Easy Bookmarks by OU dFun
Easy Bookmarks does not affect your scenes and assets.
Easy Bookmarks has zero build size impact.
Easy Bookmarks supports custom dynamic objects resolvers (see more details in docs)
Backward compatible with Unity 2020.1+
Found any bugs or have suggestions how to improve this tool? Please write us ou.dfun@gmail.com
Easy Bookmarks designed for efficient project navigation. With this powerful tool, you can easily create and organize bookmarks for:
- assets
- scene objects (without scene modifications)
- dynamically created objects
- subassets
- components
- folders
👉 Docs: Get started quickly
Price $24.99
Rock Golem Monster Evolution Pack Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Toon Series assets in the store list link HERE!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
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Rock Golem Monster Evolution Pack Toon Series
Price down! Original price is 28.70 USD. Buy them together at a discounted price!
This pack contains the following characters: Rock Monster, Rock Boxer, Rock Golem. They are the same monster type but in a different evolution form. Use this pack to show progression for your characters in your game! See below for more information.
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Rock Monster Toon Series
This pack contains 1 x 'evolution 1' creature: Rock Monster. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 618 triangles. Low poly. Rigged and animated. Generic mecanim rig set up. Total 19 animations.
Animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Fly forward in place
- Fly forward with root motion
- Roll forward in place
- Roll forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Punch attack
- Cast Spell
- Projectile attack
- Clap attack
- Throw attack
- Take damage
- Die
Rock Boxer Series
This pack contains 1 x 'evolution 2' creature: Rock Boxer. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 1330 triangles. Low poly. Rigged and animated. Generic mecanim rig set up. Total 21 animations.
Animations:
- Underground
- Spawn
- Idle
- Battle idle
- Fly forward in place
- Fly forward with root motion
- Dash forward in place
- Dash forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Punch attack
- Cast spell 01
- Cast spell 02
- Projectile attack
- Rapid punch attack
- Right punch attack
- Left punch attack
- Take damage
- Die
Rock Golem Toon Series
This pack contains 1 x 'evolution 3' creature: Rock Golem. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 1194 triangles. Low poly. Rigged and animated. Generic mecanim rig set up. Total 18 animations.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Dash forward in place
- Dash forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Punch attack
- Cast Spell
- Projectile attack
- Spin attack
- Slash attack
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee is required for other file formats.
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $24.90
Amazing VFX Pack - 2 in 1 by LL Studio
🎮 Key Features 🎮
- 46 Particle VFs.
- 45 Custom Shaders
- 100+ Textures for effect
- All textures will be saved in .psd (Photoshop) format for easier editing.
🎯 Effects list of Amazing VFX Pack - Particle System includes 🎯
- Fire Wall, Poison Wall, Ice Wall, Loot Box, Shield (x2), Cartoon Boom, Cartoon Fire, Cartoon Flames, Electric Explosion, Foliage, Ground Explosion, Ground Rock, Healing, Heat Distortion, Hit, Ice Attack, Muzzle Canon, Muzzle Flash, Orb Electric, Rain, Strengthen, Teleport, Tornado, Meteor.
🎯 Effects list of Amazing VFX Pack - Visual Effects includes 🎯
- Loot Drop, Tornado, Tornado Frozen, Black Hole, Blood, Electricity, Electric Projectile, Flamethrower, Ground Slash, Heat Distortion, Hit, Ice Attack, Lightning, Meteor Rain, Muzzle, Portal, Slash, Stylized Smoke, Stylized Trail, Sword, Tsunami, Wind Wall.
🌈 Amazing VFX Pack - 2 in 1 features a random theme, effects are customized on Particle System and Visual Effect Graph for cross-platform compatibility.
I will update more interesting features and effects in the near future, also if you have any questions about this package, please comment or contact me according to the information in the description.
📱Follow me for updates and news
| Email | Reddit | Facebook | Instagram |
Thanks for your support !
Price $35.99
Master Audio Integration for Doozy UI Manager by Doozy Entertainment
Requires
Experience a new dimension of Unity UI development through the Master Audio Integration for Doozy UI Manager.
This powerful integration seamlessly merges Master Audio's capabilities with Doozy's advanced UI management system.
Effortlessly incorporate captivating audio elements into your user interfaces using custom audio components tailored for Doozy UI Manager.
Enhance user engagement, streamline interactions, and create a truly immersive experience with dynamic sound integration.
Elevate your Unity UI today with the synergy of Master Audio and Doozy UI Manager.
