UI Toolkit Visual Scripting - Node based coding essentials for UI Elements by KAMGAM
Links: Manual
This makes interacting with the UI Toolkit a breeze by providing you with lots of useful nodes.
✔️ Super easy to use
Takes only one minute to set up. No coding skills required.
✔️ Supports Unitys Visual Scripting (formerly BOLT)
✔️ Examples & Documentation
Check out Kamgam / UIToolkitVisualScripting / Examples.
✔️ Full Source Code included
I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❤️
✔️ Supports Unity 2021.2+, 2022, 2023 ... LTS
Things you should know (👓 read this before you buy)
There is a intro section in the manual. Please read it first.
⚠️ Unity 2021.2 or higher is required since that's when Unity added the UI Toolkit module.
⚠️ Visual Scripting 1.7.8 or higher is recommended. It may work with older versions too, yet these are not tested anymore.
⚠️ This is NOT a UGUI or IMGUI asset. This is for the new UI Toolkit.
✍️ Usage
Open the Script Graph Editor and choose a node from the "UI Toolkit" cageory in the Fuzzy Finder (Right-Click). Usually you will start with a query node to find the UI element you need.
😎 HINT 1:
Start dragging from the "Result" slot of the query nodes and then type whatever you want to change on the ui element (set width for example). That way the fuzzy finder will autimatically filter out any nodes that are not UI Toolkit compatible.
🧐 HINT 2:
If you need access to all Visual Element features then add the VisualElement to the Type List in the project settings under Visual Scripting.
🤠 HINT 3:
Use the "Wait for Layout" nodes to perform actoins only after the ui layout has finished calculating its size. Handy if you want to read the size of an element right at the start.
☎️ Support
If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr and Unity version in your request. Thank you.
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Link script components to your UI
😲 UI Toolkit Blurred Background
Blurred backgrounds for UI Toolkit.
Separate your assets into useful parts within seconds.
Price $29.99
Woman 36 To 40 by jasirkt
Number of meshes/prefabs: 05
Number of materials: 05 (Single Material For Each Character)
Number of textures: 20 (04 Texture For Each Character)
Texture dimensions: 4096X4096 (ALL)
Blendshape count: 32
Triangles: 5720,6000,6292,6339,5948
Vertices: 2960,3100,3264,3284,3084
LOD information : 04 LOD
UV mapping: Yes, Unwrapped UV
Types of materials and texture maps : PBR 4K
Rigging: YES
Rig System : Unreal Epic skeleton +extra bones
Default Skin Pose : T-Pose (A-pose,UE4-pose Available)
Woman 36 To 40 (05 LOWPOLY FEMALE CHARACTERS)
FOR MORE CHARACTERS FROM THE SAME RIG PLEASE CHECK MY PROFILE(SUCH AS Woman 1 To 5,Woman 6 To 10,............Woman 45 To 50)
FEATURES
- CONTAINS 05 LOW POLY FEMALE CHARACTER
- 32 MORPHS TARGETS ( LISTED IN PREVIEW IMAGES)
- CHARACTER SKIN POSE= T-POSE
- AVAILABLE POSES = T-POSE, A-POSE, UE4-POSE
- 4K TEXTURES
- PBR MAPS (DIFFUSE MAP, NORMAL MAP, SPECULAR, ROUGHNESS)
- UNWRAPPED UV
- 04 LOD GROUP (LOD-0,1,2,3)
TRIANGLES &VERTICES COUNT ( LOD_0)
Woman_36 : 5720 Triangles , 2960 Vertices
Woman_37 : 6000 Triangles , 3100 Vertices
Woman_38 : 6292 Triangles , 3264 Vertices
Woman_39 : 6339 Triangles , 3284 Vertices
Woman_40 : 5948 Triangles , 3084 Vertices
LOD1 : 80%
LOD2 : 50%
LOD3 : 30%
VERTICES COUNTED FROM MESH ONLY, SKELETON NOT COUNTED
Price $25.00
