD- No
UV mapping: Yes
Rigging: No
prefabs-6
Your attention is presented to a package of mines from the near future (Sci-Fi option) can be used as anti-tank or landmine. Suitable for almost any project related to shooting.
Models are low poly and optimized for game engines.
Price $8.00
2D TopDown Interior 16x16 Tileset by ElvGames
Tiles size: 16x16
Tiles count: 1.200+
Additional tags: 2D, Pixelart, TopDown, Tileset, Tilemap, Animated, Spritesheet, Sprites, Tileset, Tilemap, Animations
Seasonal Island - Interior
Looking for the best pixel art asset pack? Look no further! This pixel art asset pack is packed with everything you need to create stunning 2D games!
Asset Content:
- Interior tileset!
- 1200+ tiles total tiles!
- Multiple ground tiles!
- Multiple wall tiles!
- Multiple carpets!
- Wood Boxes!
- Flags!
- Vases!
- Wardrobes!
- Cabinets!
- Stairs!
- Doors!
- Treasure Chest!
- Lots of props to create your Interiors!
Get your hands on one of the best pixelart assets and create your game with this amazing tilesets!
Price $15.00
Cartoon Race Track Barcelona by RCC Design
Complete track geometry:
Polygons: 475 000
Triangles: 855 000
Edges: 985 000
Vertices: 537 000
19 Materials
1 Physical Material
25 Textures (including specular and normal maps ) - sizes from 512x512px to 8192x8192px
UV mapping: overlapping
The Circuit de Barcelona-Catalunya was designed by Hermann Tilke and built in 1991, also hosting Spanish Grand Prix the same year. It’s located in Montmeló, Barcelona, Catalonia, Spain. It has long straighs and different types of corners, making it an all-rounder circuit.
This asset is a pre-built cartoon style race track, and comes with many standalone objects you can use.
Basic workflow description:
You can assemble a complete race track within few minutes by dragging and dropping a set of prefabs into your scene. Those are:
* Terrain (road, grass, gravel, curbs)
* Vehicles
* Colliders
* Objects - distance markers, cars, banners
* Trees
* Walls and barriers
After placing the pre-built track components you can easily turn off some of them if you want to customize or optimize your scene.
I have made the grass, road, curbs and pavement as separate meshes. This way you can add different sound effects when car is driving over them. You can use your scripts and physics materials to make the grass mesh slippery, sand patches to slow the car down etc.
Additionally, you can place individual objects to further change the appearance of the environment.
Here is the list of all available 3d objects you get with the track:
* 10 hot air baloons
* 3 small ad boxes for track side
* Large 3-sided sponsor banner
* 4 medium sized sponsor banners
* 2 wide banners for track name or sponsors
* 20 boards for different team names for garages
* 17 different tree types
* Tyre barrier, 2 diffrent color tyre stacks and 2 different color single tyres for track side
* 10 types of walls - short, long, with or without safety fences
* Track crossing bridge
* Orange traffic cone
* 7 distance markers
* Start light set and pitlane exit light
* Garage building
* Lamp post
* 2 types of floodlight poles
* Pitwall (seats with tables for race engineers)
* Plastic block to use for track layouts
* Spectator seats - large and small
* 2 white tents for mechanics or guests
* Safety blocks made of tyres
* 4 RVs
* 4 cars
* 4 trucks.
Track length for main layout is 2030 meters, average width 12 meters.
What are the benefits of using this asset?
1. Ease of use. You don't have to spend hours sticking together straights and corners to make a race track. All you have to do is drag prefabs into an empty scene, and you have a cool looking cartoon track with road, grass, mountains, trees, garages, walls and everything else you might need. All what's left is to place your vehicle prefab and start testing.
2. Safety. If you have a scene with track built from separate elements, there is always possibility to corrupt the scene file, or run into compability issues after upgrading engine. If you lose your scene file, all your hard work is lost. With this pre-built modular asset, you will always have complete track after just a few minutes of work.
