Drag&Drop Volumes by Seta
4 Drag&Drop Volumes including ready lighting during Dawn/Day/Dusk/Night
3 Fog Volumes ready to be put on scene to increase the realism of lighting.
Volumetric Cloud or Cloud Layer depending on what you need.
Demo scene so you can check what each lighting looks like.
"Drag&Drop Volumes" have been created based on my series of tutorials on realistic lighting.
Now you can benefit from my knowledge without the need to spend time recreating them. These prefabs are ready for immediate use and placement in your scene.
Forget about spending hours fine-tuning lighting and shadow settings. It has all been done for you.
"Drag&Drop Volumes" is an asset package that empowers you to instantly create lighting on your scene. It includes four prefabs that are ready to be dropped into your project scene, containing preset Directional Light and Global Volumes.
With upcoming updates, "Drag&Drop Volumes" will introduce additional prefabs with preconfigured lighting settings. From cave lighting to misty scenes and beyond, these additions will allow you to further customize the lighting to suit your unique needs.
With "Drag&Drop Volumes," creating stunning, realistic, and atmospheric environments becomes easy, fast, and enjoyable. All you need is a few seconds and a few clicks to enrich your game or project.
Price $4.99
Cactus Monster Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Toon Series assets in the store list link HERE!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
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Cactus Monster Series
This pack contains 1 x 'evolution 3' creature: Cactus Monster. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 890 triangles. Low poly. Rigged and animated. Generic mecanim rig set up. Total 18 animations.
Animations:
- Underground
- Spawn
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Punch attack
- Cast spell
- Projectile attack
- Smash attack
- Pounce and smash attack
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee is required for other file formats.
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $10.90
HORROR MUSIC Vol 1 by Ben Vibrant
13 Horror Compositions
Sample rate / bit rate: 44,100 Hz 16BIT
Does music loop: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
13 ROYALTY FREE HORROR TRACKS TO SPOOK YOUR GAMERS OUT OF THEIR SEATS!
Ben Vibrant has put together 13 Classic Horror compositions that you can use commercially within your Games. Inspired by those Horror Classics, Your gamers won't be able to sleep!
Price $6.00
THE SPACESHIP by Ben Vibrant
Number of Audio Waves: 107
Number of Audio Cues: 107
Sample rate / bit rate: 44,100 Hz 16BIT
Do Sound FX loop: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Ben Vibrant has put together the essential spaceship sound collection!
Inside this Audio asset pack find Hyper jumps, hangar doors, space radios, alarms, gun turrets, explosions, spaceship engines, thrusters, cabinets, buttons, Light fighters, Guns, Machines and more!
Price $15.00
ULTIMATE SCI-FI SOUNDS by Ben Vibrant
62 Action based SFX.
19 Ambiences and Loading screen music loops.
60 Atmospheric Tones.
73 SCI-FI Themed Character sounds.
146 Objects and Inventory based SFX
Sample rate / bit rate: 44,100 Hz 16 BIT
Do Sound FX loop: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
This is the ultimate SCI-FI Sound Pack!
Expect to find 360 Sound effects of ESSENTIAL SCI-FI sounds.
Such as Hyper jumps, spaceships, Light fighters, Gun Turrets, space stations, space ambiences, Guns, Aliens, Monsters, Atmospheric Tones, Loading screen music, character movement and much much more.
A must have for any SCI-FI Game Developer.
Price $30.00
COMPLETE PUZZLE SOUNDS by Ben Vibrant
150 Puzzle SFX
50 Loading screen music loops
Number of Audio Waves: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44,100 Hz, 16 BIT
Do Sound FX loop: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
This is the ultimate puzzle games sound pack!
150 Puzzle SFX ideal for questions, alerts, wins, losses, chest-boxes, new levels and more!
50 Loading screen music loops! Perfect for any puzzle game or App.
Price $0.00
Dirt Bike Lady Avatar by Sports-Actions
DIRT BIKE LADY_AVATAR
Face,Body : Verts-2050,Tris-4044
Hair : Verts-329,Tris-624
Shoe : Verts-4492,Tris-8664
Costume : Verts-937,Tris-1706
Helmet : Verts-1797,Tris-3556
Total_Mesh_Count : Verts-9605,Tris-18594
Texture:
commonly all the seperate outfits and body parts made in 1k texture size,
each texture page comes with smooth metalic, albedo, normal maps
Rig Details:
this player Rig setup comes with 70 Joints overall for the skin
Animations List:
Run, walk, win, RunStop, Greet, Idle
This Avatar Pack works with every version of unity,
It has humanoid and Generic Animations format flexibility.
you can easily add your Humanoind animations.
package contains Fbx files and Png files.
optimized for mobile games.