Woman 31 To 35 by jasirkt
Number of meshes/prefabs: 05
Number of materials: 05 (Single Material For Each Character)
Number of textures: 20 (04 Texture For Each Character)
Texture dimensions: 4096X4096 (ALL)
Blendshape count: 32
Triangles: 5695,6006,6619,6132,6162
Vertices: 2981,3124,3424,3166,3195
LOD information : 04 LOD
UV mapping: Yes, Unwrapped UV
Types of materials and texture maps : PBR 4K
Rigging: YES
Rig System : Unreal Epic skeleton +extra bones
Default Skin Pose : T-Pose (A-pose,UE4-pose Available)
Woman 31 To 35 (05 LOWPOLY FEMALE CHARACTERS)
FOR MORE CHARACTERS FROM THE SAME RIG PLEASE CHECK MY PROFILE(SUCH AS Woman 1 To 5,Woman 6 To 10,............Woman 45 To 50)
FEATURES
- CONTAINS 05 LOW POLY FEMALE CHARACTER
- 32 MORPHS TARGETS ( LISTED IN PREVIEW IMAGES)
- CHARACTER SKIN POSE= T-POSE
- AVAILABLE POSES = T-POSE, A-POSE, UE4-POSE
- 4K TEXTURES
- PBR MAPS (DIFFUSE MAP, NORMAL MAP, SPECULAR, ROUGHNESS)
- UNWRAPPED UV
- 04 LOD GROUP (LOD-0,1,2,3)
TRIANGLES &VERTICES COUNT ( LOD_0)
Woman_31 : 5695 Triangles , 2981 Vertices
Woman_32 : 6006 Triangles , 3124 Vertices
Woman_33 : 6619 Triangles , 3424 Vertices
Woman_34 : 6132 Triangles , 3166 Vertices
Woman_35 : 6162 Triangles , 3195 Vertices
LOD1 : 80%
LOD2 : 50%
LOD3 : 30%
VERTICES COUNTED FROM MESH ONLY, SKELETON NOT COUNTED
Price $25.00
Woman 26 To 30 by jasirkt
Number of meshes/prefabs: 05
Number of materials: 05 (Single Material For Each Character)
Number of textures: 20 (04 Texture For Each Character)
Texture dimensions: 4096X4096 (ALL)
Blendshape count: 32
Triangles: 6190,6184,5762,6366,6184
Vertices: 3210,3211,2981,3297,3213
LOD information : 04 LOD
UV mapping: Yes, Unwrapped UV
Types of materials and texture maps : PBR 4K
Rigging: YES
Rig System : Unreal Epic skeleton +extra bones
Default Skin Pose : T-Pose (A-pose,UE4-pose Available)
Woman 26 To 30 (05 LOWPOLY FEMALE CHARACTERS)
FOR MORE CHARACTERS FROM THE SAME RIG PLEASE CHECK MY PROFILE(SUCH AS Woman 1 To 5,Woman 6 To 10,............Woman 45 To 50)
FEATURES
- CONTAINS 05 LOW POLY FEMALE CHARACTER
- 32 MORPHS TARGETS ( LISTED IN PREVIEW IMAGES)
- CHARACTER SKIN POSE= T-POSE
- AVAILABLE POSES = T-POSE, A-POSE, UE4-POSE
- 4K TEXTURES
- PBR MAPS (DIFFUSE MAP, NORMAL MAP, SPECULAR, ROUGHNESS)
- UNWRAPPED UV
- 04 LOD GROUP (LOD-0,1,2,3)
TRIANGLES &VERTICES COUNT ( LOD_0)
Woman_26 : 6190 Triangles , 3210 Vertices
Woman_27 : 6184 Triangles , 3211 Vertices
Woman_28 : 5762 Triangles , 2981 Vertices
Woman_29 : 6366 Triangles , 3297 Vertices
Woman_30 : 6184 Triangles , 3213 Vertices
LOD1 : 80%
LOD2 : 50%
LOD3 : 30%
VERTICES COUNTED FROM MESH ONLY, SKELETON NOT COUNTED
Price $25.00
Woman 21 To 25 by jasirkt
Number of meshes/prefabs: 05
Number of materials: 05 (Single Material For Each Character)
Number of textures: 20 (04 Texture For Each Character)
Texture dimensions: 4096X4096 (ALL)
Blendshape count: 32
Triangles: 6523,5980,6000,5960,5904
Vertices: 3376,3106,3100,3094,3052
LOD information : 04 LOD
UV mapping: Yes, Unwrapped UV
Types of materials and texture maps : PBR 4K
Rigging: YES
Rig System : Unreal Epic skeleton +extra bones
Default Skin Pose : T-Pose (A-pose,UE4-pose Available)
Woman 21 To 25 (05 LOWPOLY FEMALE CHARACTERS)
FOR MORE CHARACTERS FROM THE SAME RIG PLEASE CHECK MY PROFILE(SUCH AS Woman 1 To 5,Woman 6 To 10,............Woman 45 To 50)
FEATURES
- CONTAINS 05 LOW POLY FEMALE CHARACTER
- 32 MORPHS TARGETS ( LISTED IN PREVIEW IMAGES)