3. Separate objects. If you don't like the trackside object placement of default track, it's easy to turn off the elements, and place trees, walls, garages and everything else as you see fit.
For any questions about this asset send me an email to retrovalorem@gmail.com.
Price $15.00
Skills Icons vol.4 by Angelina Avgustova
- Each icon is 256×256 pixels size (PNG);
- 200 unique icons in total;
- 1 Psd
Email: trutapochek@mail.ru trutapochek@gmail.com
Price $9.99
Fantasy plants BUNDLE 1 by Dmitriy Dryzhak
This pack include 10 of my others packages where you can find a ton of different vegetations as tiny small, as middle sized, trees or also even mushrooms. All packages perfectly fit with any fantasy or fantastic environment. With this pack you can save 50% compared to buying packs separately. Totaly bundle keeps 520 different plants assets.
Support, URP and HDRP shaders are here:
Bundle include next packs:
Price $165.00
Devil and She-Devil pack by unvir
Number of textures 22
Texture dimensions 4096
Polygon count 6455/8283
Number of meshes/prefabs 6
Rigging: Yes
Animation count 62
Animation type list idle, walk, run, attack, death, gethit, jump, intimidation, steal
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low-poly model of the character for games of different genre: RPG, strategy, first-person shooter, etc.
3D model Character Devil Girl:
The model contains 4 skin options.
PBR texture 4k(PNG): color, roughness, normal map, emission.
idle x3
walk x3
run x2
attack x4
death x2
gethit x4
jump x2
Threat x1
steal x6
intimidation x1
4 materials
15 texture maps
28 animation clips
Polygons 6455
Verts 6387
Tris 12623
3D model Character Devil:
The model contains two skin options.
PBR texture 4k(PNG): color, roughness, normal map, emission.
idle x3
walk x4
run x4
attack x7
death x3
gethit x3
jump x2
Threat x2
steal x5
intimidation x1
2 materials
7 texture maps
34 animation clips
Polygons 8283
Verts 8252
Tris 16315
Price $28.00
Sci-FI Troopers Collection by Game-Ready Studios
Number of Characters: 4
Sci-FI Trooper Man v.1
Triangles: 18774
Vertices: 16383
Sci-FI Trooper Man v.2
Triangles: 20166
Vertices: 17358
Sci-FI Trooper Girl v.1
Triangles: 22688
Vertices: 16754
Sci-FI Trooper Girl v.2
Triangles: 22868
Vertices: 15735
Textures: 4096x4096 Albedo, Normal, RGBA
Rigged NOT Animated Sci-FI Troopers for your sci-fi projects
Parts of this Collection:
Price $99.99
RaptorG by DremornBB
three skins
3 materials
13 textures
All texture 4096x4096
Types of texture maps
Normal map
Ambient ocllusion
Metalic+gloss
Albedo
Emmision
In the model it is desirable to use a shader with a two-sided display of polygons.
The model contains 16
attack (x3)
Straif LR (x2)
idle (x2)
death (x2)
gethit(x3)
rage
run
walk(x2)
faces 11870
verts 11652
tris 23264
Price $30.00
Fristy Stylized Autumn by IOW Projects
Number of textures: 185
Texture dimensions: 2048/4096
Minimum polygon count: 2k
Maximum polygon count: 30k
Number of meshes: 60
Prefabs: 97
Rigging: No
UV mapping: Yes
LOD information ( 3 Levels of LODs to 5 Levels LODS)
Types of materials and texture maps
This is a simple to use assets pack also customizable to fit your own needs. Design to work with other assets. Although it was primary Design for Autumn/dry season/ Snowy Season Environments but you can modify these assets even for summer season you are only limited by your imagination. These assets have complex Prefabs to easily populated your enviroments with just few clicks & they are modular. This Package can be used to from PC low range, Consoles(PS4&PS4Pro & Xbox one S&X), High End Mobile Phones, Steam Deck to PC High End, PS5, Xbox Series X & Movies . Boulders contain 4k maps, Rocks contains 4k maps, Slopes coantain 4k maps, Small rocks contain 2k maps, terain textures contain 2k maps, foliage & trees contain 2k maps. Maps found are normal maps, Albedo maps + Specular Maps, Bent Normal + AO Maps. The Polygons from each assets excluding Assemblies are 2k & the highest 30k.