Price $5.00
Cyclist avatar 6 by Sports-Actions
Cyclistavatar_6
Face,Body : Verts-2788,Tris-5472
Hair : Verts-1206,Tris-2408
Shoe : Verts-302,Tris-596
Costume : Verts-1142,Tris-2184
Helmet,SunGlas : Verts-2590,Tris-5168
Total_Mesh_Count : Verts-8234,Tris-16180
Texture:
commonly all the seperate outfits and body parts made in 1k texture size,
each texture page comes with smooth metalic, albedo, normal maps
Rig Details:
this player Rig setup comes with 70 Joints overall for the skin
Animations List:
Run, walk, win, RunStop, Greet, Idle
This Avatar Pack works with every version of unity,
It has humanoid and Generic Animations format flexibility.
you can easily add your Humanoind animations.
package contains Fbx files and Png files.
optimized for mobile games.
Price $5.00
Menu Strip UI by Maything Studio
Based on Unity GUI
Provide pop-up menus, menu bars, and menu event management components
Provide 8 examples
Provide 9 different styles of themes
Customizable menu themes
Provide source code and documentation
The Menu Strip UI is developed based on the Unity GUI, providing pop-up menus, menu bars, menu event management components, and 9 different styles of themes.
Through these components, you can quickly build menus similar to Windows or Visual Studio styles without writing code
In addition to using existing themes, you can create personalized menu themes!
If you need to use menus in your Unity project, then the The Menu Strip UI component is your best choice!
Price $9.99
Interaction System by Sentinel
This asset will help you with the little things in your project. For example, you have a door in the game and you need to open and close it, you can use "Transform Actions" instead of opening a new script for this. Thanks to its completely flexible structure, you can easily add your own functions to the entity.
Features;
➽ Ready-made functions for components like Transform, Rigidbody, Animator, etc.
➽ Easy to use.
➽ Easily editable and understandable code structure.
➽ Well-prepared 12 scenes and documentation.
➽ With Value Action, it enables easy modifications on many components.
If you have any questions, suggestions or feedback, do not hesitate to contact me.
Website | Discord | Mail | Docs
Price $24.99
Advanced Animator API by Jondob Games
Features:
Custom Animator Events: typically unity animation events are tied to the clip itself, if you decide to change the animation clip then you'd need to recreate the animation events on the new clip, of course, all of that in the past, with the Custom Animator Events you can keep all flags, events and messages, and change the clips with no worries.
❶ You can send events at any point in time, whether it's at the when you enter the animator state, when you exit or when it reaches a point in time.
❷ You can send UnityMessages (functions to scripts) you can also delegate them to different game objects
❸ You can send a message to an AnimatorEventRecievers which UnityEvents, similar to OnClick in the buttons.
Connect Game Objects With Animator States: a versatile BodyPartsController is included, that allows you to control specific game objects that game enabled and disabled based on where you are in the animation and configure it to multiple body parts at same time without writing a single line of code
Define Custom Animator Tags:
❶ Give an entire animator state, a tag,
❷ Give portions of animator states some specific tags
Information Accessing: You can access information from any animator state at any moment of time such as:
❶ Is the state running or not
❷ how long has it been running
❸ Duration of the state
❹ The speed that the state is running
❺ The layer index in which the state exists in
❻ The name of the animation clip
Fully Documented And Source Included: the asset is completely documented with a manual to read and utilize, the source code is also included into the asset and finally, the source code is also fully documented
A Bonus: on top of the core content of the asset, there are also over 120 modular reusable components for you to use into your project and explore, handling things from seperating triggers from collider game objects, decal stickers, or positional arrangement scripts like arranging game objects automatically in an arc, a debugger system, and an Automatic Y Sorter for your isometric 2D games, and many more.