- CHARACTER SKIN POSE= T-POSE
- AVAILABLE POSES = T-POSE, A-POSE, UE4-POSE
- 4K TEXTURES
- PBR MAPS (DIFFUSE MAP, NORMAL MAP, SPECULAR, ROUGHNESS)
- UNWRAPPED UV
- 04 LOD GROUP (LOD-0,1,2,3)
TRIANGLES &VERTICES COUNT ( LOD_0)
Woman_21 : 6523 Triangles , 3376 Vertices
Woman_22 : 5980 Triangles , 3106 Vertices
Woman_23 : 6000 Triangles , 3100 Vertices
Woman_24 : 5960 Triangles , 3094 Vertices
Woman_25 : 5904 Triangles , 3052 Vertices
LOD1 : 80%
LOD2 : 50%
LOD3 : 30%
VERTICES COUNTED FROM MESH ONLY, SKELETON NOT COUNTED
Price $25.00
Woman 41 To 45 by jasirkt
Number of meshes/prefabs: 05
Number of materials: 05 (Single Material For Each Character)
Number of textures: 20 (04 Texture For Each Character)
Texture dimensions: 4096X4096 (ALL)
Blendshape count: 32
Triangles: 6544,6341,5873,6523,6520
Vertices: 3412,3294,3070,3376,3243
LOD information : 04 LOD
UV mapping: Yes, Unwrapped UV
Types of materials and texture maps : PBR 4K
Rigging: YES
Rig System : Unreal Epic skeleton +extra bones
Default Skin Pose : T-Pose (A-pose,UE4-pose Available)
Woman 41 To 45 (05 LOWPOLY FEMALE CHARACTERS)
FOR MORE CHARACTERS FROM THE SAME RIG PLEASE CHECK MY PROFILE(SUCH AS Woman 1 To 5,Woman 6 To 10,............Woman 45 To 50)
FEATURES
- CONTAINS 05 LOW POLY FEMALE CHARACTER
- 32 MORPHS TARGETS ( LISTED IN PREVIEW IMAGES)
- CHARACTER SKIN POSE= T-POSE
- AVAILABLE POSES = T-POSE, A-POSE, UE4-POSE
- 4K TEXTURES
- PBR MAPS (DIFFUSE MAP, NORMAL MAP, SPECULAR, ROUGHNESS)
- UNWRAPPED UV
- 04 LOD GROUP (LOD-0,1,2,3)
TRIANGLES &VERTICES COUNT ( LOD_0)
Woman_41 : 6544 Triangles , 3412 Vertices
Woman_42 : 6341 Triangles , 3294 Vertices
Woman_43 : 5873 Triangles , 3070 Vertices
Woman_44 : 6523 Triangles , 3376 Vertices
Woman_45 : 6520 Triangles , 3243 Vertices
LOD1 : 80%
LOD2 : 50%
LOD3 : 30%
VERTICES COUNTED FROM MESH ONLY, SKELETON NOT COUNTED
Price $25.00
Woman 46 To 50 by jasirkt
Number of meshes/prefabs: 05
Number of materials: 05 (Single Material For Each Character)
Number of textures: 20 (04 Texture For Each Character)
Texture dimensions: 4096X4096 (ALL)
Blendshape count: 32
Triangles: 6322,6044,6138,6000,6619
Vertices: 3275,3134,3185,3100,3424
LOD information : 04 LOD
UV mapping: Yes, Unwrapped UV
Types of materials and texture maps : PBR 4K
Rigging: YES
Rig System : Unreal Epic skeleton +extra bones
Default Skin Pose : T-Pose (A-pose,UE4-pose Available)
Woman 46 To 50 (05 LOWPOLY FEMALE CHARACTERS)
FOR MORE CHARACTERS FROM THE SAME RIG PLEASE CHECK MY PROFILE(SUCH AS Woman 1 To 5,Woman 6 To 10,............Woman 45 To 50)
FEATURES
- CONTAINS 05 LOW POLY FEMALE CHARACTER
- 32 MORPHS TARGETS ( LISTED IN PREVIEW IMAGES)
- CHARACTER SKIN POSE= T-POSE
- AVAILABLE POSES = T-POSE, A-POSE, UE4-POSE
- 4K TEXTURES
- PBR MAPS (DIFFUSE MAP, NORMAL MAP, SPECULAR, ROUGHNESS)
- UNWRAPPED UV
- 04 LOD GROUP (LOD-0,1,2,3)
TRIANGLES &VERTICES COUNT ( LOD_0)
Woman_46 : 6322 Triangles , 3275 Vertices
Woman_47 : 6044 Triangles , 3134 Vertices
Woman_48 : 6138 Triangles , 3185 Vertices
Woman_49 : 6000 Triangles , 3100 Vertices
Woman_50 : 6619 Triangles , 3424 Vertices
LOD1 : 80%
LOD2 : 50%
LOD3 : 30%
VERTICES COUNTED FROM MESH ONLY, SKELETON NOT COUNTED
Price $25.00
Cartoon Seaweed 8 by VuStudios
Number of Unique Meshes: 15
Collision: (Yes, automatically generated)
Vertex Count: 71401 polys/ 69403 verts
LODs: (Yes)
Number of Materials and Material Instances: 2
Number of Textures: 2