Requires
Price $0.00
Rock Boxer Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Toon Series assets in the store list link HERE!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
____________________________________________________________________________________
Rock Boxer Series
This pack contains 1 x 'evolution 2' creature: Rock Boxer. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 1330 triangles. Low poly. Rigged and animated. Generic mecanim rig set up. Total 21 animations.
Animations:
- Underground
- Spawn
- Idle
- Battle idle
- Fly forward in place
- Fly forward with root motion
- Dash forward in place
- Dash forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Punch attack
- Cast spell 01
- Cast spell 02
- Projectile attack
- Rapid punch attack
- Right punch attack
- Left punch attack
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee is required for other file formats.
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $10.90
Play From Here by Light Shaft
- Start playing from anywhere on your scene (over a box, wall, position...) where your mouse physically hit!
- The old position is saved when you exit playmode the position is restored.
- You can set any object to be your player using the PFH_Player component
A simple tool that can be very usefull when you want to test your levels or specific features at specific location.
Check the video to see how it works.
How to use?
Shift+Right Click on the surface you want to start playing.
Price $4.99
HoloDissolveFX (Holograms & Dissolve URP) by Chippalrus
- Includes 10 Shader: 4 Hologram Shaders, 6 for just dissolves
- 3 Different tiling dissolve patterns (Hexagons, Squares, Triangles)
- Procedural shapes for Dissolve effects
- Procedural scanlines for Hologram distortions/glitches
Hologram & Dissolve for URP
Customisable procedural Hologram and Dissolve Shaders. Includes shaders with combination of the two. Includes three different patterns for dissolve, Hexagons, Squares and Triangles.
Price $4.99
Low Poly Fruits Assets by Awessets
General info:
- 55 game objects
- Separate FBXes for each object
- Ready to use prefabs
- Lightweight and optimized 8x8 pixels texture
- Simple lowpoly shader (URP supported, just unpack corresponding unitypackage in materials folder)
- Demo scene included
Polygon count:
- total: 15359 for all objects
- average: 100-280 per each object
Price $7.99
Post-apocalypse Helmet Mask by anomalia
Number of textures 1
Texture dimensions 4096 x 4096
Polygon count of [Model Name] Post-apocalypse Helmet Mask 9.643 faces
Minimum polygon count
Maximum polygon count
Number of meshes/prefabs 1
Rigging: No
UV mapping: Yes
LOD information (count, number of levels) 1
Types of materials and texture maps (e.g., PBR) PBR
In a desolate post-apocalyptic world, a lone survivor navigates the harsh remnants, battling wild hordes for survival. Amidst the struggle for food and water, he crafts a helmet—a crucial asset. This helmet holds a special significance, as it evokes memories of a pre-nuclear life with his dearly missed family. Through solitude, he forges a connection to the past while creating a tangible shield against the unforgiving environment. Memories intertwined with resilience, the helmet becomes his beacon in the face of relentless adversity, embodying strength and longing. As he fights and scavenges, it serves as a reminder of what he cherishes, driving him forward. The survivor’s journey embodies hope and resilience, with the helmet as a cherished companion—a symbol of solace amidst desolation.
Price $35.00
Synthwave City by GamingLoops
file format - wave stereo,
44.1 KHz 16 bit,
total duration - 27 minutes
size - 275 MB
Synthwave City - Retro Electronic Music Loops is the pack of the retro music inspired by the 80s. The indyvidual tracks sound used legendary synthesizers such as ARP 2600, Prophet-5, Minimoog, Yamaha DX7 and many others. The analog tape sound gives the songs an old style while also using modern techniques.
This music is perfect for retro, platform, mobile and other games referring to older productions.
Content:
- Don't Let Me Go (no loop) [3:04]
- Night Race (loop) [3:17]
- City in the Clouds (loop) [2:00]
- Lonely Android (loop) [2:33]
- Latin Squere (loop) [2:27]
- Red Sun (loop) [3:03]
- Cyberman (loop) [2:55]
- Fat Boss (loop) [2:07]
- Turkish Wings (loop) [1:50]
- Bonus Level (loop) [0:48]
- Don't Let Me Go Instrumental [3:06]
Price $15.00
2D RPG Fantasy Shield SET (120 Shields) by EAP
- 120 shield assets
- 2048x2048px resolution with 300dpi
- sRGB
- Package has the swords in PNG's with transparent alpha channel
- Package contains a photoshop file with all the swords with layers
Introducing the Ultimate 2D Shield Pack: A collection of 120 meticulously crafted, high-resolution sword assets designed specifically for 2D games, with a focus on catering to the needs of RPG enthusiasts.