Notes:
❶ Code is highly optimized, and is well suited for mobile
❷ Works on all platforms including: Windows, Linux, Mac, XBox, Nintendo Switch, Android, IOS, WebGL, and in theory it should work on playstation but have not been tested on that platform.
❸ Works on all rendering pipelines (Standard Rendering Pipeline, Universal Rendering Pipeline, High Definition Rendering Pipeline) as a matter of fact this is nothing but extra code on top of unity's animator component, so it really has zero effect on rendering.
Summary:
A large collection of extensions for unity's animator that make working with unity animator far easier, more flexible with many easily extensible behaviors, such as advanced custom animator events, tags, body parts/objects control, and accessing states data like duration or time.
Description:
This package requires scripting knowledge, it is a group of collection and helper components that allow you to work with the animator, and extend its features, while you are building your game, you might come across some scenarios where the basic unity animator api to be limited, like maybe you want to access the information of a state, you want to add multiple tags at given specific points of time in a given animation, maybe you want to access for how long has the animation been running, and many other things features listed below in detail, so in short this is a scripting package, you use it while you are building your own game.
This asset is useful for any game that utilizes unity's Animator Component, in other words regardless of the game type you are building, as long as you use the Animator component, then this asset is for you, whether its an RTS, RPG, FPS, Multiplayer, Singleplayer any type of game.
Whats in the package?
🚪A massive collection of extensions that make your life when working with the animator far easier, it is super powerful, and allows you to access most information from any animator state at any point in time, you have improved animator events which do not go away even if you change clips, you have multi animator state tag where you can tag animations with specific tags and access them quickly, and events that are called from animator and you can interact with them through an inspector, or even control the activity of game objects through the animator and many more.
🚪Source code is included in the package, you can modify it however you like and integrate it into your own projects, the code is highly optimized, and very extensible, it will be very easy to extend every part of this package to suit your needs, this package is built and used for multiple projects of mine, so it is made with the intention of being reusable, easy to extend and highly performant.
What Genre
You can use this package in any genre you want, it does not matter what genre you are making or what type of game or project you are making, as long as your project uses the Animator Component, then this package is for you, and will help you save time, and make it easier to code your game, in fact this package is already battle tested, i made it as i was developing my own game Game Amira, and i figured it would be a good idea to share this with everyone, so regardlessd of what type of game you're making, whether its RTS, RPG, Mobile, Hyper Casual, Console, Desktop, Top Down, whatever it is, as long as you utilize animations and the animator component then this asset is for you, and will save you a lot of time.
Contact:
If you have any questions, feedback, or need support please reach out to us on one of the following platforms:
Email | Discord | Manual | Tutorials Playlist
Don't miss out on discounts and our new releases!
Sign up to our Jondob Games News Letter
📢Warning:
It should be obvious from its name, but this package is called "Advanced Animator API" and it has components that behave and work without the need of coding, but to grasp and get into the full power of this asset, you will need some coding knowledge, you do not need to be a massive expert, the code is well written well documented and it has so many extentions that even a beginner could follow through.
Dependencies:
The asset is stand alone, it has no dependencies on any other assets, it only communicates with the unity Animator Component, and the Unity's Animator Controller, through custom code brought to you by the asset all you need to do is import, try the demos, and start developing, no dependencies other than Unity's Builtin Animator System.
Price $20.00
Train Power Lines and Signals by studiolab.dev
*Model: Train Power Lines
*Media Type: 3D Model
*Geometry: Quads/Tris
*Textures: Yes
*Materials: Yes
*UV Mapped: Yes *
Unwrapped UV''s: Yes Non Overlapping
Setup using PBR metalness Textures.
This is setup for the Universal Render Pipeline but just contact me via my publisher portal details or email leondannylabyk@hotmail.com should you need this for a different version or any requests/other assistance.
Price $19.00
Achievements Pro by krackle
- Add and maintain any new achievement in game quickly and easily
- Track and monitor achievements
- Robust Event system
- Create simple and complex achievements
- Reset Achievements
- Rewards system
Achievements Pro: Elevate Your Game with Seamless Achievement Integration!
- Achievements Pro is the ultimate Unity asset for game developers who want to take their achievements to the next level. With its comprehensive set of features, this powerful tool empowers you to add, maintain, and track achievements effortlessly, while offering robust event systems and versatile customization options.