Texture Resolutions: ( 1024/1024)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
As its name, this asset is extensively packed for easy creation of complex underwater environments.
All elements help you to create a colorful world for an aquarium game, fishing game, or simply decoration item in your social game!
Pack contains 15 +prefabs, easy to customize your own forest of underwater plants. In detail, the model is attached as below:
- Seaweed : 15+ types in the 100+ variations
- Atlas texture with size 1024x1024.
- Geometry: +Triangles: 135235 +Polygons:71401 +Vertices: 69403
Price $15.99
Lute and Oud Reverie (Medieval Music) by Epikton Music
Audio file type: wav
Sample rate: 44.1 kHz
Bit depth: 16
Loop: No
Embark on a mesmerizing voyage with "Lute and Oud Reverie," where the ethereal harmony of lute and oud unfolds. Delicate strings resonate, crafting a tapestry of ancient tales that transport you to serene realms. Immerse yourself in their enchanting melodies, evoking longing, beauty, and profound tranquility. Experience the timeless allure of these instruments in a captivating musical journey.
Price $29.95
Whispering Lutes (Medieval Music) by Epikton Music
Audio file type: wav
Sample rate: 44.1 kHz
Bit depth: 16
Loop: No
"Whispering Lutes" is an enchanting ensemble that weaves a tapestry of soothing melodies rooted in medieval traditions. With delicate precision, their lutes strum gentle harmonies, filling the air with a sense of tranquility. Each note, like a whispered secret, resonates through time, invoking images of peaceful castle gardens and serene moonlit nights. Close your eyes, surrender to the enchanting serenade, and allow "Whispering Lutes" to transport you to a bygone era of soothing musical bliss.
Price $29.95
Flora by Magnetic Arcade
Flora: Ultimate Vegetation Solution for Unity
Enrich your virtual environments with Flora, the powerful, flexible, and efficient instancing rendering system designed for Unity 2021.3 and beyond. Optimized to handle vast amounts of vegetation, Flora allows developers and artists to breathe life into their scenes without compromising performance.
Source code included!
Flexibility
Unlike many other vegetation systems that work strictly with terrain, Flora can work with any static mesh. This opens up a whole new realm of possibilities for environmental design in Unity, making it an adaptable solution for all your environment creation needs.
Efficiency
Flora's approach to instancing allows it to group instances into cells, dynamically building a bounding volume hierarchy for efficient clustering and culling.
Intuitive Tools
Flora includes a suite of easy-to-use tools for managing vegetation. Create, manage, and edit vegetation with Instance Paint, Erase, Fill, and Reapply tools. Paint custom attributes like color with the Attribute Paint tool to add variety and detail to your vegetation.
Flora Prototypes
Harness the power of Flora Prototypes to control how your vegetation is placed. Just assign a model prefab to your prototype, customize density, radius, and alignment, and start painting. You can even share prototypes across different Flora Containers for easy vegetation reuse.
Scalable & Performance-Oriented
Render millions of instances with Flora and maintain a high frame-rate. Flora is designed to scale and perform efficiently, even in the most vegetation-rich environments.