Price $50.00
HYENA TURNSKIN by Evgeni Ivchin
Rigged: (Yes)
Animated: (Yes)
Number of Animations:20
Animation types (In-place20):
Number of characters:1
Vertex counts of characters:13472
Number of Materials and Material Instances:5
Number of Textures:12
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes:No
UV: Yes
Types of materials and texture maps: PBR
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basic mesh(fbx and maya).
uv set 4096x4096(down to 1024x1024)
The model contains 14 animations:
backWalk
bite
damage
death
idle(2)
jump
punch
run(2)
strafe l
strafe r
walk
block
Price $29.00
Third Person Controller System for Mobile and PC Platforms - Full RPG Package by Queen Developer 95
The most advanced Mobile and PC Third Person Controller Package. You can create your RPG Role Playing, MMORPG and any kind of Third Person Shooter and Controller game with this package easily.
In addition, It has got all you would need and it supports both Mobile Inputs with Joystick and Touchpad and also PC Inputs with Mouse and Keyboard.
All components are ready to use and you can copy prefabs from Demo Scene and paste in your Game Scene. Let's check what we have:
- Ready to use Third Person Controller: Complete TPS Character with all functions of Walk, Run, Jump, Swim, Idle, etc...
- Advanced TPS Camera: TPS Camera with Rotating, Zooming, Colliding with terrain features.
- NPC System: They can wait in Idle or Walk around where you want, they can talk with you with Embedded Dialogue System.
- Dialogue System: You can have single or multiple dialogues with NPC characters or Targets.
- Weapon System: There are 3 types of Weapon in the package. Axe, Sword and Shield. You can grab or drop them easily and kill the enemies by hitting.
- Ready to use Catapults with Collapsibles: You can use the catapult and shoot with it. You can demolish the collabsible buildings and kill enemies.
- Enemy AI Swordman: Ready to use Enemy AI Swordman system with Walk, Run, Hit, Realize, Kill, Die, Patrol animations.
- Enemy AI Archer: Ready to use Enemy AI Archer system with (Walk, Run, Throw arrow, Realize, Kill, Die animations.
- Door System with Keys: There are three types of doors in the game. Metal Doors, Wooden Doors and Mixed Doors. You can set the doors as openable or locked. You can't open the locked doors. You can find the keys and unlock them.
- Potion System: There are 4 ready to use Potion types. Health Healer, Shield Potion, Invisibility Potion and Extra Speed Potion.
- Objective Manager: You can create objectives in the game easily. There are 4 ready to use Objective types:
- Time: To do something for a certain of period. (Example: Don't die for 30 Seconds, Swim for 60 Seconds, etc...)
- Count: To do something a certain number of times. (Example: Collect 30 Flowers, Kill 10 Enemy Soldiers, etc...)
- Go: To go somewhere. (Example: Go to Chief, Find the Mystical Portal, etc...)
- Speak: To speak with target. (Example: Go to Seller and talk with him, etc...)
The most advanced Mobile and PC Third Person Controller Package. You can create your RPG Role Playing, MMORPG and any kind of Third Person Shooter and Controller game with this package easily.
In addition, It has got all you would need and it supports both Mobile Inputs with Joystick and Touchpad and also PC Inputs with Mouse and Keyboard.
All components are ready to use and you can copy prefabs from Demo Scene and paste in your Game Scene. Let's check what we have:
- Ready to use Third Person Controller: Complete TPS Character with all functions of Walk, Run, Jump, Swim, Idle, etc...