Whether you're a seasoned game developer or an aspiring indie creator, this pack offers an unparalleled variety of quality sword assets that will enhance the visual aesthetics of your project. Each sword has been expertly designed in a charming toon style, blending a touch of whimsy with a sense of adventure.
The versatility of these swords knows no bounds. They can be used as captivating icons, adding depth and character to your inventory systems, menus, or UI elements. Alternatively, they can be seamlessly integrated into your game's combat mechanics, empowering your characters with a vast array of unique and visually appealing weaponry.
With a focus on delivering outstanding visual fidelity, these high-resolution sword assets ensure that every detail is crisp and clear, allowing players to immerse themselves in the world you've created. Whether it's the intricate hilt designs, the gleaming blades, or the exquisite textures, these swords are a testament to the level of quality your game deserves.
Perfectly suited for all types of 2D games, particularly RPGs, this pack will elevate your project to new heights. From fantasy realms to futuristic dystopias, the swords in this pack seamlessly fit into any setting, bringing life and excitement to your game world.
Immerse yourself in a world of creativity with the Ultimate 2D Shield Pack. Whether you're designing a classic epic or embarking on an imaginative journey, these swords will become an indispensable asset for your game development toolkit. Unleash the power of a hundred swords and let your game shine with style, sophistication, and the thrill of adventure.
Price $9.99
Aurydo Autosaver - Save your work by Aurydo
- Prevent losing scene progress
- Auto save your scene going into playmode
- Save copies of your scene
- Save in interval
- Save after X amount of changes
- Save on countdown timer after first edit
- Logging of when the last scene save happened
Aurydo autosaver is thé auto save scene tool for you to avoid losing your precious developing progress. Combining interval, saving after changes and even quick to use toolbar buttons to help you stay productive
Price $4.99
Motion Matching System for Unity by VAIZZ
⭐No more animator states:
Say goodbye to the limitations of traditional animator states. Motion Matching System for Unity eliminates the need for complex state machines, allowing you to seamlessly blend animations for smooth transitions.
⭐Triggereable actions:
Easily set up and trigger actions with our intuitive system. Whether it's a sword swing, a jump, or a complex interaction, you can configure and control actions with a centralized configuration, giving you full creative freedom.
⭐Easy setup:
Our user-friendly interface makes setup a breeze. Simply import your animations, define the desired behavior, and let Motion Matching System for Unity handle the rest. Spend less time on technicalities and more time bringing your characters to life.
⭐Fluid and responsive: Experience animations that truly feel alive. Motion Matching System for Unity ensures your characters react instantaneously to input, providing a seamless and immersive gameplay experience.
⭐Centralized configuration:
Manage all your animation settings in one place. Fine-tune parameters, adjust blending weights, and customize the behavior of your characters with ease. Upgrade your character control with Motion Matching System for Unity and unlock a new level of realism and responsiveness. Download it today from the Unity Asset Store and revolutionize your animations!
⭐Versatile animation tags:
Enhance the depth and variety of your character's movements and emotions by utilizing a range of tags. From walking and running to strafing and jumping, Motion Matching System for Unity allows you to easily assign and configure tags for different states of motion. Explore a spectrum of moods and expressions, including happiness, sadness, and more, to bring your characters to life with nuanced animations.
Support:
Documentation:
Important Note:
Motion Matching System for Unity is a powerful animation system that excels at producing high-quality animations. However, please be aware that it does not handle procedural animation, inverse kinematics (IK), or game-play code. To fully utilize the capabilities of Motion Matching System for Unity, a good level of scripting competence and animation setup knowledge is recommended. This will allow you to effectively convey gameplay information to the motion matching system, enabling seamless integration with your game mechanics.
Introducing Motion Matching System for Unity, a revolutionary animation solution that takes your character control to the next level. Say goodbye to traditional animator states and embrace a whole new way of animating your characters. With Motion Matching System for Unity, you'll experience fluid and responsive animations like never before.
What is motion matching?
While classical animation techniques rely on blend trees and often intricate logic to select which animation to use in a given scenario, motion matching works differently. This technique utilises live character features - such as feet position and velocities - to find which animation to use at any given time. This search is done by requesting a set of animation files to have their poses extracted, which creates a collection of different poses that can be matched and blended to, allowing the program to give more movement flexibility to the user and a more realistic and responsive motion for the character.
Price $89.99
Data Grid UI by Maything Studio
Based on Unity GUI
Support data structure loading data
Support for CSV data
Support for JSON data
Support for dynamic modification of data
Support for data pagination
Customizable cell UI components
Provide 9 examples
Provide 10 color themes
Provide source code and documentation
DataGrid UI can easily display beautiful data in a table format, with 10 different color themes to choose, and you can also customize theme colors!