Getting Started Is Easy
Create a Flora Container, set up Flora Prototype assets for your models, and begin painting immediately. With its intuitive design and robust features, Flora makes it easy to bring your landscapes to life.
All Unity Render Pipelines Supported
Flora integrates seamlessly with all Unity render pipelines, including the Universal Render Pipeline (URP) and the High Definition Render Pipeline (HDRP).
Example Scene
Includes 10 stylized vegetation models ready for instance painting.
*Please Note: The example scene only works with URP and HDRP, the incuded sample ShaderGraph does not work with the Builtin pipeline.
Key Features
- Optimized Instance Rendering: Experience efficient rendering of instances with the use of sophisticated cluster hierarchies.
- Versatile Tools: Take advantage of a robust suite of tools for painting, erasing, and filling instances.
- Broad Compatibility: Paint on any static mesh or terrain for maximum flexibility.
- Multi-Model Capabilities: Simultaneously paint, erase, and fill multiple types of models.
- Custom Attribute Painting: Achieve total control of instances by painting custom attributes, such as color.
- Flora Prototypes: Customize your instance painting with Flora Prototypes - adjust radius, density, slope, height, and more for perfect environmental detailing.
- Comprehensive Debug Window: Gain insights with a complete rendering debug window, featuring visualizations of LODs, culling trees, memory usage, and CPU timings.
Requirements
- Unity 2021.3.0f1+
- Platform Compute Shader Support
Packages
- com.unity.burst: ≥1.6.6
- com.unity.collections: ≥1.4.0
- com.unity.jobs: ≥0.70.0-preview.7
- com.unity.mathematics: ≥1.2.5
- com.unity.profiling.core: ≥1.0.2
- com.unity.render-pipelines.core: ≥12.1.6
- com.unity.shadergraph: ≥12.1.6
- com.unity.settings-manager: ≥2.01
Price $149.99
Warrior Elephant Rider (India) by ArtStore3d
Number of textures : 9
Texture dimensions : 2048*2048
Number of meshes : 2
Number of prefabs : 4
Rigging : Yes
Animation count : 5
UV mapping : Yes
LOD = 2
Warrior Elephant Rider (India) (Low Poly)
Elephant Rider LOD 0 Model=
Triangles:6468
Vertices:3238
Elephant Rider LOD 0 Model=
Triangles:4096
Vertices:2038
include Animation: Idle, Walk,3x Attack, Death
Include 2 LOD
include Albedo+Normal Map+Metallic
Price $30.00
Post-apocalyptic mask by anomalia
Number of textures: 1
Texture dimensions: 4096 x 4096
Polygon count of Post-apocalyptic mask: 7,843
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
LOD information (count, number of levels): 1
Types of materials and texture maps: PBR
This mask model is unique and is intended for the basic model of a white male of European origin.
Price $35.00
Friends - Cartoon Animals by Cacaoin3d
- Animation Type :
Bear, Cat, Dog, Panda, Rabbit, Raccon, Squirrel
01_TPose
02_Idle
03_Walk
04_Run
05_Jump
06_Greeting
07_Eat
08_Sleep01
09_Sleep02
10_Sleep03
Onigiri
Onigiri01
Onigiri02_Location
Onigiri03_Eat
- Demo scene : 9
- Minimum polygon count : 3072
- Maximum polygon count : 36864
- Average polygon count of characters : 36279
- Prefabs : 8
- Textures : 18
- Texture size : 1024x1024
- System requirements : Ver.2019.4.0 or higher
Please let us know if there are any problems.
Prefabs
- Bear - humanoid
- Cat - humanoid
- Dog - humanoid
- Panda - humanoid
- Rabbit - humanoid
- Raccoon - humanoid
- Squirrel - humanoid
- Onigiri - prop
Price $20.00
Unique Fantasy Weapon Skill Icons [48x48] by Marvyra
- 15 icons for each category of weapon type.
- 120 icons in total!
- 2 frames, square shaped and diamond shaped. (Icons are optimized for both.)
- Sprite sheets
- Format: PNG
- Size: 48x48
This pack is like a mixed bag of weapon skills, fits perfectly for any fantasy RPG game/project. There are offense and defense skills, Sword/Shield, Spear/Flag, Axe/Shout, Unarmed/Staff, Bow/Pet, Mace/Aura, Chakram/Dance and Scythe/Curses.
Price $8.00