- Adding and maintaining new achievements has never been easier! Achievements Pro provides a user-friendly interface that allows you to swiftly integrate any new achievement into your game. Say goodbye to complex coding and hello to streamlined achievement implementation, saving you valuable time and effort.
- Track and monitor achievements like a pro with Achievements Pro advanced tracking system. Gain insights into player progress, identify popular achievements, and leverage data-driven decisions to optimize engagement and enhance your game's replayability.
- Achievements Pro boasts a robust event system, enabling you to send achievement completions as events. Seamlessly integrate achievements into your game's mechanics and trigger events based on player accomplishments, creating a truly immersive and rewarding gameplay experience.
- Whether you're looking to create simple or complex achievements, Achievements Pro has got you covered. Our tool offers a wide range of customization options, allowing you to tailor achievements to match your game's unique mechanics and challenges.
- Reset Achievements functionality provides the flexibility to refresh achievements based on your game's specific requirements, ensuring that players can embark on fresh challenges whenever desired.
- Unlock animations anywhere on the screen to create visually stunning moments when players complete achievements. Highlight their accomplishments in style and keep them engaged throughout their gaming journey.
- Reward your players for their achievements with Achievements Pro built-in rewards system. Deliver in-game perks, unlockable content, or virtual currency as a token of appreciation, motivating players to continue their quest for accomplishments.
For any feedback, queries, or assistance, our dedicated team is just an email away
Connect with us at devmadhurg@gmail.com, and we'll be thrilled to help you unlock the full potential of your game's achievements.
Price $29.99
ElementalOrbArtSet by kazuto777
It is an orb icon of various shapes that can express various attributes.
All images are in PNG format.
CanvasSize 512 x 512 px
■8 Design x 7 Color = 56 PNGs
+
■Sample orb effect x 6
*Using this asset, you can also express such an orb.
You can change the color to your liking by changing the material.
This asset has high quality transparency.
It can be layered on top of various backgrounds.
*When used in combination, the expression increases.
■ Element Icons
https://assetstore.unity.com/packages/2d/gui/element-icons-237340
Price $4.99
Retro Apartment and Furniture by Sunbox Games
Number of textures: 735
Texture Dimensions: mostly 4k
Minimum polygon count: ~50
Maximum polygon count: ~4600
Rigging: No
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information (count, number of levels): No LODs
Types of materials and texture maps: PBR
Introducing the Retro Apartment and Furniture Pack! This asset pack contains a collection of retro-style interactive furniture and objects that can be found in an apartment. It includes 202 various prefabs, including furniture, decor, and smaller objects. The pack features objects from five key rooms in an apartment: a hallway, bathroom, bedroom, kitchen, and living room, all complete with furniture and smaller details. Additionally, a closed balcony is included. Most prefabs are highly interactive, with carefully set pivots. The retro style is inspired by Eastern European and Yugoslavian design from the 1970s and 1980s.
Key Features
- 209 Various Prefabs (see detailed list below)
- 5 Key Rooms in the Apartment, all furnished with furniture and smaller details:Hallway: commode, closet, hanger, radiator, shoes, etc.
Bedroom: bed, nightstand, closet, drawer, desk, flower pot, armchair, floor lamp, etc.
Bathroom: bathtub, sink, toilet, washing machine, cabinet, cleaning products, etc.
Living Room, Kitchen and Dining Room: sofa, armchair, coffee table, display case, TV unit, living room plant, picture frames, dining room table, bench, chairs, radio, kitchen counter with sink, oven with stove, refrigerator, kitchen accessories and food, etc.
Closed Balcony: shelves, stool, bottles, porcelain decor, etc. - Almost all prefabs are interactive, with carefully set pivots:
- Curtains can be drawn or opened,
- Doors, drawers, cabinets, and the refrigerator can be opened or closed,
- Light switches have an interactable button, and much more!
- Includes custom example interaction scripts.
- Also includes an Interactive Scene.
- Optimized custom mesh colliders.
- High-resolution textures, up to 4k.
- Created and compatible with the Universal Render Pipeline (URP).
Try the demos here:
WEBGL WEB BUILD (no post-fx, low-res textures)
WINDOWS BUILD DOWNLOAD (post-fx, high-res textures)
Compatibility
- Made for Unity 2020+
- Universal Render Pipeline (URP) supported.