- Advanced TPS Camera: TPS Camera with Rotating, Zooming, Colliding with terrain features.
- NPC System: They can wait in Idle or Walk around where you want, they can talk with you with Embedded Dialogue System.
- Dialogue System: You can have single or multiple dialogues with NPC characters or Targets.
- Weapon System: There are 3 types of Weapon in the package. Axe, Sword and Shield. You can grab or drop them easily and kill the enemies by hitting.
- Ready to use Catapults with Collapsibles: You can use the catapult and shoot with it. You can demolish the collabsible buildings and kill enemies.
- Enemy AI Swordman: Ready to use Enemy AI Swordman system with Walk, Run, Hit, Realize, Kill, Die, Patrol animations.
- Enemy AI Archer: Ready to use Enemy AI Archer system with (Walk, Run, Throw arrow, Realize, Kill, Die animations.
- Door System with Keys: There are three types of doors in the game. Metal Doors, Wooden Doors and Mixed Doors. You can set the doors as openable or locked. You can't open the locked doors. You can find the keys and unlock them.
- Potion System: There are 4 ready to use Potion types. Health Healer, Shield Potion, Invisibility Potion and Extra Speed Potion.
- Objective Manager: You can create objectives in the game easily. There are 4 ready to use Objective types:
- Time: To do something for a certain of period. (Example: Don't die for 30 Seconds, Swim for 60 Seconds, etc...)
- Count: To do something a certain number of times. (Example: Collect 30 Flowers, Kill 10 Enemy Soldiers, etc...)
- Go: To go somewhere. (Example: Go to Chief, Find the Mystical Portal, etc...)
- Speak: To speak with target. (Example: Go to Seller and talk with him, etc...)
Price $24.00
Axes PBR - Precious by Arigasoft
High-quality meshes but very optimized in poly-count (one-handed/two-handed) :
- Diamond Axe : 534/582 Vertices | 520/568 Faces | 924/1.020 Tris
- Emerald Axe : 534/582 Vertices | 520/568 Faces | 924/1.020 Tris
- Ruby Axe : 534/582 Vertices | 520/568 Faces | 924/1.020 Tris
- Sapphire Axe : 534/582 Vertices | 520/568 Faces | 924/1.020 Tris
- Clean mesh, only planar quads and tris
- Smoothing group already set
- Pivot point already set
- Position/Rotation/Scale already set
- Real-size object (one-handed and two-handed models available)
1 PBR Material for each axe
4 Textures in 2k resolution for each axe :
- Albedo/Diffuse/Color map
- Metalic/Roughness map
- Normal map
- Ambient Occlusion map
UV Map clean and no-overlapping.
All render pipeline supported. Works on Built-in, URP and HDRP (mask map available and already set)
Enhance your best survival/crafting projects (game, render, advertising, design visualization, VR/AR...) with these awesome precious axes :
- Diamond axe
- Emerald axe
- Ruby axe
- Sapphire axe
(One-handed and two-handed models available for each axe)
Game-ready !
Low-poly but very high quality material for the best visual and performance. Ideal for VR/AR games !
PBR material ready-to-go optimized for all render pipeline (Built-in, URP and HDRP)
Real size model (one-handed and two-handed), with pivot point and scaling already set.
For any more informations, don't hesitate to contact me !
Price $4.99
Doors, Knobs, and Closet Collection by dullman
- Painted wood, and wood rod textures and their respective normal maps included
- Texture sizes provided are 1K and 2K
- 3k-5k tris on average per knob/deadbolt lock type, 1k-4k tris on average per door type
- Tri count will vary based on how you build your door prefab
- Every moving part is fully rigged - handles, door hinges, locks, and more!