DataGrid UI not only displays data tables, but also allows for data modification. The table provides text boxes, drop-down boxes, and check boxes, which are used to modify data!
Data Grid UI also supports image display, making it easy for you to create a table with mixed image and text layout!
If there is a lot of data, the component supports pagination, and there is a pagination bar component, there is no need to write code.
DataGrid UI provides multiple data entry points, supporting data structures, CSV, JSON, and external file reading! You can dynamically modify the data of DataGrid at any time!
DataGrid UI is developed based on the Unity GUI, so it can not only run on the Windows platform, but also on iOS and Android!
If you don't know how to use tables to present data in Unity! The DataGrid UI is your best choice!
Price $29.99
Character Portraits 2 by jVaradi
File count: 51
Animated: No
Additional: pixel based, non-transparent, png, 512x512
The Character Portraits 2 Unity3D package is a stunning collection of high-quality fantasy character portraits, perfect for use in any fantasy-themed game or project. With 50+ unique and beautifully detailed portraits, this package offers a wide range of diverse characters, each with their own distinct personality and backstory.
Whether you're creating a role-playing game, a visual novel, or any other kind of fantasy project, these portraits will add depth and immersion to your game world.
With the Character Portraits 2 package, you'll be able to bring your fantasy world to life with beautiful, memorable character portraits that players will love.
Price $4.99
Simple Mesh Baker by AxIxR
Combine multiple meshes to decrease batching count
Simple Mesh Bake allows you to combine multiple meshes by pressing a single button, which can often help when building levels from assets and using a bunch of static uncombined meshes. To Bake just open the Simple Mesh Bake window, add the desired meshes to list and click on the Bake button. After that, the system will automatically combine all meshes, optimize the use of materials and give the finished result in the form of a new object on the scene and a file in the Assets folder. Use it!
Price $25.00
Nodecanvas Quests+ Free by MD
Free version you with easy real-time to create Quest+
Quest+ is an all-in-one asset package for Nodecanvas that simplifies the process of creating and managing quests in your Unity projects. With Quest+, you can create quests using Quest ID, delete or edit quests using their ID, get quest data and save it to the Target Blackboard, and track progress, status, and rewards for each quest.
The package includes several useful actions and conditions, such as creating and deleting quests, editing quest properties, and changing quest status. Quest+ also features an intuitive interface that allows you to manage quests with ease, without the need for complex coding or manual data management.
One of the standout features of Quest+ is its ability to streamline your workflow and save you time. With Quest+, you can make changes to any quest in real-time, check if a quest ID exists in the Target Blackboard, and add or remove progress from any quest using its ID. You can also delete quests from the Target Blackboard based on their progress or status, making it easy to keep track of completed quests.
Overall, Quest+ is a powerful and easy-to-use asset package that can help you create engaging and immersive games. With its flexible functionality and customizable actions, Quest+ is a must-have tool for any Unity developer looking to add quests and progression systems to their games.
Visit our site: devvalues – My Assets for Developer
Join my Discord So that we can share our systems together : Discord
Our Assets
Nodecanvas BlackBoard+ Free Version
Price $0.00
URP Car Paint Shader by Akıllı Mum
Please read the latest documentation here
Only supports Universal Render Pipeline (URP)
Supports 2020.2 and above:
2020.2, 2020.3, 2021.1, 2021.2 -> Forward
2021.3, 2022.1, 2022.2 -> Forward, Deferred
2022.3 -> Forward, Forward+, Deferred
2023.1 -> Forward, Deferred
Demo APK for OpenGLES3 is HERE
Demo APK for Vulkan is HERE
If you need dynamic decals, planar reflections and much more; a bundle can be found here:
Based on universal render pipeline's PBR Complex-Lit shader, so supports everything it supports (lightmaps, shadows, texture, bump, emission, clear coat etc.)!
1. Three colors fresnel paint
2. Life like rain simulation (with speed, strike power, amount and more options)
3. Life like snow simulation (alpha based, amount, direction and height properties)
4. Livery texture slot (UV based, alpha channel)
5. Decal (static) texture slot (UV based, alpha channel)
6. Dirt texture slot (UV based, alpha channel)
7. Flakes slot (UV based, alpha channel)
8. Particle NOS, exhaust and flame effects
9. Fastest lens effects
10. Volumetric simple light effect (cone based)
11. Tested on Mobile and very efficient (except real time reflections on low end mobile devices!)
12. Realtime-cubemap reflections (not suitable for mobile)
13. All texture slots UV's can be changed (from UV0 to UV3)
14. Car model included
Price $45.00