Support & Information
Website | Documentation | Support E-mail
Social
Check Our Best-Sellers
Stylized Cabin in the Woods Pack
Price $39.99
Little Friends - Cartoon Animals by Cacaoin3d
- Animation Type :
LittleBear, LittleCat, LittleDog, LittlePanda, LittleRabbit, LittleRaccon, LittleSquirrel
01_TPose
02_Idle
03_Walk
04_Run
05_Jump
06_Greeting
07_Eat
08_Sleep01
09_Sleep02
10_Sleep03
The animation file contains animation clips with blink, eyebrow and tail movements added using Blendshapes.
Senbei
Senbei01
Senbei02_Location
Senbei03_Action
- Demo scene : 8
- Minimum polygon count : 9216
- Maximum polygon count : 27064
- Average polygon count of characters : 24816
- Prefabs : 29
- Textures : 45
- Texture size : 1024x1024
- System requirements : Ver.2019.4.0 or higher
Please let us know if there are any problems.
Regular price is $15. This package will be on sale at 50% off for the first two weeks of its release.
Prefabs
- LittleBear_Angry
- LittleBear_Crying
- LittleBear_Happy
- LittleBear_Idle
- LittleCat_Angry
- LittleCat_Crying
- LittleCat_Happy
- LittleCat_Idle
- LittleDog_Angry
- LittleDog_Crying
- LittleDog_Happy
- LittleDog_Idle
- LittlePanda_Angry
- LittlePanda_Crying
- LittlePanda_Happy
- LittlePanda_Idle
- LittleRabbit_Angry
- LittleRabbit_Crying
- LittleRabbit_Happy
- LittleRabbit_Idle
- LittleRaccoon_Angry
- LittleRaccoon_Crying
- LittleRaccoon_Happy
- LittleRaccoon_Idle
- LittleSquirrel_Angry
- LittleSquirrel_Crying
- LittleSquirrel_Happy
- LittleSquirrel_Idle
- Senbei
Price $15.00
Fantasy adventure UI & HUD by Manudog
Number of Textures: 63
Texture Resolutions: 34x34, 64x64
Animated: No
If you have any questions or need support, you can join the Discord server below:
In this kit you will find everything you need for the HUD/UI interfaces of your Fantasy/Adventure game.
Everything is customizable, you can change the colors of the icons and interface directly from the engine.
Heads-up display :
- In-game HUD
- Inventory
- Minimap (Round & Square)
- Compass
- Markers ennemies
If you need any personal additions or modifications, please do not hesitate to contact us.
Price $19.99
Valkyrie Character by Lil_Pupinduy
Rigged: Yes
Animated: Yes
Number of Animations: 12
- Idle
- Battle Idle
- Walk
- Run
- Attack Right
- Attack Left
- Attack from the top
- Jump In
- Jump loop
- Jump End
- Hit
- Death
Models has LODs x 4 :
LOD_0 : 11.285 verts.
LOD_1 : 7.524 verts.
LOD_2 : 5.013 verts.
LOD_3 : 3.342 verts.
Animation types: In-place
Number of characters: 1
Number of prefabs: 7
Number of Materials: 7
Number of Textures: 11
Texture Resolutions: 4096 x 4096
Asset contains :
- Valkyrie ( 11.285 verts. )
- Armor ( 4.216 verts. )
- Hair 1 ( 1.718 verts. )
- Hair 2 ( 1.488 verts. )
- Sword ( 529 verts. )
Info:
- LODs x 4
- Textures: Albedo, Normal, MetallicSmoothness( 4096 x 4096 size)
Price $10.00
ULTIMATE 2D PLATFORMER CONTROLLER SOLUTION - Tight Controls by VEOdev
With its intuitive interface and powerful scripting capabilities, this controller is perfect for both beginners and advanced users. Whether you're looking to create a classic Mario-style platformer or a more modern, physics-based game, this asset has everything you need to achieve the controls you desire.
Featuring smooth and fluid movement, variable jump height, wall jumping, double jumping, climb & slide and much more.
This controller provides all the tools you need to create a challenging and engaging platformer experience. Plus, with customizable inputs, you can tailor the controls to your liking and ensure that your game feels just right.
So if you're looking for the ultimate 2D platformer controller for Unity, look no further than this versatile and powerful asset!
Price $49.99