- Knobs and doors are UV mapped, most walls and wooden surfaces that aren't doors utilize a world space triplanar shader
- Provided are some pre created PBR metal materials for all metal components
Mix and match a wide variety of door and handle designs to your liking! The easiest method is to duplicate an existing preset and swap out the part of your choice. Twelve types of doors, three types of casing trims, two deadbolt locks, and 6 types of knobs (with three variants each) allow for all sorts of unique design combinations. Every moving component you can think of, down to the locks on the handles, are fully rigged and animatable.
Textures with normal maps include painted wood for the doors, PBR materials for the metal components, and a world space triplanar shader for seamless repeatable results. Best fit for those detailed interior scenes, and it looks expecially nice in the HD render pipeline!
NOTE: This model pack is primarily designed under/for HDRP usage, but a graph for URP (for world space textures such as the drywall normal map) is provided as well. You will need to switch all material shaders back to 'Default' for the built-in renderer, and the triplanar shaders provided are only compatible with HDRP or URP.
Need something else for your interior setting? Check out my other product:
Light Switches and Outlets Collection
Price $24.99
Shotgun m4 Tactical by AB3DX
Features:
High Quality Models
Low Poly Models
Detachable Meshes
Optimized
Number of Unique Meshes: 6
Number of Materials: 11
Number of Textures: 30
Texture Resolutions: (2048X2048)
Texture Maps:AlbedoTransparency, MetallicSmoothness and Normal
Collision: (Yes automatically generated)
Vertex Count:
Gun
m4 shotgun :12.118
Accessory
SM_Bullet :608
SM_Belt: 1.512
SM_Holoshort :4.158
custom pattern request : ab3dxwork@gmail.com
Animation : Includes skeletal structure and animation.
- Fire
- Fire To Dry
- Chamber round
- Reload
- Reload From Dry
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
Price $19.99
Shotgun 90 by AB3DX
Features:
High Quality Models
Low Poly Models
Detachable Meshes
Optimized
Number of Unique Meshes: 6
Number of Materials: 13
Number of Textures: 30
Texture Resolutions: (2048X2048)
Texture Maps:AlbedoTransparency, MetallicSmoothness and Normal
Collision: (Yes automatically generated)
Vertex Count:
Gun
- shotgun 90 : 13.476
Accessory
- SM_Bullet :608
- SM_Belt: 1.512
- SM_Holoshort :4.158
- SM_Slot: 1.620
custom pattern request : ab3dxwork@gmail.com
Animation : Includes skeletal structure and animation.
- Fire
- Fire To Dry
- Chamber round
- Reload
- Reload From Dry
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
Price $19.99
Smoke Effects by FXMonster
- File Formats: transparent Png.
- Each frame dimension is 512*288 px.
- 30 FPS
- Works with any render pipelines
Template was created and works correctly in version 2021.0.3
Features:
- Sprite animations work much better than any other shaders and particles due to memory capacity.
- Optimized for games.
- Pivot point set properly.
- No setup or plug-ins required.
- All materials, sprites and other parts of pack properly named.
- Demo Scene with all prefabs is included.
Supported platforms:
- Windows
- Web GL
- iOS
- Android
- Mac OS X
- Linux
How to use:
Simply drag and drop the “Smoke” prefab to your scene and use it.
(Prefab(s) located under
Assets> Smoke Elements > Prefabs.
Price $17.99
Liquid And Splash Elements by FXMonster
- File Formats: transparent Png.
- Each frame dimension is 512*288 px.
- 30 FPS
- Works with any render pipelines
Template was created and works correctly in version 2021.0.3
Features:
- Sprite animations work much better than any other shaders and particles due to memory capacity.
- Optimized for games.
- Pivot point set properly.
- No setup or plug-ins required.
- All materials, sprites and other parts of pack properly named.
- Demo Scene with all prefabs is included.
Supported platforms:
- Windows
- Web GL
- iOS
- Android
- Mac OS X
- Linux
How to use:
Simply drag and drop the “LiquidSplash” prefab to your scene and use it.
(Prefab(s) located under
Assets> Liquid And Splash Elements> Prefabs.
Price $17.99
Arcade Idle Components by Baranovsky
- Simple UI for buttons, panels, progress bars.
- The character controller with a joystick with two modes.
- Trigger with tag-limiting.
- Placement with delay and progress bar.
- Simple progress bars.
- Backpacks for stacking something.
- Small and large settings panel with save system.
- Resource System that simplifies operations with resources.
- UIElement allows the display and hiding of ui elements.
Arcade Idle Components is perfect for creating mobile games in the genre Hypercasual, Arcade Idle, as such components are often needed in these genres.
Very often, we spend a lot of time searching for solutions or writing the same components from scratch. To avoid this, we tried to create a set of components that are most commonly used in mobile games and make them flexible in customization.
If you have any questions, feel free to write baranovskystudio@protonmail.com, we will be happy to help!
Price $20.00
Watercolor and illusion space shader by Dr.Game
>>WaterColor DEMO
>> illusion space DEMO
Price $6.99
API for OpenAI - Complete Wrapper by Deathwing Studios
- Full support for all endpoints of OpenAI's advanced machine-learning capabilities
- Visual scripting support for the easy creation of complex algorithms and models without extensive coding knowledge
- 1 on 1 mapping of the native OpenAI API to C# for seamless integration with your codebase
- Complete flexibility to customize and tailor the content to suit any genre of AI projects
- Plenty of practical examples to help you get started quickly, whether you prefer to work with visual scripting or code directly
- Full test coverage to ensure the reliability and robustness of your AI projects
- Full support for Azure OpenAI integrations, for more details, check their website.
- Note: Our package requires an OpenAI API key for it to work, it can be received at their website. Additionally, some AI models may charge additional costs. For more information on OpenAI's pricing, please visit their website. It's important to note that we are not affiliated with OpenAI, but our package is designed to integrate with their powerful machine learning capabilities seamlessly.
Introducing the Ultimate API for OpenAI Package
Our API for OpenAI package is the ideal tool for developers looking to build innovative and powerful AI projects. With full support for all endpoints and visual scripting, our package is designed to simplify the development process and give you complete access to OpenAI's advanced machine-learning capabilities.
Flexible Content for Any Genre
Our API for OpenAI package is fully customizable, making it suitable for any genre of AI projects. The content provided is not only comprehensive but also highly adaptable to suit your individual requirements.
Visual Scripting Support
Our package includes visual scripting support, allowing you to easily create complex algorithms and models without the need for extensive coding knowledge. This feature is particularly useful for developers who prefer to work visually rather than directly with code.
1 on 1 Mapping of Native API to C#
For those who prefer to code directly, our package features a 1 on 1 mapping of the native API to C#. This ensures a seamless transition from OpenAI's native API to C# and makes it easier to create and manipulate models.
Support for OpenAI Azure Endpoint Integration
In addition to the OpenAI API, our package supports integration with the OpenAI Azure endpoint. This integration provides even more flexibility for developers and allows you to leverage the advanced capabilities of OpenAI's machine learning models via Azure. With this added functionality, you can take your AI projects to new heights and explore even more possibilities.
Useful Examples
Our API for OpenAI API package comes with plenty of useful examples, which are essential for any project, particularly for developers who are just starting out. These examples will help you get started quickly and easily, whether you prefer to work with visual scripting or code directly.
Full Test Coverage
Our package also comes with full test coverage, ensuring that your projects are not only functional but also highly reliable and robust. While bugs and unexpected issues can arise, our thorough testing gives you the confidence that your AI projects will perform as intended to the best of our ability.
Note: OpenAI API Key Required
Please note that an OpenAI API key is necessary for our package to work. Additionally, some AI models may require additional costs. For more information on OpenAI's pricing, please visit their website. It's important to note that we are not affiliated with OpenAI, but our package is designed to integrate with their powerful machine learning capabilities seamlessly.
Discover the endless possibilities of our API for OpenAI package and get started on your next AI project today!
Price $49.99
